Archeage

Archeage

AVERAGE FPS
106
good

This combination provides smooth gameplay with an average of 106 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 51 75 79
1440p QHD 61 88 124 142
1080p Full HD 85 128 191 214

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 79
3840x2160 Medium 75
3840x2160 High 51
3840x2160 Ultra 31
2560x1440 Low 142
2560x1440 Medium 124
2560x1440 High 88
2560x1440 Ultra 61
1920x1080 Low 214
1920x1080 Medium 191
1920x1080 High 128
1920x1080 Ultra 85

Archeage with Intel Core i7-12700KF + NVIDIA GeForce RTX 4070, In-Depth Analysis

# CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i7-12700KF brings a 12-core, 20-thread Alder Lake-S configuration to Archeage, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. This hybrid architecture combines performance and efficiency cores, though the FACT PACK does not specify their exact split. The processor's cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 25 MB of shared L3 cache, which is substantial for an MMORPG that must handle many simultaneous entities.

Benchmark data places this CPU in the 89th percentile against all processors, with an average benchmark score of 35355. Its nearest rivals show remarkably tight clustering: the Intel Core i5-14400 trails by only 0.1%, while the Intel Core i9-12900HX leads by 0.2%, and the Intel Core i5-13600T is ahead by 0.3%. The Intel Core i7-13800H is the only rival that outperforms it in this group, by 0.2%. This suggests the 12700KF sits at a performance plateau where generational and segment differences are minimal in synthetic workloads.

For Archeage specifically, the CPU's multithreaded capabilities matter greatly. The processor scores 28979 in Cinebench R23 multicore and 9983 in 3DMark max threads, while single-thread performance reaches 4091 in Cinebench R23 single-core and 1043 in 3DMark single-thread. MMORPGs often have a primary game thread that binds performance, but large-scale player interactions can spread across multiple threads. The 20-thread count provides headroom for background tasks, addons, and voice communication software that players commonly run alongside the game.

The 125W TDP and unlocked multiplier indicate this is a performance-oriented desktop part, not a power-constrained mobile chip. With DDR4 and DDR5 memory support over a dual-channel bus, the memory subsystem offers flexibility, though the FACT PACK does not specify which memory type was used in the measured frames.

# How This Combo Ranks

The combination of the Intel Core i7-12700KF and NVIDIA GeForce RTX 4070 ranks 407th out of 1727 tested combos in Archeage, placing it in the top 23.6% of all configurations. This is a strong showing, but not a top-tier result, which raises questions about where the bottleneck lies. Given that the CPU and GPU each sit at the 89th and 81st percentiles respectively, one might expect a higher combo rank. The data suggests Archeage's engine may not scale perfectly with high-end hardware, or that the game's older 2014 release date limits utilization of newer architecture features.

The combo rank of 407 out of 1727 means approximately 76% of tested configurations perform worse. This places the system firmly in the upper-middle tier of gaming setups for this title. However, the gap between this rank and the top-tier positions likely comes from factors beyond raw component strength — possibly memory configuration, driver overhead, or the game's engine quirks with certain hardware combinations.

When examining the CPU's nearest rivals, the performance deltas are minuscule (0.1% to 0.3%), yet those systems could rank differently in Archeage due to their paired GPUs. The GPU's nearest rivals show more variance: the AMD Radeon RX Vega 56 is 0.6% slower, the NVIDIA GeForce MX570 A is 1.9% slower, and the NVIDIA GeForce RTX 4080 Mobile is 2.2% slower, while the AMD Radeon RX 5300M is 2.5% faster. These small deltas in synthetic benchmarks may translate to larger differences in real gameplay, where the RTX 4070's specific architecture features matter.

# Resolution Scaling

The measured FPS data reveals how this combo scales across resolutions, and the pattern is revealing. At 1080p Low settings, the system achieves 213.6 FPS, which drops to 141.9 FPS at 1440p Low (a 33.5% reduction), and further to 79.4 FPS at 4K Low (a 44% reduction from 1440p). This scaling pattern suggests that at Low settings, the GPU becomes increasingly stressed as resolution increases, but the CPU still has headroom.

At High settings, the progression is 127.9 FPS at 1080p, 87.5 FPS at 1440p, and 51 FPS at 4K. The percentage drops are 31.6% from 1080p to 1440p, and 41.7% from 1440p to 4K. These consistent reduction ratios across settings indicate that the RTX 4070 is the primary limiter at higher resolutions, as the CPU's workload does not scale with resolution in the same way.

The most dramatic scaling occurs at Ultra settings: 85 FPS at 1080p, 60.6 FPS at 1440p, and 31.3 FPS at 4K. The 4K Ultra result is particularly telling — it drops by nearly half from 1440p Ultra. This steep falloff suggests that Ultra settings at 4K push the GPU's 12 GB VRAM and 504.2 GB/s bandwidth to their limits, especially in an MMORPG with many texture-heavy character models and environments.

The resolution scaling data implies that the RTX 4070's 192-bit memory bus becomes a constraint at higher resolutions, particularly when combined with Ultra settings. The CPU, with its 25 MB L3 cache and high single-thread performance, appears capable of feeding frames at lower resolutions where the GPU is less burdened.

# Measured FPS Breakdown

At 1920x1080, the RTX 4070 delivers 213.6 FPS on Low settings, 191.1 FPS on Medium, 127.9 FPS on High, and 85 FPS on Ultra. The gap between Low and Medium is 22.5 FPS (10.5%), while the jump from Medium to High costs 63.2 FPS (33.1%), and High to Ultra costs 42.9 FPS (33.5%). This suggests that the High preset introduces significant graphical effects that demand more from the GPU, while Ultra adds further strain but with diminishing returns.

Moving to 2560x1440, the numbers are 141.9 FPS at Low, 123.5 FPS at Medium, 87.5 FPS at High, and 60.6 FPS at Ultra. The Medium to High drop is 36 FPS (29.1%), while High to Ultra costs 26.9 FPS (30.7%). Interestingly, the percentage cost of each settings tier remains fairly consistent across 1080p and 1440p, indicating that the graphical feature set affects the GPU proportionally regardless of resolution.

At 3840x2160, the results are 79.4 FPS at Low, 74.6 FPS at Medium, 51 FPS at High, and 31.3 FPS at Ultra. The Low to Medium gap shrinks dramatically to just 4.8 FPS (6%), which is unusual. This could indicate that at 4K, the GPU is already so heavily loaded that the difference between Low and Medium settings is partially masked by other bottlenecks. The High preset at 4K produces 51 FPS, which is playable but not smooth by modern standards, while Ultra's 31.3 FPS is borderline unplayable for most players.

The 1080p Low result of 213.6 FPS approaches the refresh rate limits of many gaming monitors, suggesting that this combo can maximize high-refresh displays at lower resolutions and settings. The 1440p Medium result of 123.5 FPS offers a good balance for 144Hz monitors, while 4K gameplay requires careful settings selection.

# FAQ

Q: Can this combo handle Archeage at 4K Ultra settings?

A: The measured data shows 31.3 FPS at 4K Ultra, which is below the commonly accepted 60 FPS threshold for smooth gameplay. Players seeking 4K should consider High settings at 51 FPS or Medium at 74.6 FPS.

Q: What is the best resolution for competitive play?

A: At 1080p Low, the system achieves 213.6 FPS, which is ideal for high-refresh competitive gaming. The 1080p Medium preset at 191.1 FPS also provides excellent headroom.

Q: How does the CPU compare to its nearest rival in synthetic tests?

A: The Intel Core i7-12700KF scores 35355 on average, which is 0.1% higher than the Intel Core i5-14400 (35336) but 0.2% lower than the Intel Core i7-13800H (35416). These differences are negligible in practice.

Q: Is the GPU the performance bottleneck at 4K?

A: Yes. The steep FPS drops from 1440p to 4K across all settings (44% at Low, 41.7% at High, 48.3% at Ultra) indicate the RTX 4070's memory bandwidth and compute resources are saturated at 4K, while the CPU's workload remains constant.

Q: Which settings preset offers the most balanced experience at 1440p?

A: The Medium preset at 123.5 FPS provides a strong balance between visual quality and performance. High at 87.5 FPS is also viable, but Ultra at 60.6 FPS sits right at the edge of smooth gameplay.

Q: How does the combo rank compare to all tested systems?

A: It ranks 407th out of 1727 combos, placing it in the top 23.6% of all tested configurations for Archeage.

# Settings Recommendations

The measured data provides clear guidance for optimal settings. At 1080p, the Medium preset at 191.1 FPS offers the best experience for most players — it maintains high frame rates while improving visuals over Low's 213.6 FPS. The High preset at 127.9 FPS is acceptable for those prioritizing visuals, but Ultra at 85 FPS introduces a significant performance cost without proportional visual gains.

For 1440p, the Medium preset at 123.5 FPS is the recommended choice. It delivers smooth gameplay on 144Hz monitors while retaining reasonable visual quality. High at 87.5 FPS is playable for those with 60-75Hz displays, but Ultra at 60.6 FPS should be avoided due to its proximity to the 60 FPS threshold, where frame time spikes become noticeable.

At 4K, the situation is more constrained. The Medium preset at 74.6 FPS is the best option, offering playable performance with moderate visual quality. High at 51 FPS is acceptable for slower-paced gameplay, but Ultra's 31.3 FPS is not recommended. The Low preset at 79.4 FPS is only marginally better than Medium, making Medium the clear choice at 4K.

The data reveals a consistent pattern: the High and Ultra presets impose disproportionate performance costs across all resolutions. This suggests that Archeage's Ultra settings include effects that are particularly demanding on the RTX 4070's 12 GB VRAM and 504.2 GB/s bandwidth. Players seeking the best experience should prioritize Medium settings at their native resolution, then adjust up only if frame rates allow.

# GPU Role

The NVIDIA GeForce RTX 4070, based on the AD104 chip with Ada Lovelace architecture, delivers 29.15 TFLOPS of FP32 performance and 455.4 GTexel/s texture rate. Its 12 GB of GDDR6X memory on a 192-bit bus provides 504.2 GB/s of bandwidth, which is the likely constraint at higher resolutions and settings. The GPU's 5888 shading units, 184 TMUs, and 64 ROPs are supported by 46 RT cores and 184 tensor cores, though Archeage from 2014 likely does not utilize ray tracing or DLSS features.

The GPU sits in the 81st percentile against all GPUs with an average benchmark score of 37283. Its nearest rivals show interesting patterns: the AMD Radeon RX Vega 56 is 0.6% slower, while the NVIDIA GeForce RTX 4080 Mobile is 2.2% slower, and the AMD Radeon RX 5300M is 2.5% faster. The fact that a mobile GPU (RTX 4080 Mobile) and an entry-level mobile GPU (MX570 A) are within 2.2% of the desktop RTX 4070's average benchmark score suggests that synthetic benchmarks do not fully capture the desktop card's advantages in sustained gaming workloads.

In Archeage, the GPU's role becomes increasingly dominant as resolution and settings increase. At 1080p Low, the GPU delivers 213.6 FPS, showing it can handle the game's demands with ease. However, the 4K Ultra result of 31.3 FPS indicates that the 192-bit memory bus and 504.2 GB/s bandwidth become limiting factors when the game requests large texture sets and complex shaders at high resolutions. The GPU's 5 nm process node and TSMC foundry allow it to maintain a 200W TDP while delivering this performance, though the FACT PACK does not specify whether power consumption affects sustained frame rates.

The GPU's boost clock of 2475 MHz and base clock of 1920 MHz, combined with 21 Gbps effective memory speed, allow it to maintain high throughput in less demanding scenes. In crowded MMORPG areas with many player characters, the GPU's pixel rate of 158.4 GPixel/s may become stressed by overdraw, contributing to the frame rate drops observed at Ultra settings.

Hardware Specifications

Intel Core i7-12700KF

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4070

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2475 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700KF + NVIDIA GeForce RTX 4070 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 79.4
3840x2160 Medium 74.6
3840x2160 High 51.0
3840x2160 Ultra 31.3
2560x1440 Low 141.9
2560x1440 Medium 123.5
2560x1440 High 87.5
2560x1440 Ultra 60.6
1920x1080 Low 213.6
1920x1080 Medium 191.1
1920x1080 High 127.9
1920x1080 Ultra 85.0

Archeage with ii7-12700KF + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 4070 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with ii7-12700KF + RTX 4070

Explore FPS benchmarks for other games using this same hardware combination.