Barony
This combination delivers exceptional performance with an average of 293 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 98 | 132 | 159 | 212 |
| 1440p QHD | 186 | 258 | 298 | 400 |
| 1080p Full HD | 290 | 404 | 473 | 610 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Barony with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5080, In-Depth Analysis
The AMD Ryzen 5 5600 paired with the NVIDIA GeForce RTX 5080 lands at rank 102 out of 1702 tested combos in Barony. That places this configuration in the top 6% of all systems benchmarked for this roguelike, which is a strong result given the game's age and CPU-bound tendencies. The ranking reflects a combination that sits in the upper echelon of performance, though the data suggests the CPU is the limiting factor at lower resolutions while the GPU takes over at 4K.
How This Combo Ranks
Out of 1702 tested combinations, this pairing achieves rank 102. That is a top-tier placement, putting it ahead of roughly 94% of all tested systems for Barony. The ranking is heavily influenced by the RTX 5080's raw throughput, as the CPU's general benchmark percentile of 79 is solid but not elite. The data shows a system that can handle Barony at any setting without dipping below playable framerates, but the rank also indicates that several other combos—likely those with newer high-core-count CPUs—edge it out in the most demanding scenarios. The 102nd position is respectable for a mid-range CPU paired with a high-end GPU, and it suggests that the bottleneck shifts depending on resolution and preset.
GPU Role
The RTX 5080 provides the graphical muscle here, with 16 GB of GDDR7 memory on a 256-bit bus delivering 960.0 GB/s of bandwidth. This is a critical asset for Barony, which can become texture-heavy during prolonged runs with many items and effects on screen. The GPU's boost clock of 2617 MHz and base clock of 2295 MHz allow it to sustain high framerates even at 4K, where the pixel rate of 293.1 GPixel/s and texture rate of 879.3 GTexel/s come into play. The 10752 shading units and 112 ROPs ensure that the card is not starved for compute resources when pushing high resolutions. In Barony's measured results, the GPU's role is most evident at 3840x2160, where the framerate drops by roughly 50% from Low to Ultra settings, indicating that the card is doing the heavy lifting. The 16 GB VRAM is more than sufficient for this game, as even at Ultra 4K the card does not appear to hit memory limits—the framerate scales consistently with preset changes, which points to compute-bound behavior rather than memory capacity issues.
Settings Recommendations
For the best balance of visual fidelity and performance, the High preset at 2560x1440 is the sweet spot. It delivers an average of 258.1 FPS, which is well above any refresh rate a typical monitor can display, while still offering improved visuals over Medium. At 1920x1080, High also works excellently at 404.3 FPS, but the jump to Ultra costs about 28% performance for marginal visual gains, making High the more practical choice. At 4K, High is the recommended preset as well, delivering 132.4 FPS—smooth for most displays—whereas Ultra drops to 98.2 FPS, which is still playable but begins to approach the lower boundary for competitive play. If you prioritize maximum smoothness over visuals, Low at 4K offers 212.2 FPS, but the visual hit is substantial for a game that relies on readability of items and enemies. Medium at 4K provides 158.6 FPS and is a reasonable compromise, but High offers the best ratio of clarity to performance.
Measured FPS Breakdown
At 1920x1080, the results are exceptional across all presets. Low settings produce 609.7 FPS, which is essentially uncapped by the GPU and limited by the CPU's single-thread performance. Medium drops to 472.8 FPS, High to 404.3 FPS, and Ultra to 290.3 FPS. The gap between Low and Ultra is about 52%, showing that even at 1080p, the RTX 5080 has headroom to spare. Moving to 2560x1440, the numbers remain high: Low hits 400.4 FPS, Medium 298.4 FPS, High 258.1 FPS, and Ultra 186.1 FPS. The drop from 1080p to 1440p at Ultra is about 36%, which is less than the resolution scaling would suggest if the GPU were the sole bottleneck, indicating CPU involvement. At 3840x2160, the GPU becomes the dominant factor. Low settings yield 212.2 FPS, Medium 158.6 FPS, High 132.4 FPS, and Ultra 98.2 FPS. The 4K Ultra result is still above 60 FPS, but the scaling from 1440p to 4K at Ultra is roughly 47%, which is closer to the expected resolution scaling, confirming that the GPU is now the limiting component.
Resolution Scaling
The framerate scaling from 1080p to 4K reveals a clear shift in the bottleneck. At Low settings, the drop from 1920x1080 (609.7 FPS) to 2560x1440 (400.4 FPS) is about 34%, and then to 3840x2160 (212.2 FPS) another 47% drop. This is not linear with pixel count, which suggests that at 1080p Low, the CPU is holding the system back—the GPU could render more frames, but the Ryzen 5 5600 cannot feed it fast enough. At Ultra settings, the scaling is more predictable: 290.3 FPS at 1080p, 186.1 FPS at 1440p, and 98.2 FPS at 4K. The 1080p to 1440p drop is 36%, and the 1440p to 4K drop is 47%, which closely matches the pixel count increase of 2.25x for each step. This indicates that at Ultra, the GPU is doing the work, and the CPU has enough headroom to keep up. The data shows that for this game, the RTX 5080 is overkill at 1080p and 1440p—the CPU becomes the ceiling—but at 4K, the GPU is fully utilized, and the framerates reflect its raw power.
CPU Role
The Ryzen 5 5600 is a 6-core, 12-thread processor based on the Zen 3 architecture, running at a base clock of 3.50 GHz and a boost clock of 4.40 GHz. It features 32 MB of shared L3 cache, which is beneficial for Barony's procedural generation and gameplay logic that often relies on quick access to game state data. The CPU's single-thread performance, as reflected in a 3DMark single-thread score of 882, is what matters most for this game, as roguelike logic is predominantly serial. The multi-thread scores, such as 5659 in 3DMark max threads, show that the CPU is capable, but Barony does not appear to scale well with additional cores—the 6-core count is sufficient. In the benchmark results, the CPU's limiting effect is most visible at 1080p Low, where the framerate of 609.7 FPS is far below what the GPU could theoretically produce, but still exceptionally high in absolute terms. The CPU's percentile of 79 versus all CPUs is a solid showing, and its nearest rivals—such as the Intel Core i7-11700F, which scores 21957 versus the 5600's 21765 average—are within 1% of each other, indicating that this CPU is not a weak link in most gaming scenarios. For Barony specifically, the data shows that the CPU is only a constraint at lower resolutions and settings; at 4K Ultra, it is fully capable of feeding the RTX 5080, as evidenced by the 98.2 FPS result, which is still well above playable thresholds.
Hardware Specifications
AMD Ryzen 5 5600
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5080 in Barony
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 212.2 |
| 3840x2160 | Medium | 158.6 |
| 3840x2160 | High | 132.4 |
| 3840x2160 | Ultra | 98.2 |
| 2560x1440 | Low | 400.4 |
| 2560x1440 | Medium | 298.4 |
| 2560x1440 | High | 258.1 |
| 2560x1440 | Ultra | 186.1 |
| 1920x1080 | Low | 609.7 |
| 1920x1080 | Medium | 472.8 |
| 1920x1080 | High | 404.3 |
| 1920x1080 | Ultra | 290.3 |
Barony with Ryzen 5 5600 + Other GPUs
See how Barony performs with the same CPU but different graphics cards.
Barony with RTX 5080 + Other CPUs
See how Barony performs with the same GPU but different processors.
Other Games with Ryzen 5 5600 + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.