Archeage
This combination provides smooth gameplay with an average of 65 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 31 | 47 | 50 |
| 1440p QHD | 34 | 53 | 77 | 90 |
| 1080p Full HD | 55 | 80 | 117 | 131 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i5-13400F + AMD Radeon RX 6600 XT, In-Depth Analysis
The Intel Core i5-13400F paired with the AMD Radeon RX 6600 XT delivers a highly playable Archeage experience at 1080p, but the data reveals a steep performance cliff as resolution and settings scale upward. The measured frame rates show a classic pattern where the GPU becomes the dominant constraint at higher resolutions, while at 1080p Low, the frame rate jumps to 131 FPS, suggesting the CPU has enough headroom to push even higher if the graphics load were lighter. The benchmark results indicate that this combination is best suited for high-refresh-rate 1080p gaming, with 1440p remaining viable at medium settings, while 4K is only playable at the lowest settings.
Resolution Scaling
The FPS drop from 1080p to 4K is dramatic and reveals a system that is heavily GPU-limited at higher resolutions. At High settings, the average frame rate falls from 80.2 FPS at 1920x1080 to 52.6 FPS at 2560x1440, a 34% reduction. Pushing further to 3840x2160 yields just 31 FPS, which represents a 61% drop from the 1080p figure. This scaling behavior is typical for a GPU with 8 GB of VRAM and a 128-bit memory bus, as the pixel fill rate and memory bandwidth—256.0 GB/s—become increasingly strained at 4K.
The Low settings preset provides a clearer view of the CPU's potential. At 1080p Low, the system achieves 131 FPS, but at 1440p Low it drops to 89.6 FPS, and at 4K Low it falls to 50.1 FPS. The gap between 1080p and 1440p at Low settings (31% reduction) is nearly as large as the gap at High settings, indicating that even with reduced graphical load, the GPU's raw throughput limits performance once pixel count increases. The RX 6600 XT's boost clock of 2589 MHz and FP32 throughput of 10.60 TFLOPS are simply insufficient for 4K gaming with this title's engine.
The Ultra preset tells the most cautionary tale. At 1080p Ultra, the system manages 55.1 FPS, which drops to 34.4 FPS at 1440p and a nearly unplayable 18.4 FPS at 4K. This suggests that Ultra settings introduce rendering features that disproportionately tax the GPU's 2048 shading units and 64 ROPs. The data implies that the RX 6600 XT's sweet spot is 1080p, where it can maintain playable frame rates even at higher presets, but the scaling curve warns against expecting 4K performance from this mid-range card.
FAQ
Q: What is the best resolution for this CPU/GPU combo in Archeage?
A: The data shows that 1920x1080 is the most favorable resolution, with all settings presets achieving at least 55.1 FPS. At 2560x1440, only Low and Medium settings remain above 60 FPS, while 3840x2160 struggles to exceed 50 FPS even at Low settings.
Q: How does the Ultra preset compare to High at 1440p?
A: At 2560x1440, High settings deliver 52.6 FPS while Ultra drops to 34.4 FPS. This 18.2 FPS difference indicates that the Ultra preset adds significant graphical complexity that the RX 6600 XT cannot maintain at this resolution.
Q: Can this combo handle 4K gaming in Archeage?
A: The measured results show 4K performance is limited. At Low settings, the average FPS is 50.1, but at Medium it drops to 46.5, and at Ultra it falls to 18.4 FPS. Only the Low preset offers a somewhat playable experience at 3840x2160.
Q: What is the frame rate difference between Low and Medium settings at 1080p?
A: At 1920x1080, Low settings achieve 131 FPS while Medium reaches 116.9 FPS. The 14.1 FPS difference is relatively small, suggesting that Medium offers a substantial visual upgrade for a modest performance cost.
Q: How does the combo rank among all tested configurations?
A: The combo ranks 1171 out of 1727 tested combinations for Archeage, placing it in the lower third of all systems. This rank reflects the GPU's limitations at higher resolutions rather than CPU performance.
Q: Is the CPU or GPU the limiting factor at 1080p Low?
A: At 1920x1080 Low, the 131 FPS result is likely CPU-bound, as the GPU has 2048 shading units operating at a boost clock of 2589 MHz. The i5-13400F's 10 cores and 16 threads provide enough processing power to feed the GPU at this resolution.
GPU Role
The AMD Radeon RX 6600 XT is the primary bottleneck in this system for Archeage, particularly at higher resolutions. The GPU's 8 GB of GDDR6 memory on a 128-bit bus provides 256.0 GB/s of bandwidth, which is modest for modern titles. The benchmark results show that at 4K Ultra, the system delivers only 18.4 FPS, indicating that the memory subsystem and the 64 ROPs are overwhelmed by the rendering demands.
The GPU's clock behavior is interesting when interpreted alongside the FPS data. The base clock is 1968 MHz, but the boost clock reaches 2589 MHz, and the game clock sits at 2359 MHz. The fact that 1440p High (52.6 FPS) and 4K Low (50.1 FPS) achieve similar frame rates suggests that the GPU is operating near its thermal or power limits in both scenarios, with the TDP of 160 W being a constraining factor. The 7 nm RDNA 2.0 architecture, with 11,060 million transistors, is efficient but cannot overcome the sheer pixel throughput required at 4K.
The GPU's benchmark scores support this interpretation. Its Passmark G3D score of 16461 places it in the 71st percentile of all GPUs, and it sits within 0.9% of the NVIDIA GeForce RTX 3070 in average benchmark score. However, in Archeage specifically, the measured FPS data shows that the RX 6600 XT's strengths—raw compute and texture fill rate (331.4 GTexel/s)—do not translate to high frame rates at demanding settings. The 32 RT cores and DirectX 12 Ultimate support are present, but Archeage likely does not utilize ray tracing, making those cores irrelevant to the measured results.
Measured FPS Breakdown
At 1920x1080, the system shows a clear performance hierarchy across settings. Low settings achieve 131 FPS, Medium reaches 116.9 FPS, High drops to 80.2 FPS, and Ultra bottoms out at 55.1 FPS. The step from High to Ultra represents a 25.1 FPS loss, which is the largest single-setting penalty at this resolution. This suggests that Ultra enables effects that are particularly taxing on the GPU's 64 ROPs.
Moving to 2560x1440, the frame rates compress noticeably. Low settings deliver 89.6 FPS, Medium hits 76.5 FPS, High manages 52.6 FPS, and Ultra falls to 34.4 FPS. The gap between Medium and High is 23.9 FPS, and the gap between High and Ultra is 18.2 FPS. The relative consistency of these drops indicates that the GPU is scaling linearly with the increased pixel count, but the absolute values show that 1440p Ultra is the first preset that becomes uncomfortable for smooth gameplay.
At 3840x2160, the system struggles across all presets. Low settings achieve 50.1 FPS, Medium reaches 46.5 FPS, High drops to 31 FPS, and Ultra plummets to 18.4 FPS. The 4K Low result is notable because it is only 4.3 FPS lower than the 1440p High result, suggesting that the GPU is hitting a similar performance ceiling regardless of settings. The 4K Medium result of 46.5 FPS is barely above the 1440p High result, further confirming that the GPU's fill rate is the limiting factor at this resolution.
How This Combo Ranks
The combo ranks 1171 out of 1727 tested combinations in Archeage, placing it in the 32nd percentile of all systems. This rank is surprisingly low given the CPU's strong benchmark performance, which places it in the 82nd percentile of all CPUs. The discrepancy suggests that the RX 6600 XT holds back the i5-13400F in this specific game.
The CPU's nearest rivals help contextualize its performance. The Intel Core i7-13620H has an average score of 25201, which is 0.1% higher than the i5-13400F's 25236. The AMD Ryzen 5 5600X3D scores 25365, 0.5% higher, while the AMD EPYC 9474F and AMD Ryzen AI 5 PRO 340 score 25103 and 25099, respectively, both within 0.5% lower. This tight clustering indicates that the i5-13400F is a well-balanced mid-range CPU, but its performance in Archeage is capped by the GPU.
The GPU's rivals tell a similar story. The NVIDIA GeForce GTX 980 Ti scores 27956, just 0.1% below the RX 6600 XT's 27985. The AMD Radeon R9 M395X is 0.4% lower, while the NVIDIA GeForce RTX 3070 is 0.9% higher at 28238. The RX 6600 XT's position between these cards suggests that its 8 GB VRAM and 128-bit bus are competitive with older high-end cards but inferior to newer mid-range offerings.
CPU Role
The Intel Core i5-13400F's role in this system is to provide ample headroom for the GPU at lower resolutions, but it becomes less relevant as resolution increases. The CPU's 10 cores and 16 threads, with a boost clock of 4.60 GHz, are more than sufficient for Archeage's MMORPG workload. The 20 MB of shared L3 cache and 80 KB L1 cache per core help with the game's likely single-threaded and multi-threaded tasks.
The CPU's benchmark scores demonstrate its capability. Its Cinebench R23 multi-core score of 21279 and single-core score of 3004 place it well above average. The 3DMark 16-thread score of 7314 and max-thread score of 7307 show consistent scaling across cores. In Archeage, the 1080p Low result of 131 FPS is likely CPU-bound, as the GPU has minimal work at this setting. The fact that 1080p Low is 14.1 FPS higher than 1080p Medium suggests that the CPU can push frame rates beyond 131 FPS if the GPU is not the limiting factor.
The CPU's thermal and power characteristics also matter. With a TDP of 65 W and a 10 nm process node, the i5-13400F is efficient and unlikely to throttle in extended gaming sessions. The dual-channel memory support for DDR4 and DDR5 provides flexibility, though the memory bandwidth is not specified in the data. The CPU's release date of January 2023 and launch MSRP of $196 position it as a modern, accessible option for this GPU pairing.
Settings Recommendations
For the best experience at 1920x1080, the data points to High settings as the optimal choice. High delivers 80.2 FPS, which is a significant improvement over Medium's 116.9 FPS in terms of visual quality, while still maintaining a frame rate well above the 60 FPS threshold. Ultra at 55.1 FPS is playable but leaves little headroom for demanding scenarios, such as large-scale PvP battles common in MMORPGs.
At 2560x1440, Medium settings offer the best balance. The 76.5 FPS result is smooth and visually appealing, while High drops to 52.6 FPS and Ultra falls to 34.4 FPS. Low at 89.6 FPS is also viable, but Medium provides a substantial visual upgrade for only a 13.1 FPS loss. For users with 1440p monitors, Medium is the recommended preset.
For 3840x2160, the data suggests that only the Low preset is acceptable. The 50.1 FPS result is at the edge of playability, while Medium at 46.5 FPS and High at 31 FPS are too inconsistent for a smooth experience. Ultra at 18.4 FPS should be avoided entirely. The 4K Low result demonstrates that the RX 6600 XT can handle 4K only when the graphical load is minimized, making it a niche option for users who prioritize resolution over visual fidelity.
Hardware Specifications
Intel Core i5-13400F
AMD Radeon RX 6600 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-13400F + AMD Radeon RX 6600 XT in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 50.1 |
| 3840x2160 | Medium | 46.5 |
| 3840x2160 | High | 31.0 |
| 3840x2160 | Ultra | 18.4 |
| 2560x1440 | Low | 89.6 |
| 2560x1440 | Medium | 76.5 |
| 2560x1440 | High | 52.6 |
| 2560x1440 | Ultra | 34.4 |
| 1920x1080 | Low | 131.0 |
| 1920x1080 | Medium | 116.9 |
| 1920x1080 | High | 80.2 |
| 1920x1080 | Ultra | 55.1 |
Archeage with ii5-13400F + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RX 6600 XT + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii5-13400F + RX 6600 XT
Explore FPS benchmarks for other games using this same hardware combination.