Counter-Strike 2

Counter-Strike 2

AVERAGE FPS
379
excellent

This combination delivers exceptional performance with an average of 379 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 145 187 250 301
1440p QHD 260 334 448 534
1080p Full HD 392 505 574 612

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 301
3840x2160 Medium 250
3840x2160 High 187
3840x2160 Ultra 145
2560x1440 Low 534
2560x1440 Medium 448
2560x1440 High 334
2560x1440 Ultra 260
1920x1080 Low 612
1920x1080 Medium 574
1920x1080 High 505
1920x1080 Ultra 392

Counter-Strike 2 with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

# Counter-Strike 2 with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5090 D

This pairing combines AMD's 6-core Ryzen 5 5500 (Zen 3, Cezanne) with NVIDIA's flagship GeForce RTX 5090 D (Blackwell 2.0, GB202). The benchmark data shows this combo ranks 75th out of 2,870 tested configurations for Counter-Strike 2, placing it in the top 3% of all measured systems. The results reveal a significant CPU bottleneck at lower resolutions, while the GPU's massive 32 GB GDDR7 memory pool and 1.79 TB/s bandwidth become more relevant at 4K. This analysis breaks down the measured FPS across three resolutions and four quality presets, interpreting what each number means for actual gameplay.

Settings Recommendations

The measured rows show that Medium settings deliver the most balanced experience across all three resolutions. At 1080p, Medium produces 574 FPS average, which is only 38 FPS below Low's 612 FPS but 168 FPS above High's 505 FPS. The Medium preset also includes measured minimum and maximum FPS data (487 min, 660 max), which is absent for most other settings—this suggests the benchmark captured more stable frame pacing at Medium. At 1440p, Medium hits 448 FPS average with a 380 FPS minimum and 515 FPS maximum, maintaining a comfortable margin above the 260 FPS Ultra result. At 4K, Medium delivers 250 FPS average with 213 FPS minimum and 288 FPS maximum, which remains well above competitive play thresholds.

Low settings provide the absolute highest frame rates—612 FPS at 1080p, 534 FPS at 1440p, and 301 FPS at 4K—but the jump from Low to Medium costs only 38 FPS at 1080p, 86 FPS at 1440p, and 51 FPS at 4K. Given that Medium's minimum FPS at 1440p (380) and 4K (213) are both solid, the visual quality improvement from Low to Medium is worth the modest frame rate reduction. High settings show a steeper drop-off: 505 FPS at 1080p, 334 FPS at 1440p, and 187 FPS at 4K. Ultra is the most demanding preset, yielding 392 FPS at 1080p, 260 FPS at 1440p, and 145 FPS at 4K.

For competitive play where maximum responsiveness matters, Low at 1080p (612 FPS) or 1440p (534 FPS) is the choice. For a balance of visual fidelity and performance, Medium at 1440p (448 FPS) offers the best compromise—it keeps the 380 FPS minimum above typical high-refresh monitor capabilities while providing noticeably better graphics than Low. At 4K, Medium (250 FPS) is the recommended preset because the 213 FPS minimum remains smooth, whereas High (187 FPS) and Ultra (145 FPS) dip into ranges where frame pacing becomes more noticeable on fast-paced titles like Counter-Strike 2.

GPU Role

The RTX 5090 D brings 32 GB of GDDR7 memory on a 512-bit bus, delivering 1.79 TB/s of bandwidth. For Counter-Strike 2, this memory configuration is vastly overprovisioned—the game's asset streaming and texture loads at 1080p and 1440p do not approach this capacity or bandwidth. The GPU's 21,760 shading units, 680 TMUs, and 176 ROPs provide the raw compute headroom, with boost clock at 2407 MHz and base clock at 2017 MHz. The pixel rate of 423.6 GPixel/s and texture rate of 1,636.8 GTexel/s are far beyond what this game demands at any settings.

The GPU benchmarks show a PassMark G3D score of 44,065, which places the RTX 5090 D at the 92nd percentile among all GPUs. Its average benchmark score of 77,712 puts it 1.1% ahead of the AMD Radeon RX 6650M XT (76,904) and 1.6% behind the AMD Radeon RX 6850M XT (78,940). The nearest rival list also includes NVIDIA Tesla P100 variants (79,396 and 79,605), which sit 2.1% and 2.4% ahead respectively—though those are compute-oriented cards, not gaming GPUs.

In Counter-Strike 2 specifically, the GPU's role shifts depending on resolution. At 1080p, the frame rates (505–612 FPS depending on settings) are so high that the CPU becomes the limiting factor. The GPU is effectively idle much of the time, as evidenced by the relatively small spread between Low and High settings at 1080p (107 FPS difference). At 4K, the GPU's capabilities become more apparent: the spread between Low (301 FPS) and Ultra (145 FPS) is 156 FPS, showing that the RTX 5090 D is finally being exercised. However, even at 4K Ultra, the 145 FPS average is far below what this GPU could deliver in more demanding titles, confirming that Counter-Strike 2's engine is not particularly GPU-intensive.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals where the bottleneck lies. At Low settings, the progression is 612 FPS (1080p) → 534 FPS (1440p) → 301 FPS (4K). The 1080p to 1440p drop is 78 FPS (12.7%), while the 1440p to 4K drop is 233 FPS (43.6%). This pattern indicates that at 1080p and 1440p, the Ryzen 5 5500 is the limiting component—the GPU has so much headroom that even doubling the pixel count from 1080p to 1440p only reduces FPS by 12.7%. The much larger drop from 1440p to 4K (43.6%) shows the GPU starting to take over as the primary constraint.

At High settings, the scaling is 505 FPS (1080p) → 334 FPS (1440p) → 187 FPS (4K). The 1080p to 1440p drop is 171 FPS (33.9%), which is more pronounced than at Low settings, suggesting that the higher quality settings begin to engage the GPU more at 1440p. The 1440p to 4K drop is 147 FPS (44.0%), a similar percentage to the Low setting's 4K transition. This consistency in the 1440p-to-4K drop percentage (roughly 44%) across Low and High settings indicates that 4K is where the RTX 5090 D's performance ceiling with this CPU becomes apparent.

The Medium setting shows the most linear scaling: 574 FPS (1080p) → 448 FPS (1440p) → 250 FPS (4K). The percentage drops are 21.9% (1080p to 1440p) and 44.2% (1440p to 4K). Ultra settings follow a similar pattern: 392 FPS (1080p) → 260 FPS (1440p) → 145 FPS (4K), with drops of 33.7% and 44.2% respectively. The consistent 44% drop from 1440p to 4K across all four settings suggests this is a hardware threshold—likely the point where the CPU's 6 cores and 12 threads can no longer feed frames fast enough to keep the GPU fully utilized.

Measured FPS Breakdown

1080p: Low delivers 612 FPS average. Medium produces 574 FPS average with a measured minimum of 487 FPS and maximum of 660 FPS. High yields 505 FPS average. Ultra drops to 392 FPS average. The spread from Low to Ultra is 220 FPS, representing a 35.9% reduction at the highest quality preset. The Medium preset's minimum of 487 FPS means even in heavy smoke or multi-player engagements, the frame rate stays above 480 FPS.

1440p: Low achieves 534 FPS average. Medium hits 448 FPS average with a minimum of 380 FPS and maximum of 515 FPS. High produces 334 FPS average. Ultra delivers 260 FPS average. The Low-to-Ultra spread is 274 FPS, a 51.3% reduction. The Medium preset's 380 FPS minimum is notable—it's still higher than the Ultra preset's average of 260 FPS, highlighting how much headroom exists in the Medium quality tier. The 1440p results show this resolution is the sweet spot for this combination: even at Ultra, the 260 FPS average exceeds the refresh rate of most high-end monitors.

4K: Low reaches 301 FPS average. Medium produces 250 FPS average with a minimum of 213 FPS and maximum of 288 FPS. High yields 187 FPS average. Ultra drops to 145 FPS average. The Low-to-Ultra spread is 156 FPS, a 51.8% reduction. At 4K, the Medium preset's 213 FPS minimum is still highly playable, but the High preset's 187 FPS average and Ultra's 145 FPS average begin to approach the range where competitive players might notice input latency increases. The data shows that 4K is the only resolution where the GPU's power is meaningfully taxed—the 301 FPS at Low settings is still very high, but the progression across settings shows diminishing returns as quality increases.

FAQ

Q: Is the Ryzen 5 5500 holding back the RTX 5090 D in Counter-Strike 2?

A: Yes, particularly at 1080p and 1440p. The FPS drop from 1080p to 1440p at Low settings is only 78 FPS (12.7%), which suggests the CPU is the limiting factor. The much larger 233 FPS drop (43.6%) from 1440p to 4K indicates the GPU only becomes the primary constraint at 4K resolution.

Q: What is the best resolution for competitive play with this combo?

A: The data shows 1440p Medium delivers 448 FPS average with a 380 FPS minimum, which is ideal for high-refresh competitive play. At 1080p, Low achieves 612 FPS, but the visual quality trade-off is significant. The 1440p Medium preset provides the best balance of frame rate and image clarity.

Q: How does the RTX 5090 D compare to its nearest GPU rivals in benchmark scores?

A: The RTX 5090 D's average benchmark score is 77,712. It sits 1.1% ahead of the AMD Radeon RX 6650M XT (76,904) and 1.6% behind the AMD Radeon RX 6850M XT (78,940). NVIDIA Tesla P100 variants score 79,396 and 79,605, putting them 2.1% and 2.4% ahead, though those are compute-focused cards.

Q: Does the 32 GB VRAM matter for Counter-Strike 2?

A: The benchmark results indicate it does not. The game runs at very high frame rates even at 4K Ultra (145 FPS), and there is no evidence in the data that VRAM capacity or bandwidth (1.79 TB/s) is a limiting factor. The 32 GB GDDR7 memory is far more than this game requires at any resolution or setting.

Q: What is the FPS difference between Low and Ultra at each resolution?

A: At 1080p, the difference is 220 FPS (612 vs 392). At 1440p, the difference is 274 FPS (534 vs 260). At 4K, the difference is 156 FPS (301 vs 145). The percentage reduction from Low to Ultra is 35.9% at 1080p, 51.3% at 1440p, and 51.8% at 4K.

Q: Is this combo ranked highly among all tested configurations?

A: Yes, the combo rank is 75 out of 2,870 tested combinations, placing it in the top 2.6% of all measured systems for Counter-Strike 2. This high ranking reflects the GPU's strength, though the CPU's 73rd percentile ranking among all CPUs (average benchmark score 19,593) shows it is a mid-range processor being paired with a flagship GPU.

CPU Role

The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on Zen 3 architecture (Cezanne codename) on the AMD Socket AM4 platform. It runs at a base clock of 3.60 GHz and boosts up to 4.20 GHz, with a 65 W TDP. The CPU has 16 MB of L3 cache, 512 KB L2 cache per core, and 64 KB L1 cache per core. It supports DDR4 memory in dual-channel configuration with 51.2 GB/s bandwidth, and connects via PCIe Gen 3. The processor's benchmark scores include a Cinebench R23 multicore score of 16,429 and single-core score of 2,319, with a Geekbench multicore score of 7,976 and single-core score of 1,730.

In the context of Counter-Strike 2, the CPU's role is critical at lower resolutions. The benchmark data shows that at 1080p, the FPS difference between Low and High settings is only 107 FPS (612 vs 505), which is surprisingly small given the GPU's massive compute resources. This indicates the CPU is the bottleneck—the RTX 5090 D could render frames faster, but the Ryzen 5 5500 cannot feed it data quickly enough. The PassMark single-thread score of 3,058 and multithread score of 19,330 show this CPU's strengths: it has solid single-thread performance for a 6-core part, but its 16 MB L3 cache is modest compared to larger cache CPUs.

The CPU's 73rd percentile ranking among all CPUs (average benchmark score 19,593) places it near the AMD Ryzen AI 5 430 (19,617, 0.1% ahead), Intel Core i5-12500 (19,668, 0.4% ahead), Intel Core i7-10700F (19,499, 0.5% behind), and Intel Core i5-11600KF (19,723, 0.7% ahead). These rivals are all within 0.7% of the Ryzen 5 5500's score, meaning this CPU is competitively positioned in its performance tier.

At 4K, the CPU's limitation becomes less pronounced. The FPS drop from Medium to High at 4K is 63 FPS (250 vs 187), and from High to Ultra is 42 FPS (187 vs 145). These drops are more substantial than at 1080p, where Medium to High is only 69 FPS (574 vs 505) and High to Ultra is 113 FPS (505 vs 392). This suggests that at 4K, the GPU is doing more work per frame, allowing the CPU to keep pace more effectively. However, even at 4K, the Ultra preset's 145 FPS average is below what the RTX 5090 D would likely achieve with a faster CPU, based on the GPU's benchmark percentile (92nd) versus the CPU's (73rd).

For players considering this combination, the data suggests the Ryzen 5 5500 is the limiting factor in Counter-Strike 2, particularly if targeting maximum frame rates at 1080p or 1440p. The CPU's 6 cores and 12 threads are sufficient for this game's threading model, but the 3.60 GHz base clock and 4.20 GHz boost clock limit how quickly it can process game logic and feed the GPU. Upgrading to a higher-clocked CPU with more cache would likely improve the 1080p and 1440p results, though the current pairing still delivers excellent playable frame rates at all tested resolutions and settings.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5090 D in Counter-Strike 2

Resolution Settings Avg FPS
3840x2160 Low 301.0
3840x2160 Medium 250.0
3840x2160 High 187.0
3840x2160 Ultra 145.0
2560x1440 Low 534.0
2560x1440 Medium 448.0
2560x1440 High 334.0
2560x1440 Ultra 260.0
1920x1080 Low 612.0
1920x1080 Medium 574.0
1920x1080 High 505.0
1920x1080 Ultra 392.0

Counter-Strike 2 with Ryzen 5 5500 + Other GPUs

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Counter-Strike 2 with RTX 5090 D + Other CPUs

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