Archeage

Archeage

AVERAGE FPS
97
good

This combination provides smooth gameplay with an average of 97 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 50 68 79
1440p QHD 59 81 124 138
1080p Full HD 84 125 165 167

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 79
3840x2160 Medium 68
3840x2160 High 50
3840x2160 Ultra 31
2560x1440 Low 138
2560x1440 Medium 124
2560x1440 High 81
2560x1440 Ultra 59
1920x1080 Low 167
1920x1080 Medium 165
1920x1080 High 125
1920x1080 Ultra 84

Archeage with Intel Core i5-10400F + NVIDIA GeForce RTX 3080, In-Depth Analysis

The Intel Core i5-10400F is a 6-core, 12-thread processor from the Comet Lake architecture, with a base clock of 2.90 GHz and a boost clock of 4.30 GHz. In the context of Archeage, an MMORPG, the CPU’s role is significant because these titles often involve large numbers of players, complex world-state calculations, and UI overhead that stress single-thread performance. The benchmark data supports this: the processor’s 3DMark single-thread score is 688, while its multi-thread score reaches 4748, showing a substantial gap that indicates the CPU is far more capable in parallel tasks than in rapid, single-core decision-making. This is a classic profile for a game that is not heavily multi-threaded but still requires a responsive primary thread. The 12 MB of shared L3 cache and 42.7 GB/s memory bandwidth provide adequate support for the game’s data-streaming needs, but the 2.90 GHz base clock suggests that sustained loads, such as large-scale raids, might push the processor towards its boost limit to maintain performance. Compared to its rivals, the i5-10400F’s average benchmark score is 14168, placing it within 1% of the AMD EPYC 7552 (0.4% faster) and the AMD Ryzen 3 7320C (-0.8% slower), and just 1.1% behind the Intel Core i5-8500. This indicates that for CPU-bound scenarios, the i5-10400F is a mid-pack performer, not a standout, which aligns with its 73rd percentile ranking among all CPUs. The 3DMark 2-thread score of 1350 versus the 16-thread score of 4748 further illustrates that while the CPU can handle multi-threaded workloads, its single-thread efficiency is the bottleneck for a game like Archeage, where frame times are often dictated by the main game logic thread.

Settings Recommendations

The measured FPS data provides a clear hierarchy of settings for this specific Intel Core i5-10400F and NVIDIA GeForce RTX 3080 combination. At 1920x1080, the difference between Low and Medium settings is minimal, with 167.2 FPS and 164.6 FPS respectively, a mere 1.6% drop, suggesting that Medium is effectively free performance-wise and offers better visual fidelity without a meaningful frame rate penalty. However, moving to High settings drops the average to 124.6 FPS, a substantial 25.5% decrease from Medium, and Ultra further reduces it to 84.1 FPS. The data indicates that the sweet spot for a balanced experience at 1080p is Medium, as it retains nearly all the performance of Low while providing a noticeable visual upgrade. At 2560x1440, the pattern shifts slightly. Low produces 137.5 FPS, Medium 123.9 FPS, and High 81.4 FPS. The gap between Medium and High is now 34.3%, which is significant. For a 1440p monitor, Medium is the recommended preset because it maintains a high refresh rate experience (above 120 FPS), while High dips below the 90 FPS threshold that many users consider smooth for competitive play. At 3840x2160, the situation changes dramatically. The RTX 3080’s 10 GB GDDR6X memory and 760.3 GB/s bandwidth become the limiting factor. Low yields 78.7 FPS, which is playable, but Medium drops to 68.0 FPS, and High falls to 49.9 FPS. Ultra is nearly unplayable at 30.6 FPS. For 4K, the data strongly suggests using Low or Medium settings, with Low being the only preset that clears the 60 FPS line comfortably. The best experience per the measured rows is therefore preset-specific: Medium at 1080p and 1440p, and Low at 4K.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals the shifting bottleneck between the CPU and GPU. At Low settings, the average frame rate drops from 167.2 FPS at 1920x1080 to 137.5 FPS at 2560x1440, a 17.8% decrease, and then to 78.7 FPS at 3840x2160, a further 42.8% decrease from 1440p. This steep decline at 4K indicates that the GPU is becoming the primary constraint, as the pixel count quadruples from 1080p to 4K, requiring significantly more shading and memory bandwidth. In contrast, at Medium settings, the drop from 1080p (164.6 FPS) to 1440p (123.9 FPS) is 24.7%, but the drop from 1440p to 4K (68.0 FPS) is 45.1%. The relative consistency of the 1080p to 1440p drop across Low and Medium settings (around 17-25%) suggests that the CPU is still keeping up at these resolutions, but the severe decline at 4K points to the RTX 3080’s compute limits. At High settings, the trend is even more pronounced: 124.6 FPS at 1080p, 81.4 FPS at 1440p (a 34.7% drop), and 49.9 FPS at 4K (a 38.7% drop from 1440p). The fact that the 1440p to 4K drop is slightly less severe at High settings (38.7%) than at Low (42.8%) is counterintuitive but suggests that at higher settings, the game is more heavily shader-bound, and the GPU’s 29.77 TFLOPS of FP32 compute is the limiting factor rather than memory bandwidth. Overall, the data shows that the i5-10400F is sufficient to drive high frame rates at 1080p and 1440p, but the RTX 3080’s 10 GB VRAM and 320-bit bus are the limiting components at 4K, especially when settings are raised.

FAQ

Q: Is the Intel Core i5-10400F a bottleneck for the RTX 3080 in Archeage?

A: The data suggests it is not a severe bottleneck at lower resolutions. At 1080p Low, the combo achieves 167.2 FPS, which is high enough to indicate the CPU is keeping pace. However, the single-thread score of 688 in 3DMark and the 73rd percentile ranking show it is not a top-tier performer, so in densely populated areas, it may limit frame rates below what the GPU could otherwise produce.

Q: What is the playable frame rate at 4K Ultra settings?

A: The measured average FPS for 3840x2160 Ultra is 30.6 FPS. This is generally considered below the threshold for smooth gameplay in a fast-paced MMORPG, making it an unplayable preset for most users.

Q: How does the RTX 3080 compare to its nearest rivals in terms of raw performance?

A: The RTX 3080’s average benchmark score is 35787, which is 0.2% lower than the AMD Radeon Pro Duo (35860), 0.4% higher than the AMD Radeon 880M (35646), and 0.9% lower than the AMD Radeon RX 7900 GRE (36101). It is also 1% faster than the NVIDIA GeForce RTX 5070 Ti Mobile. This places it in a competitive mid-range position.

Q: Why does the FPS drop so significantly from 1440p to 4K at Low settings?

A: The drop is 42.8%, from 137.5 FPS to 78.7 FPS. This is because 4K requires four times the pixel processing of 1080p, and even at Low settings, the GPU’s pixel rate of 164.2 GPixel/s and texture rate of 465.1 GTexel/s become the limiting factors, as the CPU is no longer the constraint.

Q: Is there a setting that provides a frame rate above 100 FPS at 1440p?

A: Yes, both Low (137.5 FPS) and Medium (123.9 FPS) settings at 2560x1440 exceed 100 FPS. High settings drop below this threshold at 81.4 FPS, making Medium the highest quality preset that maintains a triple-digit frame rate.

Q: What is the CPU’s multi-threaded performance relative to its single-threaded performance?

A: The 3DMark multi-thread score of 4748 is about 3.5 times higher than the single-thread score of 688. This indicates strong scaling across its 12 threads, which is useful for background tasks but less critical for Archeage’s primary game loop, which favors the lower single-thread score.

GPU Role

The NVIDIA GeForce RTX 3080 is built on the Ampere architecture with a GA102 chip and is fabricated on an 8 nm process from Samsung. It features 8704 shading units, 272 TMUs, and 96 ROPs, along with 68 RT cores and 272 Tensor cores. The GPU’s base clock is 1440 MHz with a boost clock of 1710 MHz, and it is paired with 10 GB of GDDR6X memory on a 320-bit bus, providing a memory bandwidth of 760.3 GB/s. In Archeage, this memory configuration is crucial because MMORPGs often hold large textures and world assets in VRAM, and the data shows that at 4K Ultra, the frame rate collapses to 30.6 FPS, which is a 63.5% drop from 4K High (49.9 FPS). This suggests that the 10 GB capacity is a limiting factor at the highest settings and resolution, as the game likely exceeds the VRAM buffer, forcing the GPU to manage memory more slowly. The compute power of the RTX 3080 is substantial, with an FP32 throughput of 29.77 TFLOPS and a pixel rate of 164.2 GPixel/s, which allows it to handle 1080p Ultra at 84.1 FPS and 1440p High at 81.4 FPS without issue. However, the GPU’s benchmark percentile is 80, and its average score of 35787 places it near the AMD Radeon Pro Duo (35860) and the AMD Radeon 880M (35646), indicating it is a solid but not exceptional performer. The 320 W TDP and 700 W suggested PSU highlight its power appetite, but the data does not suggest thermal throttling is a factor in the measured results. The RTX 3080’s role is clearly to provide high frame rates at 1080p and 1440p, where it excels, but to be the primary bottleneck at 4K, as evidenced by the FPS drops across all settings when moving from 1440p to 2160p.

Measured FPS Breakdown

The measured FPS data for Archeage with the Intel Core i5-10400F and NVIDIA GeForce RTX 3080 is as follows:

  • 1920x1080: At Low settings, the average FPS is 167.2. Medium settings produce 164.6 FPS, which is nearly identical, showing a 1.6% difference. High settings yield 124.6 FPS, a 24.3% reduction from Medium, and Ultra settings drop to 84.1 FPS, a 32.5% reduction from High. The progression shows diminishing returns as settings increase, with the largest gap between High and Ultra.
  • 2560x1440: Low settings average 137.5 FPS. Medium settings produce 123.9 FPS, a 9.9% drop from Low. High settings yield 81.4 FPS, a 34.3% drop from Medium, which is a significant jump. Ultra settings produce 59.2 FPS, a 27.3% drop from High. The data indicates that the step from Medium to High is the most punishing at this resolution.
  • 3840x2160: Low settings average 78.7 FPS. Medium settings produce 68.0 FPS, a 13.6% drop from Low. High settings yield 49.9 FPS, a 26.6% drop from Medium. Ultra settings produce 30.6 FPS, a 38.7% drop from High. The FPS loss is consistently large at this resolution, with the GPU struggling to maintain playable rates above Low settings.

Across all resolutions, the pattern is consistent: the gap between Low and Medium is small (1.6% to 13.6%), while the gap between Medium and High is large (24.3% to 34.3%). The gap between High and Ultra varies, being most severe at 4K (38.7%). The combo’s rank in the game is 597 out of 1727 combos, placing it in the upper third, which aligns with the CPU’s 73rd percentile and the GPU’s 80th percentile. The data confirms that this combination is well-suited for 1080p and 1440p gaming at Medium to High settings, but for 4K, users must accept Low settings to achieve a smooth experience above 60 FPS.

Hardware Specifications

Intel Core i5-10400F

Cores / Threads 6 / 12
Base Clock 2900 MHz
Boost Clock 4300 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-10400F + NVIDIA GeForce RTX 3080 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 78.7
3840x2160 Medium 68.0
3840x2160 High 49.9
3840x2160 Ultra 30.6
2560x1440 Low 137.5
2560x1440 Medium 123.9
2560x1440 High 81.4
2560x1440 Ultra 59.2
1920x1080 Low 167.2
1920x1080 Medium 164.6
1920x1080 High 124.6
1920x1080 Ultra 84.1

Archeage with ii5-10400F + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 3080 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with ii5-10400F + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.