Archeage

Archeage

AVERAGE FPS
113
good

This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 53 78 87
1440p QHD 63 92 136 153
1080p Full HD 94 137 202 227

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 87
3840x2160 Medium 78
3840x2160 High 53
3840x2160 Ultra 36
2560x1440 Low 153
2560x1440 Medium 136
2560x1440 High 92
2560x1440 Ultra 63
1920x1080 Low 227
1920x1080 Medium 202
1920x1080 High 137
1920x1080 Ultra 94

Archeage with Intel Core Ultra 5 225 + AMD Radeon RX 7900 XT, In-Depth Analysis

The Intel Core Ultra 5 225 paired with the AMD Radeon RX 7900 XT is a combination that produces a wide performance spread in Archeage, ranging from a highly playable 227 FPS at 1080p Low to a demanding 36 FPS at 4K Ultra. The data indicates that this combo ranks at 498 out of 2761 tested combinations, placing it in the top 18% of all tested systems. This is a strong position, but the benchmark results show that the GPU is the primary driver in most scenarios, while the CPU's capabilities become more apparent at lower resolutions and settings. The measured FPS figures are only a part of the story; the relationship between the CPU's 10 cores and the GPU's 20 GB of VRAM dictates how the system scales across the resolution and settings matrix.

How This Combo Ranks

The combo's rank of 498 out of 2761 tested combos indicates a solid, above-average performance tier for Archeage. This places the system firmly in the upper quintile of all tested hardware pairings, suggesting it can handle the game's demands better than a majority of other configurations. The ranking is a holistic view, but the measured FPS data shows that this rank is not uniform across all settings. The system's performance is more dominant at lower resolutions and settings, where the CPU can flex its muscles, and less so at the highest graphical presets, where the GPU's workload becomes the limiting factor.

Benchmark results indicate that the components are well-matched for this specific MMORPG, but the rank is not a measure of consistency. For example, the system achieves a 227 FPS average at 1080p Low, which is a performance level that would be considered excellent for competitive play. However, at 4K Ultra, the average FPS drops to 36, which is a significant decline. This variance suggests that while the rank is high, users will need to adjust settings based on their resolution to maintain a target frame rate. The relative position of the combo is strong, but it is not a one-size-fits-all solution for maxing out every setting at every resolution.

FAQ

Q: What is the best resolution and setting combination for the highest frame rate?

A: The highest average FPS recorded for this combo is 227 at 1920x1080 with Low settings. This provides the smoothest experience for fast-paced action or competitive scenarios.

Q: Can this system handle 4K gaming in Archeage?

A: Yes, but with caveats. At 3840x2160, the system averages 53 FPS on High and 36 FPS on Ultra. For a consistent 60 FPS experience, you would likely need to use Medium settings, which produce an average of 78 FPS.

Q: How does the CPU's core count affect performance in a game like Archeage?

A: The Intel Core Ultra 5 225 has 10 cores and 10 threads. Its Passmark multithread score is 30459, and its single-thread score is 4412. In Archeage, this allows the system to reach high frame rates at lower resolutions, such as the 153 FPS average at 1440p Low, indicating the CPU can keep up with the GPU's output.

Q: What is the GPU's VRAM capacity and does it matter for this game?

A: The AMD Radeon RX 7900 XT has 20 GB of GDDR6 memory on a 320-bit bus. This large capacity is more than sufficient for Archeage's textures at any resolution, and the memory bandwidth of 800.0 GB/s helps maintain performance at 4K, where the GPU is the primary bottleneck.

Q: Is the performance difference between Medium and High settings significant?

A: Yes. At 2560x1440, the average FPS drops from 136 on Medium to 92 on High, a difference of 44 FPS. At 3840x2160, the drop is from 78 on Medium to 53 on High, a difference of 25 FPS. The gap narrows as resolution increases, but it remains substantial.

Q: How does the system's performance at 1080p Ultra compare to 1440p Ultra?

A: The average FPS at 1080p Ultra is 94, while at 1440p Ultra it is 63. This shows a 31 FPS drop when moving to a higher resolution, indicating that the GPU is being taxed more heavily at 1440p.

Resolution Scaling

The measured FPS data shows a clear pattern of performance scaling across resolutions. Moving from 1080p to 1440p to 4K yields predictable drops in average frame rate, but the magnitude of the drop varies significantly depending on the settings preset. At Low settings, the system goes from 227 FPS at 1080p to 153 FPS at 1440p, a 33% reduction, and then to 87 FPS at 4K, a 43% reduction from 1440p. This steep decline suggests that the GPU is becoming the limiting factor as pixel count increases, even with the workload reduced by Low settings.

At Medium settings, the frame rate drops from 202 FPS at 1080p to 136 FPS at 1440p, and then to 78 FPS at 4K. The percentage drops are 33% and 43%, respectively, which mirrors the Low settings scaling. However, at High settings, the scaling is different: 137 FPS at 1080p drops to 92 FPS at 1440p (a 33% drop) and then to 53 FPS at 4K (a 42% drop). This consistency in percentage drops across settings indicates that the scaling bottleneck is primarily the GPU's rendering capabilities, as the relative performance hit from increasing resolution is similar regardless of the graphical load.

The data shows that the most demanding preset, Ultra, causes the largest absolute drop. The system averages 94 FPS at 1080p Ultra, falls to 63 FPS at 1440p Ultra, and then plummets to 36 FPS at 4K Ultra. The drop from 1440p to 4K is a 43% reduction, which is the largest relative decline in the dataset. This suggests that at Ultra settings, the combination of high pixel count and high graphical fidelity puts an immense load on the GPU, making the CPU's contribution negligible. The analysis indicates that the system is CPU-bound at 1080p Low, but becomes heavily GPU-bound at 4K Ultra.

Measured FPS Breakdown

At 1920x1080, the system shows its highest performance ceiling. With Low settings, the average FPS is 227, dropping to 202 on Medium and 137 on High. The Ultra preset yields a 94 FPS average. The Medium preset also provides minimum and maximum FPS figures of 172 and 232, respectively, showing a wide variance in frame times. The data reveals that 1080p is the resolution where the CPU's 10 cores can push the frame rate to its highest levels, particularly at lower settings where the GPU is not fully taxed.

Moving to 2560x1440, the average FPS figures are 153 for Low, 136 for Medium, 92 for High, and 63 for Ultra. The Medium preset shows a minimum of 116 FPS and a maximum of 156 FPS. This resolution strikes a balance between visual fidelity and performance. The system can comfortably maintain high frame rates on Medium and Low, but High and Ultra require a compromise on smoothness. The drop from 1080p to 1440p is significant, indicating that the GPU is beginning to take on a more substantial portion of the workload.

At 3840x2160, the performance is the most constrained. Low settings produce an average of 87 FPS, Medium 78 FPS, High 53 FPS, and Ultra 36 FPS. The Medium preset yields a minimum of 66 FPS and a maximum of 90 FPS. The data clearly shows that 4K is the domain of the GPU, and the CPU's performance is largely irrelevant here. To achieve a playable experience at 4K, users must stick to Low or Medium settings, as High and Ultra will dip below 60 FPS averages.

GPU Role

The AMD Radeon RX 7900 XT is the dominant component in most of the measured scenarios. Its 20 GB of GDDR6 memory and 320-bit bus provide a memory bandwidth of 800.0 GB/s, which is critical for handling the high-resolution textures and draw distances in Archeage. The GPU's boost clock is 2394 MHz and its game clock is 2025 MHz, with a base clock of 1387 MHz. These clock speeds, combined with 5376 shading units, drive the rendering performance. The GPU's Passmark G3D score is 29009, which is a strong indicator of its overall DirectX performance capabilities.

The GPU's role becomes more pronounced as resolution increases. The data shows that at 4K, the frame rates are significantly lower than at 1080p, even with the same settings. For example, at High settings, the average FPS drops from 137 at 1080p to 53 at 4K, a 61% reduction. This indicates that the GPU is the primary bottleneck at higher resolutions. The GPU's end-of-life production status and its 300 W TDP suggest it is a high-power part designed for maximum performance, but its percentile rank versus all GPUs is 55, which is surprisingly low given its performance in this game. This low percentile is likely due to its inclusion in a database with many newer and more specialized cards, but in this specific title, it performs well.

The VRAM capacity is ample for this game, and it is unlikely to be a limiting factor even at 4K Ultra. The GPU's performance is more tied to its raw compute power and clock speeds. The benchmark results indicate that the RX 7900 XT is a capable card for Archeage, but its performance is not linear across all settings. The jump from Medium to High at any resolution causes a significant FPS drop, suggesting that the card's shading units and texture units are heavily taxed by the higher-quality shaders and effects. The GPU's role is to render the scene, and the data shows that it is the main driver of frame rate at 1440p and above.

CPU Role

The Intel Core Ultra 5 225 is a 10-core, 10-thread processor based on the Arrow Lake architecture. Its base clock is 3.30 GHz and its boost clock is 4.90 GHz. The processor's Passmark single-thread score is 4412 and its multithread score is 30459. These scores show a capable processor, but its role in Archeage is secondary to the GPU in most scenarios. The CPU's 20 MB of shared L3 cache and 3 MB per-core L2 cache help reduce memory latency, which is beneficial for a game that relies on many small data transfers.

The CPU's influence is most visible at 1080p Low, where the system achieves 227 FPS. This high frame rate is only possible if the CPU can feed the GPU with enough draw calls and game logic updates. At 4K, the CPU's performance is less relevant, as the GPU's rendering time becomes the limiting factor. The data shows that at 4K Low, the system averages 87 FPS, which is a significant drop from 1080p Low, confirming the GPU is the bottleneck. The CPU's TDP is 65 W, which is a modest figure, but it is not a direct indicator of gaming performance.

The CPU's benchmark scores place it near the AMD Ryzen 5 5600F, with a deltaPct of 0, and the AMD Ryzen 5 5500X3D, with a deltaPct of -0.2. This indicates it trades blows with these mid-range rivals in synthetic tests. In Archeage, this performance is sufficient to provide high frame rates, but it does not boost the combo's rank. The CPU's 10 cores and 10 threads are adequate for the game's threading model, but they do not provide a significant edge over competitors. The data suggests that the CPU is a supporting actor in this combo, ensuring that the GPU has enough data to render, but it is not the star of the show.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 7900 XT

VRAM 20 GB GDDR6
Base Clock —
Boost Clock 2394 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + AMD Radeon RX 7900 XT in Archeage

Resolution Settings Avg FPS
3840x2160 Low 87.0
3840x2160 Medium 78.0
3840x2160 High 53.0
3840x2160 Ultra 36.0
2560x1440 Low 153.0
2560x1440 Medium 136.0
2560x1440 High 92.0
2560x1440 Ultra 63.0
1920x1080 Low 227.0
1920x1080 Medium 202.0
1920x1080 High 137.0
1920x1080 Ultra 94.0

Archeage with iUltra 5 225 + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RX 7900 XT + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with iUltra 5 225 + RX 7900 XT

Explore FPS benchmarks for other games using this same hardware combination.