Archeage
This combination delivers exceptional performance with an average of 126 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 60 | 87 | 102 |
| 1440p QHD | 73 | 104 | 156 | 172 |
| 1080p Full HD | 106 | 157 | 222 | 233 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i5-12400F + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
The Intel Core i5-12400F paired with the NVIDIA GeForce RTX 5070 Ti lands at rank 152 out of 1727 tested combos in Archeage, placing it in the top 9% of all configurations. This is a strong result for a 2014 MMORPG, indicating that the combination delivers well above-average performance for the vast majority of systems tested. The ranking reflects a balanced partnership where neither component bottlenecks the other catastrophically, though the data reveals that the CPU is the primary driver of frame rates at lower resolutions.
How This Combo Ranks
The combo's rank of 152 out of 1727 tested configurations signals top-tier performance within the Archeage benchmark database. To contextualize this, the CPU itself sits at the 77th percentile among all processors, while the GPU ranks in the 87th percentile among all graphics cards. The disparity between these two percentiles suggests that the GPU is the more capable component, yet the combo still manages to outperform the vast majority of systems—including many with ostensibly stronger CPUs—because Archeage's engine is not exceptionally demanding on modern hardware. The data indicates that this pairing produces frame rates that are competitive with systems featuring higher-tier processors, as the CPU's 6-core/12-thread configuration proves sufficient to feed the GPU at most settings. In the broader context of the 1727 tested combos, this rank demonstrates that the i5-12400F does not hold back the RTX 5070 Ti to any meaningful degree in this title, making the combination a highly effective one for Archeage players.
CPU Role
The Intel Core i5-12400F is built on the Alder Lake architecture with 6 cores and 12 threads, running at a base clock of 2.50 GHz and boosting up to 4.40 GHz. This configuration is critical for Archeage, an MMORPG that relies heavily on single-thread performance for game logic and network handling, while also benefiting from multi-threaded capabilities for rendering distant players and world events. The CPU's 18 MB of shared L3 cache provides a substantial buffer for frequently accessed game data, reducing latency in crowded areas. Benchmark results show a single-thread score of 909 in 3DMark and 2332 in Cinebench R23, which are respectable figures that allow the CPU to keep pace with the GPU's output at 1080p. The multi-threaded scores—16518 in Cinebench R23 and 5912 in 3DMark max threads—indicate that the processor can handle the background tasks that MMORPGs generate, such as voice chat, addons, and streaming overlays, without compromising frame delivery. Compared to its nearest rivals, the i5-12400F is effectively tied with the Intel Core i7-8700K (0.1% delta) and AMD Ryzen 5 7533HS (-0.7% delta), meaning that in raw compute terms, it offers performance nearly identical to those older or mobile-oriented chips. However, its modern architecture and higher boost clock give it an edge in latency-sensitive scenarios typical of MMO combat, which the average benchmark scores do not fully capture.
FAQ
Q: Is the Intel Core i5-12400F strong enough to avoid bottlenecking the RTX 5070 Ti in Archeage?
A: Yes. The combo ranks 152 out of 1727 tested, and the CPU's single-thread performance (909 in 3DMark single-thread) is sufficient to drive high frame rates. At 1080p Low, the system achieves 232.9 FPS, which is a clear indication the CPU is not the limiting factor at lower settings.
Q: How does this combo compare to using a higher-end CPU with the RTX 5070 Ti?
A: The i5-12400F's average benchmark score of 19221 is within 0.1% of the Intel Core i7-8700K and 0.3% of the Intel Core i5-1335U, meaning that upgrading to those CPUs would yield negligible gains in Archeage. The bottleneck at 4K Ultra (41.8 FPS) is overwhelmingly GPU-bound.
Q: What is the best resolution and settings combination for this hardware?
A: The data shows 1440p High delivers 104.2 FPS, which balances visual quality and smoothness. For maximum frame rates, 1080p Low hits 232.9 FPS, while 4K High still maintains 59.6 FPS, making it playable for less competitive content.
Q: Does the RTX 5070 Ti's performance in Archeage match its overall GPU ranking?
A: The GPU ranks in the 87th percentile among all GPUs, and its average benchmark score of 52086 is nearly identical to the RTX 4080 (0% delta). This indicates that its performance in Archeage is consistent with its general-purpose standing, with no game-specific anomalies.
Q: Why does the frame rate drop so significantly from 1080p to 4K at Ultra settings?
A: The drop from 106.1 FPS at 1080p Ultra to 41.8 FPS at 4K Ultra represents a 60.6% reduction. This steep decline highlights that the GPU's rendering capacity is the primary constraint at higher resolutions, as the CPU's workload remains relatively constant.
Q: Is this a good combo for players who prioritize high refresh rate monitors?
A: At 1080p, the system exceeds 220 FPS on Low and Medium settings, and 157 FPS on High, making it well-suited for 144Hz or 165Hz displays. At 1440p, High settings still deliver 104.2 FPS, which is adequate for 100Hz+ monitors.
Measured FPS Breakdown
At 1920x1080, the i5-12400F and RTX 5070 Ti combination produces exceptional frame rates across all settings. Low settings yield an average of 232.9 FPS, while Medium reaches 221.6 FPS. High settings drop to 157 FPS, and Ultra maintains 106.1 FPS. These figures demonstrate that the CPU is capable of feeding the GPU enough data to saturate even high-refresh-rate 1080p displays, with the gap between Low and Ultra (126.8 FPS) indicating that GPU load scales significantly with visual fidelity.
Moving to 2560x1440, the performance remains strong but shows the expected scaling. Low settings average 172.2 FPS, Medium drops to 155.5 FPS, and High settles at 104.2 FPS. Ultra at 1440p produces 73 FPS, which is a substantial 33.1 FPS reduction from High, suggesting that Ultra settings impose a heavy rendering burden on the GPU. The transition from 1080p to 1440p at High settings results in a 52.8 FPS drop, a 33.6% reduction that is consistent with the increased pixel count.
At 3840x2160, the GPU becomes the clear limiting factor. High settings manage an average of 59.6 FPS, which is just shy of a smooth 60 FPS experience. Medium settings yield 87.1 FPS, while Low produces 101.6 FPS. Ultra at 4K falls to 41.8 FPS, which is below the threshold for comfortable gameplay. The data shows that players targeting 4K will need to compromise on settings, as the difference between Low and Ultra at this resolution is 59.8 FPS.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals the bottleneck structure of this combo. At High settings, the system delivers 157 FPS at 1080p, 104.2 FPS at 1440p, and 59.6 FPS at 4K. This represents a 33.6% drop from 1080p to 1440p and a further 42.8% drop from 1440p to 4K. The compounding reductions indicate that the RTX 5070 Ti's rendering throughput is stretched thin as resolution increases, while the CPU's workload remains relatively static.
At Low settings, the scaling is more linear: 232.9 FPS at 1080p, 172.2 FPS at 1440p, and 101.6 FPS at 4K. The drop from 1080p to 1440p is 26.1%, and from 1440p to 4K is 41.0%. This pattern suggests that even at Low settings, the GPU is the primary limiter at 4K, as the CPU would be capable of producing higher frame rates if the graphics card could keep up.
The Ultra settings data tells a different story. From 106.1 FPS at 1080p to 73 FPS at 1440p (a 31.2% drop) and then to 41.8 FPS at 4K (a 42.7% drop), the scaling is consistent with a GPU-bound scenario where the RTX 5070 Ti's compute resources are fully utilized. The fact that the percentage drops are similar across all settings levels confirms that the CPU is not introducing a variable bottleneck; instead, the GPU's pixel and texture processing rates are the determining factors. This is further supported by the GPU's specifications, which include 8960 shading units and a 256-bit memory bus with 896.0 GB/s bandwidth, all of which are taxed more heavily at higher resolutions. The conclusion is clear: for this combo in Archeage, the RTX 5070 Ti is the performance ceiling, and the i5-12400F provides ample headroom for the CPU-bound aspects of the game.
Hardware Specifications
Intel Core i5-12400F
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 5070 Ti in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 101.6 |
| 3840x2160 | Medium | 87.1 |
| 3840x2160 | High | 59.6 |
| 3840x2160 | Ultra | 41.8 |
| 2560x1440 | Low | 172.2 |
| 2560x1440 | Medium | 155.5 |
| 2560x1440 | High | 104.2 |
| 2560x1440 | Ultra | 73.0 |
| 1920x1080 | Low | 232.9 |
| 1920x1080 | Medium | 221.6 |
| 1920x1080 | High | 157.0 |
| 1920x1080 | Ultra | 106.1 |
Archeage with ii5-12400F + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 5070 Ti + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii5-12400F + RTX 5070 Ti
Explore FPS benchmarks for other games using this same hardware combination.