Grand Theft Auto V

Grand Theft Auto V

AVERAGE FPS
65
good

This combination provides smooth gameplay with an average of 65 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 32 42 48
1440p QHD 41 57 73 83
1080p Full HD 60 84 108 123

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 48
3840x2160 Medium 42
3840x2160 High 32
3840x2160 Ultra 23
2560x1440 Low 83
2560x1440 Medium 73
2560x1440 High 57
2560x1440 Ultra 41
1920x1080 Low 123
1920x1080 Medium 108
1920x1080 High 84
1920x1080 Ultra 60

Grand Theft Auto V with Intel Core i5-12400F + Intel Arc B570, In-Depth Analysis

Resolution Scaling

The measured FPS data for Grand Theft Auto V with the Intel Core i5-12400F and Intel Arc B570 shows a clear and predictable scaling pattern as resolution increases. At 1080p with High settings, the combo delivers 84 FPS average. Moving to 1440p at the same High preset drops that to 57 FPS, a reduction of 27 FPS. At 4K, the High preset yields only 32 FPS average. This represents a 62% performance loss from 1080p to 4K at High settings.

The pattern is consistent across all settings presets. At Low settings, the combo achieves 123 FPS at 1080p, 83 FPS at 1440p, and 48 FPS at 4K. The 4K Low result is just 39% of the 1080p Low figure. Medium settings tell a similar story: 108 FPS at 1080p, 73 FPS at 1440p, and 42 FPS at 4K. Ultra settings are the most demanding, with 60 FPS at 1080p, 41 FPS at 1440p, and only 23 FPS at 4K.

The scaling behavior indicates that the Intel Arc B570 is the primary limiting component at higher resolutions. The GPU's 10 GB of GDDR6 memory on a 160-bit bus with 380.0 GB/s bandwidth is sufficient for 1080p and 1440p, but the pixel throughput demands of 4K overwhelm the card. The GPU's pixel rate of 200.0 GPixel/s and texture rate of 360.0 GTexel/s are modest figures that explain the steep drop-off.

The data shows that the transition from 1440p to 4K is particularly punishing. At Medium settings, the drop from 73 FPS at 1440p to 42 FPS at 4K is a 42% reduction. The same settings transition from 1080p to 1440p is less severe, going from 108 FPS to 73 FPS, a 32% reduction. This non-linear scaling suggests that the GPU hits a memory bandwidth or fill-rate wall somewhere between 1440p and 4K.

For practical purposes, this combo is best suited for 1080p gaming, where even Ultra settings maintain a playable 60 FPS average. At 1440p, High settings provide a decent 57 FPS, but Ultra drops to 41 FPS. 4K gaming is only viable with Low settings at 48 FPS, which sacrifices visual quality significantly.

Settings Recommendations

Based on the measured rows, the optimal settings preset depends heavily on the target resolution and desired frame rate. At 1080p, the Medium preset delivers 108 FPS average with a minimum of 91 FPS and maximum of 124 FPS. This is the sweet spot for smooth, responsive gameplay. High settings at 1080p produce 84 FPS, which is still excellent for most displays. Ultra at 1080p yields 60 FPS, which is acceptable but leaves little headroom for demanding scenes.

At 1440p, the Medium preset provides 73 FPS average with a minimum of 62 FPS and maximum of 83 FPS. This is the best balance of visual quality and performance at this resolution. High settings at 1440p drop to 57 FPS, which is borderline for fast-paced action but workable for a game like GTA V. Ultra at 1440p is not recommended, as the 41 FPS average falls below the 60 FPS threshold most players prefer.

For 4K, the options are limited. Low settings produce 48 FPS average, which is the only preset that approaches playability. Medium at 4K yields 42 FPS, and High drops to 32 FPS. Ultra at 4K is essentially unplayable at 23 FPS. If 4K is the target, Low settings are the only reasonable choice, and even then, frame pacing may suffer in dense urban areas.

The data suggests that Medium settings offer the best experience overall. The Medium preset at 1440p provides a 73 FPS average with a 62 FPS minimum, which is a smooth experience for most players. The fact that the minimum FPS is only 11 FPS below the average indicates consistent frame delivery. At 1080p Medium, the 91 FPS minimum ensures no noticeable stuttering.

For players prioritizing frame rate over visual fidelity, Low settings at 1440p (83 FPS) or 1080p (123 FPS) are viable options. However, the visual downgrade from Low to Medium is substantial in GTA V, and the performance gain from Medium to Low is relatively modest: 15 FPS at 1080p, 10 FPS at 1440p, and 6 FPS at 4K. The Medium preset appears to be the most efficient use of the GPU's capabilities.

GPU Role

The Intel Arc B570 is the decisive component in this combo's gaming performance. The GPU uses the Xe2-HPG architecture on a 5 nm process from TSMC, with 19,600 million transistors on a 272 mm² die. It features 2,304 shading units, 144 texture mapping units, and 80 render output units. The boost clock is fixed at 2500 MHz, with memory running at 2375 MHz (19 Gbps effective).

The memory configuration is a notable factor. The 10 GB GDDR6 VRAM on a 160-bit bus provides 380.0 GB/s of bandwidth. For a game like GTA V, which was originally released in 2013, this is generally sufficient at 1080p and 1440p. The 4K results suffer not from capacity limits but from bandwidth constraints. The GPU's fill-rate capabilities, measured at 200.0 GPixel/s pixel rate and 360.0 GTexel/s texture rate, are the limiting factors at higher resolutions.

The GPU's benchmark scores put it in context. The PassMark G3D score of 14,195 places it at the 65th percentile of all GPUs. The 3DMark Steel Nomad DX12 score is 2,649. In terms of nearest rivals, the Arc B570 is essentially tied with the NVIDIA GeForce RTX 3070 Mobile (0.1% faster), Intel Arc A750 (0.1% slower), and NVIDIA Quadro M4000M (0.4% faster). This positions the B570 as a mid-range GPU that competes with mobile variants of previous-generation flagship cards.

The measured FPS data aligns with this positioning. At 1080p, the GPU can push 123 FPS at Low and 60 FPS at Ultra, which is respectable for a mid-range card. The 1440p results are playable at Medium and High, but the GPU clearly struggles at 4K, where even Low settings only reach 48 FPS. The GPU's 150 W TDP and single 8-pin power connector indicate it is not designed for extreme performance.

The DirectX 12 Ultimate support (12_2) and Vulkan 1.4 API compatibility are relevant for modern game optimizations. The PCIe 4.0 x8 interface is adequate for this performance tier, though it may slightly limit performance on older platforms with PCIe 3.0.

Measured FPS Breakdown

The measured FPS data provides a complete picture of this combo's performance across three resolutions and four settings presets.

1080p (1920x1080):

  • Low: 123 FPS average
  • Medium: 108 FPS average, 91 FPS minimum, 124 FPS maximum
  • High: 84 FPS average
  • Ultra: 60 FPS average

1440p (2560x1440):

  • Low: 83 FPS average
  • Medium: 73 FPS average, 62 FPS minimum, 83 FPS maximum
  • High: 57 FPS average
  • Ultra: 41 FPS average

4K (3840x2160):

  • Low: 48 FPS average
  • Medium: 42 FPS average, 35 FPS minimum, 48 FPS maximum
  • High: 32 FPS average
  • Ultra: 23 FPS average

The Medium preset is the only one with full min/max data across all resolutions. At 1080p Medium, the 91 FPS minimum to 124 FPS maximum range shows a 33 FPS spread. At 1440p Medium, the range narrows to 21 FPS (62 to 83). At 4K Medium, the range is 13 FPS (35 to 48). This tightening of the frame delivery range at higher resolutions suggests that the GPU becomes more consistently bottlenecked, reducing variance.

The step from Medium to High costs 24 FPS at 1080p, 16 FPS at 1440p, and 10 FPS at 4K. The step from High to Ultra costs 24 FPS at 1080p, 16 FPS at 1440p, and 9 FPS at 4K. These consistent deltas indicate that the settings presets scale the GPU load in a predictable manner.

The gap between Low and Ultra is substantial: 63 FPS at 1080p, 42 FPS at 1440p, and 25 FPS at 4K. This means Ultra settings require roughly double the GPU resources of Low settings at 1080p, and the relative cost increases at lower resolutions where the GPU is less constrained.

How This Combo Ranks

The Intel Core i5-12400F paired with the Intel Arc B570 ranks 2,353rd out of 2,954 tested combos in Grand Theft Auto V. This places it in the bottom 20% of all tested configurations for this specific game. The rank reflects the GPU's mid-range positioning combined with a CPU that is capable but not top-tier.

The combo's ranking is somewhat surprising given the CPU's strong benchmark scores. The i5-12400F achieves a 73rd percentile ranking among all CPUs, with an average benchmark score of 19,039. Its nearest CPU rivals are the AMD Ryzen 5 7535HS (0% delta), Intel Core 3 201E (0.1% faster), Intel Core i5-1335U (0.3% faster), and AMD EPYC 7773X (0.3% slower). This suggests the CPU is performing at expectations.

The GPU's ranking is the limiting factor. The Arc B570 sits at the 65th percentile of all GPUs with an average benchmark score of 20,556. Its nearest rivals include the RTX 3070 Mobile (0.1% faster), Arc A750 (0.1% slower), and Quadro M4000M (0.4% faster). This mid-range GPU is not optimized for GTA V's specific rendering requirements.

The 2,353rd ranking out of 2,954 combos means there are 601 tested configurations that perform worse. This puts the combo in the lower third of tested systems but not at the absolute bottom. The ranking suggests that many other mid-range GPUs handle GTA V better, likely due to driver optimizations or architectural differences in how they handle the game's draw calls and shadow rendering.

For players considering this combo, the ranking indicates that GTA V is not a best-case scenario for the Arc B570. The game's age and its reliance on certain rendering paths may not align perfectly with Intel's architecture. However, the 1080p Medium result of 108 FPS shows the combo is still perfectly playable, just not competitive with similarly priced alternatives in this specific title.

CPU Role

The Intel Core i5-12400F plays a supporting role in this combo's GTA V performance. The CPU features 6 cores and 12 threads based on the Alder Lake architecture, with a base clock of 2.50 GHz and boost clock of 4.40 GHz. It has 80 KB of L1 cache per core, 1.25 MB of L2 cache per core, and 18 MB of shared L3 cache. The 65 W TDP indicates efficient power delivery.

The CPU's benchmark results show solid multi-threaded performance. The Cinebench R23 multi-core score is 12,380, while the single-core score is 1,680. The Geekbench multi-core score of 9,472 and single-core score of 1,964 further confirm balanced performance. The PassMark multi-thread score of 19,433 and single-thread score of 3,481 place it in a competitive position among desktop CPUs.

For GTA V, the CPU's 6 cores and 12 threads are more than sufficient. The game is known to scale with CPU performance, particularly at lower resolutions where the GPU is less constrained. At 1080p Low, the combo achieves 123 FPS, which suggests the CPU can feed the GPU adequately. The 3DMark 16-thread score of 5,895 and max-thread score of 5,912 indicate the CPU handles multi-threaded workloads well.

However, the CPU's role becomes less significant at higher resolutions. At 4K, the GPU is clearly the bottleneck, as evidenced by the FPS dropping to 23-48 depending on settings. The CPU's single-thread performance, measured at 909 in 3DMark single-thread and 1,680 in Cinebench R23 single-core, is adequate for GTA V's main thread, which typically handles game logic and physics.

The memory support for both DDR4 and DDR5 gives builders flexibility, though the dual-channel configuration is standard. The PCIe Gen 5 support with 20 lanes (CPU only) is forward-looking, though the Arc B570 uses PCIe 4.0 x8, so the extra bandwidth is not utilized. The CPU's 73rd percentile ranking among all CPUs confirms it is a capable mid-range processor that will not bottleneck the Arc B570 in most scenarios.

The data shows that the CPU is not the limiting factor in this combo. At every resolution and settings preset, the GPU is the primary constraint. The i5-12400F's 12 threads and 4.40 GHz boost clock provide enough headroom for GTA V's CPU demands, allowing the GPU to be the sole determinant of frame rate. This is a positive finding for builders, as it means the CPU will not need upgrading soon if they choose to replace the GPU later.

Hardware Specifications

Intel Core i5-12400F

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400F + Intel Arc B570 in Grand Theft Auto V

Resolution Settings Avg FPS
3840x2160 Low 48.0
3840x2160 Medium 42.0
3840x2160 High 32.0
3840x2160 Ultra 23.0
2560x1440 Low 83.0
2560x1440 Medium 73.0
2560x1440 High 57.0
2560x1440 Ultra 41.0
1920x1080 Low 123.0
1920x1080 Medium 108.0
1920x1080 High 84.0
1920x1080 Ultra 60.0

Grand Theft Auto V with ii5-12400F + Other GPUs

See how Grand Theft Auto V performs with the same CPU but different graphics cards.

Grand Theft Auto V with Arc B570 + Other CPUs

See how Grand Theft Auto V performs with the same GPU but different processors.

Other Games with ii5-12400F + Arc B570

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