Doom

Doom

AVERAGE FPS
166
excellent

This combination delivers exceptional performance with an average of 166 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 81 94 111 133
1440p QHD 144 175 194 201
1080p Full HD 198 211 223 233

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 133
3840x2160 Medium 111
3840x2160 High 94
3840x2160 Ultra 81
2560x1440 Low 201
2560x1440 Medium 194
2560x1440 High 175
2560x1440 Ultra 144
1920x1080 Low 233
1920x1080 Medium 223
1920x1080 High 211
1920x1080 Ultra 198

Doom with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 4070 Ti SUPER, In-Depth Analysis

Resolution Scaling

The measured FPS data for Doom with the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 4070 Ti SUPER reveals a clear pattern of GPU-bound performance that scales predictably with resolution. At 1920x1080 with High settings, the combo produces 210.6 FPS. Moving to 2560x1440 at the same settings drops that figure to 175.4 FPS, a reduction of approximately 16.7%. The jump from 1440p to 4K (3840x2160) is more severe: 94.3 FPS at High settings represents a 46.2% drop from the 1440p result. This steep decline between 1440p and 4K is expected behavior for a demanding title at higher pixel counts.

The scaling pattern across all settings tells a consistent story. At Low settings, the game runs at 232.8 FPS at 1080p, 201.3 FPS at 1440p, and 132.6 FPS at 4K. The 4K Low result is 43.0% below the 1080p Low figure, which is a larger relative drop than the High settings' 55.2% reduction from 1080p to 4K. This suggests that at lower quality presets, the rendering workload scales more steeply with resolution because fewer shading calculations are being offloaded by reduced effects. At Ultra settings, the spread narrows: 197.6 FPS at 1080p, 143.9 FPS at 1440p, and 80.9 FPS at 4K. The 4K Ultra result is 59.1% below the 1080p Ultra number, indicating that the heaviest preset amplifies the resolution penalty.

The limiting component here is clearly the GPU. The RTX 4070 Ti SUPER has a boost clock of 2610 MHz and 8448 shading units, which are substantial resources. However, at 4K Ultra, the 80.9 FPS average shows the card is being pushed to its limits. The CPU, with 6 cores and 12 threads running at a base clock of 3.40 GHz and boost of 3.90 GHz, does not appear to be a bottleneck at any resolution. At 1080p Low, where CPU overhead would typically surface, the system still achieves 232.8 FPS, a figure that would require strong per-core performance to sustain. The Ryzen 5 2600's single-thread benchmark score of 2239 in Passmark indicates adequate headroom for this title's engine.

Settings Recommendations

Examining the measured rows, the optimal experience balance emerges at Medium settings. At 1080p, Medium delivers 222.8 FPS, which is only 4.3% below the Low preset's 232.8 FPS but offers visibly improved visual quality. At 1440p, Medium produces 194.1 FPS, comfortably above the 143.9 FPS of Ultra while maintaining a high refresh rate experience. The Medium preset at 4K yields 110.7 FPS, which is 29.8% higher than Ultra's 80.9 FPS and 16.5% lower than Low's 132.6 FPS. This makes Medium the most versatile choice across all three resolutions.

High settings present an interesting alternative for users prioritizing visual fidelity. At 1080p, High runs at 210.6 FPS, which is still well above the 144Hz threshold for most monitors. At 1440p, High achieves 175.4 FPS, a 9.6% reduction from Medium but with better texture filtering and effects quality. The 4K High result of 94.3 FPS is close to 100 FPS, making it a viable option for high-refresh 4K displays. However, the data suggests that the step from High to Ultra costs more performance than it delivers in visual terms. At 4K, the gap between High (94.3 FPS) and Ultra (80.9 FPS) is 13.4 FPS, or roughly 14.2%, which is a noticeable hit for what is typically a marginal visual upgrade in fast-paced FPS titles.

For competitive play, Low settings at 1080p (232.8 FPS) or 1440p (201.3 FPS) would maximize frame rates, but the differences from Medium are small enough that most users will prefer the latter. The recommendation based strictly on measured data is Medium for general use, with High as a strong alternative for those with 144Hz or higher refresh displays at 1440p and below.

How This Combo Ranks

The combination of the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 4070 Ti SUPER ranks 488th out of 1681 tested combos in Doom. This places it in the top 29.0% of all configurations, which is a respectable position given the CPU's age relative to the GPU. The Ryzen 5 2600, released in April 2018 with a launch MSRP of $199, is paired with a much newer GPU from January 2024 with a launch MSRP of 799 USD. The percentile ranking of the CPU against all processors is 77, meaning it outperforms 77% of all CPUs in general benchmarks. The GPU's percentile against all GPUs is 86, indicating it sits above 86% of all graphics cards.

The rank of 488 out of 1681 suggests that while the GPU is powerful, the CPU holds back the combo from higher placements. In Doom, which is known for its id Tech engine efficiency, the Ryzen 5 2600's architecture (Zen, 12 nm process) is older but still capable. The CPU's average benchmark score of 19616 places it near the Intel Core i5-11600KF (19740, deltaPct -0.6) and above the Intel Core i7-10700F (19485, deltaPct 0.7). These rivals represent newer or higher-tier processors, yet the Ryzen 5 2600 remains competitive in synthetic tests. In actual game performance, the 488th rank out of 1681 combos means the system beats approximately 71% of all tested configurations, which is a strong showing for a CPU that is several generations old.

Measured FPS Breakdown

At 1920x1080, the full range of settings produces the following averages: Low 232.8 FPS, Medium 222.8 FPS, High 210.6 FPS, and Ultra 197.6 FPS. The spread from Low to Ultra is 35.2 FPS, or 15.1%. The differences between adjacent settings are consistent: Low to Medium is 10.0 FPS, Medium to High is 12.2 FPS, and High to Ultra is 13.0 FPS. This gradual scaling indicates that no single setting causes a disproportionate performance hit at 1080p.

At 2560x1440, the averages are: Low 201.3 FPS, Medium 194.1 FPS, High 175.4 FPS, and Ultra 143.9 FPS. The gap between Low and Ultra widens to 57.4 FPS, or 28.5%. Notably, the drop from High to Ultra is 31.5 FPS, which is more than double the 18.7 FPS drop from Medium to High. This suggests that Ultra settings at 1440p impose a significant additional load on the GPU, likely from enhanced shadow quality, volumetric effects, or post-processing.

At 3840x2160, the averages are: Low 132.6 FPS, Medium 110.7 FPS, High 94.3 FPS, and Ultra 80.9 FPS. The total spread is 51.7 FPS. The relative penalties are larger at 4K: Low to Medium is 21.9 FPS (16.5%), Medium to High is 16.4 FPS (14.8%), and High to Ultra is 13.4 FPS (14.2%). These percentages are more uniform than at 1440p, indicating that the 4K resolution distributes the load more evenly across settings. The 4K Low result of 132.6 FPS is still highly playable, while 4K Ultra drops below the 85 FPS threshold that many users consider the minimum for a smooth experience.

GPU Role

The NVIDIA GeForce RTX 4070 Ti SUPER is built on the Ada Lovelace architecture using a 5 nm process from TSMC. It features 16 GB of GDDR6X memory on a 256-bit bus, providing 672.3 GB/s of bandwidth. The memory clock runs at 1313 MHz with 21 Gbps effective speed. These specifications are directly relevant to Doom's performance at high resolutions. The 16 GB frame buffer is more than sufficient for 4K textures, and the 672.3 GB/s bandwidth ensures that texture streaming and memory-intensive effects do not bottleneck the rendering pipeline.

The GPU's boost clock of 2610 MHz, combined with 8448 shading units, 264 TMUs, and 96 ROPs, delivers 44.10 TFLOPS of FP32 compute. This raw throughput is what drives the high frame rates observed in the measured data. The pixel rate of 250.6 GPixel/s and texture rate of 689.0 GTexel/s are critical for fill-rate-bound scenarios at 4K. The GPU's percentile of 86 against all GPUs confirms its high-end positioning. In the average benchmark score of 48704, it sits close to the NVIDIA CMP 50HX (49071, deltaPct -0.7) and ahead of the NVIDIA RTX A2000 (47915, deltaPct 1.6).

The measured FPS data shows that the GPU scales well with settings but has a clear ceiling at 4K Ultra. The 80.9 FPS result at 4K Ultra suggests that the card is operating near its maximum rendering capacity for this title. The RTX 4070 Ti SUPER's 285 W TDP and suggested 600 W PSU indicate a power-hungry part, but the performance it delivers in Doom justifies the resource allocation. The card's 66 RT cores and 264 tensor cores are not directly utilized in this non-ray-traced FPS, but they do not interfere with traditional rendering performance.

CPU Role

The AMD Ryzen 5 2600 provides 6 cores and 12 threads, with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. This Zen architecture CPU, manufactured on a 12 nm process at GlobalFoundries, has 16 MB of shared L3 cache and 512 KB of L2 cache per core. The memory bandwidth of 46.9 GB/s on dual-channel DDR4 is a potential limiting factor in some games, but Doom's engine appears to handle it well based on the measured frame rates.

The CPU's single-core performance is modest by modern standards. Its Cinebench R23 single-core score of 1579 and Passmark single-thread score of 2239 indicate that it can sustain high frame rates without becoming a bottleneck at 1080p. The 1080p Low result of 232.8 FPS is particularly telling, as this scenario typically exposes CPU limitations. The fact that the system can exceed 230 FPS at 1080p Low suggests that the Ryzen 5 2600's per-core performance is sufficient for Doom's engine, which is optimized for multi-threaded execution but also requires solid single-thread throughput for game logic.

At higher resolutions, the CPU's role diminishes as the GPU becomes the primary constraint. The gap between 1080p and 1440p results at the same settings is smaller than the gap between 1440p and 4K, which confirms that the GPU is the limiting component. However, the CPU's 77th percentile ranking and average benchmark score of 19616, which places it within 0.6% of the Intel Core i5-11600KF and 0.7% of the Intel Core i7-10700F, indicate that it is not a weak link. The Ryzen 5 2600's multi-threaded performance, evidenced by its Cinebench R20 multi-core score of 4698 and Passmark multithread score of 13160, provides ample headroom for background tasks while gaming. Overall, the CPU does not prevent the RTX 4070 Ti SUPER from delivering high frame rates in Doom, and the combination ranks well against 1681 other tested combos.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 4070 Ti SUPER in Doom

Resolution Settings Avg FPS
3840x2160 Low 132.6
3840x2160 Medium 110.7
3840x2160 High 94.3
3840x2160 Ultra 80.9
2560x1440 Low 201.3
2560x1440 Medium 194.1
2560x1440 High 175.4
2560x1440 Ultra 143.9
1920x1080 Low 232.8
1920x1080 Medium 222.8
1920x1080 High 210.6
1920x1080 Ultra 197.6

Doom with Ryzen 5 2600 + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 4070 Ti SUPER + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RTX 4070 Ti SUPER

Explore FPS benchmarks for other games using this same hardware combination.