Archeage
This combination delivers exceptional performance with an average of 130 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 63 | 92 | 104 |
| 1440p QHD | 75 | 110 | 161 | 181 |
| 1080p Full HD | 111 | 163 | 222 | 231 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 9 5950X + NVIDIA GeForce RTX 4080, In-Depth Analysis
# How This Combo Ranks
The AMD Ryzen 9 5950X paired with the NVIDIA GeForce RTX 4080 sits at rank 301 out of 3,708 tested combos for Archeage, placing it in the top 8% of all configurations evaluated. This is a strong result for a 2014 MMORPG, indicating that this hardware pairing delivers well above average performance in this title. The combo's percentile ranking reflects the substantial headroom both components bring to a game that is not particularly demanding by modern standards.
The RTX 4080 alone sits at the 86th percentile among all GPUs, with an average benchmark score of 54,247. Its nearest rival, the RTX 4080 SUPER, scores 54,209, a delta of just 0.1% — effectively a statistical tie. The AMD Radeon Pro W5700X trails by 1.1%, while the Radeon RX 6750 GRE 12 GB and Radeon 8060S are 2.6% and 2.7% behind, respectively. This places the RTX 4080 in a tightly contested tier where the 4080 SUPER offers no measurable advantage in synthetic benchmarks.
On the CPU side, the Ryzen 9 5950X achieves a 91st percentile ranking among all processors, with an average benchmark score of 51,947. The nearest rivals cluster remarkably close: the Intel Core Ultra 5 235HX scores 52,073 (-0.2%), the AMD EPYC 8124P scores 52,121 (-0.3%), the Intel Core i9-13900F scores 51,730 (+0.4%), and the Intel Core i7-14700 scores 52,301 (-0.7%). The 5950X is therefore right in the middle of a four-way tie at the top of this performance tier, with no rival gaining more than a fraction of a percent.
What this means for Archeage is that the combo is neither CPU-bound nor GPU-bound in a way that would create a bottleneck at common resolutions. The data shows a configuration that can push very high frame rates at 1080p and 1440p, while still maintaining playable performance at 4K with the right settings. The rank of 301 out of 3,708 suggests that while many combos outperform it, the vast majority of systems tested fall short of this pairing's capability in this specific game.
Settings Recommendations
The measured data provides clear guidance on which preset delivers the best experience. At 1080p, the Low preset achieves 231 FPS average, but this is excessive for most displays and sacrifices visual quality unnecessarily. The Medium preset at 1080p delivers 222 FPS average with a minimum of 189 FPS and maximum of 255 FPS, representing a negligible 3.9% drop from Low while providing substantially better visual fidelity. The High preset at 1080p drops to 163 FPS average, still far above any standard 60Hz or 144Hz display's refresh rate, but the Medium preset offers the best balance of smoothness and quality.
At 1440p, the same pattern emerges. Low delivers 181 FPS average, Medium drops marginally to 161 FPS average with a 137 FPS minimum and 186 FPS maximum, and High sits at 110 FPS. The Medium preset at 1440p is the sweet spot for high-refresh-rate monitors, as 161 FPS average comfortably exceeds 144Hz displays while the 137 FPS minimum ensures no noticeable stuttering. High at 110 FPS is still excellent for 144Hz panels, but the visual uplift from Medium to High comes at a 30% performance cost.
At 4K, the recommendation shifts. Medium delivers 92 FPS average with a 79 FPS minimum and 106 FPS maximum, which is ideal for 60Hz displays and even playable on 120Hz panels. High drops to 63 FPS, still sufficient for 60Hz but with less headroom for demanding scenes. Ultra at 4K falls to 43 FPS average, which is below the 60 FPS threshold most players consider playable for an MMORPG. The data strongly favors Medium at 4K, as it provides a 46% improvement over High while maintaining smooth gameplay.
For the best overall experience across all resolutions, Medium is the recommended preset. It delivers consistently high frame rates with acceptable minimums, and the gap from Medium to High is far larger than the visual difference justifies in a game like Archeage, where fast-paced combat and large-scale player encounters benefit more from fluid motion than from marginal texture improvements.
Resolution Scaling
The performance scaling from 1080p to 4K reveals important information about which component limits this system in Archeage. At Medium settings, the average FPS drops from 222 at 1080p to 161 at 1440p, a 27.5% decrease, and then to 92 at 4K, a 58.6% decrease from 1440p. This scaling pattern is typical of a GPU-bound scenario at higher resolutions, where the RTX 4080's rendering workload increases substantially with pixel count.
However, the scaling from 1080p to 1440p at High settings shows only a 32.5% drop (163 to 110 FPS), while the drop from 1440p to 4K at High is 42.7% (110 to 63 FPS). The more severe drop at higher resolutions indicates that the GPU becomes the primary limiting factor as resolution increases, which is expected given the RTX 4080's specifications. The CPU, with its 16 cores and 32 threads, has ample headroom at lower resolutions where frame rates exceed 200 FPS.
At Ultra settings, the scaling is even more pronounced: 111 FPS at 1080p drops to 75 FPS at 1440p (32.4% decrease) and then to 43 FPS at 4K (42.7% decrease from 1440p). The absolute frame rates at Ultra are low enough that the GPU is clearly the bottleneck, as the CPU would need to be extremely weak to limit performance at these levels.
The data suggests that at 1080p and 1440p, the system is not fully GPU-bound, as the frame rates at Low and Medium settings are high enough that CPU performance still matters. The Ryzen 9 5950X's strong single-thread performance (3dmark single-thread score of 944, Cinebench R23 single-core score of 1,614) ensures that it does not become a limiting factor in most scenarios. As resolution increases, the GPU's role dominates, and the RTX 4080's 16 GB of GDDR6X memory and 716.8 GB/s bandwidth become the constraining resources.
Measured FPS Breakdown
At 1080p, the RTX 4080 and Ryzen 9 5950X combination produces exceptional results across all settings. Low averages 231 FPS, Medium averages 222 FPS with a 189 FPS minimum and 255 FPS maximum, High averages 163 FPS, and Ultra averages 111 FPS. The difference between Low and Medium is just 9 FPS, while the jump from Medium to High costs 59 FPS (26.6%), and High to Ultra costs another 52 FPS (31.9%). This demonstrates that the Ultra preset is extremely demanding, nearly halving performance compared to High.
At 1440p, performance remains strong but shows the expected decrease from 1080p. Low delivers 181 FPS, Medium delivers 161 FPS with a 137 FPS minimum and 186 FPS maximum, High delivers 110 FPS, and Ultra delivers 75 FPS. The scaling from 1080p to 1440p at each setting is roughly consistent: Low drops 21.6%, Medium drops 27.5%, High drops 32.5%, and Ultra drops 32.4%. This consistency suggests that the GPU is handling the additional pixel load in a predictable manner, with no unexpected bottlenecks emerging.
At 4K, the frame rates become more varied across settings. Low delivers 104 FPS, Medium delivers 92 FPS with a 79 FPS minimum and 106 FPS maximum, High delivers 63 FPS, and Ultra delivers 43 FPS. The drop from 1440p to 4K is steepest at Medium (42.9%) and High (42.7%), while Low drops 42.5% and Ultra drops 42.7%. The minimum FPS at 4K Medium (79) is still comfortably above 60 FPS, making it the only 4K setting that provides both smooth gameplay and reasonable visual quality.
The pattern across all resolutions shows that Medium is the most efficient setting, offering frame rates that are close to Low while providing better visuals. The Ultra preset, in contrast, consistently costs over 45% performance compared to High, making it impractical for competitive or fast-paced gameplay in Archeage.
GPU Role
The NVIDIA GeForce RTX 4080 is built on the Ada Lovelace architecture using a 5 nm process at TSMC, with 45,900 million transistors on a 379 mm² die. Its 16 GB of GDDR6X memory operates at 22.4 Gbps effective, delivering 716.8 GB/s of bandwidth across a 256-bit bus. These specifications are directly relevant to Archeage's performance at higher resolutions, where texture data and draw calls place significant demands on memory bandwidth.
The GPU's base clock is 2,205 MHz with a boost clock of 2,505 MHz, and it features 9,728 shading units, 304 TMUs, and 112 ROPs. The 76 RT cores and 304 tensor cores support DirectX 12 Ultimate, though Archeage, released in 2014, does not utilize ray tracing or DLSS. The measured frame rates therefore reflect pure rasterization performance, which is substantial: the GPU's FP32 throughput of 48.74 TFLOPS and texture rate of 761.5 GTexel/s provide ample compute for a game of this era.
In benchmark tests, the RTX 4080 scores 34,457 in Passmark G3D and 20,671 in Passmark GPU Compute, with a 3DMark Steel Nomad DX12 score of 6,567. Its percentile ranking of 86 places it in the upper tier of all GPUs, and the nearest rival data shows it is essentially tied with the RTX 4080 SUPER (0.1% difference). The fact that Archeage runs at 231 FPS at 1080p Low and 104 FPS at 4K Low indicates that the GPU has significant headroom even at low settings, and the bottleneck at Ultra settings is more likely related to the game's engine limitations than the GPU's raw capability.
The 16 GB memory capacity is more than sufficient for Archeage, which was designed for systems with far less VRAM. The high memory bandwidth of 716.8 GB/s ensures that texture streaming and large-scale battles with many player characters do not cause stuttering. The GPU's role in this combo is to provide consistently high frame rates across resolutions, with the data showing that it only becomes fully utilized at 4K Ultra, where 43 FPS represents a genuine GPU-bound scenario.
CPU Role
The AMD Ryzen 9 5950X is a 16-core, 32-thread processor based on the Zen 3 architecture, codenamed Vermeer, manufactured on TSMC's 7 nm process. It has a base clock of 3.40 GHz and a boost clock of 4.90 GHz, with 64 MB of L3 cache distributed across its cores. The CPU supports DDR4 memory in dual-channel configuration with 51.2 GB/s bandwidth, and its PCIe Gen 4 interface provides 20 lanes.
In synthetic benchmarks, the 5950X demonstrates exceptional multi-threaded performance: Cinebench R23 multicore scores 26,017, Geekbench multicore scores 15,233, and Passmark multithread scores 45,424. Single-thread performance is also strong, with Cinebench R23 single-core at 1,614 and Passmark single-thread at 3,470. These scores indicate that the CPU can handle both the heavily threaded aspects of modern game engines and the lightly threaded tasks that still dominate MMORPG gameplay.
For Archeage, the CPU's role is critical at lower resolutions where frame rates exceed 200 FPS. The game's 2014 release date means it was designed for far less powerful processors, and the 5950X's 16 cores provide substantial headroom for handling game logic, network processing, and other CPU-bound tasks. The 3dmark 16-thread score of 10,810 and max-thread score of 11,597 show that the processor scales well with increased thread utilization, though Archeage likely does not fully utilize all 32 threads.
The CPU's percentile ranking of 91 places it above nearly all other processors, and the nearest rival data shows it trades blows with the Intel Core i9-13900F and Core i7-14700. The 5950X's 64 MB of L3 cache is particularly beneficial for games with large world states, as it reduces memory access latency. In Archeage, where many players can occupy the same area simultaneously, this cache capacity helps maintain consistent frame rates during crowded events.
At 1080p and 1440p, the CPU is likely the limiting factor at Low and Medium settings, where frame rates exceed 160 FPS. The data shows that the RTX 4080 is capable of far higher frame rates than the measured values, suggesting that the CPU's single-thread performance, while strong, still imposes a ceiling in this older game engine. The 3dmark 2-thread score of 1,856 and 4-thread score of 3,595 indicate solid but not exceptional multi-threading scaling, which aligns with the observed frame rates in a game that may not efficiently utilize more than a few cores.
Hardware Specifications
AMD Ryzen 9 5950X
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5950X + NVIDIA GeForce RTX 4080 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 104.0 |
| 3840x2160 | Medium | 92.0 |
| 3840x2160 | High | 63.0 |
| 3840x2160 | Ultra | 43.0 |
| 2560x1440 | Low | 181.0 |
| 2560x1440 | Medium | 161.0 |
| 2560x1440 | High | 110.0 |
| 2560x1440 | Ultra | 75.0 |
| 1920x1080 | Low | 231.0 |
| 1920x1080 | Medium | 222.0 |
| 1920x1080 | High | 163.0 |
| 1920x1080 | Ultra | 111.0 |
Archeage with Ryzen 9 5950X + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 4080 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 9 5950X + RTX 4080
Explore FPS benchmarks for other games using this same hardware combination.