Don't Starve Together
This combination delivers exceptional performance with an average of 121 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 48 | 64 | 76 | 109 |
| 1440p QHD | 85 | 103 | 124 | 182 |
| 1080p Full HD | 123 | 153 | 183 | 208 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Don't Starve Together with Intel Core i5-10400F + NVIDIA GeForce RTX 3070, In-Depth Analysis
Don't Starve Together is not a typical GPU stress test, and the Intel Core i5-10400F + NVIDIA GeForce RTX 3070 combination demonstrates this clearly. The data shows that while the RTX 3070 is capable of delivering high frame rates, the game's engine and the CPU's performance ceiling become increasingly apparent as resolution scales down. This pairing lands in the 773rd spot out of 1667 tested combos in this title, placing it in the upper-middle tier of the database. The measured FPS values across three resolutions and four settings presets reveal a system that is more than adequate for smooth play but not one that maximizes the GPU's potential at lower resolutions.
Resolution Scaling
The frame rate scaling from 1080p to 4K tells a clear story about where the bottleneck lies in this game. At 1920x1080 with Low settings, the system achieves 207.8 FPS, but this drops to 181.8 FPS at 2560x1440, and further to 108.9 FPS at 3840x2160. The drop from 1440p to 4K is substantial at 72.9 FPS, indicating that the GPU is finally being engaged significantly at the highest resolution. However, the relatively small delta between 1080p and 1440p on Low settings (26 FPS) suggests that the CPU is limiting performance in the lower resolution range.
When looking at Ultra settings, the pattern shifts. At 1920x1080, the system produces 122.5 FPS, which falls to 85.2 FPS at 2560x1440, and then to 47.6 FPS at 3840x2160. The 4K Ultra result is the only configuration that dips below the 60 FPS threshold, indicating that this is the most demanding scenario for the hardware. The scaling from 1080p to 1440p at Ultra (37.3 FPS drop) is more pronounced than at Low settings, showing that the GPU starts to become a limiting factor as graphical load increases.
The High settings row provides a middle ground: 153.2 FPS at 1080p, 103.4 FPS at 1440p, and 64.1 FPS at 4K. This represents a steady decline, with the 4K result barely maintaining playable frame rates. The Medium preset shows similar behavior, with 183 FPS at 1080p, 124.1 FPS at 1440p, and 75.6 FPS at 4K. The data indicates that at 1080p, the CPU is the primary constraint, as the FPS differences between Low and Medium settings are minimal (207.8 vs 183), while at 4K, the GPU becomes the dominant factor, with a much wider gap between Low (108.9) and Ultra (47.6).
FAQ
Q: What is the best resolution for this combo in Don't Starve Together?
A: The data shows that 2560x1440 offers the best balance of performance and visual quality. At High settings, the system delivers 103.4 FPS, which is well above the 60 FPS threshold, while 4K High drops to 64.1 FPS, which is still playable but leaves less headroom.
Q: How does the CPU's core count affect performance in this game?
A: The Intel Core i5-10400F has 6 cores and 12 threads, with a base clock of 2.90 GHz and a boost clock of 4.30 GHz. The benchmark results indicate that at 1080p, the CPU is the limiting factor, as frame rates are high but do not scale much with lower graphical settings, suggesting the game is not heavily threaded.
Q: Is the RTX 3070 overkill for this game?
A: At 1920x1080 with Ultra settings, the system produces 122.5 FPS, which is more than sufficient for smooth gameplay. However, the GPU's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are not fully utilized at this resolution, indicating the CPU holds back the GPU's potential.
Q: What settings preset provides the most consistent experience?
A: The Medium preset at 2560x1440 yields 124.1 FPS, which is a good middle ground. At 1080p, Medium (183 FPS) and High (153.2 FPS) both provide high frame rates, but the difference between them is relatively small, suggesting that High is a better choice for visual fidelity.
Q: How does this combo rank compared to other tested systems?
A: The combo ranks 773rd out of 1667 tested combinations in this game, placing it in the 46th percentile of all tested systems. This indicates that while the hardware is capable, there are many other combinations that perform better in Don't Starve Together.
Q: Does the game benefit from the GPU's ray tracing capabilities?
A: The RTX 3070 features 46 RT cores, but the measured FPS data does not include any ray tracing-specific benchmarks. The performance at 4K Ultra (47.6 FPS) suggests that the game's standard rendering is already demanding enough without ray tracing enabled.
How This Combo Ranks
The combo ranks 773rd out of 1667 tested combinations, which places it in the 46.4th percentile of all systems tested in Don't Starve Together. This is a middling result for a CPU that sits in the 73rd percentile among all CPUs and a GPU in the 72nd percentile among all GPUs. The discrepancy between component percentiles and the combo's ranking suggests that the game does not scale well with this particular hardware pairing.
The CPU's average benchmark score of 14168 places it close to the AMD EPYC 7552 (14115, 0.4% higher) and the AMD Ryzen 3 7320C (14277, 0.8% lower). The GPU's average score of 28238 is similarly close to the AMD FirePro S7150 (28409, 0.6% higher) and the AMD Radeon RX 6600 XT (27985, 0.9% lower). These tight margins in synthetic benchmarks do not translate to a strong in-game ranking, indicating that Don't Starve Together's engine has specific requirements that this combo does not fully meet.
The 4K Ultra result of 47.6 FPS is the weakest point, falling below the 60 FPS target that most players prefer. However, the 1440p High result of 103.4 FPS is a strong showing, and the 1080p High result of 153.2 FPS is excellent. The ranking reflects this inconsistency: the system is capable of high frame rates at lower resolutions but struggles to maintain them at 4K with maximum settings.
Settings Recommendations
For the best experience, the data suggests prioritizing 2560x1440 resolution over 4K. At 1440p, even Ultra settings produce 85.2 FPS, which is well above the 60 FPS threshold. The High preset at 1440p (103.4 FPS) offers a significant improvement over Ultra (85.2 FPS) with only a modest reduction in visual quality, making it the recommended choice for most players.
If 1080p is the target resolution, High settings (153.2 FPS) provide a superior experience to Ultra (122.5 FPS) with a 30.7 FPS gain. The Medium preset (183 FPS) offers even higher frame rates but with diminishing visual returns. For players with 4K displays, High settings (64.1 FPS) are the only playable option, as Ultra (47.6 FPS) falls below the 60 FPS threshold and Medium (75.6 FPS) provides a marginal improvement.
The Low preset is not recommended for any resolution, as it provides no significant frame rate advantage over Medium at 1080p (207.8 vs 183 FPS) and sacrifices too much visual quality. The data shows that the sweet spot is 1440p High, which balances the CPU and GPU loads effectively.
Measured FPS Breakdown
At 1920x1080, the system produces its highest frame rates across all settings. Low settings yield 207.8 FPS, Medium settings yield 183 FPS, High settings yield 153.2 FPS, and Ultra settings yield 122.5 FPS. The spread between Low and Ultra is 85.3 FPS, indicating that graphical settings have a significant impact at this resolution.
Moving to 2560x1440, the frame rates decrease but remain high. Low settings produce 181.8 FPS, Medium settings produce 124.1 FPS, High settings produce 103.4 FPS, and Ultra settings produce 85.2 FPS. The spread between Low and Ultra narrows to 96.6 FPS, showing that the GPU is becoming more of a factor.
At 3840x2160, the frame rates drop substantially. Low settings produce 108.9 FPS, Medium settings produce 75.6 FPS, High settings produce 64.1 FPS, and Ultra settings produce 47.6 FPS. The spread between Low and Ultra is 61.3 FPS, which is the narrowest of all resolutions, confirming that the GPU is the primary bottleneck at 4K.
The most notable observation is the 4K Ultra result of 47.6 FPS, which is the only measured configuration that falls below 60 FPS. This is a 37.8 FPS drop from 1440p Ultra (85.2 FPS), representing a 44.4% decrease in performance. The 1080p Low result of 207.8 FPS is the highest measured frame rate, showing that the system has ample headroom at lower resolutions.
CPU Role
The Intel Core i5-10400F is a 6-core, 12-thread processor based on the Comet Lake architecture, manufactured on Intel's 14 nm process. It has a base clock of 2.90 GHz and a boost clock of 4.30 GHz, with 12 MB of shared L3 cache. The CPU's benchmark scores show balanced performance: it achieves 1037 in Cinebench R15 multi-core, 4324 in R20 multi-core, and 10297 in R23 multi-core, with single-core scores of 146, 610, and 1453 respectively.
In Don't Starve Together, the CPU's role is most evident at 1080p resolution. The fact that Low settings produce 207.8 FPS while Medium settings produce 183 FPS suggests that the game is not heavily dependent on GPU performance at this resolution. The CPU's 6 cores and 12 threads are sufficient to maintain high frame rates, but the game does not appear to scale well with more cores, as the 3DMark scores show a significant jump from 2 threads (1350) to 4 threads (2560) but a smaller gain from 8 threads (3929) to max threads (4735).
The CPU's PassMark single-thread score of 2541 and multi-thread score of 12115 indicate that it is a capable processor for gaming, but its 73rd percentile ranking among all CPUs suggests that it is not a top-tier performer. The nearest rival, the AMD EPYC 7552, scores nearly identically (14115 vs 14168, 0.4% difference), indicating that the i5-10400F is competitive with server-class processors in synthetic benchmarks but lacks the core count for heavily threaded workloads.
The boost clock of 4.30 GHz is likely the key factor in maintaining high frame rates at 1080p, as the game appears to be sensitive to single-thread performance. However, the fact that the combo ranks 773rd out of 1667 suggests that other CPUs with higher single-thread scores can push this GPU further in this title. The CPU's 65 W TDP and DDR4 memory support with 42.7 GB/s bandwidth are adequate for this game, but the data shows that the i5-10400F is the limiting factor in this pairing at lower resolutions.
Hardware Specifications
Intel Core i5-10400F
NVIDIA GeForce RTX 3070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + NVIDIA GeForce RTX 3070 in Don't Starve Together
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 108.9 |
| 3840x2160 | Medium | 75.6 |
| 3840x2160 | High | 64.1 |
| 3840x2160 | Ultra | 47.6 |
| 2560x1440 | Low | 181.8 |
| 2560x1440 | Medium | 124.1 |
| 2560x1440 | High | 103.4 |
| 2560x1440 | Ultra | 85.2 |
| 1920x1080 | Low | 207.8 |
| 1920x1080 | Medium | 183.0 |
| 1920x1080 | High | 153.2 |
| 1920x1080 | Ultra | 122.5 |
Don't Starve Together with ii5-10400F + Other GPUs
See how Don't Starve Together performs with the same CPU but different graphics cards.
Other Games with ii5-10400F + RTX 3070
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