Archeage

Archeage

AVERAGE FPS
63
good

This combination provides smooth gameplay with an average of 63 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 28 43 51
1440p QHD 33 52 76 86
1080p Full HD 52 77 114 127

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 51
3840x2160 Medium 43
3840x2160 High 28
3840x2160 Ultra 19
2560x1440 Low 86
2560x1440 Medium 76
2560x1440 High 52
2560x1440 Ultra 33
1920x1080 Low 127
1920x1080 Medium 114
1920x1080 High 77
1920x1080 Ultra 52

Archeage with AMD Ryzen 5 7500F + AMD Radeon RX 5700 XT, In-Depth Analysis

ArcheAge, a 2014 MMORPG, presents a demanding workload that stresses both the CPU and GPU in distinct ways. The AMD Ryzen 5 7500F, built on the Zen 4 architecture, provides the processing foundation, while the AMD Radeon RX 5700 XT handles the graphical rendering. The measured frame rates across a matrix of resolutions and settings reveal a system where the balance between these two components shifts predictably, offering a clear picture of performance scaling.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 7500F is a 6-core, 12-thread processor with a base clock of 3.70 GHz and a boost clock of 5.00 GHz. It operates on the AMD Socket AM5 platform, utilizing the Zen 4 architecture and a 5 nm process node. The processor includes a total of 32 MB of shared L3 cache and 1 MB of L2 cache per core, which is beneficial for the large, persistent world data and entity tracking common in MMORPGs. Its memory support for DDR5 with dual-channel configuration provides 83.2 GB/s of bandwidth, a factor that can influence asset streaming and player character loading.

In benchmark tests, the processor’s performance is solid, landing in the 82nd percentile among all CPUs. Its average benchmark score of 24993 places it in close competition with several other processors. For instance, it is 0.1% ahead of the Intel Core i7-11850H, 0.4% ahead of the AMD Ryzen 9 6900HX, and 0.3% behind both the AMD Ryzen 7 2700X and the AMD Ryzen 5 8400F. This suggests that the 7500F offers a level of raw processing throughput comparable to these alternatives, which is critical in ArcheAge where many players in a single zone can create a significant CPU bottleneck due to network and game logic processing.

The measured frame rates in ArcheAge show that the CPU is rarely the limiting factor at lower graphical settings. At 1080p with Low settings, the system achieves 127.3 FPS, and this is a scenario where the GPU is under minimal load, allowing the CPU’s high boost clock and efficient architecture to push frame rates to their peak. The single-thread performance, as evidenced by a 3dmark_single_thread score of 974 and a passmark_single_thread score of 3841, ensures that the main game thread, which handles input and core simulation, is processed with minimal latency. The multi-threaded capabilities, reflected in a cinebench_r23_multicore score of 22799, allow for background tasks and additional game systems to run without stalling the main loop, contributing to the stable average FPS observed at these settings.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 5700 XT is built on the RDNA 1.0 architecture with a 7 nm process node. It features 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of memory bandwidth. The GPU has a base clock of 1605 MHz, a game clock of 1755 MHz, and a boost clock of 1905 MHz. With 2560 shading units, it is capable of a peak FP32 performance of 9.754 TFLOPS. The card’s 64 ROPs and 160 TMUs contribute to a pixel rate of 121.9 GPixel/s and a texture rate of 304.8 GTexel/s, which are essential for filling the screen with detailed textures and effects.

The GPU’s benchmark results place it in the 68th percentile among all GPUs, with an average score of 24731. This score is very close to its nearest rivals: it is 0.1% ahead of the NVIDIA RTX A5000 Mobile, 0.3% ahead of the Intel Arc A350M, 0.6% ahead of the NVIDIA GeForce RTX 5060 Mobile, and 0.9% ahead of the NVIDIA Quadro RTX 5000. This indicates that the RX 5700 XT provides a competitive level of graphical performance, though it is not a top-tier card. In ArcheAge, the GPU’s role becomes more dominant as resolution and settings increase. The 8 GB of VRAM is sufficient for the game’s textures, but the sheer rendering workload at higher resolutions begins to strain the GPU’s compute capabilities.

This is clearly visible in the data. At 1080p High settings, the average FPS is 77.4, which is a significant drop from the 127.3 FPS at Low settings. This drop is primarily due to the increased GPU load from more complex shaders and lighting. When the resolution increases to 1440p High, the average FPS falls to 52.2, and at 4K High, it plummets to 28.1 FPS. This pattern demonstrates that the RX 5700 XT is the primary performance limiter as the resolution scales, as the CPU’s processing capacity is not being saturated at these higher resolutions and settings.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured data provides a clear hierarchy of performance across the four presets. At 1080p, the Low preset achieves 127.3 FPS, Medium 113.7 FPS, High 77.4 FPS, and Ultra 51.8 FPS. The jump from Low to Medium is relatively small, with a 13.6 FPS difference, but the jump from Medium to High is substantial, costing 36.3 FPS. The leap to Ultra is equally punishing, with a 25.6 FPS drop from High. This suggests that the Medium preset offers the most balanced experience at 1080p, providing a high frame rate while still improving visual fidelity over Low.

At 1440p, the trend continues. The Low preset yields 86.3 FPS, which is still playable, while Medium drops to 75.7 FPS. High falls to 52.2 FPS, and Ultra is nearly unplayable at 33 FPS. The data indicates that for a smooth 60+ FPS experience at 1440p, the Medium preset is the optimal choice, as it maintains a playable frame rate while offering a significant visual upgrade over Low. The High preset could be acceptable for players who prioritize visuals over frame rate, but the 52.2 FPS average is below the 60 FPS threshold typically considered the baseline for a good experience.

At 4K, the situation is more challenging. The Low preset manages 50.6 FPS, which is the only preset that comes close to a playable frame rate. Medium drops to 43 FPS, High to 28.1 FPS, and Ultra to a mere 18.5 FPS. Therefore, at 4K, the only viable option for a responsive experience is the Low preset. Even then, the 50.6 FPS average is not ideal. The data shows that this hardware combination is not well-suited for 4K gaming in ArcheAge, as the GPU is heavily overloaded by the pixel count.

FAQ

Q: What is the best settings preset to use for a consistent 60 FPS experience at 1080p?

A: The data shows that the Medium preset at 1080p achieves an average of 113.7 FPS, which is well above the 60 FPS target. The High preset also exceeds this target at 77.4 FPS, but the Medium preset provides a larger performance headroom for demanding in-game situations, such as large-scale PvP battles.

Q: Is the CPU or GPU the primary bottleneck in this system for ArcheAge?

A: The bottleneck shifts depending on the settings and resolution. At lower resolutions like 1080p with Low settings, the CPU is the primary driver, allowing for high frame rates up to 127.3 FPS. As resolution and settings increase, the GPU becomes the limiting factor, as evidenced by the significant frame rate drops at 1440p and 4K.

Q: How does the Ryzen 5 7500F compare to its closest rival, the Intel Core i7-11850H?

A: In terms of average benchmark score, the AMD Ryzen 5 7500F is 0.1% ahead of the Intel Core i7-11850H. This indicates that the two processors offer nearly identical raw processing performance, making the choice between them dependent on other factors such as platform features.

Q: Can this system run ArcheAge at 4K with playable frame rates?

A: At 4K, the only preset that approaches a playable frame rate is Low, with an average of 50.6 FPS. The Medium, High, and Ultra presets all fall below 45 FPS, making them unsuitable for smooth gameplay. The data suggests that 4K gaming is not practical with this GPU.

Q: What is the performance difference between the High and Ultra presets at 1440p?

A: At 1440p, the High preset achieves an average of 52.2 FPS, while the Ultra preset drops to 33 FPS. This represents a 19.2 FPS decrease, or roughly a 37% performance penalty, for the additional visual effects enabled by the Ultra preset. This makes the High preset a more sensible choice for maintaining a higher frame rate.

Q: Which component is more critical for the frame rate at 1080p High settings?

A: At 1080p High, the average FPS is 77.4. The drop from 127.3 FPS at Low settings to 77.4 FPS at High settings is primarily due to the increased GPU workload. This suggests that the GPU is the more critical component at this settings level, as the CPU is capable of supporting higher frame rates.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured frame rates across resolutions provide a clear picture of the system’s scaling behavior. At the Medium preset, the 1080p average is 113.7 FPS. Moving to 1440p, the average drops to 75.7 FPS, a 33.4% decrease. Moving to 4K, the average falls to 43 FPS, a further 43.2% decrease from 1440p. This steep decline with increasing resolution is a classic sign of a GPU-bound scenario. The RX 5700 XT’s compute and memory bandwidth are being saturated by the increasing pixel fill rate and shading demands.

This pattern is even more pronounced at the High preset. The 1080p average is 77.4 FPS, which drops to 52.2 FPS at 1440p (a 32.6% decrease) and then to 28.1 FPS at 4K (a 46.2% decrease from 1440p). The consistent percentage drop of roughly 30-40% with each resolution step indicates that the GPU is scaling poorly with the increased workload, reinforcing its role as the primary limiter. The CPU’s performance, while not unlimited, is not the cause of these massive frame rate drops; the processor’s high boost clock and strong single-thread performance are sufficient to feed the GPU at these lower frame rates.

The exception is at the Low preset, where the 1080p average is 127.3 FPS, 1440p is 86.3 FPS, and 4K is 50.6 FPS. While the frame rate still drops significantly, the relative performance is higher, suggesting that the CPU is more of a factor at these lower graphical loads. However, even at Low settings, the GPU’s limits are apparent at 4K, where the frame rate is less than half of the 1080p result. The data confirms that for this hardware pairing, the AMD Radeon RX 5700 XT is the component that dictates the playable resolution and settings ceiling for ArcheAge.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 5700 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1905 MHz MHz
TDP 225 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + AMD Radeon RX 5700 XT in Archeage

Resolution Settings Avg FPS
3840x2160 Low 50.6
3840x2160 Medium 43.0
3840x2160 High 28.1
3840x2160 Ultra 18.5
2560x1440 Low 86.3
2560x1440 Medium 75.7
2560x1440 High 52.2
2560x1440 Ultra 33.0
1920x1080 Low 127.3
1920x1080 Medium 113.7
1920x1080 High 77.4
1920x1080 Ultra 51.8

Archeage with Ryzen 5 7500F + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RX 5700 XT + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + RX 5700 XT

Explore FPS benchmarks for other games using this same hardware combination.