Archeage
This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 39 | 54 | 62 |
| 1440p QHD | 43 | 61 | 91 | 104 |
| 1080p Full HD | 64 | 93 | 139 | 155 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 7 5700 + AMD Radeon RX 6700 XT, In-Depth Analysis
ArcheAge is a 2014 MMORPG that remains surprisingly demanding at higher presets, and the AMD Ryzen 7 5700 + AMD Radeon RX 6700 XT combination shows a wide performance arc depending on how you configure it. The data places this pairing at rank 950 out of 1,727 tested combos in the game, meaning it sits near the middle of the pack — not a top-tier enthusiast setup, but far from a weak one. The measured frames per second (FPS) reveal a system that can handle 1080p with ease, struggles at 4K Ultra, and finds its sweet spot at 1440p with moderate settings. Below is a breakdown of how this hardware behaves across resolutions and presets, based strictly on the measured results.
Resolution Scaling
The FPS drop from 1080p to 4K is steep and tells a clear story about where the bottleneck lies. At 1080p Low, the combo delivers 155.2 FPS, which falls to 103.9 FPS at 1440p Low — a 33% reduction — and then plummets to 61.5 FPS at 4K Low, another 41% drop. This scaling pattern indicates that at lower settings, the CPU is doing much of the heavy lifting, and the frame rate is still high enough that the GPU isn't fully saturated until 4K arrives.
Move to High settings, and the pattern shifts. At 1080p High, the average is 92.8 FPS; at 1440p High, it drops to 60.6 FPS; at 4K High, it falls to 38.8 FPS. The percentage decline from 1080p to 1440p is about 35%, and from 1440p to 4K it's roughly 36%. This consistent drop suggests that once you raise the quality preset, the GPU becomes the primary limiting factor, with the RX 6700 XT's 12 GB frame buffer and 192-bit memory bus starting to feel constrained at higher resolutions.
The most dramatic scaling appears at Ultra, where 1080p yields 63.8 FPS, 1440p drops to 43.3 FPS, and 4K falls to just 25.4 FPS. That's a 60% reduction from 1080p to 4K, indicating that Ultra settings push the GPU beyond its comfortable zone at 4K. The gap between Low and Ultra at the same resolution is also telling: at 1080p, Low is 155.2 FPS versus Ultra's 63.8 FPS — a 59% difference. At 4K, Low is 61.5 FPS versus Ultra's 25.4 FPS — a 59% difference as well, showing that the GPU's relative headroom shrinks uniformly as resolution climbs.
GPU Role
The RX 6700 XT is built on the RDNA 2.0 architecture with a Navi 22 chip, and its clock behavior is central to these results. The base clock runs at 2321 MHz, the game clock at 2424 MHz, and the boost clock tops out at 2581 MHz. These are high frequencies for a 7 nm part, and they help explain why the card can push past 100 FPS at 1440p Low. The memory runs at 2000 MHz with 16 Gbps effective speed, feeding a 192-bit bus that delivers 384.0 GB/s of bandwidth. That bandwidth is adequate for 1080p and 1440p, but at 4K with Ultra settings, the 12 GB GDDR6 capacity and bus width become limiting factors — evidenced by the 25.4 FPS result.
The GPU's benchmark profile reinforces this. Its PassMark G3D score is 19,786, which places it in the 77th percentile among all GPUs. Its nearest rivals include the AMD Radeon RX 6800, which scores 33,493 average (just 0.7% higher), and the NVIDIA RTX A5000, which scores 33,294 (1.3% lower). The RX 6700 XT's average benchmark score is 33,721, putting it slightly above the RX 6800 in raw compute despite the latter's higher tier. This suggests the card is well-balanced for its class, but ArcheAge's Ultra preset demands more than the GPU can deliver at 4K.
The VRAM situation is straightforward: 12 GB is plenty for 1080p and 1440p across all presets, but 4K Ultra is another matter. The measured FPS at 4K Ultra (25.4) is below playable thresholds, and the GPU's 64 ROPs and 160 TMUs are likely saturated by the game's draw calls and texture work at that resolution. The card's FP32 throughput of 13.21 TFLOPS is solid, but ArcheAge's older engine doesn't scale perfectly with modern architecture, so the raw compute isn't fully utilized at lower settings where CPU-bound behavior dominates.
FAQ
Q: Can this combo run ArcheAge at 4K smoothly?
A: Not at Ultra. At 4K Ultra, the average FPS is 25.4, which is below playable. At 4K High, it reaches 38.8 FPS, and at 4K Low, it hits 61.5 FPS. For a smooth 60+ FPS experience at 4K, you must use Low settings.
Q: What's the best resolution for this hardware in ArcheAge?
A: 1440p offers the best balance. At Medium settings, it delivers 90.5 FPS, and at High, it stays at 60.6 FPS. Both are playable, with Medium being notably smoother. 1080p is also strong, hitting 155.2 FPS at Low and 92.8 FPS at High.
Q: How does the CPU affect performance in this game?
A: The Ryzen 7 5700 has 8 cores and 16 threads, with a boost clock of 4.60 GHz. Its Cinebench R23 multi-core score is 20,655, and single-core is 2,916. At lower settings and resolutions, the CPU is likely the limiting factor, as shown by the large FPS jumps when moving from Ultra to Low at the same resolution.
Q: Is the RX 6700 XT a strong GPU for this title?
A: It ranks in the 77th percentile of all GPUs, with an average benchmark score of 33,721. Its nearest rival, the RX 6800, is just 0.7% faster on average. In ArcheAge, it handles 1080p and 1440p well but struggles at 4K Ultra.
Q: What preset gives the highest FPS at 1080p?
A: Low settings deliver the highest average FPS at 155.2. Medium follows at 138.5, High at 92.8, and Ultra drops to 63.8. If you prioritize frame rate over visuals, Low is the clear choice.
Q: Does the GPU's memory bandwidth matter for ArcheAge?
A: Yes, the 384.0 GB/s bandwidth on a 192-bit bus is sufficient for 1080p and 1440p, but the 12 GB capacity and bus width become constraints at 4K Ultra, where FPS falls to 25.4. The data suggests that higher resolutions expose the memory subsystem's limits.
Measured FPS Breakdown
At 1920x1080, the full preset range is available. Low settings produce an average of 155.2 FPS, making it the fastest configuration tested. Medium drops to 138.5 FPS, which is a 11% reduction. High delivers 92.8 FPS, a 33% drop from Medium, and Ultra bottoms out at 63.8 FPS, another 31% reduction. The gap between Low and Ultra is 91.4 FPS, showing a massive performance range at 1080p.
Moving to 2560x1440, the numbers compress. Low averages 103.9 FPS, which is still excellent for most displays. Medium falls to 90.5 FPS, a 13% drop. High reaches 60.6 FPS, a 33% reduction from Medium, and Ultra drops to 43.3 FPS, a 29% cut. At 1440p, the difference between Low and Ultra is 60.6 FPS — a smaller absolute gap than at 1080p, but the relative percentage is similar.
At 3840x2160, the limits become apparent. Low is the only preset that stays above 60 FPS, averaging 61.5 FPS. Medium drops to 53.8 FPS, a 13% reduction. High falls to 38.8 FPS, a 28% cut, and Ultra collapses to 25.4 FPS, another 35% drop. The spread from Low to Ultra at 4K is 36.1 FPS, meaning even the fastest preset barely clears 60 FPS, and the slowest is unplayable.
Settings Recommendations
For a 1080p display, Medium settings at 138.5 FPS offer the best experience for most users, as they provide a significant visual upgrade over Low while staying well above 100 FPS. If you have a high-refresh-rate monitor (144 Hz or above), Low at 155.2 FPS is the only preset that fully saturates it. High at 92.8 FPS is acceptable for standard 60 Hz displays, but Ultra at 63.8 FPS is only worth it if you prioritize image quality over frame rate and are willing to accept occasional dips.
At 1440p, Medium is the sweet spot. The 90.5 FPS average is smooth on most displays and looks considerably better than Low. High at 60.6 FPS is playable but right at the edge for competitive play; if you want a stable 60 FPS, Medium is safer. Ultra at 43.3 FPS is not recommended for anything but casual exploration, as it falls below the threshold for responsive gameplay. Low at 103.9 FPS is the choice for esports-style play or if you have a 100+ Hz monitor.
For 4K, the options are limited. Low at 61.5 FPS is the only preset that delivers a consistently playable frame rate, though it will look noticeably less detailed. Medium at 53.8 FPS is borderline — playable for slower-paced content but not ideal for combat. High at 38.8 FPS and Ultra at 25.4 FPS are both below acceptable thresholds and should be avoided unless you're taking screenshots. Given the data, 1440p Medium is the recommended configuration for this hardware, as it balances visual fidelity with a frame rate that exceeds 90 FPS, making it the most versatile choice across game modes.
Hardware Specifications
AMD Ryzen 7 5700
AMD Radeon RX 6700 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700 + AMD Radeon RX 6700 XT in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.5 |
| 3840x2160 | Medium | 53.8 |
| 3840x2160 | High | 38.8 |
| 3840x2160 | Ultra | 25.4 |
| 2560x1440 | Low | 103.9 |
| 2560x1440 | Medium | 90.5 |
| 2560x1440 | High | 60.6 |
| 2560x1440 | Ultra | 43.3 |
| 1920x1080 | Low | 155.2 |
| 1920x1080 | Medium | 138.5 |
| 1920x1080 | High | 92.8 |
| 1920x1080 | Ultra | 63.8 |
Archeage with Ryzen 7 5700 + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RX 6700 XT + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 7 5700 + RX 6700 XT
Explore FPS benchmarks for other games using this same hardware combination.