Doom
This combination provides smooth gameplay with an average of 101 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 47 | 57 | 65 |
| 1440p QHD | 75 | 90 | 105 | 121 |
| 1080p Full HD | 113 | 139 | 164 | 189 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 7500F + AMD Radeon RX 5700 XT, In-Depth Analysis
The AMD Ryzen 5 7500F paired with the AMD Radeon RX 5700 XT delivers a highly playable Doom experience across most settings, but the data reveals a clear hierarchy where resolution and preset choices dramatically shift the bottleneck between the CPU and GPU. At 1080p, the combo excels, pushing frame rates well past the high-refresh threshold, while at 4K, the GPU becomes the definitive limiting factor, demanding lower presets to maintain smooth gameplay. This analysis breaks down the measured FPS data to guide you on how to best configure this system.
Resolution Scaling
The measured FPS data shows a steep performance curve as resolution increases, which is classic behavior for a system where the GPU workload scales directly with pixel count. At 1920x1080 with Low settings, the system achieves an average of 188.6 FPS. Moving to 2560x1440 on the same Low preset drops the average to 120.9 FPS, a reduction of about 36%. The jump to 3840x2160 at Low settings further reduces the average to 65.4 FPS, which is roughly 46% lower than the 1440p result. This steep decline indicates that the RX 5700 XT's rendering throughput is the primary constraint as resolution climbs.
The pattern persists across all settings presets. For example, at High settings, the system delivers 138.6 FPS at 1080p, 90.4 FPS at 1440p, and 46.7 FPS at 4K. The scaling from 1080p to 4K at High settings shows a 66% reduction in average FPS, confirming that the GPU is saturated well before the CPU becomes a factor. At 1080p, the frame rates are high enough that the Ryzen 5 7500F's six cores and 12 threads are likely keeping up with the GPU's output, but the data suggests that even at 1080p, the GPU is still the dominant force, as the difference between Low and Ultra presets is a massive 76.1 FPS (from 188.6 down to 112.5).
Benchmark results indicate that this system is best suited for 1080p and 1440p gaming, where it can maintain high refresh rates. At 4K, the average FPS dips below the 60 FPS threshold on High and Ultra presets, making those settings less viable for a consistently smooth experience. The data shows that the limiting component at 4K is unequivocally the GPU, as lowering the preset from Ultra to Low yields a 22.4 FPS improvement, demonstrating that the CPU has ample headroom to feed the GPU even at the highest resolutions.
GPU Role
The AMD Radeon RX 5700 XT is the central component determining frame rates in this configuration, especially at higher resolutions. Its 8 GB of GDDR6 memory on a 256-bit bus provides a memory bandwidth of 448.0 GB/s, which is sufficient for Doom's texture-heavy environments at 1080p and 1440p, but the data shows it struggles to maintain high averages at 4K Ultra. The GPU's boost clock of 1905 MHz and game clock of 1755 MHz contribute to its raw compute power, but the measured results suggest that the 9.754 TFLOPS of FP32 performance is the ceiling for this game at demanding settings.
The GPU's performance percentile of 68 versus all GPUs places it in the mid-range tier, and its nearest rivals include the NVIDIA RTX A5000 Mobile (with a deltaPct of -0.1) and the Intel Arc A350M (with a deltaPct of 0.3). This indicates that the RX 5700 XT is competitive with those parts in synthetic benchmarks, but in Doom specifically, the measured FPS tells the real story. At 4K Ultra, the average of 43 FPS shows that the GPU is overwhelmed, while at 1440p Ultra, the 75.2 FPS average is more acceptable for most players.
The VRAM capacity of 8 GB is not the primary bottleneck in this data, as the FPS drops are consistent with compute limitations rather than memory allocation failures. The GPU's texture rate of 304.8 GTexel/s and pixel rate of 121.9 GPixel/s are respectable for its generation, but they are not enough to sustain 60 FPS at 4K with high-quality settings. The data suggests that the RX 5700 XT is a capable 1080p and 1440p card for Doom, but its end-of-life production status and 225 W TDP indicate that it is a previous-generation part that has been superseded by more efficient architectures.
CPU Role
The AMD Ryzen 5 7500F plays a supporting role in this pairing, and its influence is most visible at lower resolutions where the GPU is less stressed. With 6 cores and 12 threads, a base clock of 3.70 GHz, and a boost clock of 5.00 GHz, the CPU has plenty of single-thread performance for Doom's engine, which is not heavily multi-threaded. The CPU's benchmark scores, such as a Cinebench R23 multi-core score of 22799 and a single-core score of 3218, place it in the 82nd percentile of all CPUs, showing it is a strong modern processor.
The data shows that at 1080p Low, the system hits 188.6 FPS, which is likely near the CPU's limit for feeding the GPU in this engine. However, the CPU's influence wanes quickly as resolution increases. At 4K, the FPS is nearly identical across different CPU-bound scenarios, confirming that the GPU is the sole limiting factor. The CPU's nearest rivals include the Intel Core i7-11850H (deltaPct of 0.1) and the AMD Ryzen 7 2700X (deltaPct of -0.3), indicating that the 7500F is a solid performer that won't hold back the GPU in most gaming scenarios.
The CPU's 32 MB of shared L3 cache is beneficial for gaming, and its support for DDR5 memory with a bandwidth of 83.2 GB/s ensures that the system has fast data access. The benchmark results indicate that the Ryzen 5 7500F is not the bottleneck here, as the FPS scaling from 1080p to 4K is smooth and predictable, which is a hallmark of a GPU-limited system. The CPU's 65 W TDP also means it runs cool and efficient, allowing the GPU to be the primary focus of any cooling solution.
Settings Recommendations
Based on the measured FPS rows, the optimal settings for this system depend heavily on your target resolution and refresh rate. For 1920x1080, the data shows that the Ultra preset delivers an average of 112.5 FPS, which is excellent for most high-refresh monitors. If you have a 144 Hz or 165 Hz display, the Medium preset at 163.5 FPS or even the Low preset at 188.6 FPS will push the frame rate higher, but the visual quality trade-off may not be worth it for most players. The High preset at 138.6 FPS is a balanced choice, offering a significant visual upgrade over Low while still maintaining a frame rate that exceeds 120 FPS.
For 2560x1440, the High preset at 90.4 FPS is the sweet spot for a smooth experience on a 60 Hz or 75 Hz monitor, and it will also be playable on a 120 Hz display, though you will not fully saturate it. The Medium preset at 104.6 FPS is also viable if you prefer higher frame rates, but the Ultra preset at 75.2 FPS is still above 60 FPS and may be preferred for its visual fidelity. For 4K, the data suggests that only the Low preset (65.4 FPS) provides a consistently smooth experience, while the Medium preset (56.6 FPS) is marginal and the High (46.7 FPS) and Ultra (43 FPS) presets are not recommended for fast-paced action.
The data shows that the best overall experience is at 1080p with the High preset, as it balances the 138.6 FPS average with good visual quality, ensuring that the game feels responsive and looks good. At 1440p, the High preset is also the best choice, as it keeps the frame rate above 90 FPS, which is a comfortable zone for most players. The measured rows indicate that the Ultra preset is only viable at 1080p, and even then, it sacrifices 26.1 FPS compared to High, which may not be worth the incremental visual gains.
FAQ
Q: What is the highest average FPS this system achieves in Doom?
A: The highest measured average FPS is 188.6, achieved at a resolution of 1920x1080 with the Low settings preset.
Q: Can this system run Doom at 4K with a smooth 60 FPS experience?
A: The data shows that at 3840x2160, the best result is an average of 65.4 FPS on the Low preset. The Medium preset drops to 56.6 FPS, so a locked 60 FPS is only achievable on Low settings.
Q: How much of a performance difference is there between Low and Ultra settings at 1440p?
A: At 2560x1440, the Low preset averages 120.9 FPS, while the Ultra preset averages 75.2 FPS. This represents a 45.7 FPS difference, or about 38% higher performance on Low compared to Ultra.
Q: Is the CPU or GPU the main bottleneck at 1080p with this configuration?
A: The data indicates that the GPU is generally the limiting factor, but the CPU is also relevant. At 1080p Low, the system hits 188.6 FPS, which is high enough that the Ryzen 5 7500F's performance is likely close to its limit, but the GPU still determines the scaling across presets.
Q: What is the combo's rank among all tested systems for this game?
A: The combination of the AMD Ryzen 5 7500F and AMD Radeon RX 5700 XT ranks 1285 out of 1681 total combinations tested for Doom, placing it in the lower-middle portion of the field.
Q: How does the GPU compare to its nearest rival in synthetic benchmarks?
A: The RX 5700 XT has an average benchmark score of 24731, which is slightly lower than the NVIDIA RTX A5000 Mobile's score of 24763, resulting in a deltaPct of -0.1.
Measured FPS Breakdown
At 1920x1080, the system shows its strongest performance. The Low preset delivers an average of 188.6 FPS, which is the highest recorded for any setting. Moving up, the Medium preset averages 163.5 FPS, and the High preset averages 138.6 FPS. The Ultra preset, while still impressive, drops to an average of 112.5 FPS. This progression shows a consistent cost for higher visual fidelity, with a 76.1 FPS difference between Low and Ultra.
At 2560x1440, the frame rates remain strong but start to show the GPU's strain. The Low preset averages 120.9 FPS, which is still excellent for high-refresh gaming. The Medium preset follows at 104.6 FPS, and the High preset at 90.4 FPS. The Ultra preset averages 75.2 FPS, which is still above the 60 FPS threshold for smooth play, but it is a noticeable drop from the lower presets.
At 3840x2160, the system's performance is limited. The Low preset averages 65.4 FPS, which is the only setting that breaks the 60 FPS barrier. The Medium preset averages 56.6 FPS, the High preset averages 46.7 FPS, and the Ultra preset averages 43 FPS. The data shows that at 4K, the GPU is the absolute bottleneck, as the difference between Low and Ultra is only 22.4 FPS, indicating that the CPU has significant headroom left unused.
Hardware Specifications
AMD Ryzen 5 7500F
AMD Radeon RX 5700 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500F + AMD Radeon RX 5700 XT in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 65.4 |
| 3840x2160 | Medium | 56.6 |
| 3840x2160 | High | 46.7 |
| 3840x2160 | Ultra | 43.0 |
| 2560x1440 | Low | 120.9 |
| 2560x1440 | Medium | 104.6 |
| 2560x1440 | High | 90.4 |
| 2560x1440 | Ultra | 75.2 |
| 1920x1080 | Low | 188.6 |
| 1920x1080 | Medium | 163.5 |
| 1920x1080 | High | 138.6 |
| 1920x1080 | Ultra | 112.5 |
Doom with Ryzen 5 7500F + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RX 5700 XT + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 7500F + RX 5700 XT
Explore FPS benchmarks for other games using this same hardware combination.