Control

Control

AVERAGE FPS
91
good

This combination provides smooth gameplay with an average of 91 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 54 60 85
1440p QHD 69 79 89 126
1080p Full HD 91 105 118 166

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 85
3840x2160 Medium 60
3840x2160 High 54
3840x2160 Ultra 47
2560x1440 Low 126
2560x1440 Medium 89
2560x1440 High 79
2560x1440 Ultra 69
1920x1080 Low 166
1920x1080 Medium 118
1920x1080 High 105
1920x1080 Ultra 91

Control with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

FAQ

Q: What is the performance ranking of the AMD Ryzen 5 5600 + NVIDIA GeForce RTX 3070 Ti combination in Control?

A: This combo ranks 1339th out of 3720 tested combinations in the database, placing it in the upper-middle tier of all tested systems for this game.

Q: What is the best 4K performance this combo can achieve in Control?

A: At 3840x2160, the highest average FPS recorded is 85, but only with Low settings. The Ultra preset delivers 47 FPS at this resolution, while High and Medium produce 54 and 60 FPS respectively.

Q: How much performance difference exists between Low and Ultra settings at 1080p?

A: At 1920x1080, Low settings yield 166 FPS average, while Ultra drops to 91 FPS. This represents a 75 FPS gap, meaning Ultra settings demand roughly 45% more processing headroom compared to Low.

Q: Does the CPU or GPU appear to be the limiting factor at higher resolutions?

A: The data suggests the GPU becomes the primary constraint at 4K. The 85 FPS at Low settings drops to 47 FPS at Ultra — a 38 FPS reduction — while the CPU's 6 cores and 12 threads remain constant, indicating the graphics workload scales heavily with settings.

Q: What is the launch MSRP of the GPU in this combo?

A: The NVIDIA GeForce RTX 3070 Ti has a launch MSRP of 599 USD. The CPU's launch MSRP is $199.

Q: How does the GPU's benchmark percentile compare to its nearest rivals?

A: The RTX 3070 Ti sits at the 75th percentile among all GPUs. It trails the AMD Radeon RX 6800 by 0.5% in average benchmark score, while the NVIDIA GeForce RTX 2080 Ti is 0.5% behind, and the AMD Radeon RX 6700 leads by 1.6%.

Settings Recommendations

The measured data presents a clear hierarchy across presets at each resolution, and the optimal choice depends heavily on the target display. For 1920x1080, High settings deliver 105 FPS average — a strong balance that keeps the experience smooth while retaining more visual fidelity than Medium's 118 FPS or Low's 166 FPS. The Ultra preset at 91 FPS is still playable, but the 14 FPS drop from High to Ultra suggests diminishing returns for the extra graphical load.

At 2560x1440, High settings produce 79 FPS average, which remains comfortably above the 60 FPS threshold. Medium offers 89 FPS, but the jump to Low at 126 FPS shows that the GPU has substantial headroom if framerate is prioritized over detail. The Ultra preset dips to 69 FPS — still technically smooth, but the gap between High and Ultra at 1440p (10 FPS) is smaller than at 1080p (14 FPS), hinting that the GPU is beginning to feel the resolution pressure.

For 3840x2160, the situation becomes more delicate. High settings average 54 FPS, which is borderline for smooth gameplay. Medium at 60 FPS with a recorded minimum of 51 FPS and maximum of 69 FPS provides the most consistent experience for 4K displays, though it sacrifices some visual quality. The Ultra preset at 47 FPS falls below the ideal smoothness threshold, while Low at 85 FPS proves the GPU can handle 4K when settings are reduced significantly.

The data suggests that High is the sweet spot for 1080p and 1440p, offering the best balance of visual fidelity and framerate headroom. At 4K, Medium appears to be the pragmatic choice — the 60 FPS average with a minimum of 51 FPS indicates that the combo can maintain playable framerates without requiring the drastic visual cuts of Low settings. Gamers with 144Hz displays at 1080p might prefer Low to approach the 166 FPS ceiling, but for the majority, High provides a more immersive experience without sacrificing smoothness.

GPU Role

The NVIDIA GeForce RTX 3070 Ti is built on the Ampere architecture with a GA104 chip fabricated on Samsung's 8 nm process. The GPU contains 17,400 million transistors on a 392 mm² die, with 6,144 shading units, 192 texture mapping units, and 96 raster operation units. Its 48 ray tracing cores and 192 tensor cores provide dedicated hardware for advanced rendering techniques that Control can leverage.

Memory configuration plays a critical role in this game's results. The 8 GB of GDDR6X memory on a 256-bit bus delivers 608.3 GB/s of bandwidth, which is substantial for a card of this class. The memory clock runs at 1188 MHz with 19 Gbps effective speed. This bandwidth appears sufficient for 1080p and 1440p, but at 4K with Ultra settings, the data shows the GPU struggling to maintain high framerates — the 47 FPS at 4K Ultra suggests that both memory capacity and compute throughput are being taxed.

Core clocks are rated at 1575 MHz base and 1770 MHz boost. The pixel rate of 169.9 GPixel/s and texture rate of 339.8 GTexel/s indicate strong fillrate capabilities. The FP32 throughput of 21.75 TFLOPS places this GPU well above mid-range competitors, and the 75th percentile ranking among all GPUs confirms its position. The nearest rival, the NVIDIA GeForce RTX 5070 Mobile, scores nearly identically (0.1% delta), suggesting that this desktop card's performance is comparable to a newer mobile part.

The GPU's compute performance is noteworthy: PassMark G3D score of 23,356 and GPU compute score of 11,601 demonstrate strong raw throughput. However, the game-specific results show that Control's demands scale aggressively with resolution and settings. At 4K, the framerate drops from 85 FPS at Low to 47 FPS at Ultra — a 44.7% reduction — which indicates that the GPU's shading units and memory bandwidth are the primary bottlenecks at high resolutions. The 290 W TDP and dual-slot design suggest this card is built for sustained performance, and the 600 W suggested PSU provides adequate headroom for the power draw.

How This Combo Ranks

The AMD Ryzen 5 5600 + NVIDIA GeForce RTX 3070 Ti combination holds the 1339th position out of 3,720 tested combos in Control, placing it in the 64th percentile of all systems measured. This ranking reflects a balanced pairing where neither component dramatically overpowers the other — the CPU's single-thread performance and the GPU's mid-high tier position work in concert.

To contextualize this ranking, consider the GPU's nearest rivals in synthetic benchmarks. The RTX 3070 Ti scores 29,945 on average, nearly matching the RTX 5070 Mobile (29,928, 0.1% ahead) and the RTX 2080 Ti (29,783, 0.5% behind). The AMD Radeon RX 6800 leads by 0.5%, while the RX 6700 is 1.6% ahead. These small deltas suggest that the GPU's real-world game performance should be similar across these cards, yet the combo rank of 1339 indicates that Control specifically rewards the balance this system provides.

The CPU's percentile ranking of 74th among all processors places it above the median, with an average benchmark score of 20,468. Its nearest rivals — the Intel Core Ultra 7 258V (0.1% ahead), AMD Ryzen 5 8500G (0.2% ahead), AMD EPYC 9454P (0.2% ahead), and AMD EPYC 7713 (0.5% ahead) — are all within half a percent, showing that the Ryzen 5 5600 is competitively positioned in synthetic workloads.

The combo's rank of 1339 out of 3720 means roughly 64% of tested systems outperform it in Control, while 36% fall behind. Given that the GPU sits at the 75th percentile and the CPU at the 74th percentile, one might expect a higher game ranking. This discrepancy suggests that Control's engine may be sensitive to factors beyond raw compute — possibly memory bandwidth, cache hierarchy, or specific instruction paths. The 32 MB shared L3 cache on the CPU and the 608.3 GB/s memory bandwidth on the GPU are both strong, yet the game ranking trails the component percentiles, indicating that Control's optimization may favor different hardware characteristics.

CPU Role

The AMD Ryzen 5 5600 is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer, fabricated on TSMC's 7 nm process. It operates with a base clock of 3.50 GHz and a boost clock of 4.40 GHz, with a 65 W TDP. The CPU supports DDR4 memory in dual-channel configuration with 51.2 GB/s bandwidth, and its 32 MB shared L3 cache is a defining feature of the Zen 3 design.

In Control, the CPU's role is evident from the scaling patterns across resolutions. At 1080p with Low settings, the combo achieves 166 FPS — a figure that suggests the CPU can feed the GPU efficiently at high framerates. The single-thread score of 882 in 3DMark and 2,584 in Cinebench R23 indicates strong per-core performance, which is crucial for games like Control that rely on a primary game thread for physics and AI.

The 6-core, 12-thread configuration provides ample parallelism for modern game engines. Multi-threaded benchmarks show solid results: Cinebench R23 multicore scores 18,309, while 3DMark max threads reach 5,659. The PassMark multithread score of 21,541 and physics score of 1,285 further confirm that the CPU can handle the background workloads that Control's destructible environments and particle effects demand.

Interestingly, the CPU's boost clock of 4.40 GHz is relatively modest compared to some higher-end parts, yet the data shows that the combo maintains strong framerates at 1080p. The 166 FPS at Low settings suggests that the CPU is not the limiting factor at this resolution — the GPU's 8 GB memory and compute capabilities are more likely to constrain performance as settings increase. At 4K, the CPU's influence diminishes further, as the framerate drops from 85 FPS at Low to 47 FPS at Ultra, a pattern that points to GPU-bound workloads.

The memory bandwidth of 51.2 GB/s and dual-channel support are adequate for this CPU's needs, and the 32 MB L3 cache helps reduce latency for frequently accessed game data. The CPU's 74th percentile ranking among all processors aligns with its position in this combo — it's a capable mid-range part that doesn't bottleneck the RTX 3070 Ti in most scenarios, but it also doesn't push the GPU to its absolute limits in CPU-light scenes.

Measured FPS Breakdown

The measured data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the combo delivers 166 FPS average on Low, 118 FPS on Medium, 105 FPS on High, and 91 FPS on Ultra. The Medium preset records a minimum of 101 FPS and maximum of 136 FPS, indicating consistent frame pacing. The 75 FPS spread between Low and Ultra demonstrates the GPU's scaling capability at this resolution.

Moving to 2560x1440, the framerates shift downward as expected. Low settings produce 126 FPS average, Medium achieves 89 FPS with a minimum of 76 FPS and maximum of 103 FPS, High reaches 79 FPS, and Ultra drops to 69 FPS. The transition from 1080p to 1440p reduces performance by roughly 24-25% across settings: Low goes from 166 to 126 FPS, Medium from 118 to 89 FPS, High from 105 to 79 FPS, and Ultra from 91 to 69 FPS.

At 3840x2160, the performance envelope tightens considerably. Low settings average 85 FPS, Medium produces 60 FPS with a minimum of 51 FPS and maximum of 69 FPS, High achieves 54 FPS, and Ultra falls to 47 FPS. The gap between Low and Ultra at 4K is 38 FPS, which is smaller in absolute terms than at 1080p (75 FPS) but represents a similar proportional reduction of about 44.7%.

The Medium preset is the only one with recorded min/max values across all resolutions, providing insight into frame consistency. At 1080p, the 101-136 FPS range shows a 35 FPS variance; at 1440p, the 76-103 FPS range shows a 27 FPS variance; and at 4K, the 51-69 FPS range shows an 18 FPS variance. This tightening range at higher resolutions suggests that the GPU's workload becomes more uniform, reducing frame time spikes.

Resolution Scaling

The transition from 1080p to 4K reveals the scaling behavior of this combo in Control. At Low settings, performance drops from 166 FPS at 1080p to 126 FPS at 1440p (a 24.1% reduction) and then to 85 FPS at 4K (a 32.5% reduction from 1440p). The total drop from 1080p to 4K is 81 FPS, or 48.8% of the original framerate.

At Medium settings, the progression is 118 FPS at 1080p, 89 FPS at 1440p (a 24.6% reduction), and 60 FPS at 4K (a 32.6% reduction from 1440p). The total drop is 58 FPS, or 49.2%. High settings follow a similar pattern: 105 FPS at 1080p, 79 FPS at 1440p (a 24.8% reduction), and 54 FPS at 4K (a 31.6% reduction from 1440p), totaling a 51 FPS drop or 48.6%.

Ultra settings show the steepest absolute decline: 91 FPS at 1080p, 69 FPS at 1440p (a 24.2% reduction), and 47 FPS at 4K (a 31.9% reduction from 1440p). The total drop is 44 FPS, or 48.4%. Across all settings, the resolution scaling is remarkably consistent — each step from 1080p to 1440p costs roughly 24-25% of performance, and each step from 1440p to 4K costs roughly 32-33%.

This consistent scaling pattern indicates that the GPU is the primary limiting factor throughout. The pixel count increases by 2.25x from 1080p to 1440p and by 2.25x from 1440p to 4K, yet the framerate drops are less than proportional — suggesting that memory bandwidth and cache efficiency partially mitigate the pixel load. The 608.3 GB/s bandwidth on the RTX 3070 Ti appears to be a key asset, as the card maintains playable framerates even at 4K Medium.

The data also reveals that the CPU's role diminishes as resolution increases. At 1080p, the 75 FPS gap between Low and Ultra settings (166 vs 91 FPS) suggests that the GPU is still capable of pushing high framerates, but the CPU's 6 cores can keep up with the game's thread demands. At 4K, the 38 FPS gap between Low and Ultra (85 vs 47 FPS) is smaller in absolute terms, but the proportional reduction is nearly identical, confirming that the GPU workload scales linearly with settings while the CPU remains underutilized. This pattern points to a well-balanced combo where neither component dramatically bottlenecks the other, though the GPU takes on increasing responsibility at higher resolutions.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 3070 Ti in Control

Resolution Settings Avg FPS
3840x2160 Low 85.0
3840x2160 Medium 60.0
3840x2160 High 54.0
3840x2160 Ultra 47.0
2560x1440 Low 126.0
2560x1440 Medium 89.0
2560x1440 High 79.0
2560x1440 Ultra 69.0
1920x1080 Low 166.0
1920x1080 Medium 118.0
1920x1080 High 105.0
1920x1080 Ultra 91.0

Control with Ryzen 5 5600 + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RTX 3070 Ti + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + RTX 3070 Ti

Explore FPS benchmarks for other games using this same hardware combination.