Control
This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 48 | 54 | 76 |
| 1440p QHD | 62 | 71 | 80 | 112 |
| 1080p Full HD | 81 | 94 | 105 | 148 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 7 5800X + AMD Radeon RX 6750 XT, In-Depth Analysis
Control, Remedy Entertainment’s 2019 action-adventure title, presents a demanding workload that scales predictably across resolutions and settings. This analysis examines the measured performance of the AMD Ryzen 7 5800X paired with the AMD Radeon RX 6750 XT, using only the provided benchmark data to interpret the system’s behavior.
Resolution Scaling
The measured FPS data reveals a clear and consistent pattern: as resolution increases, average frame rates drop significantly, indicating that the GPU becomes the primary bottleneck at higher pixel counts. At 1920x1080 with Low settings, the combo achieves an average of 148 FPS. Moving to 2560x1440 at the same Low preset, the average falls to 112 FPS, a reduction of 36 FPS. At 3840x2160 Low, the average further drops to 76 FPS, a substantial 72 FPS decrease from the 1080p baseline.
This scaling behavior is typical of a system where the Radeon RX 6750 XT is the limiting factor. The gap between 1080p and 1440p is 36 FPS, while the gap between 1440p and 4K is also 36 FPS, showing a near-linear relationship for the Low preset. This linearity suggests that the GPU’s pixel throughput is the dominant constraint, with the Ryzen 7 5800X’s 8 cores and 16 threads providing ample headroom to feed the GPU at lower resolutions.
At the High preset, the scaling is similar but with lower absolute numbers. The system averages 94 FPS at 1080p, 71 FPS at 1440p, and 48 FPS at 4K. The delta between 1080p and 1440p is 23 FPS, and between 1440p and 4K is also 23 FPS. This consistent drop reinforces the GPU-bound nature of the workload. The Ultra preset shows the same pattern: 81 FPS at 1080p, 62 FPS at 1440p, and 42 FPS at 4K. The differences are 19 FPS and 20 FPS, respectively.
The data indicates that the CPU is not a limiting factor in this title, as the frame rate scales smoothly with resolution. If the CPU were the bottleneck, we would expect to see a plateau at lower resolutions, where the GPU has spare capacity. Instead, the FPS continues to rise as resolution drops, suggesting the graphics card is always the primary constraint. At 1080p Low, the 148 FPS average is high, but it is still limited by the GPU’s ability to process the scene, not by the processor’s speed.
GPU Role
The AMD Radeon RX 6750 XT, with its 12 GB of GDDR6 memory and 192-bit bus, delivers a memory bandwidth of 432.0 GB/s. This bandwidth is a critical resource at higher resolutions, where the GPU must access larger textures and more geometry data. The 4K results, with averages ranging from 42 FPS at Ultra to 76 FPS at Low, demonstrate that the memory subsystem and the GPU’s compute units are being heavily utilized.
The GPU’s boost clock of 2600 MHz, with a game clock of 2495 MHz, contributes to its raw compute throughput of 13.31 TFLOPS FP32. This raw power translates directly into the measured frame rates. For instance, at 1440p Medium, the system averages 80 FPS with a minimum of 68 FPS and a maximum of 92 FPS. This suggests a stable experience, but the jump from Medium to Ultra at 1440p (from 80 to 62 FPS) shows that the GPU struggles with the highest fidelity settings.
The 12 GB frame buffer is sufficient for the tested settings, as no data suggests memory capacity is exceeded. The differences in FPS between settings are more likely due to shading complexity and pixel fill rate rather than VRAM capacity. The RDNA 2.0 architecture, with 40 ray tracing cores, is present, but the measured data does not segregate ray tracing performance. The overall GPU performance, as indicated by its 71st percentile ranking among all GPUs, places it as a mid-to-high tier part, which aligns with the 4K results showing playable but not high-refresh-rate performance.
How This Combo Ranks
The combination of the Ryzen 7 5800X and the Radeon RX 6750 XT ranks 1712 out of 3720 tested combos in Control. This places the system in the 46th percentile of all tested combinations, indicating that while it is not a top-tier setup for this specific game, it is solidly in the middle of the pack. The ranking reflects the balance between the CPU’s strong multi-threaded capabilities and the GPU’s mid-range standing.
The CPU itself ranks in the 81st percentile of all CPUs, with an average benchmark score of 29123. Its nearest rivals, such as the Intel Core Ultra 5 135H, have an average score of 29093, a delta of 0.1 percent. This indicates that the 5800X is a highly competitive processor. However, the GPU’s percentile is lower at 71, with an average benchmark score of 26011. Its nearest rival, the AMD Radeon R9 M395X, scores 25891, a delta of 0.5 percent.
The combo’s overall rank of 1712 is lower than the individual component percentiles might suggest. This discrepancy implies that Control is particularly sensitive to GPU performance, and the RX 6750 XT’s capabilities limit the system more than the CPU’s strengths can compensate for. In other words, the data shows that upgrading the GPU would yield a more significant improvement in this game than upgrading the CPU.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target resolution and frame rate preference. At 3840x2160, the Low preset provides an average of 76 FPS, which is the only setting at this resolution that achieves a smooth, playable frame rate above 60 FPS. The Medium preset at 4K averages 54 FPS, which is playable but may be less fluid for fast-paced action. High and Ultra at 4K average 48 and 42 FPS, respectively, which are likely too low for a responsive experience.
At 2560x1440, the High preset averages 71 FPS, which is a good balance of visual fidelity and performance. The Medium preset averages 80 FPS, while Ultra drops to 62 FPS. For players prioritizing a high refresh rate, the Low preset at 1440p offers 112 FPS, but this sacrifices significant visual quality. The data suggests that High at 1440p is the sweet spot for most users, as it maintains a solid frame rate while retaining most graphical features.
At 1920x1080, all presets are playable. The Low preset reaches 148 FPS, Medium averages 105 FPS, High averages 94 FPS, and Ultra averages 81 FPS. The Medium preset, with its recorded minimum of 90 FPS, offers a very stable experience. The High preset is also viable, but the drop from 105 to 94 FPS when moving from Medium to High is noticeable. For a consistent 60+ FPS experience with good visuals, Medium at 1080p is recommended, while High is acceptable for those who prefer higher fidelity.
FAQ
Q: What is the average frame rate at 1440p with High settings?
A: The measured average FPS is 71 at 2560x1440 with the High preset.
Q: Is this system capable of 4K gaming in Control?
A: Yes, but only at the Low preset, which averages 76 FPS. The Medium preset averages 54 FPS, while High and Ultra average 48 and 42 FPS, respectively.
Q: How does the CPU’s performance compare to its nearest rival?
A: The Ryzen 7 5800X has an average benchmark score of 29123, which is 0.1 percent higher than the Intel Core Ultra 5 135H’s score of 29093.
Q: What is the minimum FPS recorded in the data?
A: The lowest minimum FPS recorded is 46, which occurs at 3840x2160 with Medium settings.
Q: How does the GPU’s benchmark score compare to its nearest rival?
A: The Radeon RX 6750 XT has an average benchmark score of 26011, which is 0.5 percent higher than the AMD Radeon R9 M395X’s score of 25891.
Q: At which resolution and setting does the system achieve the highest average FPS?
A: The highest average FPS is 148, achieved at 1920x1080 with Low settings.
CPU Role
The AMD Ryzen 7 5800X, based on the Zen 3 architecture, features 8 cores and 16 threads with a base clock of 3.80 GHz and a boost clock of 4.70 GHz. This processing power is reflected in its benchmark scores, such as a Cinebench R23 multi-core score of 15476 and a single-core score of 1574.5. The CPU’s 32 MB of L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide a solid foundation for gaming workloads.
In Control, the CPU’s role is secondary to the GPU, as evidenced by the resolution scaling data. The frame rates scale consistently with resolution, indicating that the processor can easily keep up with the game’s simulation and draw call demands, even at 1080p where the GPU is less stressed. The 3DMark scores, such as 7586 for 16 threads and 943 for single thread, show strong multi-threading capabilities that are beneficial for modern games that utilize multiple cores.
The data suggests that the CPU is not a bottleneck in this configuration. At 1080p Low, the system achieves 148 FPS, which is high but not limited by the CPU. The processor’s 81st percentile ranking among all CPUs further supports its capability. The nearest rival, the Intel Core Ultra 5 135H, has a nearly identical average score, differing by only 0.1 percent, indicating that the 5800X is competitive with modern mid-range mobile processors, let alone desktop parts. Therefore, for Control, the CPU provides ample headroom, and any performance limitations are directly attributable to the GPU.
Measured FPS Breakdown
The full set of measured FPS data provides a detailed view of the system’s performance across all tested configurations.
At 1920x1080, the Low preset delivers an average of 148 FPS. The Medium preset averages 105 FPS, with a minimum of 90 FPS and a maximum of 121 FPS. The High preset averages 94 FPS, and the Ultra preset averages 81 FPS. The data shows a clear progression, with each increase in settings costing approximately 10-20 FPS.
At 2560x1440, the Low preset averages 112 FPS. The Medium preset averages 80 FPS, with a minimum of 68 FPS and a maximum of 92 FPS. The High preset averages 71 FPS, and the Ultra preset averages 62 FPS. The reduction from 1080p is consistent across settings, with an average drop of around 20-30 FPS.
At 3840x2160, the Low preset averages 76 FPS. The Medium preset averages 54 FPS, with a minimum of 46 FPS and a maximum of 62 FPS. The High preset averages 48 FPS, and the Ultra preset averages 42 FPS. At this resolution, the GPU is clearly the limiting factor, with even the Low preset failing to reach 80 FPS.
The most notable data point is the Medium preset’s recorded minimum FPS values, which are available for all three resolutions. At 1080p, the minimum is 90 FPS; at 1440p, it is 68 FPS; and at 4K, it is 46 FPS. These minimums indicate that the system can maintain frame rates close to the average, suggesting stable performance without significant stuttering. The absence of minimum and maximum data for Low, High, and Ultra presets limits further analysis, but the averages alone provide a clear picture of the system’s capabilities.
Hardware Specifications
AMD Ryzen 7 5800X
AMD Radeon RX 6750 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + AMD Radeon RX 6750 XT in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 76.0 |
| 3840x2160 | Medium | 54.0 |
| 3840x2160 | High | 48.0 |
| 3840x2160 | Ultra | 42.0 |
| 2560x1440 | Low | 112.0 |
| 2560x1440 | Medium | 80.0 |
| 2560x1440 | High | 71.0 |
| 2560x1440 | Ultra | 62.0 |
| 1920x1080 | Low | 148.0 |
| 1920x1080 | Medium | 105.0 |
| 1920x1080 | High | 94.0 |
| 1920x1080 | Ultra | 81.0 |
Control with Ryzen 7 5800X + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RX 6750 XT + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X + RX 6750 XT
Explore FPS benchmarks for other games using this same hardware combination.