Archeage

Archeage

AVERAGE FPS
72
good

This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 35 51 55
1440p QHD 39 59 88 95
1080p Full HD 59 85 128 141

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 55
3840x2160 Medium 51
3840x2160 High 35
3840x2160 Ultra 23
2560x1440 Low 95
2560x1440 Medium 88
2560x1440 High 59
2560x1440 Ultra 39
1920x1080 Low 141
1920x1080 Medium 128
1920x1080 High 85
1920x1080 Ultra 59

Archeage with Intel Core i5-11400F + NVIDIA GeForce RTX 2070 SUPER, In-Depth Analysis

Archeage, a 2014 MMORPG, places distinct demands on hardware that are clearly visible in the measured performance of the Intel Core i5-11400F paired with the NVIDIA GeForce RTX 2070 SUPER. The data set for this combination shows a wide spread of frame rates across resolutions and settings, revealing which component governs performance under different loads.

Resolution Scaling

The measured FPS data demonstrates how dramatically the rendering load scales with resolution. At 1920x1080 with Low settings, the combo delivers 141 FPS, which drops to 95.1 FPS at 2560x1440 and further to 54.5 FPS at 3840x2160. This progression shows that even at the lowest settings, the transition from 1080p to 1440p costs roughly one-third of the frame rate, while moving from 1440p to 4K costs another third. The scaling is consistent with a GPU-bound scenario, where pixel count directly dictates workload.

The pattern shifts at higher settings. With Ultra settings, the 1080p result is 58.9 FPS, the 1440p result is 39.3 FPS, and the 4K result is 22.5 FPS. Here, the drop from 1080p to 1440p is about 33%, and from 1440p to 4K is about 43%. The steeper decline at Ultra settings suggests that the GPU’s shading and memory subsystems are saturated, making each additional pixel more expensive in terms of compute.

At Medium settings, the scaling is more linear: 128.3 FPS at 1080p, 87.9 FPS at 1440p, and 50.7 FPS at 4K. The relative drops are 31% and 42%, respectively. High settings show 85.4 FPS at 1080p, 59.3 FPS at 1440p, and 35.2 FPS at 4K, with drops of 31% and 41%. These consistent percentages across Medium and High indicate that the game’s rendering pipeline scales predictably with resolution when the GPU is the primary bottleneck.

The 4K results are particularly telling. At Low settings, 54.5 FPS is playable, but at High it falls to 35.2 FPS, and at Ultra it plunges to 22.5 FPS. The delta between Low and Ultra at 4K is 32 FPS, which is a 59% reduction. This large spread suggests that the RTX 2070 SUPER’s 8 GB VRAM and 256-bit memory bus are sufficient for Low settings, but the increased texture and shading complexity at higher presets overwhelms the GPU’s compute capacity. The data indicates that 4K gaming on this combo demands careful setting selection, as the gap between playable and slideshow is narrow.

GPU Role

The NVIDIA GeForce RTX 2070 SUPER, built on the Turing architecture with a TU104 chip, operates at a base clock of 1605 MHz and a boost clock of 1770 MHz. Its 8 GB of GDDR6 memory runs at 1750 MHz with a 14 Gbps effective rate, connected via a 256-bit bus delivering 448.0 GB/s of bandwidth. These specifications directly correlate with the measured results. The GPU’s 2560 shading units, 160 TMUs, and 64 ROPs provide the raw throughput needed for the 9.062 TFLOPS of FP32 compute, which is the engine driving Archeage’s rendering.

The memory subsystem is critical in this game. The 8 GB VRAM capacity is sufficient for 1080p and 1440p at all settings, as evidenced by the frame rates staying above 39 FPS even at Ultra. However, at 4K Ultra, the combo produces only 22.5 FPS. The bandwidth of 448.0 GB/s appears to be a limiting factor at high resolutions with maxed settings, as the GPU must fetch larger textures and geometry data. The 14 Gbps effective memory speed helps, but the 256-bit bus width constrains total throughput compared to wider-memory GPUs.

The GPU’s 40 RT cores and 320 tensor cores are present but not directly relevant to Archeage’s traditional rasterization workload. The Passmark G3D score of 18169 places this GPU at the 65th percentile among all GPUs, a moderate ranking that aligns with its observed performance in this MMORPG. The GPU’s nearest rivals include the NVIDIA RTX A400 with an average score of 22307 (a 0.5% delta above), and the AMD Radeon RX 5700 at 21670 (a 2.5% delta above), indicating the RTX 2070 SUPER sits in a competitive mid-range tier.

The clock behavior is also worth noting. With a boost clock of 1770 MHz and a TDP of 215 W, the GPU can sustain high frequencies under load, which helps maintain frame rates in less demanding scenes. The pixel rate of 113.3 GPixel/s and texture rate of 283.2 GTexel/s provide the fill rates necessary for Archeage’s environments. However, the 12 nm process node from TSMC, with 13,600 million transistors on a 545 mm² die, means the GPU runs hot and power-hungry, though the data does not include thermal throttling metrics.

How This Combo Ranks

The combination of the Intel Core i5-11400F and the NVIDIA GeForce RTX 2070 SUPER achieves a combo rank of 1033 out of 1727 tested combinations in Archeage. This places the pair in the lower half of the database, ranking at approximately the 60th percentile of all combos. The rank reflects the measured FPS data, which shows strong 1080p performance but weakening results at higher resolutions.

The CPU alone holds a percentile of 75 against all CPUs, with an average benchmark score of 17181. Its nearest rivals include the AMD Ryzen 7 5700U with a nearly identical score of 17189 (a 0% delta), and the Intel Core i7-1260P at 17212 (a -0.2% delta). The GPU, at the 65th percentile, is slightly less competitive relative to its peers. Together, they form a balanced but not exceptional pairing.

The combo’s rank of 1033 out of 1727 means that 694 other combinations deliver higher frame rates in this game. This is not surprising given that the RTX 2070 SUPER, while capable, is outclassed by newer architectures and higher-tier cards. The data suggests that for Archeage specifically, this combo is adequate for high-refresh 1080p gaming but struggles to maintain 60 FPS at 1440p with Ultra settings. At 4K, only Low settings approach playability, and even then, the 54.5 FPS average is below the 60 FPS threshold many players target.

The rank also reflects the game’s age and optimization. As a 2014 MMORPG, Archeage may not utilize multi-threaded CPU performance as effectively as modern titles, which could explain why the CPU’s 75th percentile ranking does not translate into a higher combo rank. The GPU’s 65th percentile is more directly tied to the observed frame rates, as rasterization performance is the dominant factor.

Measured FPS Breakdown

The measured FPS data provides a complete picture across three resolutions and four settings presets. At 1920x1080, the combo delivers 141 FPS at Low settings, 128.3 FPS at Medium, 85.4 FPS at High, and 58.9 FPS at Ultra. The gap between Low and Ultra is 82.1 FPS, a 58% reduction. This shows that even at 1080p, Ultra settings impose a significant performance penalty, likely due to increased shadow quality, draw distance, and particle effects.

At 2560x1440, the results are 95.1 FPS at Low, 87.9 FPS at Medium, 59.3 FPS at High, and 39.3 FPS at Ultra. The drop from Low to Ultra is 55.8 FPS, a 59% reduction, mirroring the 1080p pattern. The 1440p High setting at 59.3 FPS is just under the 60 FPS target, and Ultra at 39.3 FPS is playable but not smooth. The Low setting at 95.1 FPS provides a comfortable experience for competitive play.

At 3840x2160, the results are 54.5 FPS at Low, 50.7 FPS at Medium, 35.2 FPS at High, and 22.5 FPS at Ultra. The Ultra result is below 24 FPS, which is often considered the minimum for cinematic frame pacing, making it effectively unplayable. The Medium setting at 50.7 FPS is the highest playable preset at 4K, while Low at 54.5 FPS offers a slight improvement but still falls short of 60 FPS.

The data shows that the combo’s sweet spot is 1080p High, where 85.4 FPS provides a good balance between visual fidelity and smoothness. At 1440p, Low or Medium settings are required for high frame rates, while High is marginal and Ultra is sub-optimal. The 4K resolution is only viable with Low or Medium settings, and even then, the frame rates are below the 60 FPS ideal.

CPU Role

The Intel Core i5-11400F is a 6-core, 12-thread processor from the Rocket Lake architecture, built on Intel’s 14 nm process. It has a base clock of 2.60 GHz and a boost clock of 4.40 GHz, with a 65 W TDP. The CPU’s cache hierarchy includes 80 KB of L1 per core, 512 KB of L2 per core, and 12 MB of shared L3 cache. This configuration provides solid single-threaded performance, as evidenced by its 3DMark single-thread score of 868 and Cinebench R23 single-core score of 2029.

In Archeage, the CPU’s role is less prominent than the GPU’s, but still significant. The game’s MMORPG nature means there are numerous NPCs, players, and world objects that require CPU processing for logic, pathfinding, and network synchronization. The 6 cores and 12 threads are sufficient to handle these tasks, as shown by the 3DMark 16-thread score of 5619 and the Passmark multithread score of 16908.

The CPU’s boost clock of 4.40 GHz is crucial for maintaining high frame rates in CPU-bound scenarios, such as crowded cities or large-scale battles. The 12 MB L3 cache helps reduce memory latency, which is important for the random access patterns common in MMO world updates. The dual-channel DDR4 memory support with a bandwidth of 51.2 GB/s is adequate for feeding the CPU’s cores, though it is not a limiting factor in this game.

The CPU’s nearest rivals in synthetic benchmarks include the AMD Ryzen 7 5700U, which scores nearly identically at 17189 (a 0% delta), and the Intel Core Ultra 7 164U at 17215 (a -0.2% delta). These comparisons show that the i5-11400F is competitive with modern mobile and low-power desktop parts, but it lacks the multi-core advantage of higher-tier desktop CPUs like the Ryzen 7 series.

In the measured FPS data, the CPU’s influence is visible at 1080p Low, where the 141 FPS result suggests the CPU is capable of high frame rates, but the GPU becomes the limiting factor at higher settings. At 1440p and 4K, the GPU is clearly the bottleneck, as frame rates scale with resolution and settings in a manner consistent with GPU-bound rendering. The CPU’s 75th percentile ranking among all CPUs indicates it is a solid mid-range part, but it does not boost the combo to a higher rank in Archeage, likely due to the game’s moderate CPU demands and the GPU’s mid-tier performance.

Hardware Specifications

Intel Core i5-11400F

Cores / Threads 6 / 12
Base Clock 2600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

NVIDIA GeForce RTX 2070 SUPER

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 215 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-11400F + NVIDIA GeForce RTX 2070 SUPER in Archeage

Resolution Settings Avg FPS
3840x2160 Low 54.5
3840x2160 Medium 50.7
3840x2160 High 35.2
3840x2160 Ultra 22.5
2560x1440 Low 95.1
2560x1440 Medium 87.9
2560x1440 High 59.3
2560x1440 Ultra 39.3
1920x1080 Low 141.0
1920x1080 Medium 128.3
1920x1080 High 85.4
1920x1080 Ultra 58.9

Archeage with ii5-11400F + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 2070 SUPER + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with ii5-11400F + RTX 2070 SUPER

Explore FPS benchmarks for other games using this same hardware combination.