Control

Control

AVERAGE FPS
95
good

This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 51 56 67 92
1440p QHD 72 87 95 137
1080p Full HD 98 111 128 150

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 92
3840x2160 Medium 67
3840x2160 High 56
3840x2160 Ultra 51
2560x1440 Low 137
2560x1440 Medium 95
2560x1440 High 87
2560x1440 Ultra 72
1920x1080 Low 150
1920x1080 Medium 128
1920x1080 High 111
1920x1080 Ultra 98

Control with AMD Ryzen 5 2600 + AMD Radeon RX 6800 XT, In-Depth Analysis

The AMD Ryzen 5 2600 paired with the AMD Radeon RX 6800 XT delivers a solid 1080p and 1440p experience in Control, but the data shows that 4K gaming is where this combination starts to strain. The measured frames per second (FPS) across the four tested presets reveal a clear pattern: this is a GPU-bound pairing at lower resolutions, yet the CPU begins to limit performance as you push toward 4K. The RX 6800 XT’s raw power is evident, but the older Ryzen 5 2600’s architecture holds back the absolute ceiling in this demanding title.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and consistent across all settings, indicating that resolution scaling is the primary factor governing performance. At Low settings, the average frame rate falls from 150.4 FPS at 1920x1080 to 91.7 FPS at 3840x2160—a reduction of roughly 39%. The pattern holds for Medium, where 127.5 FPS at 1080p drops to 67.4 FPS at 4K, and for High, which goes from 110.7 FPS down to 56 FPS. Ultra is the most demanding, starting at 98 FPS at 1080p and ending at 50.8 FPS at 4K.

What does this tell us about the limiting component? At 1080p, the gap between Low and Ultra is 52.4 FPS (150.4 vs. 98), which suggests the GPU is working hard but still has headroom. At 4K, that gap narrows to 40.9 FPS (91.7 vs. 50.8), which is a smaller absolute difference but a larger relative one. The data indicates that at 4K, the RX 6800 XT is the bottleneck, as the frame rates across all presets cluster in the 50–90 FPS range, which is typical for a high-end GPU struggling with pixel throughput. At 1080p, the CPU becomes more relevant—the 150.4 FPS Low result is close to what a faster processor might achieve, but the Ryzen 5 2600’s 6 cores and 12 threads are still sufficient to feed the GPU adequately.

The scaling from 1440p to 4K is particularly harsh. At High settings, 87.3 FPS at 2560x1440 drops to 56 FPS at 3840x2160, a 36% loss. At Ultra, 72.3 FPS at 1440p falls to 50.8 FPS at 4K, a 30% drop. This suggests that if you own a 1440p monitor, you are in the sweet spot for this combo—the GPU can push high refresh rates without the CPU becoming a major obstacle. For 4K, you will need to accept either lower settings or lower frame rates.

GPU Role

The AMD Radeon RX 6800 XT is the star of this pairing, and its specifications explain why it performs so well in Control. With 16 GB of GDDR6 memory on a 256-bit bus, the card has a memory bandwidth of 512.0 GB/s, which is ample for this game’s textures and effects at any resolution. The 4608 shading units and 128 ROPs provide the compute throughput needed for the game’s physics and particle effects. The GPU’s boost clock of 2250 MHz and game clock of 2015 MHz are high for the RDNA 2.0 architecture, and the 72 RT cores are present but not heavily utilized in this title’s default benchmarks.

The measured results show that the GPU is capable of delivering 150.4 FPS at 1080p Low, which is near the top of what a 60 Hz or 144 Hz display can use. At 1440p High, the 87.3 FPS average is smooth for most players, and even at 4K High, 56 FPS is playable if you are not chasing 60 FPS exactly. The GPU’s 16 GB VRAM is never a limiting factor here—the game does not push beyond 8 GB even at Ultra 4K, based on the fact that the frame rates do not crater due to memory swapping. Instead, the GPU’s raw compute is the deciding factor.

The RX 6800 XT’s position in the broader GPU landscape is strong. Its average benchmark score of 49982 places it in the 87th percentile of all GPUs, and it trades blows with the NVIDIA GeForce RTX 4070 Ti SUPER, which scores 48704 (a 2.6% delta). The data shows that this card is not a budget option; it is a high-end part that delivers flagship-level performance in Control, even when paired with an older CPU.

Settings Recommendations

Given the measured FPS, the best experience depends on your target resolution and refresh rate. At 1080p, the High preset at 110.7 FPS is the sweet spot—it looks significantly better than Low (150.4 FPS) while still staying well above 100 FPS. Dropping to Medium (127.5 FPS) is only worth it if you have a 144 Hz monitor and want to ensure you never dip below that threshold. Ultra at 98 FPS is acceptable for a 60 Hz display, but the visual gains over High are minimal in this title, so High is the recommended choice for most users.

At 1440p, the situation is similar. High at 87.3 FPS is excellent for a 60–75 Hz monitor, and it provides a great balance of visual fidelity and smoothness. Medium at 94.5 FPS is a good alternative for those who want a bit more headroom, but the difference in quality is noticeable. Ultra at 72.3 FPS is playable but not ideal for fast-paced action; the drop from High to Ultra costs 15 FPS, which is a 17% reduction. For 1440p, stick with High unless you have a 120 Hz+ panel and are willing to sacrifice details.

At 4K, the data suggests you should avoid Ultra entirely. The 50.8 FPS average is below the 60 FPS target, and even High at 56 FPS is marginal. Medium at 67.4 FPS is the best 4K option—it stays above 60 FPS and still looks respectable, though you will notice the reduced texture quality compared to High. Low at 91.7 FPS is only for competitive play, as the visual downgrade is severe. For a single-player action-adventure like Control, Medium at 4K is the pragmatic choice, giving you a playable frame rate without sacrificing the game’s atmosphere entirely.

FAQ

*Q: Can this combo run Control at 4K 60 FPS?*

A: Not consistently. The data shows 56 FPS on High and 50.8 FPS on Ultra at 3840x2160. Only Medium (67.4 FPS) and Low (91.7 FPS) exceed 60 FPS at 4K.

Q: Is the RX 6800 XT or the Ryzen 5 2600 the bottleneck in this game?

A: At 1080p and 1440p, the GPU is the primary driver, as frame rates scale with settings. At 4K, the GPU is clearly the limit, given the narrow FPS range across presets. The CPU only becomes a factor at 1080p Low, where 150.4 FPS is near the ceiling for this processor.

Q: What is the best preset for a 1440p 144 Hz monitor?

A: Medium at 94.5 FPS is the highest preset that stays close to 100 FPS. High at 87.3 FPS is also viable if you can tolerate occasional dips below 90 FPS. Neither will hit 144 FPS consistently.

Q: How does this GPU compare to its nearest rivals in raw compute?

A: The RX 6800 XT scores 49982 on average, which is 2.6% higher than the RTX 4070 Ti SUPER (48704). It is also slightly ahead of the Intel Arc A550M (49737) and behind the NVIDIA RTX A1000 (50826) by 1.7%.

*Q: Does the 16 GB VRAM matter for Control?*

A: The data suggests it does not limit performance here. At 4K Ultra, the frame rate is 50.8 FPS, which is consistent with GPU compute limits, not memory capacity. The game does not appear to exceed the available VRAM in these tests.

Q: Should I upgrade the CPU for better 1080p performance?

A: Only if you prioritize high refresh rates. At 1080p Low, the combo hits 150.4 FPS, which is already high. A faster CPU might push closer to 180 FPS, but the gains would be marginal for most displays.

How This Combo Ranks

In the database of tested combos for Control, this pairing of the Ryzen 5 2600 and RX 6800 XT ranks 581st out of 1636 total combinations. That places it in the top 35% of all tested systems, which is respectable given the age of the CPU. The GPU’s 87th percentile standing among all GPUs is the main driver of this rank—the RX 6800 XT is a high-end part that lifts the entire combo. The CPU’s 77th percentile among all CPUs is lower, but it does not drag the overall score down as much as you might expect.

The rank of 581 out of 1636 means there are many faster combos, mostly pairing this GPU with newer processors like the Ryzen 5 7530U or Intel Core i5-1345U, which score higher in synthetic benchmarks. However, the measured FPS in Control shows that this combo still delivers playable frame rates at all tested resolutions. The data indicates that the combo is best suited for 1440p gaming, where it outperforms many systems with lower-end GPUs but newer CPUs. For 4K, it is competitive with systems that use similar GPUs but weaker processors.

CPU Role

The AMD Ryzen 5 2600 is a 6-core, 12-thread processor based on the Zen+ architecture, with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. Its 16 MB of shared L3 cache is modest by modern standards, but it is sufficient for Control’s threading model. The CPU’s benchmark scores—such as 11186 in Cinebench R23 multi-core and 1579 in single-core—show that it is a mid-range part by today’s standards, but it is not a weak link in this pairing.

In Control, the CPU’s role is to feed the GPU with draw calls and physics calculations. The measured FPS at 1080p Low (150.4 FPS) suggests that the CPU can keep up with the GPU’s demands at lower settings, but at 1080p Ultra (98 FPS), the GPU is doing most of the heavy lifting. The fact that the FPS does not scale linearly with resolution—for example, 1080p High is 110.7 FPS while 1440p High is 87.3 FPS—indicates that the CPU is not the primary limiter at higher resolutions.

The Ryzen 5 2600’s 12 threads are adequate for Control, which is an action-adventure game that benefits from multi-core CPUs but does not require an 8-core monster. The CPU’s 65 W TDP and AM4 socket make it an easy part to cool and upgrade, but the data shows that its age is beginning to show in CPU-bound scenarios. At 1080p Low, the 150.4 FPS result is likely near the CPU’s maximum for this game, and a newer processor would push that number higher. For most players, though, the CPU is not the reason to upgrade—the GPU is the star of this show.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + AMD Radeon RX 6800 XT in Control

Resolution Settings Avg FPS
3840x2160 Low 91.7
3840x2160 Medium 67.4
3840x2160 High 56.0
3840x2160 Ultra 50.8
2560x1440 Low 137.2
2560x1440 Medium 94.5
2560x1440 High 87.3
2560x1440 Ultra 72.3
1920x1080 Low 150.4
1920x1080 Medium 127.5
1920x1080 High 110.7
1920x1080 Ultra 98.0

Control with Ryzen 5 2600 + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RX 6800 XT + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.