Archeage

Archeage

AVERAGE FPS
142
excellent

This combination delivers exceptional performance with an average of 142 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 67 98 111
1440p QHD 79 117 172 192
1080p Full HD 118 173 253 286

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 111
3840x2160 Medium 98
3840x2160 High 67
3840x2160 Ultra 43
2560x1440 Low 192
2560x1440 Medium 172
2560x1440 High 117
2560x1440 Ultra 79
1920x1080 Low 286
1920x1080 Medium 253
1920x1080 High 173
1920x1080 Ultra 118

Archeage with Intel Core i7-14700K + NVIDIA GeForce RTX 5080, In-Depth Analysis

Archeage is a 2014 MMORPG whose engine responds distinctly to both processor and graphics hardware. The tested configuration pairs the Intel Core i7-14700K with the NVIDIA GeForce RTX 5080, producing a dataset that reveals clear scaling patterns across resolutions and presets. This analysis walks through the measured FPS rows to identify which component drives performance and which settings deliver the most playable experience.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i7-14700K is a 20-core, 28-thread processor based on Raptor Lake architecture, running at a 3.40 GHz base clock and boosting up to 5.60 GHz. It contains 33 MB of shared L3 cache and 2 MB of L2 per core, with support for both DDR4 and DDR5 memory. In synthetic benchmarks, the chip scores 44,534 in Cinebench R23 multi-core and 6,287 in single-core, placing it in the 96th percentile among all tested CPUs. Its average benchmark score of 70,074 sits within 0.5% of the AMD Ryzen 9 9950X, which scores 70,420, and it is effectively tied with the Intel Core i7-14700KF at 70,104.

For an MMORPG like Archeage, single-thread performance often governs frame pacing in crowded scenes, while multi-core throughput helps with background simulation. The measured FPS data shows that at 1080p with Low settings, the combo reaches 286.1 FPS, which is far beyond what most displays can show. This high ceiling indicates that the CPU is not a limiting factor at lower resolutions and settings. At 4K Ultra, the same combo drops to 43 FPS, a massive reduction that points to GPU-bound rendering rather than CPU stalls. The processor's 5.60 GHz boost clock and 6,287 single-core score in Cinebench R23 provide ample headroom for Archeage's older engine, which tends to favor fewer, faster cores over many slower ones.

The data suggests that CPU load remains moderate throughout the test range. Moving from 1080p Low at 286.1 FPS to 1440p Low at 192 FPS represents a 33% drop, which is smaller than the resolution pixel increase, implying the CPU can feed the GPU adequately even at high frame rates. At 4K Low, the combo still produces 110.6 FPS, showing that the processor maintains its role even when the GPU is under heavy load. The 28 threads help with the game's background tasks, but the measured results indicate that Archeage's primary bottleneck shifts away from the CPU as resolution climbs.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5080 uses the GB203 chip on Blackwell 2.0 architecture, built on a 5 nm process with 45,600 million transistors. It carries 16 GB of GDDR7 memory on a 256-bit bus, delivering 960.0 GB/s of bandwidth. The GPU runs at a 2295 MHz base clock and boosts to 2617 MHz, with 10,752 shading units and 84 RT cores. Its PassMark G3D score is 36,565, placing it in the 89th percentile among all GPUs, with an average benchmark score of 59,188. Notably, the nearest rivals by average score are integrated or workstation GPUs like the Intel Arc A570M at 58,239, which is 1.6% behind, and the AMD Radeon Pro W5500X at 57,661, which is 2.6% behind.

In Archeage, the GPU's role becomes dominant at higher resolutions and quality presets. The 16 GB VRAM is more than sufficient for the game's textures, even at 4K Ultra, where the frame rate falls to 43 FPS. The 960.0 GB/s memory bandwidth supports high-resolution rendering, but the raw compute power of 56.28 TFLOPS FP32 appears to be the limiting factor at Ultra settings. At 4K High, the combo achieves 67.3 FPS, while dropping to Medium raises it to 98 FPS and Low to 110.6 FPS. This scaling pattern shows that the RTX 5080's shader workload, not memory capacity, drives the performance differences between presets.

The GPU's boost clock of 2617 MHz provides consistent performance across tests, but the data reveals that Archeage's Ultra preset imposes a severe penalty. At 1440p, the difference between High at 117 FPS and Ultra at 78.6 FPS is 32.8%, while at 1080p, the gap between High at 172.7 FPS and Ultra at 118.4 FPS is 31.4%. This consistent percentage drop suggests that Ultra enables effects that disproportionately tax the GPU's shading units and ROPs, which number 112 in this configuration. The RTX 5080 handles Medium and High presets with ease, but Ultra pushes it into territory where frame rates become less fluid.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a clear and consistent scaling pattern across all four presets when moving from 1080p to 4K. At Low settings, the combo delivers 286.1 FPS at 1080p, 192 FPS at 1440p, and 110.6 FPS at 4K. This represents a 32.9% drop from 1080p to 1440p and a further 42.4% drop from 1440p to 4K. For Medium, the figures are 253 FPS, 171.9 FPS, and 98 FPS, with drops of 32.1% and 43.0% respectively. High settings show 172.7 FPS, 117 FPS, and 67.3 FPS, corresponding to 32.3% and 42.5% reductions. Ultra starts at 118.4 FPS at 1080p, falls to 78.6 FPS at 1440p, and ends at 43 FPS at 4K, with drops of 33.6% and 45.3%.

The consistency of these percentage drops across presets is striking. Every preset loses roughly one-third of its frame rate when moving from 1080p to 1440p, and then loses another 42-45% when moving to 4K. This uniform scaling indicates that the GPU is the dominant limiting component across the entire resolution range. If the CPU were the bottleneck, the frame rate would plateau at higher resolutions, but the data shows no such leveling off. The RTX 5080's workload scales directly with pixel count, and Archeage's rendering pipeline does not appear to introduce CPU-side constraints at any tested resolution.

At 4K, even the Low preset only reaches 110.6 FPS, which is 61.3% lower than the 1080p Low result. This substantial drop confirms that the GPU's fill rate and shading capacity are the primary constraints. The CPU's 96th percentile ranking and high single-core scores suggest it could push higher frame rates if the GPU were faster, but the measured results show that Archeage's engine keeps the RTX 5080 busy at all times. The resolution scaling data points to a system where the GPU is the clear bottleneck, especially at 4K Ultra where the frame rate falls below 45 FPS.

Settings Recommendations — which preset gives the best experience per the measured rows

Analyzing the measured FPS rows, the Medium preset offers the most balanced experience across all resolutions. At 1080p, Medium delivers 253 FPS, which is only 11.6% lower than Low's 286.1 FPS but provides improved visual quality. At 1440p, Medium reaches 171.9 FPS, comfortably above the 144 Hz refresh rate common on high-end monitors. Even at 4K, Medium manages 98 FPS, which is playable for most users. The jump from Medium to High is more expensive: at 1080p, High drops to 172.7 FPS, a 31.7% reduction, while at 4K, High falls to 67.3 FPS, a 31.3% reduction from Medium's 98 FPS.

Ultra settings are not recommended for smooth gameplay. At 4K, Ultra produces 43 FPS, which is below the threshold for a fluid MMO experience, and even at 1440p, it only reaches 78.6 FPS. The 1080p Ultra result of 118.4 FPS is acceptable, but it comes with a 53.2% penalty compared to Medium. Low settings offer the highest frame rates—286.1 FPS at 1080p and 192 FPS at 1440p—but they sacrifice visual fidelity for performance that exceeds most display capabilities. For a game like Archeage, where world detail and character models matter, Medium provides the best trade-off between the measured frame rates and visual quality.

The data suggests that High is a reasonable choice at 1080p, where 172.7 FPS still exceeds most high-refresh displays, but at 1440p and above, Medium is the superior option. At 4K, Medium's 98 FPS is nearly 50% faster than High's 67.3 FPS, making it the only preset that approaches a smooth experience at that resolution. The Ultra preset, while visually impressive, imposes a performance cost that the RTX 5080 cannot sustain at playable levels. Users seeking the highest fidelity should consider Medium as the practical ceiling for this combo.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Intel Core i7-14700K and NVIDIA GeForce RTX 5080 ranks 46th out of 1,727 tested combos in Archeage. This places the configuration in the top 2.7% of all systems benchmarked for this game. The high rank is consistent with the measured FPS results, which show the combo achieving over 100 FPS at 4K Low and over 250 FPS at 1080p Medium. The rank reflects the balance between the CPU's strong single-thread performance and the GPU's high compute throughput.

Given that the RTX 5080's nearest GPU rivals by average score are lower-tier cards like the Intel Arc A570M, which trails by 1.6%, the combo's rank is driven more by the GPU than the CPU. The i7-14700K's nearest rivals include the AMD Ryzen 9 9950X, which has a 0.5% higher average score, and the Intel Xeon Platinum 8270, which is 1.4% higher. These small deltas mean the CPU choice has minimal impact on the combo's overall ranking. Instead, the RTX 5080's 89th percentile GPU standing and its 16 GB of VRAM likely contribute more to the 46th place finish.

The rank of 46 out of 1,727 combos indicates that this system outperforms the vast majority of tested configurations in Archeage. The top 45 combos likely feature more powerful GPUs or higher-clocked CPUs, but the data shows that this pairing is well above the median. For reference, the 96th percentile CPU and 89th percentile GPU combine to produce a system that handles Archeage's demanding scenes without significant compromise at Medium settings. The rank also suggests that users with this combo can expect consistent performance across most MMO scenarios, even if Ultra presets prove challenging.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo delivers its highest frame rates. Low settings average 286.1 FPS, Medium averages 253 FPS, High averages 172.7 FPS, and Ultra averages 118.4 FPS. The progression shows that each step up in quality costs a significant portion of performance: Low to Medium loses 11.6%, Medium to High loses 31.7%, and High to Ultra loses 31.4%. The 1080p results indicate that the CPU can drive frame rates above 250 FPS when the GPU is not heavily burdened.

Moving to 2560x1440, the measured averages are 192 FPS on Low, 171.9 FPS on Medium, 117 FPS on High, and 78.6 FPS on Ultra. The drop from 1080p is consistent across presets, with Low falling by 32.9%, Medium by 32.1%, High by 32.3%, and Ultra by 33.6%. At this resolution, Medium remains above 170 FPS, providing a smooth experience, while Ultra dips below 80 FPS, which may be noticeable in fast-paced combat. High at 117 FPS is still acceptable for most displays.

At 3840x2160, the averages are 110.6 FPS on Low, 98 FPS on Medium, 67.3 FPS on High, and 43 FPS on Ultra. The 4K results show the GPU's limits clearly: Low just exceeds 100 FPS, Medium approaches 100 FPS, but High falls below 70 FPS and Ultra drops below 45 FPS. The percentage drops from 1440p are 42.4% for Low, 43.0% for Medium, 42.5% for High, and 45.3% for Ultra. These figures confirm that the RTX 5080 scales predictably with resolution, and users targeting 4K should stick to Medium or Low settings to maintain playable frame rates. The Ultra preset at 4K, with its 43 FPS average, is the only measured combination that falls below the generally accepted 60 FPS threshold for smooth gameplay.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + NVIDIA GeForce RTX 5080 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 110.6
3840x2160 Medium 98.0
3840x2160 High 67.3
3840x2160 Ultra 43.0
2560x1440 Low 192.0
2560x1440 Medium 171.9
2560x1440 High 117.0
2560x1440 Ultra 78.6
1920x1080 Low 286.1
1920x1080 Medium 253.0
1920x1080 High 172.7
1920x1080 Ultra 118.4

Archeage with ii7-14700K + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5080 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with ii7-14700K + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.