Archeage
This combination provides smooth gameplay with an average of 105 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 47 | 69 | 81 |
| 1440p QHD | 61 | 85 | 124 | 145 |
| 1080p Full HD | 86 | 127 | 189 | 213 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 7 5800X3D + NVIDIA GeForce RTX 4070, In-Depth Analysis
# Archeage Performance Analysis: AMD Ryzen 7 5800X3D + NVIDIA GeForce RTX 4070
This combination of the AMD Ryzen 7 5800X3D and NVIDIA GeForce RTX 4070 ranks 429th out of 1,727 tested combos in Archeage, placing it in the top quartile of systems evaluated for this MMORPG. The pairing leverages an 8-core, 16-thread Zen 3 processor with 96 MB of shared L3 cache alongside an Ada Lovelace GPU with 12 GB of GDDR6X memory, and the measured frame rates across resolutions and settings reveal a system that handles Archeage's demands with considerable headroom at lower presets while showing predictable strain at 4K Ultra.
How This Combo Ranks
The 429th position out of 1,727 total combinations puts this build comfortably above the median tested system for Archeage. The CPU itself sits at the 83rd percentile among all processors in the database, with an average benchmark score of 26,574. Its nearest rivals in synthetic testing include the AMD EPYC 8024P (26,555, a 0.1% delta), Intel Core i9-11900K (26,546, 0.1% delta), AMD Ryzen 5 7600 (26,617, -0.2% delta), and Intel Core i9-12900HK (26,672, -0.4% delta). The Ryzen 7 5800X3D effectively trades blows with these alternatives, landing within fractions of a percentage point of each.
The GPU component ranks at the 81st percentile among all graphics cards, with an average benchmark score of 37,283. Its nearest rivals show a wider spread: the AMD Radeon RX Vega 56 scores 37,507 (-0.6%), the NVIDIA GeForce MX570 A reaches 38,008 (-1.9%), the NVIDIA GeForce RTX 4080 Mobile hits 38,135 (-2.2%), and the AMD Radeon RX 5300M trails at 36,371 (2.5% behind). These deltas indicate the RTX 4070 sits in a competitive mid-to-high tier, though the synthetic benchmarks suggest it punches slightly below some mobile variants in raw compute.
In Archeage specifically, the measured data shows this combo delivers playable frame rates across most configurations, with the rank reflecting a system that is well-matched to the game's engine rather than one that dominates or struggles. The 3DMark results for the CPU reinforce this: max-thread score of 7,285 and single-thread score of 884 indicate strong multi-core scaling, which matters for an MMORPG with many concurrent players and NPCs.
GPU Role
The RTX 4070 brings 12 GB of GDDR6X memory on a 192-bit bus, yielding 504.2 GB/s of bandwidth. Its clock speeds are set at a 1,920 MHz base and 2,475 MHz boost, with memory running at 1,313 MHz (21 Gbps effective). This memory configuration is substantial for Archeage, a 2014 MMORPG that does not demand the latest graphics features, but the GPU's 5 nm process node and Ada Lovelace architecture provide efficiency headroom.
The GPU's 5,888 shading units, 184 texture mapping units, and 64 raster operations processors drive a pixel rate of 158.4 GPixel/s and texture rate of 455.4 GTexel/s. Floating-point performance reaches 29.15 TFLOPS in both FP32 and FP16 (1:1 ratio). These specifications translate to real-world results: at 1080p Ultra, the combo averages 85.6 FPS, while dropping to Low settings more than doubles that figure to 212.8 FPS. The GPU's role becomes more pronounced at higher resolutions, where the 47.3 FPS at 4K High and 34.3 FPS at 4K Ultra show the graphics card becoming the limiting factor.
The 12 GB VRAM capacity is ample for Archeage's texture loads, even at 4K Ultra, where the measured 34.3 FPS suggests the bottleneck lies in raw compute rather than memory capacity. The memory clock of 1,313 MHz and 21 Gbps effective speed provide sufficient bandwidth for the game's asset streaming, as evidenced by the consistent scaling between presets.
Resolution Scaling
The measured FPS data reveals a clear pattern of resolution-driven performance drops. At 1080p Low, the system achieves 212.8 FPS, which falls to 144.9 FPS at 1440p Low (a 31.9% reduction) and further to 80.6 FPS at 4K Low (a 62.1% reduction from 1080p). This scaling indicates that at lower settings, the CPU and GPU are both engaged, with the frame rate dropping proportionally as pixel count increases.
Moving to Medium settings, the 1080p result of 189.2 FPS drops to 123.5 FPS at 1440p (34.7% lower) and 69.4 FPS at 4K (63.3% lower). High settings show a similar trajectory: 127.2 FPS at 1080p, 85.3 FPS at 1440p (32.9% lower), and 47.3 FPS at 4K (62.8% lower). Ultra settings present the steepest absolute decline: 85.6 FPS at 1080p, 60.7 FPS at 1440p (29.1% lower), and 34.3 FPS at 4K (59.9% lower).
The percentage drops from 1080p to 4K hover around 60% across all settings, which suggests the limiting component remains consistent regardless of preset. This points to a balanced system where neither CPU nor GPU dominates exclusively, though the 4K Ultra result of 34.3 FPS indicates the GPU is nearing its practical ceiling for this game at maximum fidelity. The 1440p to 4K transition shows the largest absolute FPS losses, with High settings falling from 85.3 to 47.3 FPS (44.5% reduction), underscoring the pixel-count burden at 2160p.
Settings Recommendations
For the best measured experience, Medium settings at 1440p deliver 123.5 FPS, which provides smooth gameplay with visual improvements over Low while maintaining a comfortable frame rate margin above typical display refresh rates. At 1080p, Medium achieves 189.2 FPS, offering an exceptional experience for high-refresh-rate monitors without the performance penalty of Ultra.
Ultra settings present a trade-off: 85.6 FPS at 1080p is playable, but the drop to 60.7 FPS at 1440p and 34.3 FPS at 4K makes higher resolutions less viable at maximum fidelity. High settings represent a middle ground, with 127.2 FPS at 1080p and 85.3 FPS at 1440p, both of which are strong results for an MMORPG where combat responsiveness benefits from higher frame rates.
The data suggests that players prioritizing frame rate should select Low or Medium, where even 4K remains playable at 80.6 FPS and 69.4 FPS respectively. For those seeking visual quality, High at 1440p offers the best balance of fidelity and performance, while gamers with 4K displays should stick to Medium or lower to avoid the sub-60 FPS territory seen at High (47.3 FPS) and Ultra (34.3 FPS). The 1080p Ultra result of 85.6 FPS makes this preset viable for 60 Hz displays, but the significant drop from Medium's 189.2 FPS suggests diminishing returns from additional graphical effects.
Measured FPS Breakdown
At 1920x1080, the full range of settings yields average frame rates from 85.6 FPS at Ultra to 212.8 FPS at Low. Medium settings produce 189.2 FPS, while High achieves 127.2 FPS. These results place all presets comfortably above playable thresholds, with even the most demanding setting maintaining a solid 85.6 FPS average.
Moving to 2560x1440, the measured averages are 60.7 FPS at Ultra, 85.3 FPS at High, 123.5 FPS at Medium, and 144.9 FPS at Low. The Ultra preset at this resolution is the first configuration in the dataset to approach the 60 FPS line, though it still clears it. High and above provide significant headroom, with Medium more than doubling the frame rate of Ultra.
At 3840x2160, the results show notable strain: Ultra averages 34.3 FPS, High reaches 47.3 FPS, Medium hits 69.4 FPS, and Low tops out at 80.6 FPS. The gap between High and Medium at 4K is 22.1 FPS, while the jump from Ultra to High is 13 FPS, indicating that the largest performance gains come from stepping down from Ultra to High, then a smaller but still substantial improvement moving to Medium.
Across all resolutions, the relative ordering of settings remains consistent, with Low outperforming Medium by margins of 23.6 FPS at 1080p, 21.4 FPS at 1440p, and 11.2 FPS at 4K. The diminishing returns at higher resolutions reflect the GPU's increasing workload relative to the CPU, as the Ryzen 7 5800X3D's 8-core, 16-thread configuration with 96 MB of L3 cache appears sufficient to feed the RTX 4070 even at lower pixel counts where frame rates exceed 200 FPS.
Hardware Specifications
AMD Ryzen 7 5800X3D
NVIDIA GeForce RTX 4070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X3D + NVIDIA GeForce RTX 4070 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 80.6 |
| 3840x2160 | Medium | 69.4 |
| 3840x2160 | High | 47.3 |
| 3840x2160 | Ultra | 34.3 |
| 2560x1440 | Low | 144.9 |
| 2560x1440 | Medium | 123.5 |
| 2560x1440 | High | 85.3 |
| 2560x1440 | Ultra | 60.7 |
| 1920x1080 | Low | 212.8 |
| 1920x1080 | Medium | 189.2 |
| 1920x1080 | High | 127.2 |
| 1920x1080 | Ultra | 85.6 |
Archeage with Ryzen 7 5800X3D + Other GPUs
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Archeage with RTX 4070 + Other CPUs
See how Archeage performs with the same GPU but different processors.
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