Evolve
This combination delivers exceptional performance with an average of 172 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 65 | 94 | 120 | 154 |
| 1440p QHD | 114 | 165 | 210 | 234 |
| 1080p Full HD | 170 | 223 | 244 | 268 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
Evolve, a 2015 FPS built on the CryEngine, presents a unique challenge for modern hardware due to its age and engine characteristics. This analysis examines the performance pairing of the AMD Ryzen 5 5500 and the NVIDIA GeForce RTX 5090 D, using measured frame rate data at three resolutions and four quality presets. The data reveals a system that is overwhelmingly GPU-bound at higher settings, yet shows the CPU's limitations at lower resolutions and settings, resulting in a combination that ranks 118th out of 2872 tested combos in this specific title.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on the Zen 3 architecture, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. It features a 16 MB L3 cache and supports DDR4 memory with a dual-channel bus, providing a memory bandwidth of 51.2 GB/s. In benchmark terms, its average score of 19,593 places it in the 73rd percentile of all CPUs, with a passmark multithread score of 19,330 and a single-thread score of 3,058. Its nearest rivals include the AMD Ryzen AI 5 430 (avg score 19,617, -0.1% delta) and the Intel Core i5-12500 (avg score 19,668, -0.4% delta), indicating it is a solid mid-range performer.
In Evolve, the CPU's role is most apparent when the GPU is not the primary bottleneck. At 1080p with Low settings, the measured average FPS is 268. This is the highest frame rate recorded for this combo, yet it is only 14% higher than the 1080p High setting's 223 FPS. This relatively small gain when reducing settings from High to Low suggests that the CPU is beginning to limit performance at this resolution. The CPU's 3dmark single-thread score of 836 and 2-thread score of 1,645 are modest by modern standards, which is relevant because Evolve's game logic and draw calls may rely heavily on a few cores. The data suggests that at 1080p Low, the processor's per-core performance is a limiting factor, preventing the RTX 5090 D from reaching even higher frame rates.
As resolution increases, the CPU load relative to the GPU decreases. At 1440p, the difference between Low (234 FPS) and High (165 FPS) settings is more pronounced (a 42% drop), indicating the GPU is taking on more work. By 4K, the CPU is largely relieved of bottleneck duties; the gap between Low (154 FPS) and High (94 FPS) is even larger (a 64% drop), showing the GPU is the clear limiting component. The Ryzen 5 5500's 6 cores and 12 threads are sufficient to feed the GPU at 4K, as evidenced by the fact that the frame rates at that resolution are still very playable even on Ultra (65 FPS). The processor's Cinebench R23 multicore score of 16,429 and single-core score of 2,319 further contextualize its capability; it is not a top-tier CPU, but it has enough headroom to avoid severe stuttering in this older title. The benchmark results indicate that while the CPU does constrain maximum frame rates at 1080p, it does not cripple the experience, and at 4K its role is secondary to the graphics card.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5090 D is a flagship graphics card based on the Blackwell 2.0 architecture, featuring a massive 32 GB of GDDR7 memory on a 512-bit bus, delivering a bandwidth of 1.79 TB/s. Its base clock is 2017 MHz with a boost clock of 2407 MHz. The card has 21,760 shading units, 680 TMUs, and 176 ROPs, and its compute capabilities are substantial, with an FP32 performance of 104.8 TFLOPS. It scores in the 92nd percentile of all GPUs, with an average benchmark score of 77,712. Its nearest rivals in the database are notably mobile and datacenter parts, such as the AMD Radeon RX 6850M XT (avg score 78,940, -1.6% delta) and the NVIDIA Tesla P100 PCIe 16 GB (avg score 79,605, -2.4% delta), which highlights the RTX 5090 D's unique positioning in this benchmark suite.
The GPU's role in Evolve is dominant. At 4K Ultra, the combo achieves an average of 65 FPS, which is a demanding scenario. The card's 32 GB VRAM is far beyond what Evolve requires, so memory capacity is not a constraint. Instead, the GPU's raw compute power determines the frame rate. The data shows a clear scaling pattern: at 4K, moving from Low (154 FPS) to Medium (120 FPS) to High (94 FPS) to Ultra (65 FPS) shows a consistent performance cost for each quality tier. This indicates that the GPU's shading units and texture rate (1,636.8 GTexel/s) are being fully utilized as settings increase. The card's pixel rate of 423.6 GPixel/s is also relevant, as Evolve's rendering at 4K places significant stress on fill-rate dependent effects.
At 1440p, the RTX 5090 D continues to demonstrate its strength, delivering 234 FPS on Low and 114 FPS on Ultra. The card's high clock speeds and massive core count allow it to handle the geometry and effects at this resolution with ease. The 1080p results, such as 268 FPS on Low and 244 FPS on Medium, show that the GPU is capable of extremely high frame rates, but here the CPU begins to interfere. The RTX 5090 D is not the bottleneck at 1080p Low; the Ryzen 5 5500 is. This is a classic case of a high-end GPU being held back by a mid-range CPU in a less demanding scenario. The GPU's 1.79 TB/s memory bandwidth ensures that texture streaming is not an issue, but the card's sheer power is constrained by the processor's ability to issue draw calls. The benchmark results indicate that the RTX 5090 D provides exceptional headroom for this game, and its performance is only fully realized when the resolution is high enough to shift the balance of work to the graphics card.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best resolution to play Evolve with this combo to ensure a smooth experience?
A: The data shows that at 4K Ultra, the combo averages 65 FPS. At 1440p Ultra, it averages 114 FPS. For a more consistent high refresh rate experience, 1440p is a strong choice, while 1080p Ultra also provides an average of 170 FPS.
Q: How does the RTX 5090 D compare to its nearest rival in terms of average benchmark score?
A: The RTX 5090 D has an average benchmark score of 77,712. Its nearest rival, the AMD Radeon RX 6850M XT, has a score of 78,940, which is 1.6% higher. The NVIDIA Tesla P100 PCIe 16 GB has a score of 79,605, which is 2.4% higher.
Q: Is the Ryzen 5 5500 a bottleneck for the RTX 5090 D in Evolve?
A: The data indicates a partial bottleneck. At 1080p Low, the combo achieves 268 FPS, which is only 14% higher than the 1080p High setting (223 FPS). This smaller-than-expected scaling suggests the CPU limits performance at this resolution and settings level. At higher resolutions, the GPU becomes the primary limiter.
Q: What is the performance difference between Low and Ultra settings at 4K?
A: At 4K, the Low setting produces an average FPS of 154, while the Ultra setting produces an average FPS of 65. This represents a performance drop of 57.8% when moving from Low to Ultra, confirming that the GPU is heavily taxed by the higher quality presets.
Q: How does the combo rank among all tested configurations in Evolve?
A: The combo ranks 118th out of 2872 tested combos. This places it in the top 4.1% of all tested configurations for this game.
Q: What are the minimum and maximum FPS recorded for the Medium setting?
A: The Medium setting has recorded min/max data. At 1080p, the min FPS is 207 and the max is 281. At 1440p, the min is 179 and the max is 242. At 4K, the min is 102 and the max is 138.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data for the AMD Ryzen 5 5500 and NVIDIA GeForce RTX 5090 D combination in Evolve is as follows.
At 1920x1080, the combo shows its highest raw frame rates. With Low settings, the average FPS is 268. Moving to Medium, the average FPS drops to 244, with a minimum of 207 and a maximum of 281. On High settings, the average FPS is 223. The Ultra preset yields an average FPS of 170. This data shows a spread of 98 FPS between the lowest and highest quality settings at 1080p.
At 2560x1440, the performance scales as expected. Low settings produce an average FPS of 234. The Medium preset averages 210 FPS, with a minimum of 179 and a maximum of 242. High settings average 165 FPS. The Ultra preset brings the average down to 114 FPS. The spread between Low and Ultra at this resolution is 120 FPS.
At 3840x2160, the GPU is heavily loaded. Low settings yield an average FPS of 154. Medium settings average 120 FPS, with a minimum of 102 and a maximum of 138. High settings drop the average to 94 FPS. The Ultra preset averages 65 FPS. The spread between Low and Ultra at 4K is 89 FPS.
The data shows consistent behavior across all resolutions: each step up in settings from Low to Medium to High to Ultra results in a measurable decrease in average FPS. The min and max FPS data for the Medium preset at each resolution provides a sense of frame pacing, with the 1080p row having the largest range (74 FPS between min and max), suggesting some variability even at high frame rates.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
Examining the resolution scaling reveals the relationship between CPU and GPU load. For the High settings preset, the average FPS at 1080p is 223. At 1440p, it drops to 165, a decrease of 26.0%. From 1440p to 4K, the average FPS drops to 94, a further decrease of 43.0%. The total drop from 1080p to 4K is 57.8%. This significant drop as resolution increases indicates that the GPU is the primary limiting factor at High settings. If the CPU were the main bottleneck, we would expect the FPS to remain relatively flat as resolution increases, since the CPU's workload would not change much. Instead, the substantial FPS decline shows the GPU is working progressively harder to render more pixels.
For the Low settings preset, the pattern is different. At 1080p, the average FPS is 268. At 1440p, it drops to 234, a decrease of 12.7%. From 1440p to 4K, the average FPS drops to 154, a further decrease of 34.2%. The total drop from 1080p to 4K is 42.5%. This is a smaller percentage drop than on High settings. The fact that the FPS does not drop as steeply from 1080p to 1440p on Low settings (12.7% vs 26.0% on High) suggests that the CPU is playing a more significant role at the lower resolution. The CPU's limited single-thread performance (3dmark single-thread score of 836) is likely preventing the FPS from scaling up further at 1080p Low. However, as the resolution increases to 4K, the GPU workload becomes more dominant, and the FPS drop becomes more pronounced.
The data for the Ultra preset shows the most severe scaling. The average FPS drops from 170 at 1080p to 114 at 1440p (a 32.9% drop) and then to 65 at 4K (a 43.0% drop from 1440p). The total drop is 61.8%. This steep scaling confirms that Ultra settings place an enormous load on the GPU, and the RTX 5090 D is the definitive bottleneck. In summary, the resolution scaling analysis shows a system that transitions from a CPU-influenced state at 1080p Low to a fully GPU-bound state at 4K Ultra. The limiting component is clearly the GPU at higher resolutions and settings, while the CPU's influence is only visible in the 1080p Low scenario.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal settings preset depends on the user's target resolution and refresh rate. The data provides four measured presets: Low, Medium, High, and Ultra.
For 1080p, all presets deliver high frame rates. Ultra averages 170 FPS, which is above the 144 Hz refresh rate common on many monitors. High averages 223 FPS, Medium averages 244 FPS, and Low averages 268 FPS. Given that the drop from Ultra to High is 53 FPS (a 23.8% improvement), and the drop from High to Medium is 21 FPS (a 9.4% improvement), the High preset offers a good balance. However, for users with a 240 Hz display, the Medium preset's 244 FPS average is more appropriate, as it provides a higher frame rate while still maintaining reasonable visual quality. The Low preset's 268 FPS offers no practical benefit unless chasing maximum frame rates.
For 1440p, the Ultra preset averages 114 FPS, which is suitable for a 120 Hz monitor. High averages 165 FPS, which is excellent for 144 Hz or 165 Hz displays. Medium averages 210 FPS, and Low averages 234 FPS. The High preset is the recommended choice here, as it provides a substantial visual upgrade over Low and Medium while maintaining a frame rate that is high enough to take full advantage of most high refresh rate monitors. The Ultra preset is viable but may be unnecessary given the high FPS available on High.
For 4K, the Ultra preset averages 65 FPS, which is playable on a 60 Hz display. High averages 94 FPS, which is a significant improvement and suitable for a 90 Hz or 120 Hz display. Medium averages 120 FPS, and Low averages 154 FPS. Given that Evolve is an FPS, the High preset is the recommended choice at 4K. It delivers 94 FPS, which is a smooth experience, and the visual quality improvement over Medium and Low is noticeable. The Ultra preset's 65 FPS is acceptable, but the 29 FPS gain from moving to High is substantial. In summary, the High preset offers the best balance of visual fidelity and performance across all resolutions, while the Medium preset is a strong alternative for users prioritizing frame rate on high refresh rate panels.
How This Combo Ranks — use comboRankInGame vs other tested combos
The AMD Ryzen 5 5500 and NVIDIA GeForce RTX 5090 D combination ranks 118th out of 2872 tested combos in Evolve. This places it in the top 4.1% of all configurations tested for this game. This high rank is primarily attributable to the RTX 5090 D's immense GPU performance, which is in the 92nd percentile of all GPUs. The GPU's average benchmark score of 77,712 is a strong indicator of its ability to handle the game's rendering demands.
However, the CPU's lower percentile ranking (73rd percentile) prevents this combo from achieving an even higher rank. The Ryzen 5 5500's average benchmark score of 19,593 is modest compared to the GPU's. In scenarios where the CPU is the limiting factor, such as at 1080p with Low settings, the combo's performance is constrained. If a more powerful CPU were paired with the RTX 5090 D, it is likely that the 1080p Low FPS would be higher than 268, potentially pushing the combo's rank further up. The data suggests that this combo is well-balanced for high-resolution gaming, where the GPU is the primary driver of performance. The rank of 118 out of 2872 indicates that most other tested combinations do not achieve the same level of performance in Evolve. The combo is clearly capable of delivering high frame rates at 4K, which confirms the GPU's power, but the CPU's limitations at lower resolutions mean it is not the absolute top performer.
Hardware Specifications
AMD Ryzen 5 5500
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5090 D in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 154.0 |
| 3840x2160 | Medium | 120.0 |
| 3840x2160 | High | 94.0 |
| 3840x2160 | Ultra | 65.0 |
| 2560x1440 | Low | 234.0 |
| 2560x1440 | Medium | 210.0 |
| 2560x1440 | High | 165.0 |
| 2560x1440 | Ultra | 114.0 |
| 1920x1080 | Low | 268.0 |
| 1920x1080 | Medium | 244.0 |
| 1920x1080 | High | 223.0 |
| 1920x1080 | Ultra | 170.0 |
Evolve with Ryzen 5 5500 + Other GPUs
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Evolve with RTX 5090 D + Other CPUs
See how Evolve performs with the same GPU but different processors.
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