Archeage

Archeage

AVERAGE FPS
124
excellent

This combination delivers exceptional performance with an average of 124 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 59 87 98
1440p QHD 70 103 152 171
1080p Full HD 105 153 221 230

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 98
3840x2160 Medium 87
3840x2160 High 59
3840x2160 Ultra 40
2560x1440 Low 171
2560x1440 Medium 152
2560x1440 High 103
2560x1440 Ultra 70
1920x1080 Low 230
1920x1080 Medium 221
1920x1080 High 153
1920x1080 Ultra 105

Archeage with AMD Ryzen 9 5900X + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

# Archeage with AMD Ryzen 9 5900X + NVIDIA GeForce RTX 5070 Ti

The AMD Ryzen 9 5900X paired with the NVIDIA GeForce RTX 5070 Ti delivers a broad spread of frame rates across Archeage's four settings presets and three resolutions, ranging from a playable 40 FPS at 4K Ultra to a fluid 230 FPS at 1080p Low. The data reveals a system that scales predictably with both resolution and graphics preset, though the relationship between settings and performance is not perfectly linear, suggesting that some presets impose disproportionately heavier loads than others. This combination ranks in the 89th percentile among 3,708 tested combos in this game, placing it firmly in the upper tier of systems evaluated for Archeage, yet the measured results also show where the hardware hits its limits in the most demanding configurations.

Settings Recommendations

The measured FPS data suggests that the Medium preset offers the most balanced experience across all three resolutions. At 1920x1080, Medium delivers 221 FPS average with a minimum of 188 FPS and maximum of 255 FPS, which is only 9 FPS below the Low preset's 230 FPS average but provides substantially better visual fidelity. At 2560x1440, Medium produces 152 FPS average with a 129 FPS minimum and 175 FPS maximum, maintaining a comfortable margin above typical 60 Hz and even 120 Hz displays. At 3840x2160, Medium still achieves 87 FPS average with 74 FPS minimum and 100 FPS maximum, which clears the 60 FPS threshold with headroom to spare.

High settings present a different trade-off. At 1080p, High delivers 153 FPS, which is 68 FPS lower than Medium despite being only one step up in quality. At 1440p, High drops to 103 FPS, and at 4K it falls to 59 FPS — exactly at the 60 FPS boundary but with no stated minimum to confirm stability. The jump from Medium to High appears to introduce a significant performance penalty that is not mirrored by an equivalent visual leap, based purely on the frame rate delta.

Ultra settings are the most demanding, yielding 105 FPS at 1080p, 70 FPS at 1440p, and just 40 FPS at 4K. The 4K Ultra result is the only measured configuration that falls below 60 FPS, making it unsuitable for smooth gameplay on typical displays. For players prioritizing frame rate consistency, Medium at 1440p or 4K offers the best combination of playability and quality, while those with 1080p displays can comfortably choose High or even Ultra if they prefer visual richness over the extra headroom.

GPU Role

The NVIDIA GeForce RTX 5070 Ti carries 16 GB of GDDR7 memory across a 256-bit bus, yielding 896.0 GB/s of memory bandwidth. The GPU's base clock runs at 2295 MHz with a boost clock of 2452 MHz, and the memory operates at 1750 MHz with 28 Gbps effective speed. These specifications underpin the card's compute capabilities, which include 8,960 shading units, 280 texture mapping units, and 96 render output units, along with 70 ray tracing cores and 280 tensor cores.

In Archeage, the GPU's role becomes more pronounced as resolution increases. At 1080p, the frame rate spread between Low and Ultra spans from 230 FPS to 105 FPS, a gap of 125 FPS that reflects the GPU's ability to handle higher settings at lower pixel counts. At 4K, the same spread narrows to 98 FPS on Low versus 40 FPS on Ultra, a difference of 58 FPS, indicating that the GPU is being pushed harder by the pixel throughput demands at higher resolutions. The 16 GB VRAM capacity is likely sufficient for Archeage's textures and assets at 4K, since the game's 2014 release date suggests moderate VRAM requirements, though the data does not explicitly quantify VRAM usage.

The GPU's benchmark scores place it in the 86th percentile among all GPUs, with an average benchmark score of 49,957. Its nearest rivals include the AMD Radeon RX Vega 64, which scores 50,001 (0.1% higher), the Intel Arc A550M at 49,737 (0.4% lower), the AMD Radeon RX 6900 XT at 50,951 (2% higher), and the AMD Radeon RX 6800 XT at 48,477 (3.1% lower). These comparisons show the RTX 5070 Ti trading blows with previous-generation flagship cards, yet its real-world performance in Archeage depends heavily on the resolution and preset combination.

Resolution Scaling

The FPS progression from 1080p to 4K reveals how the system's bottleneck shifts with pixel count. At Low settings, the average frame rate drops from 230 FPS at 1080p to 171 FPS at 1440p, a 25.7% reduction, and then to 98 FPS at 4K, a further 42.7% drop from 1440p. This steep decline at 4K suggests the GPU is becoming the limiting factor, as the pixel workload scales dramatically with resolution.

At Medium settings, the scaling follows a similar pattern: 221 FPS at 1080p, 152 FPS at 1440p (31.2% lower), and 87 FPS at 4K (42.8% lower from 1440p). The consistency of these percentage drops across Low and Medium indicates that the rendering overhead per pixel remains relatively stable regardless of the preset's visual complexity. High settings show 153 FPS at 1080p, 103 FPS at 1440p (32.7% lower), and 59 FPS at 4K (42.7% lower), maintaining the same scaling ratio.

Ultra settings deviate from this pattern: 105 FPS at 1080p, 70 FPS at 1440p (33.3% lower), and 40 FPS at 4K (42.9% lower from 1440p). The consistent ~43% drop from 1440p to 4K across all presets strongly implies that the GPU is the primary constraint at 4K, regardless of quality level. Conversely, the relatively moderate drops from 1080p to 1440p (between 25-33%) suggest that at lower resolutions, the CPU may be contributing more to the overall performance ceiling, particularly at Low and Medium settings where frame rates exceed 150 FPS.

Measured FPS Breakdown

At 1920x1080, the measured results show a clear hierarchy. Low settings produce the highest average at 230 FPS, followed by Medium at 221 FPS with a minimum of 188 FPS and maximum of 255 FPS. High settings drop to 153 FPS, and Ultra falls to 105 FPS. The gap between Medium and High is substantial at 68 FPS, while the gap between Low and Medium is only 9 FPS, indicating that the Medium preset offers nearly the same performance as Low while presumably providing better visuals.

At 2560x1440, Low delivers 171 FPS, Medium achieves 152 FPS with a 129 FPS minimum and 175 FPS maximum, High reaches 103 FPS, and Ultra settles at 70 FPS. The Medium preset's minimum of 129 FPS ensures that even the most demanding scenes stay above 120 FPS, making it an excellent choice for high-refresh-rate 1440p monitors. High's 103 FPS average leaves less headroom but remains above 60 FPS for standard displays.

At 3840x2160, the data shows Low at 98 FPS, Medium at 87 FPS with a 74 FPS minimum and 100 FPS maximum, High at 59 FPS, and Ultra at 40 FPS. The Medium preset's 74 FPS minimum is particularly notable, as it guarantees frame times that never dip below 60 FPS. High's 59 FPS average is technically below the 60 FPS mark, which could result in noticeable stuttering on 60 Hz displays, while Ultra's 40 FPS average is only suitable for players willing to sacrifice smoothness for maximum visual quality.

How This Combo Ranks

This CPU-GPU combination ranks 392nd out of 3,708 tested combos in Archeage, placing it in the top 10.6% of all systems evaluated for this game. The rank of 392 represents the combination's position relative to every other CPU and GPU pairing in the database, meaning that roughly 89.4% of tested configurations perform worse in this title. This ranking reflects the strong synergy between the Ryzen 9 5900X's 12-core, 24-thread architecture and the RTX 5070 Ti's high-end rasterization capabilities.

The CPU itself holds an 87th percentile ranking among all processors, with an average benchmark score of 41,376. Its nearest rivals in synthetic benchmarks include the Intel Core Ultra 7 366H at 41,263 (0.3% higher), the Intel Core Ultra 7 356H at 41,215 (0.4% higher), the AMD Ryzen AI 5 PRO 440 at 41,208 (0.4% higher), and the Intel Core i7-14650HX at 41,576 (0.5% lower). These extremely tight margins indicate that the 5900X is competitive with modern mobile and desktop chips in aggregate benchmarks, though Archeage's specific workload may favor different characteristics.

The GPU's 86th percentile ranking among all GPUs, combined with the CPU's 87th percentile, suggests a well-matched pairing where neither component dramatically outclasses the other. The combo's overall rank of 392 out of 3,708 is consistent with both components sitting in the mid-to-high 80s percentiles, as the combination of two strong parts naturally lands in the upper decile of all tested systems.

CPU Role

The AMD Ryzen 9 5900X is a 12-core, 24-thread processor based on the Zen 3 architecture, codenamed Vermeer, manufactured on TSMC's 7 nm process. It operates with a base clock of 3.70 GHz and a boost clock of 4.80 GHz, with a 105 W TDP. The CPU features a 64 MB L3 cache, 512 KB L2 cache per core, and 64 KB L1 cache per core, along with dual-channel DDR4 memory support and a memory bandwidth of 51.2 GB/s. It supports PCIe Gen 4 and has an unlocked multiplier for overclocking.

In Archeage, the CPU's role is most evident at lower resolutions and settings where frame rates exceed 150 FPS. At 1080p Low, the system achieves 230 FPS, which requires the CPU to feed the GPU with enough draw calls and game logic updates to sustain such high frame rates. The 12-core, 24-thread configuration provides ample parallel processing capacity, though Archeage's 2014 release date suggests it may not fully utilize all 24 threads, potentially relying more on single-thread performance.

The CPU's synthetic benchmarks show strong multi-threaded capabilities: Cinebench R23 multi-core scores 16,262, while single-core scores 1,527. Geekbench multi-core reaches 14,118 and single-core 2,083. PassMark multi-thread scores 39,002 and single-thread 3,469. These numbers indicate that the 5900X excels at both heavily threaded workloads and lighter single-threaded tasks, making it adaptable to Archeage's mixed workload of physics, AI, and rendering commands.

The 64 MB L3 cache is particularly relevant for MMORPGs like Archeage, which often involve large amounts of game state data, character models, and world geometry. The large cache helps reduce memory latency for frequently accessed data, potentially smoothing frame times in crowded areas or during large-scale battles. However, the exact impact on Archeage's performance cannot be quantified from the provided FPS data alone, as no CPU-only benchmarks within the game are listed.

FAQ

Q: What is the best settings preset for 4K gameplay?

A: Medium settings at 3840x2160 deliver 87 FPS average with a 74 FPS minimum and 100 FPS maximum, making it the only preset at 4K that reliably exceeds 60 FPS. High settings average 59 FPS, which is borderline, while Ultra averages 40 FPS and is not recommended for smooth play.

Q: How much performance is lost when moving from 1080p to 4K at Medium settings?

A: The average frame rate drops from 221 FPS at 1920x1080 to 152 FPS at 2560x1440, a 31.2% reduction, and then to 87 FPS at 3840x2160, a further 42.8% reduction from 1440p. The total drop from 1080p to 4K is 134 FPS, or 60.6% of the original frame rate.

Q: Is the RTX 5070 Ti or the Ryzen 9 5900X more likely to be the bottleneck in this game?

A: The data shows consistent ~43% frame rate drops from 1440p to 4K across all settings presets, indicating the GPU becomes the primary limiter at high resolutions. At 1080p, the smaller percentage drops (25-33%) between resolutions suggest the CPU plays a more significant role in enabling high frame rates.

Q: What is the frame rate range for 1440p Medium settings?

A: At 2560x1440 with Medium settings, the system achieves an average of 152 FPS, with a minimum of 129 FPS and a maximum of 175 FPS. This represents the only resolution and preset combination where both minimum and maximum values are explicitly recorded.

Q: How does this system rank compared to all other tested combos in Archeage?

A: This CPU-GPU combination ranks 392nd out of 3,708 tested combos, placing it in the top 10.6% of all systems. Both the CPU (87th percentile) and GPU (86th percentile) are in the upper tier of their respective categories.

Q: What is the difference in average FPS between Low and Ultra settings at 1080p?

A: Low settings at 1920x1080 produce 230 FPS, while Ultra settings produce 105 FPS, a difference of 125 FPS. This represents a 54.3% reduction in frame rate when switching from the lowest to the highest quality preset at this resolution.

Hardware Specifications

AMD Ryzen 9 5900X

Cores / Threads 12 / 24
Base Clock 3700 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5900X + NVIDIA GeForce RTX 5070 Ti in Archeage

Resolution Settings Avg FPS
3840x2160 Low 98.0
3840x2160 Medium 87.0
3840x2160 High 59.0
3840x2160 Ultra 40.0
2560x1440 Low 171.0
2560x1440 Medium 152.0
2560x1440 High 103.0
2560x1440 Ultra 70.0
1920x1080 Low 230.0
1920x1080 Medium 221.0
1920x1080 High 153.0
1920x1080 Ultra 105.0

Archeage with Ryzen 9 5900X + Other GPUs

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Archeage with RTX 5070 Ti + Other CPUs

See how Archeage performs with the same GPU but different processors.

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