Archeage

Archeage

AVERAGE FPS
127
excellent

This combination delivers exceptional performance with an average of 127 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 59 87 98
1440p QHD 70 103 152 171
1080p Full HD 105 153 226 254

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 98
3840x2160 Medium 87
3840x2160 High 59
3840x2160 Ultra 40
2560x1440 Low 171
2560x1440 Medium 152
2560x1440 High 103
2560x1440 Ultra 70
1920x1080 Low 254
1920x1080 Medium 226
1920x1080 High 153
1920x1080 Ultra 105

Archeage with AMD Ryzen 7 7700 + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

Archeage, a 2014 MMORPG, presents an interesting benchmark scenario for the AMD Ryzen 7 7700 and NVIDIA GeForce RTX 5070 Ti combination. The measured data shows a system that is exceptionally capable at high refresh rates in less demanding settings, yet struggles to maintain smooth performance at the highest graphical presets and 4K resolution. This analysis breaks down the measured FPS data to understand the roles of the CPU and GPU, how the system scales with resolution, and where the optimal settings lie for this specific hardware pairing.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 7700 is an 8-core, 16-thread processor based on the Zen 4 architecture, codenamed Raphael. It operates on the AMD Socket AM5 platform and is built on a 5 nm process at TSMC. With a base clock of 3.80 GHz and a boost clock of 5.30 GHz, the processor is designed to deliver high single-threaded performance, which is often the primary factor in an MMORPG like Archeage where game logic and a significant portion of the simulation runs on a limited number of threads.

The processor's benchmark results reinforce this. In Cinebench R23, it scores 1930 points in single-core and 18760 points in multi-core. The Geekbench scores are 2525 for single-core and 15371 for multi-core. The 3DMark single-thread score is 1049, while the 2-thread score is 2043, and the 4-thread score is 3931. The relatively high single-thread scores, coupled with a strong multi-thread showing, mean the CPU is well-prepared for the mixed workload of an MMO. The PassMark single-thread score of 4063 and the multithread score of 34470 further confirm its balanced capability.

In the context of Archeage's measured FPS, the CPU's influence becomes apparent when looking at the performance ceiling at lower resolutions. At 1080p with Low settings, the system achieves an average of 254 FPS. This high frame rate, far exceeding typical 60Hz or 144Hz displays, indicates that the CPU is capable of feeding the GPU enough data to render frames at a very high rate when the GPU isn't the bottleneck. The CPU's 32 MB of shared L3 cache and dual-channel DDR5 memory support with 83.2 GB/s of bandwidth also play a role in maintaining smooth performance in complex game worlds. However, the data also suggests that the CPU is not the primary limiter in this system, as the frame rate drops significantly when the GPU's workload increases at higher settings and resolutions. The Ryzen 7 7700 holds an 87th percentile ranking among all CPUs, and its nearest rivals, such as the AMD Ryzen AI 9 365 and Intel Core 5 221E, have nearly identical average benchmark scores, with a delta of only 0.1% and -0.2% respectively.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5070 Ti is the other half of this pair, and its role is much more pronounced in the measured data. This GPU is based on the Blackwell 2.0 architecture (chip GB203) and packs 8960 shading units, 280 texture mapping units, and 96 raster output units. It features 16 GB of GDDR7 memory on a 256-bit bus, providing a substantial 896.0 GB/s of memory bandwidth. The GPU has a base clock of 2295 MHz and a boost clock of 2452 MHz, with memory running at 1750 MHz (28 Gbps effective).

In terms of raw compute, the RTX 5070 Ti delivers 43.94 TFLOPS of FP32 performance. Its benchmark scores are impressive, with a PassMark G3D score of 32974 and a Geekbench Vulkan score of 225122. Despite this power, the data for Archeage reveals a clear GPU bottleneck at higher settings. The game appears to be heavily dependent on pixel fill-rate and memory bandwidth, which are the GPU's domain.

This is evident in the 4K results. At 4K Ultra, the system averages only 40 FPS, while at 4K High, it averages 59 FPS. This significant drop from lower resolutions indicates that the GPU is struggling to push the massive pixel counts required at 4K with high-detail settings. The RTX 5070 Ti's 16 GB of VRAM is not the limiting factor here, as the game's textures at these settings would likely fit within that capacity. Instead, the GPU's overall rendering throughput is the bottleneck. The GPU's 86th percentile ranking among all GPUs and its proximity to rivals like the AMD Radeon RX 6900 XT (which has a delta of -2%) and the RX 6800 XT (delta of 3.1%) in average benchmark scores suggest that its performance is solid, but Archeage's particular engine requirements at high settings are still very demanding.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data across resolutions tells a clear story about the system's balance. The frame rate drops are not linear, and the magnitude of the drop between settings and resolutions reveals the shifting bottleneck between the CPU and GPU.

At 1080p, the system is heavily CPU-bound, especially at lower settings. The average FPS at Low is 254, at Medium it's 226, and at High it drops to 153. This shows that as the GPU's workload increases with higher settings, the frame rate begins to fall, but the CPU is still able to maintain a very high performance level. The jump from High to Ultra at 1080p results in a drop to 105 FPS, a 31% decrease, indicating the start of a heavier GPU load.

Moving to 1440p, the GPU starts to take more control. At Low, the average is 171 FPS (a 33% drop from 1080p). At Medium, it's 152 FPS (a 33% drop), and at High, it's 103 FPS (a 33% drop). At Ultra, the average is 70 FPS (a 33% drop). The consistency of this ~33% drop between resolutions suggests that the GPU is now the primary limiting factor, as the CPU's performance headroom is no longer the main constraint.

At 4K, the GPU bottleneck becomes severe. The average FPS at Low is 98 (a 43% drop from 1440p), at Medium it's 87 (a 43% drop), at High it's 59 (a 43% drop), and at Ultra, it's 40 (a 43% drop). This pattern of a roughly consistent percentage drop when moving from 1440p to 4K, regardless of the settings preset, is a classic sign of a GPU-bound scenario. The rendering resolution is quadrupling, and the GPU's fill-rate and shading capabilities are being saturated. The data thus indicates that while the Ryzen 7 7700 is more than capable of handling the game's CPU demands, the RTX 5070 Ti is the component that dictates the playable settings and resolutions for smooth gameplay in Archeage.

FAQ

Q: What is the best resolution to play Archeage with this CPU and GPU combo for a high refresh rate experience?

A: Based on the measured data, 1080p is the only resolution where the system can consistently push frame rates above 144 Hz. At 1080p Low, the average is 254 FPS, and even at High settings, it maintains an average of 153 FPS, making it the best choice for high-refresh-rate monitors.

Q: Is the AMD Ryzen 7 7700 a bottleneck for the RTX 5070 Ti in Archeage?

A: The data suggests the CPU is not the primary bottleneck. At 1080p Low, the system achieves 254 FPS, showing that the CPU can feed the GPU a large amount of data. The bottleneck shifts to the GPU as resolution and settings increase, as evidenced by the significant FPS drops at 4K.

Q: Can this system run Archeage at 4K with Ultra settings smoothly?

A: No. The measured average FPS at 3840x2160 with Ultra settings is 40 FPS. This is below the 60 FPS target for smooth gameplay, indicating that the GPU cannot handle the combined load of 4K resolution and maximum graphical detail.

Q: How does the RTX 5070 Ti's performance in Archeage compare to its closest rivals?

A: In synthetic benchmarks, the RTX 5070 Ti has an average score of 49957, which is -0.1% compared to the AMD Radeon RX Vega 64, 0.4% higher than the Intel Arc A550M, -2% compared to the AMD Radeon RX 6900 XT, and 3.1% higher than the AMD Radeon RX 6800 XT. Its performance in Archeage follows this general tier of hardware.

Q: What is the impact of the game's settings on FPS at 1440p?

A: The impact is substantial. At 2560x1440, the average FPS ranges from 171 at Low settings to 70 at Ultra settings. This shows that the visual quality presets have a major influence on the GPU's workload, with Ultra being roughly 59% slower than Low.

Q: Is there a big difference between High and Ultra settings for this system?

A: Yes, the difference is significant. Across all resolutions, the drop from High to Ultra is considerable. For example, at 1080p it drops from 153 FPS to 105 FPS, and at 1440p it drops from 103 FPS to 70 FPS. This indicates that the Ultra preset includes features that are particularly demanding on the GPU.

How This Combo Ranks

The AMD Ryzen 7 7700 and NVIDIA GeForce RTX 5070 Ti combination ranks 351st out of 3708 tested combos in Archeage. This places it in the top 9.5% of all tested systems, indicating a high-performance pairing. The rank reflects the strong capabilities of both components. The CPU's high single-thread performance and the GPU's substantial raw power work together to deliver excellent frame rates in most scenarios. However, the rank also suggests that there are many other combinations with even stronger performance, likely featuring higher-end CPUs or GPUs that can better handle the game's demanding 4K Ultra settings. The combo's performance is not bottlenecked by the CPU, but the GPU's limits at 4K Ultra prevent it from ranking higher among the absolute best systems.

Measured FPS Breakdown

The following table presents the exact average FPS data for the specified resolution and settings combinations.

| Resolution | Settings | Average FPS |

| :--------- | :------- | :---------- |

| 3840x2160 (4K) | Low | 98 |

| 3840x2160 (4K) | Medium | 87 |

| 3840x2160 (4K) | High | 59 |

| 3840x2160 (4K) | Ultra | 40 |

| 2560x1440 (1440p) | Low | 171 |

| 2560x1440 (1440p) | Medium | 152 |

| 2560x1440 (1440p) | High | 103 |

| 2560x1440 (1440p) | Ultra | 70 |

| 1920x1080 (1080p) | Low | 254 |

| 1920x1080 (1080p) | Medium | 226 |

| 1920x1080 (1080p) | High | 153 |

| 1920x1080 (1080p) | Ultra | 105 |

The data shows a clear progression of performance. At 1080p, the system is capable of very high frame rates, making it ideal for competitive play or high-refresh-rate displays. The 1440p results offer a balanced sweet spot, with the Medium preset providing an average of 152 FPS, which is excellent for most gaming scenarios. The 4K results are the most demanding, with only the Low preset achieving an average above 60 FPS. The Medium preset at 4K also has a measured minimum FPS of 74 and a maximum of 100, indicating some frame pacing variability, but it is still above the 60 FPS threshold on average.

Settings Recommendations

Based on the measured FPS data, the ideal settings for this hardware combination depend entirely on the user's display and performance targets.

For users with a 1080p 144Hz or 240Hz monitor, the High preset is the recommended choice. It provides an average of 153 FPS, which is well above the 144Hz refresh rate and offers a significant visual upgrade over Medium. While the Ultra preset is playable at 105 FPS, the substantial performance cost (a 31% drop from High) may not justify the visual improvements, especially for a competitive or fast-paced gaming experience. The Ultra preset can be chosen if a user prioritizes maximum visual fidelity and has a 100Hz or 120Hz monitor, as the average FPS is still respectable.

For users with a 1440p monitor, the Medium preset offers the best balance. The average FPS of 152 is exceptionally smooth and leaves headroom for demanding in-game moments. The High preset is also viable, averaging 103 FPS, which is smooth for most users, but the drop is noticeable. The Ultra preset is not recommended for a consistently smooth experience, as the average of 70 FPS is below the 75Hz or 100Hz refresh rate that many 1440p monitors offer.

For 4K gaming, the system is severely constrained. The Low preset is the only one that provides a consistently smooth experience, averaging 98 FPS. The Medium preset, with an average of 87 FPS, is also playable and offers a significant visual upgrade over Low. The High preset drops to 59 FPS, which is borderline for a 60Hz display but may suffer from stutters. The Ultra preset is not recommended for 4K, as the average of 40 FPS is below the standard for smooth gameplay. For a 4K 60Hz display, the Medium preset is the maximum recommended setting to ensure a stable frame rate.

Hardware Specifications

AMD Ryzen 7 7700

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5300 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700 + NVIDIA GeForce RTX 5070 Ti in Archeage

Resolution Settings Avg FPS
3840x2160 Low 98.0
3840x2160 Medium 87.0
3840x2160 High 59.0
3840x2160 Ultra 40.0
2560x1440 Low 171.0
2560x1440 Medium 152.0
2560x1440 High 103.0
2560x1440 Ultra 70.0
1920x1080 Low 254.0
1920x1080 Medium 226.0
1920x1080 High 153.0
1920x1080 Ultra 105.0

Archeage with Ryzen 7 7700 + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5070 Ti + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 7 7700 + RTX 5070 Ti

Explore FPS benchmarks for other games using this same hardware combination.