Control
This combination provides smooth gameplay with an average of 104 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 53 | 61 | 69 | 97 |
| 1440p QHD | 79 | 91 | 102 | 144 |
| 1080p Full HD | 104 | 120 | 135 | 190 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 5080 Mobile, In-Depth Analysis
The AMD Ryzen AI Max+ 395 paired with the NVIDIA GeForce RTX 5080 Mobile delivers a compelling Control experience, with frame rates that scale predictably across resolutions and settings. The measured data, drawn from a 3840x2160, 2560x1440, and 1920x1080 test suite, reveals a system that is consistently capable of smooth gameplay, though the balance between CPU and GPU shifts as resolution changes. This analysis breaks down the numbers, interprets what they mean for the player, and places the combo within the broader context of tested hardware.
Resolution Scaling
The frame rate drop from 1080p to 4K is substantial, indicating that the GPU becomes the primary limiting factor at higher resolutions. At High settings, the average FPS falls from 120 at 1920x1080 to 91 at 2560x1440, a 24.2% decrease. Moving from 1440p to 3840x2160, the average drops further to 61 FPS, a 33% reduction from the 1440p figure and a 49.2% drop from the 1080p baseline. This steep decline is a classic sign of GPU-bound performance at 4K; the RTX 5080 Mobile, with its 16 GB of GDDR7 memory and 896.0 GB/s bandwidth, is being pushed hard by the higher pixel count.
At Low settings, the trend is even more pronounced in absolute terms. The average FPS at 1920x1080 is 190, which drops to 144 at 2560x1440 (a 24.2% decrease) and then to 97 at 3840x2160 (a 32.6% decrease from 1440p). The relative scaling is similar to High settings, but the absolute numbers are much higher, showing that reducing graphical fidelity alleviates GPU pressure, allowing the CPU to push more frames. The fact that 1080p Low reaches 190 FPS suggests the CPU is capable of very high frame rates when the GPU is not the bottleneck.
The scaling pattern across all settings is consistent: each step up in resolution costs roughly 25-33% of the average FPS. This linear degradation is typical of a system where the GPU’s fill rate and memory bandwidth are the dominant factors at higher resolutions. The RTX 5080 Mobile’s boost clock of 1500 MHz and its 23.04 TFLOPS of FP32 performance are impressive, but they are not enough to maintain 1440p-level frame rates at 4K. The data implies that for 4K gaming, the user must accept either lower settings or frame rates in the 50-60 FPS range, whereas 1440p offers a much more comfortable margin.
Settings Recommendations
The measured FPS rows provide a clear picture of how each preset affects performance. At 3840x2160, the Ultra preset yields an average of 53 FPS, which is playable but may not be ideal for fast-paced action. The High preset at 4K improves this to 61 FPS, a 15.1% increase, while still maintaining substantial graphical fidelity. The Medium preset at 4K offers 69 FPS, with a recorded minimum of 59 FPS and maximum of 79 FPS, indicating a more stable experience. The Low preset at 4K jumps to 97 FPS, but this likely comes with significant visual compromises.
At 2560x1440, the situation is more comfortable. The Ultra preset averages 79 FPS, which is smooth for most players. High settings at 1440p reach 91 FPS, and Medium settings hit 102 FPS, with a minimum of 87 FPS and maximum of 117 FPS. The Low preset at 1440p delivers 144 FPS, which would be ideal for high-refresh-rate displays. For the best balance of visual quality and performance at 1440p, the Medium or High presets appear to be the sweet spot, as they stay well above 90 FPS while retaining most of the game’s visual effects.
At 1920x1080, even the Ultra preset manages an average of 104 FPS, making it fully playable. The High preset reaches 120 FPS, and Medium settings hit 135 FPS, with a minimum of 115 FPS and maximum of 155 FPS. The Low preset at 1080p produces an average of 190 FPS, which is exceptionally high. Based on this data, the recommended preset depends on the target resolution. For 4K, High settings offer the best trade-off between the 61 FPS average and visual quality. For 1440p, High or Medium settings provide excellent frame rates without sacrificing much detail. For 1080p, Ultra is viable, but High settings give a 15.4% FPS boost for a marginal visual difference.
GPU Role
The NVIDIA GeForce RTX 5080 Mobile is the clear performance driver in this combo. Its 16 GB of GDDR7 memory and 256-bit bus provide a bandwidth of 896.0 GB/s, which is crucial for handling the high-resolution textures and effects in Control. The GPU’s 7680 shading units and 240 texture mapping units allow it to process the game’s complex scenes efficiently. The boost clock of 1500 MHz, while not the highest on paper, is backed by 23.04 TFLOPS of FP32 compute, which translates directly to raw rasterization power.
In benchmark tests, the GPU scores 27711 in Passmark G3D and 4952 in 3DMark Steel Nomad DX12, placing it in the 81st percentile of all GPUs. Its average benchmark score is 38349, which puts it in close competition with the NVIDIA GeForce MX570 (deltaPct 0.1), the NVIDIA GeForce RTX 4080 Mobile (deltaPct 0.6), and the NVIDIA GeForce MX570 A (deltaPct -0.9). This tight grouping suggests that the RTX 5080 Mobile’s performance is very close to its nearest rivals, despite its newer architecture. The 81st percentile ranking means it outperforms the majority of GPUs, which is consistent with the high frame rates observed in Control.
The GPU’s memory capacity of 16 GB is more than sufficient for Control at any resolution, and the GDDR7 type ensures high bandwidth. The measured FPS data shows that the GPU is the bottleneck at 4K, as frame rates drop significantly from 1440p. At 4K Ultra, the average of 53 FPS suggests the GPU is struggling with the combination of high resolution and maximum settings. The fact that lowering settings to High at 4K provides a 15.1% FPS increase indicates that the GPU’s shader and texture units are being taxed, rather than its memory subsystem. The data implies that the RTX 5080 Mobile is a high-end mobile GPU that excels at 1440p and below, but is only marginally adequate for 4K gaming in demanding titles like Control.
Measured FPS Breakdown
The complete set of measured FPS values provides a detailed view of performance across the tested configurations. At 1920x1080, the average FPS by settings is as follows: Low produces 190 FPS, Medium produces 135 FPS (with a minimum of 115 and maximum of 155), High produces 120 FPS, and Ultra produces 104 FPS. This shows a steady decline as settings increase, with the gap between Low and Ultra being 86 FPS, or 45.3%. The minimum FPS recorded at 1080p Medium is 115, which is still very high, indicating no severe stuttering or frame drops.
At 2560x1440, the averages are: Low 144 FPS, Medium 102 FPS (minimum 87, maximum 117), High 91 FPS, and Ultra 79 FPS. The drop from Low to Ultra is 65 FPS, or 45.1%. The minimum FPS at 1440p Medium is 87, which is above the 60 FPS threshold for smooth gameplay. This resolution appears to be the sweet spot for this combo, as even Ultra settings maintain an average above 75 FPS.
At 3840x2160, the averages are: Low 97 FPS, Medium 69 FPS (minimum 59, maximum 79), High 61 FPS, and Ultra 53 FPS. The drop from Low to Ultra is 44 FPS, or 45.4%, showing a consistent scaling pattern. The minimum FPS at 4K Medium is 59, which is just below 60, indicating that there may be occasional dips into the high 50s during intense scenes. The Ultra preset at 4K, with an average of 53 FPS, is playable but not ideal for competitive play or fast reflexes.
The data shows a linear relationship between settings and FPS at each resolution, with the relative percentage difference between Low and Ultra remaining nearly constant at around 45%. This suggests that the game’s settings scale uniformly, and the GPU’s performance is the limiting factor across the board. The measured FPS values are consistent with the GPU’s benchmark scores, which show strong performance but not top-tier dominance.
How This Combo Ranks
In the specific game Control, this combination of the AMD Ryzen AI Max+ 395 and NVIDIA GeForce RTX 5080 Mobile ranks 1024 out of 3720 tested combos. This places it in the top 27.5% of all configurations, indicating that it performs better than the majority of systems tested. The combo’s rank is influenced by both the CPU and GPU, and the data suggests that while the GPU is strong, it is not the absolute best, which is reflected in the mid-to-upper tier ranking.
The CPU’s performance contributes to this ranking. The AMD Ryzen AI Max+ 395 has an average benchmark score of 77740, placing it in the 95th percentile of all CPUs. Its nearest rivals include the AMD Ryzen Threadripper PRO 9945WX (deltaPct 1.6), AMD EPYC Embedded 8224P (deltaPct 1.6), and Intel Core i9-14900K (deltaPct -1.7). The CPU’s high percentile and strong benchmark scores indicate that it is not a bottleneck in most scenarios, which helps the combo achieve a better rank.
However, the GPU’s ranking is more modest. The RTX 5080 Mobile is in the 81st percentile of all GPUs, with an average benchmark score of 38349. Its nearest rivals are the NVIDIA GeForce MX570 (deltaPct 0.1), NVIDIA GeForce RTX 4080 Mobile (deltaPct 0.6), and NVIDIA GeForce MX570 A (deltaPct -0.9). The very small deltas (all within 1%) show that the RTX 5080 Mobile is essentially on par with these GPUs, which are not top-of-the-line. This suggests the GPU is a solid mid-to-high-end part, but not a flagship, which explains why the combo ranks 1024th rather than higher. The combination of a top-tier CPU and a mid-to-high-tier GPU results in a system that is strong overall, but the GPU holds it back from the very top ranks.
CPU Role
The AMD Ryzen AI Max+ 395 plays a supporting role in Control, but it is a crucial one. With 16 cores and 32 threads based on the Zen 5 architecture, this CPU has substantial multi-threaded capability. Its base clock of 3.00 GHz and boost clock of 5.10 GHz provide strong single-thread performance, as evidenced by its Geekbench single-core score of 2464 and Cinebench R23 single-core score of 2044. In a game like Control, which relies heavily on single-thread performance for game logic and physics, this CPU is more than adequate.
The CPU’s multi-threaded scores are also impressive: Cinebench R23 multi-core is 35314, and Geekbench multi-core is 20992. These numbers indicate that the CPU can handle background tasks and any additional processing demands without impacting game performance. The 64 MB of shared L3 cache and 1 MB of L2 cache per core help reduce memory latency, which is beneficial for game performance. The CPU’s memory bandwidth of 256.0 GB/s, thanks to quad-channel LPDDR5X support, ensures that data can flow quickly to the GPU.
In the measured FPS data, the CPU’s role is most apparent at lower resolutions where the GPU is less stressed. At 1920x1080 Low, the average FPS of 190 shows that the CPU can feed the GPU with enough frames to reach very high rates. The fact that the FPS drops as resolution increases (and GPU load rises) confirms that the CPU is not the limiting factor at 1080p. The CPU’s 95th percentile ranking among all CPUs, with an average benchmark score of 77740, places it well ahead of its nearest rivals in terms of multi-threaded performance, which is beneficial for gaming and other tasks. However, in Control, the CPU’s influence is secondary to the GPU, as the game’s graphics demands dominate at higher resolutions.
FAQ
Q: What is the average FPS at 1080p with High settings?
A: At 1920x1080 with High settings, the average FPS is 120, providing a smooth experience for most players.
Q: How does the combo perform at 4K Ultra settings?
A: At 3840x2160 with Ultra settings, the average FPS drops to 53, which is playable but may not be ideal for fast-paced action.
Q: What is the minimum FPS recorded at 1440p Medium settings?
A: At 2560x1440 with Medium settings, the minimum FPS is 87, ensuring that frame rates stay well above the 60 FPS threshold for smooth gameplay.
Q: This combo ranks 1024 out of 3720 combos in Control. What does that mean?
A: The 1024th rank out of 3720 places this combo in the top 27.5% of all tested configurations, indicating it performs better than the majority of systems.
Q: Which is the limiting component at 4K resolution?
A: The data shows a significant FPS drop from 1440p to 4K, indicating that the GPU is the primary limiting factor at 4K resolution.
Q: What is the GPU’s average benchmark score and percentile ranking?
A: The NVIDIA GeForce RTX 5080 Mobile has an average benchmark score of 38349 and ranks in the 81st percentile of all GPUs.
Hardware Specifications
AMD Ryzen AI Max+ 395
NVIDIA GeForce RTX 5080 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 5080 Mobile in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 97.0 |
| 3840x2160 | Medium | 69.0 |
| 3840x2160 | High | 61.0 |
| 3840x2160 | Ultra | 53.0 |
| 2560x1440 | Low | 144.0 |
| 2560x1440 | Medium | 102.0 |
| 2560x1440 | High | 91.0 |
| 2560x1440 | Ultra | 79.0 |
| 1920x1080 | Low | 190.0 |
| 1920x1080 | Medium | 135.0 |
| 1920x1080 | High | 120.0 |
| 1920x1080 | Ultra | 104.0 |
Control with Ryzen AI Max+ 395 + Other GPUs
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Control with RTX 5080 Mobile + Other CPUs
See how Control performs with the same GPU but different processors.
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