Doom

Doom

AVERAGE FPS
51
playable

This combination offers playable performance with an average of 51 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 25 29 34
1440p QHD 37 46 54 62
1080p Full HD 58 71 84 96

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 34
3840x2160 Medium 29
3840x2160 High 25
3840x2160 Ultra 20
2560x1440 Low 62
2560x1440 Medium 54
2560x1440 High 46
2560x1440 Ultra 37
1920x1080 Low 96
1920x1080 Medium 84
1920x1080 High 71
1920x1080 Ultra 58

Doom with AMD Ryzen 5 2600 + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 5 2600 paired with the Intel Arc B370 produces a surprisingly playable experience in Doom, but the data reveals a system that is strictly bound by its graphics solution. This analysis breaks down the measured FPS across resolutions and settings, using only the provided benchmark data to explain where this combination excels and where it bottlenecks.

Resolution Scaling

The measured FPS data shows a steep and consistent cliff as resolution increases, which is the primary indicator of where the performance ceiling lives. At 1920x1080 with Low settings, the combo produces 96 FPS. Moving to 2560x1440 at Low settings drops that to 62 FPS, a 35% reduction. The jump to 3840x2160 at Low settings yields 34 FPS, which is another 45% drop from the 1440p figure. This pattern—where every step up in resolution cuts frame rate by roughly a third to a half—is the classic signature of a GPU-bound scenario. The render resolution is directly taxing the pixel throughput capabilities of the Arc B370.

The scaling from High to Ultra settings reinforces this. At 1080p, High delivers 71 FPS, but Ultra drops to 58 FPS. At 1440p, High produces 46 FPS while Ultra falls to 37 FPS. At 4K, the gap narrows in absolute terms—High at 25 FPS and Ultra at 20 FPS—but the relative performance hit is similar. The fact that the frame rate collapse is so uniform across all four settings presets at each resolution suggests that the limiting component is not the CPU's ability to feed the GPU, but rather the GPU's raw fill rate and shading power. When the resolution increases, the number of pixels to process multiplies, and the Arc B370 simply runs out of headroom.

What is notable is that the 1080p to 1440p transition is where the experience crosses the playability threshold. At 1080p, all settings presets except Ultra stay above 70 FPS. At 1440p, even the Low preset only reaches 62 FPS, and Ultra falls below 40 FPS. The 4K results are uniformly below 35 FPS, indicating that this resolution is effectively not viable for smooth gameplay with this combo. The data implies that the Arc B370's 20 ROPs and 6.144 TFLOPS of FP32 performance are simply insufficient to maintain high frame rates as pixel count grows, no matter how well the Ryzen 5 2600 can prepare frames.

GPU Role

The Intel Arc B370 is the dominant performance factor in this combo, and its specifications from the FACT PACK explain exactly why the resolution scaling behaves as it does. The GPU has a base clock of 300 MHz and a boost clock of 2400 MHz, with a 25 W TDP. This is a low-power integrated-class part, as indicated by its IGP slot width and lack of power connectors. The FP32 throughput is rated at 6.144 TFLOPS, and the pixel rate is 48.00 GPixel/s. These numbers are modest, and the benchmark results reflect that.

The GPU's benchmark percentile is telling: it sits at the 5th percentile versus all GPUs. Its single 3DMark Steel Nomad DX12 score is 1184, which places it in the same performance tier as legacy parts like the ATI Radeon HD 5770 (score 1190, delta -0.5%) and the ATI Mobility Radeon HD 5570 (score 1186, delta -0.2%). This is not a modern discrete gaming card; it is an integrated graphics solution that happens to be paired with a capable desktop CPU. The memory configuration is "System Shared," meaning the GPU relies on the same DDR4 memory pool as the CPU, with bandwidth listed as "System Dependent." This shared memory arrangement can further limit performance, especially at higher resolutions where memory bandwidth demands increase.

The measured FPS data aligns with these specifications. At 1080p Low, the GPU manages 96 FPS, which shows it can handle light loads. But the 4K Ultra result of 20 FPS demonstrates that the GPU's 20 ROPs are overwhelmed when asked to fill over 8 million pixels per frame. The VRAM situation is non-existent as a separate entity—it is shared system memory—so there is no dedicated frame buffer to help with high-resolution textures. The boost clock of 2400 MHz is decent for an integrated part, but it cannot compensate for the low shading unit count of 1280 and the modest texture rate of 96.00 GTexel/s. The data suggests that the GPU is the absolute bottleneck in every measured scenario, and the CPU is waiting idly for the GPU to finish rendering each frame.

CPU Role

The AMD Ryzen 5 2600 is a 6-core, 12-thread processor from 2018, and its role in this combo is to provide adequate frame preparation without becoming a secondary bottleneck. Its base clock is 3.40 GHz with a boost clock of 3.90 GHz, and it has 16 MB of shared L3 cache. The CPU's benchmark scores show it is a mid-range performer: its average benchmark score is 21484, placing it at the 75th percentile versus all CPUs. In multi-core tests like Cinebench R15, it scores 1248, and in single-core it scores 157.3. PassMark multithread score is 13160, with a single-thread score of 2239.

These numbers indicate that the Ryzen 5 2600 has enough computational power to handle Doom's engine logic, AI, and physics at high frame rates. The game's release date in 2016 means it was designed for hardware of that era, and the Ryzen 5 2600 provides far more than the minimum requirements for a game of that vintage. However, the data shows that the CPU's potential is never fully utilized because the Arc B370 cannot render frames fast enough. At 1080p Low, where the GPU is least stressed, the combo reaches 96 FPS. If the CPU were the limiting factor, we would expect to see frame rates plateau at a lower value regardless of resolution, but instead, we see frame rates scale inversely with resolution, which is a GPU-side limitation.

The CPU's nearest rivals in the benchmark database include the Intel Core Ultra 5 228V (avg score 21440, delta 0.2%) and the Intel Core i9-11900H (avg score 21367, delta 0.5%). These are all within 1% of the Ryzen 5 2600's average score, meaning this CPU is not a weak link in the chain. The data implies that in a system with a stronger GPU, the Ryzen 5 2600 could likely push well beyond 100 FPS in Doom at 1080p, but with the Arc B370, it is left waiting. The 12 threads and 3.90 GHz boost clock are sufficient for this game's single-threaded and multi-threaded demands, but the measured FPS at 4K (25 FPS on High) is solely attributable to the GPU's inability to keep pace.

FAQ

Q: Can this combo run Doom at 1080p with high settings smoothly?

A: Yes, the measured data shows 71 FPS at 1920x1080 with High settings. This is above the 60 FPS threshold commonly considered smooth, and the Medium preset yields 84 FPS.

Q: What is the best resolution for this combo in Doom?

A: The data indicates that 1920x1080 is the optimal resolution. All settings presets except Ultra stay above 70 FPS, while at 2560x1440, even the Low preset only reaches 62 FPS, and at 3840x2160, all presets fall below 35 FPS.

Q: Why is the 4K performance so poor?

A: The GPU's pixel rate of 48.00 GPixel/s and 20 ROPs are insufficient for the pixel count at 3840x2160. The measured 4K Ultra average is 20 FPS, which reflects the integrated-class nature of the Arc B370.

Q: Is the Ryzen 5 2600 CPU holding back the GPU?

A: No, the data suggests the CPU is not the bottleneck. The CPU's average benchmark score of 21484 places it at the 75th percentile, and its single-core performance is adequate. The FPS drops are proportional to resolution increases, which points to GPU limitations.

Q: How does the Arc B370 compare to its nearest rivals in synthetic benchmarks?

A: The Arc B370 scores 1184 in 3DMark Steel Nomad DX12. Its nearest rival, the ATI Mobility Radeon HD 5570, scores 1186 (delta -0.2%), and the ATI Radeon HD 5770 scores 1190 (delta -0.5%). They are statistically equivalent.

Q: What does the Medium preset offer at 1440p?

A: At 2560x1440 with Medium settings, the combo achieves 54 FPS average, with a minimum of 46 FPS and a maximum of 62 FPS. This is playable but not ideal for fast-paced FPS action.

How This Combo Ranks

The combo ranks 2696 out of 2930 tested combinations in Doom. This places it in the bottom 8% of all tested systems, which is a poor showing. The rank is driven almost entirely by the GPU's low performance percentile (5th percentile versus all GPUs). The CPU, by contrast, is a relatively strong performer at the 75th percentile. The combination of a strong CPU and a weak GPU creates a severe imbalance, and the overall rank reflects the GPU's inability to translate the CPU's capabilities into high frame rates.

The data suggests that this combo would rank significantly higher if the GPU were stronger. The CPU's nearest rivals, such as the Intel Core Ultra 5 228V and Intel Core i9-11900H, have comparable average scores and are likely paired with better graphics solutions in the database. In Doom, a game that is not particularly demanding by modern standards, the rank of 2696 indicates that this system is suitable only for low-resolution or low-detail gaming. The measured FPS at 1080p High (71 FPS) is acceptable, but the rank shows that most other combos tested perform better, likely due to having dedicated discrete GPUs.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best results. The Low preset achieves 96 FPS, which is the highest measured average across all resolutions. Medium drops to 84 FPS, with a minimum of 71 FPS and a maximum of 96 FPS. High produces 71 FPS, and Ultra falls to 58 FPS. This resolution is the only one where every preset remains above 55 FPS, making it the sweet spot for this hardware.

At 2560x1440, performance degrades noticeably. Low yields 62 FPS, Medium 54 FPS (min 46, max 62), High 46 FPS, and Ultra 37 FPS. The drop from Low to Ultra is 25 FPS, which is a 40% reduction. This resolution is playable at Low and Medium, but High and Ultra approach the lower boundary of acceptable FPS for a fast-paced shooter.

At 3840x2160, the results are marginal. Low produces 34 FPS, Medium 29 FPS (min 25, max 34), High 25 FPS, and Ultra 20 FPS. None of these averages reach 35 FPS, and the Ultra preset is barely above slideshow territory. The data shows that 4K is not a viable option for this combo, regardless of settings. The minimum FPS values at 1440p Medium (46 FPS) and 4K Medium (25 FPS) also indicate that frame pacing may suffer during intense scenes.

Settings Recommendations

The measured data points to a clear recommendation for the best experience. At 1920x1080, the High preset delivers 71 FPS, which is a good balance of visual quality and smoothness. The Medium preset at 84 FPS offers a more stable frame rate with a higher margin above the 60 FPS target, but High provides better visuals without falling below 70 FPS. Given that the game is a fast-paced FPS, the extra 13 FPS from Medium (84 vs 71) might be preferable for competitive play, but High is the recommended preset for the best overall experience.

If the user must play at 2560x1440, the Low preset at 62 FPS is the only option that stays above the 60 FPS threshold. Medium at 54 FPS is playable but leaves little headroom for demanding scenes. The data suggests that 1440p High and Ultra should be avoided, as they dip to 46 FPS and 37 FPS respectively.

At 3840x2160, none of the presets provide a smooth experience. The Low preset at 34 FPS is the highest average, but it is still below the 40 FPS minimum for acceptable playability in most titles. The recommendation is to avoid 4K entirely with this combo. Ultimately, the data supports 1080p High as the best settings choice, as it provides a playable frame rate while maintaining visual fidelity. For users who prioritize frame rate over visuals, 1080p Medium at 84 FPS is the safest choice.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + Intel Arc B370 in Doom

Resolution Settings Avg FPS
3840x2160 Low 34.0
3840x2160 Medium 29.0
3840x2160 High 25.0
3840x2160 Ultra 20.0
2560x1440 Low 62.0
2560x1440 Medium 54.0
2560x1440 High 46.0
2560x1440 Ultra 37.0
1920x1080 Low 96.0
1920x1080 Medium 84.0
1920x1080 High 71.0
1920x1080 Ultra 58.0

Doom with Ryzen 5 2600 + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with Arc B370 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.