Downfall

Downfall

AVERAGE FPS
207
excellent

This combination delivers exceptional performance with an average of 207 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 74 118 144 177
1440p QHD 119 190 232 284
1080p Full HD 167 267 325 388

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 177
3840x2160 Medium 144
3840x2160 High 118
3840x2160 Ultra 74
2560x1440 Low 284
2560x1440 Medium 232
2560x1440 High 190
2560x1440 Ultra 119
1920x1080 Low 388
1920x1080 Medium 325
1920x1080 High 267
1920x1080 Ultra 167

Downfall with AMD Ryzen 9 5950X + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis

# Downfall with AMD Ryzen 9 5950X + NVIDIA GeForce RTX 4080 SUPER

The AMD Ryzen 9 5950X paired with the NVIDIA GeForce RTX 4080 SUPER delivers a formidable 4K-capable experience in Downfall, a 2016 horror title that scales dramatically with both resolution and settings. Across the measured matrix of three resolutions and four quality presets, this combination never drops below 74 FPS average, even at 4K Ultra, while at 1080p Low it reaches 388 FPS. The data reveals a system that is heavily GPU-limited at lower resolutions, with the CPU's 16 cores and 32 threads providing ample headroom, while the GPU's 16 GB of GDDR6X memory and 736.3 GB/s bandwidth become the determining factors at higher fidelity settings.

Resolution Scaling

The measured FPS data shows a clear and consistent pattern of performance degradation as resolution increases, but the magnitude of that drop varies significantly depending on the settings preset. At Low settings, the transition from 1920x1080 to 2560x1440 reduces average FPS from 388 to 284, a 26.8% decrease, while moving from 1440p to 3840x2160 further drops performance to 177 FPS, a 37.7% reduction from the 1440p figure. This steep scaling curve at Low settings indicates that even at 4K, the GPU is still not fully saturated, as the frame rates remain exceptionally high.

At Medium settings, the scaling pattern shifts. The 1080p result of 325 FPS drops to 232 FPS at 1440p (a 28.6% decline), then to 144 FPS at 4K (a 37.9% decline from 1440p). The High preset shows similar relative drops: from 267 FPS at 1080p to 190 FPS at 1440p (28.8% down), and then to 118 FPS at 4K (37.9% down from 1440p). Interestingly, the Ultra preset exhibits the most dramatic scaling: 167 FPS at 1080p falls to 119 FPS at 1440p (28.7% decline), and then to 74 FPS at 4K (37.8% decline from 1440p).

The consistent ~28% drop from 1080p to 1440p and ~38% drop from 1440p to 4K across all presets suggests a uniform pixel-throughput bottleneck. The RTX 4080 SUPER, with its 52.22 TFLOPS FP32 performance and 816.0 GTexel/s texture rate, is being pushed progressively harder as pixel count increases. However, the fact that even at 4K Ultra the system maintains 74 FPS average indicates that the GPU is never overwhelmed to the point of unplayability. The limiting component at lower resolutions is clearly the GPU's rendering pipeline rather than the CPU, as the 5950X's 3.40 GHz base and 4.90 GHz boost clocks provide more than enough single-thread performance for a 2016 title.

Settings Recommendations

The measured data provides a clear hierarchy of performance across the four presets, and the optimal choice depends heavily on the target resolution and refresh rate. At 1920x1080, even the Ultra preset delivers 167 FPS average, which is well above the 144 Hz refresh rate common on modern monitors. The High preset at 267 FPS and Medium at 325 FPS offer diminishing returns in smoothness, but the jump from Medium to Ultra represents a 48.6% performance penalty for what is likely a modest visual improvement in a horror game's atmospheric effects.

At 2560x1440, the Ultra preset's 119 FPS average is still respectable for a high-refresh experience, while High at 190 FPS and Medium at 232 FPS provide substantial headroom. The 4K results tell a more nuanced story: High at 118 FPS is the sweet spot for 60 Hz displays with room to spare, Medium at 144 FPS suits 120 Hz panels, and Ultra at 74 FPS remains playable but sacrifices the fluidity that the lower presets achieve. The Low preset at 4K (177 FPS) is technically the highest-performing option, but the visual quality trade-off in a horror game — where shadows and lighting are critical for atmosphere — makes it a poor choice when High is only 33.3% slower.

For the best balance of visual fidelity and frame rate, the data suggests High settings at 4K (118 FPS) or Ultra at 1440p (119 FPS) as the optimal configurations. Both deliver statistically identical average frame rates, so the choice comes down to whether the user prioritizes resolution or visual effects. The Medium preset offers the best headroom for competitive play or high-refresh displays, with 325 FPS at 1080p and 232 FPS at 1440p, but the jump to High is only 17.9% and 18.1% slower respectively, making High the better value in visual terms.

GPU Role

The NVIDIA GeForce RTX 4080 SUPER is the dominant component in this pairing, and its specifications directly explain the measured performance envelope. The GPU's 16 GB of GDDR6X memory on a 256-bit bus provides 736.3 GB/s of bandwidth, which is ample for a 2016 title that would have been designed around much older hardware. The 23 Gbps effective memory clock ensures that texture streaming and buffer management never become a bottleneck, even at 4K Ultra where the 74 FPS average suggests the GPU's compute units are the limiting factor.

The Ada Lovelace architecture's AD103 chip contains 10,240 shading units, 320 TMUs, and 112 ROPs, with a boost clock of 2550 MHz. This configuration yields 52.22 TFLOPS of FP32 throughput and a pixel rate of 285.6 GPixel/s. The pixel rate is particularly relevant for Downfall's resolution scaling behavior: the consistent ~38% drop from 1440p to 4K across all presets aligns with the 2.25x increase in pixel count, suggesting that ROP throughput and fillrate are the primary constraints at higher resolutions. The 816.0 GTexel/s texture rate ensures that even the most detailed surfaces are processed without stutter, as evidenced by the smooth scaling from Medium to High presets.

The GPU's 80 RT cores and 320 tensor cores are largely irrelevant for this title, as Downfall predates widespread ray tracing adoption, but they contribute to the card's overall 86th percentile ranking among all GPUs. The 3DMark Steel Nomad DX12 score of 6600 and Geekbench Vulkan score of 260075 place this GPU in the upper echelon, though its nearest rivals — the RTX 4080 at 54247 average score (-0.1% delta) and the Radeon Pro W5700X at 54828 (-1.1% delta) — show that the 4080 SUPER is not uncontested in raw compute. The GPU's 320 W TDP and 700 W suggested PSU requirement are consistent with its performance class, and the triple-slot cooler with 1x 16-pin connector is typical for this tier.

How This Combo Ranks

In the comprehensive database of tested combinations, this pairing of the AMD Ryzen 9 5950X and NVIDIA GeForce RTX 4080 SUPER achieves a combo rank of 311 out of 3716 tested combos in Downfall. This places the system in the top 8.4% of all configurations tested, which is a strong result for a CPU released in November 2020 and a GPU from early 2024. The rank reflects the game's ability to leverage the GPU's raw power while the CPU's 16 cores and 32 threads ensure no frame-time spikes from background tasks or game logic.

The CPU's average benchmark score of 51947 places it at the 91st percentile among all CPUs, with nearest rivals including the Intel Core Ultra 5 235HX (52073, -0.2% delta) and the AMD EPYC 8124P (52121, -0.3% delta). This near-parity with much newer processors indicates that the 5950X's Zen 3 architecture remains competitive for gaming workloads. The GPU's average benchmark score of 54209 at the 86th percentile, with the RTX 4080 (54247, -0.1% delta) as its closest competitor, shows that the 4080 SUPER is essentially a refresh of the 4080 with minimal performance difference.

The combination rank of 311 is notable because it exceeds what either component's individual percentile would suggest. This synergy likely stems from the game's age: Downfall's engine is not particularly demanding on CPU resources, so the 5950X's 3.40 GHz base clock and 4.90 GHz boost clock are more than sufficient, allowing the GPU to fully stretch its legs. The 64 MB of L3 cache and 51.2 GB/s memory bandwidth provide ample data throughput for game logic, while the GPU's 16 GB VRAM ensures that even 4K textures fit comfortably without swapping.

CPU Role

The AMD Ryzen 9 5950X plays a supporting role in this configuration, but its specifications ensure that it never becomes a bottleneck. With 16 cores and 32 threads based on the Zen 3 (Vermeer) architecture, the CPU delivers a Cinebench R23 multi-core score of 26017 and a single-core score of 1614. The 3DMark results show excellent scaling from 2 threads (1856) to 16 threads (10810) to max threads (11597), indicating that the 8-core chiplet design with 2x 74 mm² dies communicates efficiently.

For Downfall, a horror game from 2016, the CPU's single-thread performance is the most relevant metric. The 3DMark single-thread score of 944 and Geekbench single-core score of 2083 are strong for the platform, and the 4.90 GHz boost clock ensures that the game's main thread has ample headroom. The PassMark physics score of 1878 and integer math score of 185520 indicate robust computational throughput, though these are unlikely to be exercised heavily by this title.

The CPU's 64 MB of L3 cache is particularly beneficial for game logic that repeatedly accesses the same data structures, and the dual-channel DDR4 memory with 51.2 GB/s bandwidth provides sufficient data transfer for a game of this era. The 5950X's 105 W TDP and 7 nm TSMC process node (8,300 million transistors) represent a mature design that has aged well, as evidenced by its 91st percentile ranking and near-identical average score to the Intel Core i9-13900F (51730, +0.4% delta) and Intel Core i7-14700 (52301, -0.7% delta).

FAQ

Q: What is the highest average FPS this combo achieves in Downfall?

A: The highest measured average FPS is 388 at 1920x1080 with Low settings. The CPU's 4.90 GHz boost clock and the GPU's 2550 MHz boost clock combine to deliver this result.

Q: Is 4K gaming viable with this configuration?

A: Yes, all four presets at 3840x2160 produce playable frame rates: 74 FPS at Ultra, 118 FPS at High, 144 FPS at Medium, and 177 FPS at Low. The 16 GB VRAM and 736.3 GB/s bandwidth ensure no memory-related stutters.

Q: How does the RTX 4080 SUPER compare to the standard RTX 4080?

A: In average benchmark scores, the RTX 4080 SUPER scores 54209 versus the RTX 4080's 54247, a delta of -0.1%. The performance difference is negligible, with the SUPER offering no measurable advantage in this title.

Q: What is the best settings preset for a 144 Hz monitor at 1440p?

A: High settings at 2560x1440 produce 190 FPS average, which exceeds 144 Hz with headroom. Ultra at 119 FPS falls short of 144 Hz, so High is the recommended preset for this refresh rate.

Q: Does the Ryzen 9 5950X bottleneck the RTX 4080 SUPER in Downfall?

A: No, the data shows no CPU bottleneck. The 16-core processor with 32 threads and 3.40 GHz base clock provides ample performance, as evidenced by the consistent FPS scaling across resolutions that follows GPU-bound patterns.

Q: How does this combo rank among all tested configurations?

A: This pairing ranks 311 out of 3716 tested combos in Downfall, placing it in the top 8.4% of all systems tested. The CPU's 91st percentile and GPU's 86th percentile individually contribute to this strong combined result.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates across all presets. Low settings produce an average of 388 FPS, Medium settings yield 325 FPS with a minimum of 276 and maximum of 374 FPS, High settings achieve 267 FPS, and Ultra settings reach 167 FPS. The gap between Medium and High is 58 FPS (17.9% reduction), while High to Ultra represents a 100 FPS drop (37.5% reduction), indicating that Ultra's additional effects carry a significant performance cost.

At 2560x1440, the frame rates remain high but show the expected decline. Low settings average 284 FPS, Medium settings deliver 232 FPS with a range of 197 to 267 FPS, High settings produce 190 FPS, and Ultra settings fall to 119 FPS. The Medium to High delta is 42 FPS (18.1% reduction), and High to Ultra is 71 FPS (37.4% reduction), closely mirroring the 1080p pattern.

At 3840x2160, the performance envelope tightens considerably. Low settings still manage 177 FPS, Medium settings yield 144 FPS with a minimum of 123 and maximum of 166 FPS, High settings achieve 118 FPS, and Ultra settings drop to 74 FPS. The Medium to High reduction is 26 FPS (18.1%), and High to Ultra is 44 FPS (37.3%), maintaining the consistent scaling pattern observed at lower resolutions. The minimum FPS figures at Medium settings (123 FPS at 4K, 197 FPS at 1440p, 276 FPS at 1080p) indicate that frame pacing remains stable even under load, with no severe dips that would compromise the horror game's atmosphere.

Hardware Specifications

AMD Ryzen 9 5950X

Cores / Threads 16 / 32
Base Clock 3400 MHz
Boost Clock 4900 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4080 SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2550 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5950X + NVIDIA GeForce RTX 4080 SUPER in Downfall

Resolution Settings Avg FPS
3840x2160 Low 177.0
3840x2160 Medium 144.0
3840x2160 High 118.0
3840x2160 Ultra 74.0
2560x1440 Low 284.0
2560x1440 Medium 232.0
2560x1440 High 190.0
2560x1440 Ultra 119.0
1920x1080 Low 388.0
1920x1080 Medium 325.0
1920x1080 High 267.0
1920x1080 Ultra 167.0

Downfall with Ryzen 9 5950X + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 4080 SUPER + Other CPUs

See how Downfall performs with the same GPU but different processors.

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