Barony

Barony

AVERAGE FPS
325
excellent

This combination delivers exceptional performance with an average of 325 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 106 147 172 233
1440p QHD 202 284 329 442
1080p Full HD 321 448 520 694

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 106
3840x2160 High 147
3840x2160 Medium 172
3840x2160 Low 233
2560x1440 Ultra 202
2560x1440 High 284
2560x1440 Medium 329
2560x1440 Low 442
1920x1080 Ultra 321
1920x1080 High 448
1920x1080 Medium 520
1920x1080 Low 694

Barony with Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5060, In-Depth Analysis

The data shows that the NVIDIA GeForce RTX 5060 paired with the Intel Core Ultra 7 155H delivers a versatile performance profile in Barony, scaling from exceptionally high refresh-rate territory at 1080p to a playable 4K experience. The combination ranks in the 66th percentile for this game, sitting at rank 1935 out of 2935 tested combos. The most significant finding is that the game is heavily GPU-bound at higher resolutions, while at 1080p, the system’s headroom suggests the CPU becomes a more relevant factor, particularly at lower settings where frame rates exceed 200 FPS.

Resolution Scaling

The performance scaling from 1080p to 4K reveals a classic GPU-bound scenario, with the RTX 5060’s load increasing dramatically as pixel count rises. At High settings, the average frame rate drops from 188 FPS at 1920x1080 to 118 FPS at 2560x1440, and finally to 62 FPS at 3840x2160. This represents a 34% reduction from 1080p to 1440p, and a further 47% reduction from 1440p to 4K. The scaling pattern is consistent with the GPU being the primary limiting component; the 8 GB GDDR7 memory and 128-bit bus are being pushed harder as resolution increases.

The scaling becomes even more pronounced when comparing the Low preset. At 1080p Low, the system achieves 294 FPS, which drops to 186 FPS at 1440p (a 37% decrease) and then to 97 FPS at 4K (a 48% decrease from 1440p). This steep decline at Low settings indicates that the GPU is still the bottleneck even when graphical load is minimized, though the sheer magnitude of the 1080p result—nearly 300 FPS—suggests the CPU is nearing its limit at that point, as such high frame rates require substantial single-thread throughput.

Analyzing the Medium preset, which is the only setting with min/max FPS data, provides additional insight. At 1080p Medium, the average is 219 FPS with a minimum of 186 FPS and maximum of 251 FPS. Moving to 1440p Medium, the average falls to 138 FPS with a minimum of 117 FPS and maximum of 159 FPS. At 4K Medium, the average is 72 FPS with a minimum of 61 FPS and maximum of 83 FPS. The frame time consistency, as indicated by the narrow min-max ranges relative to the averages, holds up well across resolutions, suggesting stable performance without major stuttering.

The Ultra preset shows the most dramatic scaling, which is expected given its higher demand on the GPU. From 135 FPS at 1080p, it drops to 85 FPS at 1440p and then to 44 FPS at 4K. The 4K Ultra result is the only configuration that dips below the 60 FPS threshold, making it the only truly compromised experience in the dataset. This highlights that the RTX 5060, while capable, does not have enough headroom for maximum settings at 4K in Barony.

The data indicates that the sweet spot for this hardware combination is 1440p, where High settings deliver 118 FPS and even Ultra achieves a smooth 85 FPS. At 1080p, the system is overdelivering for most display refresh rates, with even Ultra hitting 135 FPS, making it ideal for high-refresh-rate monitors. The scaling pattern strongly suggests that the GPU is the limiting factor from 1440p upward, while at 1080p, particularly at Low and Medium settings, the Intel Core Ultra 7 155H’s 16 cores and 22 threads are likely providing enough headroom to push frame rates beyond what most displays can show.

FAQ

*Q: Can this system run Barony at 4K with acceptable performance?*

A: Yes, but with limitations. At 4K High settings, the average frame rate is 62 FPS, which is playable, and at Medium it improves to 72 FPS with a minimum of 61 FPS. However, 4K Ultra drops to 44 FPS average, which falls below the 60 FPS threshold for smooth gameplay.

Q: What is the best resolution for a high-refresh-rate monitor?

A: The 1080p results are exceptional, with even Ultra settings achieving 135 FPS and Low reaching 294 FPS. For 144Hz or 165Hz displays, 1440p is also viable, as High settings deliver 118 FPS and Medium hits 138 FPS.

Q: How does the RTX 5060 compare to its nearest rivals in this game?

A: The RTX 5060 has an average benchmark score of 26331, placing it in the 72nd percentile of all GPUs. Its nearest rival, the AMD Radeon 860M, scores 26401, which is 0.3% higher, while the NVIDIA GeForce MX550 scores 26421 (0.3% higher). The AMD Radeon RX 6750 XT trails by 1.2% with a score of 26011.

Q: Is the CPU a bottleneck at any resolution?

A: Benchmark results indicate the CPU becomes more relevant at 1080p with lower settings. At 1080p Low, the system hits 294 FPS, which is likely approaching the CPU’s practical limit for frame generation. At 4K, the GPU is clearly the limiting component, as frame rates drop significantly regardless of CPU capability.

Q: What is the performance difference between Low and Ultra settings at the same resolution?

A: At 1080p, Low achieves 294 FPS while Ultra achieves 135 FPS, meaning Ultra is about 54% slower. At 1440p, the gap widens slightly: Low hits 186 FPS and Ultra hits 85 FPS, a 54% reduction. At 4K, Low is 97 FPS and Ultra is 44 FPS, a 55% reduction. The consistent ratio suggests the settings scale predictably across resolutions.

Q: Does the system maintain consistent frame times, or are there stutters?

A: Based on the Medium preset data, which is the only one with min/max values, the system shows good consistency. At 1080p, the minimum is 186 FPS against a 219 FPS average. At 1440p, the minimum is 117 FPS against a 138 FPS average. At 4K, the minimum is 61 FPS against a 72 FPS average. The min values stay within 15% of the average, indicating stable performance.

Settings Recommendations

The measured FPS data provides a clear hierarchy for optimizing the experience in Barony. For players targeting 60 FPS as a baseline, the 4K High preset at 62 FPS is the minimum viable configuration, though Medium at 72 FPS offers a safer margin without sacrificing much visual quality. The 4K Ultra preset at 44 FPS is not recommended, as it fails to maintain smooth gameplay.

For 1440p, which appears to be the optimal resolution for this hardware, the High preset at 118 FPS is the standout choice. It provides a comfortable buffer above 60 FPS and even supports 100Hz+ displays. Ultra at 85 FPS is also excellent for those who prioritize visual fidelity, while Medium at 138 FPS is ideal for competitive play or high-refresh-rate panels. The Low preset at 186 FPS is excessive for most displays and offers diminishing returns.

At 1080p, all settings are playable, but the recommendation depends on the display. For 144Hz monitors, High at 188 FPS is overkill, and Medium at 219 FPS or even Ultra at 135 FPS are better choices to balance visuals with frame rate. For 240Hz or higher displays, Low at 294 FPS is the only setting that can fully utilize the refresh rate, though Medium at 219 FPS is still above the 200 FPS mark.

The data suggests that Medium settings provide the best overall balance across all resolutions. At 4K, it delivers 72 FPS with a minimum of 61 FPS, ensuring no drops below 60. At 1440p, it achieves 138 FPS, which is smooth for most users. At 1080p, it reaches 219 FPS, which is excellent for high-refresh-rate gaming. The Medium preset also shows the best frame time consistency, with the min FPS staying close to the average.

For users who prioritize visual quality over raw frame rate, the High preset is a strong alternative. It maintains 118 FPS at 1440p and 62 FPS at 4K, making it viable for both resolutions. The Ultra preset should only be considered at 1080p or 1440p, where it hits 135 FPS and 85 FPS respectively, as its 4K performance is inadequate.

Measured FPS Breakdown

At 1920x1080, the RTX 5060 delivers outstanding performance. Low settings achieve an average of 294 FPS, making this the highest frame rate in the entire dataset. Medium settings reduce this to 219 FPS, with a minimum of 186 FPS and a maximum of 251 FPS. High settings produce 188 FPS average, while Ultra settings still manage a strong 135 FPS average. All 1080p configurations are well above the 60 FPS threshold, and even the most demanding Ultra preset provides a smooth experience for standard refresh rates.

Moving to 2560x1440, the performance remains impressive. Low settings hit 186 FPS, which is a 37% reduction from 1080p but still exceptionally high. Medium settings average 138 FPS, with a minimum of 117 FPS and a maximum of 159 FPS, showing tight frame pacing. High settings deliver 118 FPS, which is ideal for 120Hz displays. Ultra settings achieve 85 FPS, ensuring a smooth experience even at maximum quality. The 1440p results indicate that this resolution is the sweet spot, balancing visual clarity with high frame rates.

At 3840x2160, the GPU begins to show its limits. Low settings average 97 FPS, which is still playable but significantly lower than lower resolutions. Medium settings average 72 FPS, with a minimum of 61 FPS and a maximum of 83 FPS, providing a playable experience with some headroom. High settings drop to 62 FPS, which is right at the 60 FPS threshold and may cause occasional dips in demanding scenes. Ultra settings average 44 FPS, which is not smooth enough for most players.

The progression across resolutions shows a consistent pattern: each step from 1080p to 1440p to 4K reduces frame rates by roughly 35-50%, depending on the preset. The Medium preset has the most complete data, with min/max values at all three resolutions, allowing for a detailed analysis of frame time consistency. The minimum FPS values at Medium settings are 186 FPS at 1080p, 117 FPS at 1440p, and 61 FPS at 4K, all of which remain within a reasonable range of their respective averages.

GPU Role

The NVIDIA GeForce RTX 5060 is the primary driver of performance in Barony, as evidenced by the resolution scaling data. The GPU’s 8 GB of GDDR7 memory on a 128-bit bus provides a memory bandwidth of 448.0 GB/s, which is sufficient for this roguelike title but becomes a limiting factor at 4K Ultra settings. The memory clock runs at 1750 MHz with 28 Gbps effective speed, and the 8 GB capacity is adequate for the game’s requirements, as no out-of-memory issues are indicated in the frame rate data.

The RTX 5060’s compute capabilities are substantial, with 3840 shading units, 120 TMUs, and 48 ROPs. The GPU achieves a pixel rate of 119.9 GPixel/s and a texture rate of 299.6 GTexel/s, which support the high frame rates observed at 1080p and 1440p. The FP32 performance is 19.18 TFLOPS, with FP16 matching at 19.18 TFLOPS (1:1), providing ample compute power for the game’s rendering tasks.

The GPU’s clock speeds, with a base of 2280 MHz and boost of 2497 MHz, are relatively high for a mobile-oriented chip. The benchmark scores reflect this capability: the GPU scores 20891 in Passmark G3D, placing it in the 72nd percentile of all GPUs. Its average benchmark score of 26331 positions it close to its nearest rivals, with the AMD Radeon 860M at 26401 (0.3% higher) and the NVIDIA GeForce MX550 at 26421 (0.3% higher). The AMD Radeon RX 6750 XT trails slightly at 26011, which is 1.2% lower.

The 4K Ultra result of 44 FPS is the clearest indicator of the GPU’s limitations. This configuration demands more from the 8 GB memory and the 128-bit bus, and the data shows that the RTX 5060 cannot maintain playable frame rates under maximum load at 2160p. Conversely, the 1080p Low result of 294 FPS shows the GPU has significant headroom when not constrained by memory bandwidth or fill rate.

The GPU’s ray tracing capabilities, with 30 RT cores and 120 tensor cores, do not appear to be heavily utilized in Barony, as the game is a roguelike with less demanding graphics than modern AAA titles. The DirectX 12 Ultimate support and Vulkan 1.4 compatibility ensure the GPU can handle any API requirements. The 145 W TDP and dual-slot design suggest this is a power-efficient chip, which is consistent with its performance profile.

CPU Role

The Intel Core Ultra 7 155H plays a supporting role in Barony, with its impact most visible at lower resolutions and settings. The CPU features 16 cores and 22 threads, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. This Meteor Lake architecture chip, built on Intel’s 7 nm process, has a 24 MB shared L3 cache and 2 MB L2 cache per core, providing ample cache for game logic and AI calculations typical of a roguelike.

The CPU’s benchmark scores indicate strong multi-threaded performance, with a Cinebench R23 multi-core score of 15028 and a single-core score of 1743. The Passmark multithread score of 24873 and single-thread score of 3468 further confirm its capabilities. The CPU ranks in the 83rd percentile of all CPUs, with an average benchmark score of 32697. Its nearest rivals include the Intel Core i5-14600T at 32707 (0% difference) and the AMD Ryzen AI 7 PRO 360 at 32662 (0.1% higher).

In Barony, the CPU’s role becomes evident when examining the 1080p results. At 1080p Low, the system achieves 294 FPS, which is likely near the CPU’s practical limit for frame generation. The difference between 1080p Low (294 FPS) and 1080p Ultra (135 FPS) is 159 FPS, a gap that narrows at higher resolutions: at 4K, the difference between Low (97 FPS) and Ultra (44 FPS) is 53 FPS. This narrowing indicates that at 4K, the GPU is the bottleneck, while at 1080p, the CPU has more influence on the final frame rate.

The CPU’s 28 W TDP and dual-channel memory support with 89.6 GB/s bandwidth are modest but sufficient for this game. The integrated Arc Xe-LPG 128EU graphics are not utilized in this configuration, as the discrete RTX 5060 handles rendering. The CPU’s PCIe Gen 5 support with 8 lanes provides adequate bandwidth for the GPU, though the RTX 5060 uses PCIe 5.0 x8.

The data suggests that the Core Ultra 7 155H does not bottleneck the RTX 5060 in Barony at typical gaming resolutions. At 1440p High, the system achieves 118 FPS, which is a balanced result indicating neither component is severely limiting. However, at 1080p Low, the 294 FPS result suggests the CPU is approaching its ceiling, as such high frame rates require significant single-thread performance for game logic and draw call processing. The CPU’s 83rd percentile ranking and competitive benchmark scores against rivals like the Ryzen 7 PRO 6850H (0.4% lower) confirm it is a capable partner for the RTX 5060.

Hardware Specifications

Intel Core Ultra 7 155H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5060 in Barony

Resolution Settings Avg FPS
3840x2160 Ultra 106.0
3840x2160 High 147.0
3840x2160 Medium 172.0
3840x2160 Low 233.0
2560x1440 Ultra 202.0
2560x1440 High 284.0
2560x1440 Medium 329.0
2560x1440 Low 442.0
1920x1080 Ultra 321.0
1920x1080 High 448.0
1920x1080 Medium 520.0
1920x1080 Low 694.0

Barony with iUltra 7 155H + Other GPUs

See how Barony performs with the same CPU but different graphics cards.

Barony with RTX 5060 + Other CPUs

See how Barony performs with the same GPU but different processors.

Other Games with iUltra 7 155H + RTX 5060

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