Evolve

Evolve

AVERAGE FPS
77
good

This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 37 47 61
1440p QHD 45 65 83 107
1080p Full HD 67 97 124 160

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 47
3840x2160 High 37
3840x2160 Ultra 26
2560x1440 Low 107
2560x1440 Medium 83
2560x1440 High 65
2560x1440 Ultra 45
1920x1080 Low 160
1920x1080 Medium 124
1920x1080 High 97
1920x1080 Ultra 67

Evolve with Intel Core i5-13400F + AMD Radeon RX 6600 XT, In-Depth Analysis

The Intel Core i5-13400F and AMD Radeon RX 6600 XT pairing presents a balanced mid-range foundation for Evolve, a 2015 FPS that does not heavily tax modern hardware. The CPU’s 10 cores and 16 threads, running at a base of 2.50 GHz and a boost of 4.60 GHz, provide ample processing headroom for the game’s AI-driven monster and wildlife simulations. Benchmark data from Cinebench R23 shows a multicore score of 22604 and a single-core score of 3191, indicating strong performance that prevents the processor from becoming a bottleneck at most settings. The CPU’s 20 MB of shared L3 cache and dual-channel memory support for DDR4 and DDR5 further ensure smooth data flow for game logic. While Evolve is not a modern title, the 13400F’s 77th percentile ranking among all CPUs (average benchmark score 25292) places it in a comfortable position, with nearest rivals like the AMD Ryzen 9 6900HS (avg score 25284) and Intel Core 5 120 (avg score 25362) showing near-identical aggregate performance. The processor’s single-threaded capabilities, evidenced by a 3DMark single-thread score of 960, are sufficient for the game’s primary simulation thread, though the measured frame rates suggest the GPU becomes the limiting factor at higher resolutions and settings. The 13400F’s 65 W TDP and Intel Socket 1700 compatibility make it a straightforward fit for a gaming rig, and its unlocked multiplier is not a feature, but the stock performance is more than adequate for this title.

FAQ

Q: Is the Intel Core i5-13400F strong enough to avoid bottlenecking the RX 6600 XT in Evolve?

A: Yes, the data indicates the CPU is not the primary constraint. The 13400F posts a Cinebench R23 multicore score of 22604 and a single-core score of 3191, placing it in the 77th percentile of all CPUs. At 1080p with Low settings, the combo reaches 160 FPS average, and the frame rate scales down to 107 FPS at 1440p and 61 FPS at 4K, which suggests the GPU is the limiting factor as resolution increases.

Q: How does the CPU's performance compare to its closest rivals in synthetic benchmarks?

A: The 13400F’s average benchmark score is 25292, which is nearly identical to its nearest rivals. It is 0% different from the AMD Ryzen 9 6900HS (avg score 25284), 0.4% faster than the AMD Ryzen 7 6800H (avg score 25201), and only 0.3% slower than the Intel Core 5 120 (avg score 25362) and AMD Ryzen 5 5600X3D (avg score 25365). This indicates the 13400F sits squarely in a competitive performance tier.

Q: What is the best resolution to play Evolve with this hardware for a high refresh rate experience?

A: For a consistently high frame rate, 1920x1080 is the clear choice. At Low settings, the average FPS is 160, and even at High settings, it maintains 97 FPS. Moving to 2560x1440 drops the High setting average to 65 FPS, and 4K High dips to 37 FPS, making 1080p the only resolution where the combo can push beyond the 100 FPS mark without compromising on quality.

Q: Does the GPU's 8 GB VRAM become a limiting factor in Evolve?

A: The 8 GB GDDR6 memory on the RX 6600 XT is sufficient for this game, as the measured data shows no signs of texture thrashing or memory-related stutters. The frame rates scale consistently across settings (e.g., 160 FPS at 1080p Low vs. 67 FPS at 1080p Ultra), which indicates the bottleneck is compute performance rather than VRAM capacity. The 256.0 GB/s memory bandwidth is ample for a 2015 title.

Q: What is the expected performance drop when enabling Ultra settings at 1440p?

A: The measured data shows a significant penalty for Ultra settings. At 2560x1440, the average FPS drops from 83 on Medium to 45 on Ultra, a reduction of approximately 46%. Similarly, at 1920x1080, Ultra yields 67 FPS compared to Medium’s 124 FPS. This suggests that the Ultra preset demands more from the GPU’s shading units and texture rate, which are not fully utilized at lower settings.

Q: How does the RX 6600 XT's raw compute power relate to its Evolve performance?

A: The GPU’s FP32 throughput is 10.60 TFLOPS, and its benchmark scores (Passmark G3D of 16461) place it in the 70th percentile of all GPUs. These figures align with the measured FPS results, which show the card handles Evolve’s DirectX 12 workload efficiently at 1080p but struggles to maintain playable frame rates at 4K Ultra (26 FPS average). The GPU’s 2048 shading units and 64 ROPs are the key components driving these results.

Resolution Scaling

The measured FPS data reveals a clear pattern of GPU-bound performance as resolution increases. At 1920x1080 with High settings, the combo delivers an average of 97 FPS, which drops to 65 FPS at 2560x1440 and further to 37 FPS at 3840x2160. This represents a 33% reduction from 1080p to 1440p and a 62% reduction from 1080p to 4K. The scaling is consistent with a GPU that has a fixed pixel throughput, as the RX 6600 XT’s pixel rate is 165.7 GPixel/s, which is increasingly taxed at higher resolutions.

The pattern is more pronounced at higher settings. At Low settings, the frame rate drops from 160 FPS at 1080p to 107 FPS at 1440p and 61 FPS at 4K, indicating that the GPU’s compute units are still the primary limit. However, the relative drop from 1440p to 4K (from 107 to 61 FPS, a 43% reduction) is smaller than the drop from 1080p to 1440p (from 160 to 107 FPS, a 33% reduction), which suggests that at lower settings, the CPU’s single-thread performance (3DMark single-thread score of 960) begins to play a more significant role in maintaining frame pacing. The 13400F’s strong single-core score ensures that even at 4K Low, the system can maintain 61 FPS, but the GPU’s limitations are evident in the Ultra preset, where 4K yields only 26 FPS.

The data also shows that the game’s engine scales well with GPU load. At 1080p Medium, the average FPS is 124 with a minimum of 105, while at 4K Medium, the average drops to 47 with a minimum of 40. This tighter min-max spread at lower resolutions indicates that the system is not experiencing CPU-induced stutters. Overall, the resolution scaling analysis points to the RX 6600 XT as the dominant performance limiter, with the CPU’s headroom ensuring that frame rates are not artificially capped.

Measured FPS Breakdown

At 1920x1080, the benchmark results show a wide performance envelope across settings. Low settings provide an average of 160 FPS, which is the highest measured frame rate for this combo and likely hits typical 144 Hz monitor refresh rates. Medium settings reduce the average to 124 FPS, with a minimum of 105 and a maximum of 143, indicating smooth performance. High settings deliver 97 FPS average, which is still very playable, while Ultra settings drop to 67 FPS average, which is adequate but starts to show the GPU’s workload. The 1080p results suggest that players can choose between high-refresh-rate gaming on Low or a more visually rich experience on High, with Ultra being a viable option for those prioritizing visual fidelity over frame rate.

At 2560x1440, the frame rates scale down predictably. Low settings produce an average of 107 FPS, which is excellent for 1440p gaming. Medium settings yield 83 FPS with a minimum of 71 and a maximum of 96, providing a good balance between quality and speed. High settings drop to 65 FPS, which is still smooth for most players. Ultra settings are the most demanding, with an average of 45 FPS, which may feel slightly less responsive in fast-paced action. The 1440p data shows that the RX 6600 XT can handle the resolution well at Low and Medium presets, but High and Ultra settings push the GPU to its limits.

At 3840x2160, the performance is significantly constrained. Low settings achieve an average of 61 FPS, which is barely playable but not ideal for a competitive FPS. Medium settings drop to 47 FPS with a minimum of 40 and a maximum of 54, indicating noticeable frame dips. High settings average 37 FPS, and Ultra settings average 26 FPS, both of which are below the threshold for smooth gameplay. The 4K results clearly show that this hardware combination is not suited for 4K gaming in Evolve, as even the lowest settings cannot consistently maintain 60 FPS.

GPU Role

The AMD Radeon RX 6600 XT, based on the RDNA 2.0 architecture with the Navi 23 chip, is the primary driver of frame rates in Evolve. The GPU’s boost clock of 2589 MHz and game clock of 2359 MHz provide substantial compute headroom, while its 8 GB of GDDR6 memory on a 128-bit bus offers 256.0 GB/s of bandwidth. The measured FPS data shows that the GPU’s performance scales directly with its workload, as evidenced by the 160 FPS at 1080p Low versus 67 FPS at 1080p Ultra. This relationship is consistent with the GPU’s FP32 throughput of 10.60 TFLOPS and its 2048 shading units, which are the primary components executing the game’s pixel and compute shaders.

The GPU’s benchmark scores, including a Passmark G3D score of 16461 and a 3DMark Steel Nomad DX12 score of 1804, place it in the 70th percentile of all GPUs. Its nearest rivals show a tight performance cluster: the NVIDIA GeForce GTX 1630 is 0.7% faster (avg score 24277), the Intel Arc A350M is 0.8% slower (avg score 24647), and the NVIDIA GeForce GTX 780 Ti is 0.8% faster (avg score 24236). The NVIDIA GeForce RTX 2080 SUPER is 1.1% faster (avg score 24170). This indicates that the RX 6600 XT is a solid mid-range performer, and its Evolve results reflect this positioning.

The GPU’s memory configuration is sufficient for Evolve, as the game’s textures and geometry do not exceed the 8 GB VRAM capacity at any measured setting. The 64 ROPs and 128 TMUs are the components that determine fill-rate limits, and the data shows that the GPU’s pixel rate of 165.7 GPixel/s becomes the bottleneck at 4K, where even Low settings only achieve 61 FPS. The GPU’s support for DirectX 12 Ultimate and Vulkan 1.4 ensures compatibility with Evolve’s rendering API, and the measured results show that the GPU is efficiently utilized across all settings. The RX 6600 XT is clearly the limiting component at 1440p and above, while at 1080p, it provides enough headroom for high frame rates.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this hardware depend on the target resolution and refresh rate. At 1920x1080, the Medium preset offers the best balance of visual quality and performance, with an average of 124 FPS and a minimum of 105 FPS, ensuring smooth gameplay without frame dips. This preset provides a 28% improvement over High (97 FPS) while maintaining a similar visual experience, making it the recommended choice for most players. For those with a 144 Hz monitor, the Low preset at 160 FPS is the only way to fully utilize the display’s refresh rate, but it sacrifices visual fidelity. The High preset at 97 FPS is a strong alternative for players who prefer better graphics and are willing to accept a frame rate below 100.

At 2560x1440, the Medium preset is again the best option, delivering 83 FPS with a minimum of 71 FPS. This provides a smooth experience that is well above the 60 FPS threshold. The Low preset at 107 FPS is ideal for competitive play, while the High preset at 65 FPS is acceptable for casual gaming. The Ultra preset at 45 FPS is not recommended, as the frame rate is too low for a fast-paced FPS.

At 3840x2160, no preset provides a consistently smooth experience. The Low preset at 61 FPS is the only option that approaches playability, but it still has potential for frame drops. The Medium preset at 47 FPS is borderline, and the High and Ultra presets are not viable for gameplay. For 4K, players should consider lowering the resolution or accepting a significant performance penalty. The data suggests that the best experience for this hardware is at 1080p with Medium settings, which balances visual quality and frame rate, or at 1440p with Medium settings for a higher resolution but slightly lower frame rate. The Ultra preset is not recommended at any resolution, as it incurs a substantial performance cost without a proportional visual benefit.

Hardware Specifications

Intel Core i5-13400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4600 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-13400F + AMD Radeon RX 6600 XT in Evolve

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 47.0
3840x2160 High 37.0
3840x2160 Ultra 26.0
2560x1440 Low 107.0
2560x1440 Medium 83.0
2560x1440 High 65.0
2560x1440 Ultra 45.0
1920x1080 Low 160.0
1920x1080 Medium 124.0
1920x1080 High 97.0
1920x1080 Ultra 67.0

Evolve with ii5-13400F + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RX 6600 XT + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with ii5-13400F + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.