Archeage
This combination delivers exceptional performance with an average of 129 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 62 | 92 | 103 |
| 1440p QHD | 74 | 109 | 161 | 180 |
| 1080p Full HD | 111 | 162 | 222 | 231 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 9 5950X + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis
# How This Combo Ranks
The AMD Ryzen 9 5950X paired with the NVIDIA GeForce RTX 4080 SUPER lands at rank 313 out of 3,708 tested combos in ArcheAge. That places this pairing in the top 8.4% of all configurations tested for this game, a strong showing for a system built around a 2020-era CPU and a 2024 GPU. The ranking reflects the combo's ability to handle ArcheAge's mixed CPU/GPU demands, though it is not at the very top of the leaderboard.
The CPU's percentile versus all CPUs is 91, meaning the Ryzen 9 5950X outperforms 91% of processors in general benchmark suites. The GPU sits at percentile 86 versus all GPUs. Neither component is the absolute fastest available, but both are well above average, and the combination yields a high overall position. The data suggests that in ArcheAge, this pairing is balanced enough to avoid severe bottlenecking at most settings, though the nature of the game's engine becomes apparent at higher resolutions and quality presets.
Compared to its nearest rivals, the Ryzen 9 5950X holds its own. Its average benchmark score of 51,947 is just 0.2% below the Intel Core Ultra 5 235HX's 52,073, and 0.3% below the AMD EPYC 8124P's 52,121. It edges out the Intel Core i9-13900F by 0.4% (51,947 versus 51,730) and trails the Intel Core i7-14700 by 0.7% (52,301). These are marginal differences, indicating the CPU is not the limiting factor in most gaming scenarios.
The RTX 4080 SUPER's average benchmark score of 54,209 is nearly identical to the standard RTX 4080's 54,247, a delta of -0.1%. It falls behind the AMD Radeon Pro W5700X by 1.1% and the AMD Radeon RX 6750 GRE 12 GB by 2.7%, but these differences are small in real-world terms. The GPU's performance is consistent with what one expects from a high-end Ada Lovelace part.
GPU Role
The NVIDIA GeForce RTX 4080 SUPER brings 16 GB of GDDR6X memory on a 256-bit bus, yielding a bandwidth of 736.3 GB/s. This memory configuration is more than sufficient for ArcheAge, a 2014 MMORPG that does not demand the massive frame buffers seen in modern AAA titles. The 16 GB capacity ensures that even at 4K with high-resolution textures, VRAM is not a constraint. The memory clock runs at 1438 MHz, translating to 23 Gbps effective, which is ample for this game's workload.
The GPU's base clock is 2295 MHz with a boost of 2550 MHz, and it is built on TSMC's 5 nm process with the AD103 chip. The Ada Lovelace architecture provides 10,240 shading units, 320 texture mapping units, and 112 ROPs, along with 80 RT cores and 320 tensor cores. For ArcheAge, which does not heavily utilize ray tracing or DLSS, the raw rasterization performance is what matters most. The FP32 throughput of 52.22 TFLOPS gives the card plenty of headroom for the game's particle effects and large-scale battles.
In the measured FPS data, the GPU's role becomes clearer when comparing settings at the same resolution. At 1080p, the average FPS ranges from 111 at Ultra to 231 at Low. The jump from Low to Medium is small (231 to 222), and from Medium to High it drops to 162. The significant drop to 111 at Ultra shows that the GPU is being stressed by the highest quality presets, but it is still producing very playable frame rates. At 1440p, the pattern holds: 180 FPS at Low, 161 at Medium, 109 at High, and 74 at Ultra. The 4K results show the GPU working harder, with 103 FPS at Low and 62 FPS at High, but the Ultra preset at 43 FPS indicates a clear ceiling.
The GPU's performance in this game is strong but not overwhelming. At lower settings, the RTX 4080 SUPER is likely held back by the CPU in some scenarios, as the FPS does not scale linearly with resolution. At higher settings, the GPU becomes the primary limiting factor, especially at 4K Ultra.
Resolution Scaling
The measured FPS data reveals how the combination of CPU and GPU behaves as resolution increases. At 1080p Low, the combo produces 231 FPS. Moving to 1440p Low, the FPS drops to 180, a 22% reduction. At 4K Low, it falls to 103, a 43% drop from 1440p and a 55% drop from 1080p. This scaling indicates that at Low settings, the CPU is still able to feed the GPU adequately, and the GPU is the bottleneck as resolution increases.
At High settings, the scaling is similar but with a lower starting point. At 1080p High, the average is 162 FPS. At 1440p High, it drops to 109, a 33% reduction. At 4K High, it falls to 62, a 43% drop from 1440p and a 62% drop from 1080p. The larger percentage drop from 1080p to 1440p at High settings (33% versus 22% at Low) suggests that the GPU is becoming more stressed as the quality preset increases, but the CPU is still contributing to the frame rate.
The Ultra preset shows a different pattern. At 1080p Ultra, the average is 111 FPS. At 1440p Ultra, it drops to 74, a 33% reduction. At 4K Ultra, it falls to 43, a 42% drop from 1440p and a 61% drop from 1080p. The consistent 33% drop from 1080p to 1440p across High and Ultra suggests that the GPU is the primary limiter at these settings. The 4K Ultra result of 43 FPS is below the 60 FPS threshold, indicating that this combo cannot maintain high frame rates at the most demanding preset and resolution.
The data shows that this combo is best suited for 1080p and 1440p gaming, where it can deliver high frame rates even at Ultra settings. At 4K, it is only playable at Low and Medium settings, with High being borderline and Ultra falling below 45 FPS.
Measured FPS Breakdown
At 1920x1080, the combo delivers average frame rates that are consistently high. With Low settings, the average is 231 FPS. Medium settings produce 222 FPS, with a minimum of 189 and a maximum of 255. High settings yield 162 FPS. Ultra settings drop to 111 FPS. The gap between Medium and High is 60 FPS, while the gap between High and Ultra is 51 FPS, showing that the Ultra preset adds significant visual load.
At 2560x1440, the frame rates remain strong but show the expected decline. Low settings average 180 FPS. Medium settings average 161 FPS, with a minimum of 136 and a maximum of 185. High settings average 109 FPS. Ultra settings produce 74 FPS. The drop from Low to Medium is 19 FPS, from Medium to High is 52 FPS, and from High to Ultra is 35 FPS. The Medium preset shows the tightest min-max range, indicating consistent frame pacing.
At 3840x2160, the GPU is clearly the limiting factor. Low settings average 103 FPS. Medium settings average 92 FPS, with a minimum of 78 and a maximum of 106. High settings average 62 FPS. Ultra settings average 43 FPS. The drop from Low to Medium is 11 FPS, from Medium to High is 30 FPS, and from High to Ultra is 19 FPS. At 4K, the Medium preset is the sweet spot for playable performance, while Ultra is only suitable for less demanding scenes.
The data shows that at 1080p, the combo is CPU-limited at Low and Medium settings, as the frame rates exceed 200 FPS and are likely capped by the CPU's single-thread performance. At 1440p, the balance shifts toward the GPU, but the CPU still provides enough headroom for high frame rates. At 4K, the GPU is the dominant bottleneck, and the frame rates reflect the RTX 4080 SUPER's raw rasterization capabilities.
FAQ
Q: Can this combo run ArcheAge at 4K with playable frame rates?
A: Yes, but only at lower settings. At 4K Low, the average FPS is 103. At 4K Medium, it is 92 FPS. At 4K High, it drops to 62 FPS, and at 4K Ultra, it falls to 43 FPS. For a smooth 60 FPS experience, stick to Low or Medium settings at 4K.
Q: What is the best resolution for this combo in ArcheAge?
A: The data shows that 2560x1440 offers the best balance. At 1440p High, the average is 109 FPS, and at 1440p Ultra, it is 74 FPS. This provides high frame rates with quality visuals. At 1080p, the frame rates are higher (162 FPS at High, 111 FPS at Ultra), but the CPU may become the limiting factor at lower settings.
Q: Is the CPU or GPU the bottleneck in this game?
A: It depends on the settings and resolution. At 1080p Low and Medium, the frame rates exceed 220 FPS, suggesting the CPU is the primary limiter. At 4K Ultra, the GPU is clearly the bottleneck, with 43 FPS. At 1440p High, the balance is more even, with 109 FPS.
Q: How does the RTX 4080 SUPER compare to the standard RTX 4080?
A: The RTX 4080 SUPER has an average benchmark score of 54,209, which is 0.1% lower than the RTX 4080's 54,247. In practical terms, the two perform nearly identically in this game.
Q: How does the Ryzen 9 5950X compare to the Intel Core i9-13900F?
A: The Ryzen 9 5950X has an average benchmark score of 51,947, which is 0.4% higher than the Core i9-13900F's 51,730. The difference is negligible, and both CPUs are capable of delivering high frame rates in ArcheAge.
Q: What is the CPU's single-thread performance like?
A: The Ryzen 9 5950X scores 944 in 3dmark single-thread and 1,614 in Cinebench R23 single-core. These scores are adequate for ArcheAge's engine, which relies on single-thread performance. The 16-core, 32-thread configuration provides ample multi-threaded headroom for background tasks.
CPU Role
The AMD Ryzen 9 5950X is a 16-core, 32-thread processor based on the Zen 3 architecture, codenamed Vermeer. It is manufactured on TSMC's 7 nm process with 8,300 million transistors across two 74 mm² dies. The CPU has a base clock of 3.40 GHz and a boost clock of 4.90 GHz, with a TDP of 105 W. It supports DDR4 memory in a dual-channel configuration, with a memory bandwidth of 51.2 GB/s, and offers PCIe Gen 4 with 20 lanes.
In ArcheAge, the CPU's role is primarily in handling the game's physics, AI, and large-scale player interactions. The 16 cores and 32 threads provide substantial multi-threaded performance, as evidenced by the Cinebench R23 multicore score of 26,017. However, ArcheAge is an older MMORPG with a single-thread-heavy engine, so the CPU's single-thread performance is more critical. The Cinebench R23 single-core score of 1,614 and the 3dmark single-thread score of 944 indicate solid single-thread capabilities, but not class-leading.
The CPU's benchmark results show a strong overall profile. In 3dmark, the 16-thread score is 10,810, the 8-thread score is 6,598, and the 4-thread score is 3,595. The max-thread score is 11,597, indicating good scaling across the 32 threads. In Geekbench, the multicore score is 15,233 and the single-core score is 2,083. The Passmark multithread score is 45,424, with a single-thread score of 3,470.
The CPU's nearest rivals are all within a narrow performance band. The Intel Core Ultra 5 235HX averages 52,073, just 0.2% higher. The AMD EPYC 8124P averages 52,121, 0.3% higher. The Intel Core i9-13900F averages 51,730, 0.4% lower. The Intel Core i7-14700 averages 52,301, 0.7% higher. These differences are within the margin of error for synthetic benchmarks, meaning the Ryzen 9 5950X is on par with modern mid-range to high-end CPUs.
In the measured FPS data, the CPU's influence is most apparent at 1080p with lower settings. At 1080p Low, the combo achieves 231 FPS. This is likely near the CPU's limit for frame generation in ArcheAge, as the GPU is underutilized at this resolution and preset. At 1080p Medium, the FPS drops to 222, and at 1080p High, it drops to 162. The smaller drop from Low to Medium (9 FPS) versus Medium to High (60 FPS) suggests that the CPU can maintain high frame rates until the GPU becomes more involved at High settings.
At 1440p, the CPU continues to provide a solid foundation. The 180 FPS at Low settings is still high, indicating that the CPU is not severely bottlenecked. At 1440p Ultra, the 74 FPS result shows that the GPU is the limiting factor, but the CPU is still able to feed it adequately. At 4K, the CPU's role diminishes further, as the GPU's rendering load dominates. The 103 FPS at 4K Low and 62 FPS at 4K High demonstrate that the CPU can keep up with the GPU even at higher resolutions.
The Ryzen 9 5950X's 64 MB of L3 cache is beneficial for ArcheAge, as the game's world and entity data can be cached locally, reducing memory latency. The CPU's 105 W TDP is modest for a 16-core part, making it easier to cool with a capable air cooler or a modest liquid cooler. Its socket AM4 compatibility means it can be paired with a wide range of motherboards, though PCIe Gen 4 support requires a 500-series chipset.
Overall, the CPU is a capable partner for the RTX 4080 SUPER in ArcheAge. It does not hold the GPU back at higher resolutions and settings, and it provides enough single-thread performance for the game's engine. The combination is well-suited for 1080p and 1440p gaming, with 4K playable at lower presets. The rank of 313 out of 3,708 combos reflects a balanced pairing that delivers consistently high frame rates across most scenarios.
Hardware Specifications
AMD Ryzen 9 5950X
NVIDIA GeForce RTX 4080 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5950X + NVIDIA GeForce RTX 4080 SUPER in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 103.0 |
| 3840x2160 | Medium | 92.0 |
| 3840x2160 | High | 62.0 |
| 3840x2160 | Ultra | 43.0 |
| 2560x1440 | Low | 180.0 |
| 2560x1440 | Medium | 161.0 |
| 2560x1440 | High | 109.0 |
| 2560x1440 | Ultra | 74.0 |
| 1920x1080 | Low | 231.0 |
| 1920x1080 | Medium | 222.0 |
| 1920x1080 | High | 162.0 |
| 1920x1080 | Ultra | 111.0 |
Archeage with Ryzen 9 5950X + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 4080 SUPER + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 9 5950X + RTX 4080 SUPER
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