Allods Online
This combination delivers exceptional performance with an average of 162 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 46 | 73 | 116 | 149 |
| 1440p QHD | 88 | 140 | 216 | 236 |
| 1080p Full HD | 140 | 211 | 252 | 276 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core i7-12700KF + NVIDIA GeForce RTX 4080, In-Depth Analysis
The Intel Core i7-12700KF paired with the NVIDIA GeForce RTX 4080 presents a high-end combination for Allods Online, a 2010 MMORPG. The measured frame rates across resolutions and settings reveal a system with substantial headroom, where the limiting component shifts depending on the graphical load. This analysis walks through the data to interpret how this combo behaves, what settings provide the best experience, and how the CPU and GPU each contribute to the final numbers.
Resolution Scaling
The frame rate drop from 1080p to 4K is steep but consistent with a GPU-bound scenario at higher resolutions. At Low settings, the average FPS falls from 276 at 1920x1080 to 149 at 3840x2160, a reduction of 127 FPS (or roughly 46%). This indicates that even at the lowest graphical preset, the resolution scaling heavily taxes the GPU, as the processor has ample headroom to feed frames.
Moving from 2560x1440 to 3840x2160 at Low settings shows a drop from 236 FPS to 149 FPS. That is a 87 FPS decline, or about 37%. At High settings, the same resolution step shows a drop from 140 FPS to 73 FPS, a 67 FPS decrease (48%). The percentage drop is similar across Low and High presets when scaling from 1440p to 4K, suggesting that the GPU’s rendering throughput is the primary bottleneck at these settings.
At 1080p, the system is clearly CPU-limited in many presets. The Ultra preset at 1920x1080 produces 140 FPS, while High produces 211 FPS. The gap between Low (276 FPS) and Medium (252 FPS) is only 24 FPS, but the jump to High (211 FPS) and Ultra (140 FPS) is much larger. This pattern indicates that at lower resolutions, the CPU’s single-thread performance—scoring 1043 in 3dmark_single_thread and 3984 in passmark_single_thread—becomes the limiting factor, as the GPU is not fully utilized.
The data shows that the RTX 4080 scales well with resolution, but the i7-12700KF’s 12 cores and 20 threads are sufficient to keep frame rates high at 1440p and 1080p. The 4K Ultra preset (46 FPS) is the only configuration that appears to be heavily GPU-bound, as the pixel rate of 280.6 GPixel/s and texture rate of 761.5 GTexel/s are pushed to their limits. The 16 GB of GDDR6X memory with 716.8 GB/s bandwidth is not a bottleneck at these settings, as the game’s age suggests moderate VRAM usage.
Settings Recommendations
For the best experience, the Medium preset appears to offer the most balanced performance across all resolutions. At 3840x2160, Medium yields 116 FPS with a minimum of 99 FPS and a maximum of 134 FPS. This is playable and smooth, while High drops to 73 FPS and Ultra falls to 46 FPS. The Medium preset at 4K provides a 43 FPS advantage over High, making it the recommended choice for 4K displays.
At 2560x1440, Medium produces 216 FPS (minimum 184, maximum 249), which is well above the refresh rate of most monitors. High delivers 140 FPS, still excellent, but Medium offers a 76 FPS improvement. For competitive play or high-refresh-rate displays, Medium is the sweet spot, as it maintains a minimum FPS of 184, ensuring no noticeable stutters.
At 1920x1080, Medium yields 252 FPS (minimum 214, maximum 290). High drops to 211 FPS, and Ultra falls to 140 FPS. The difference between Medium and High is 41 FPS, while the difference between High and Ultra is 71 FPS. Given that the CPU’s multi-threaded performance (scoring 28838 in cinebench_r23_multicore) is strong, the Ultra preset’s drop suggests it introduces effects that heavily tax the GPU even at 1080p. For most users, Medium or High at 1080p will provide the best balance, with Medium being the safer choice for ensuring a minimum FPS above 200.
The Ultra preset is not recommended for this combo, as it only achieves 140 FPS at 1080p and 46 FPS at 4K. These numbers indicate that Ultra settings introduce a significant performance penalty without a proportional visual benefit, based on the measured data. The Low preset, while offering 276 FPS at 1080p, lacks visual fidelity, making Medium the superior choice for the best experience per the measured rows.
CPU Role
The Intel Core i7-12700KF is a 12-core, 20-thread processor based on Alder Lake architecture, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. Its benchmark scores place it at the 85th percentile among all CPUs, with an average benchmark score of 35365. In single-threaded tests, it scores 1043 in 3dmark_single_thread and 3984 in passmark_single_thread, which are critical for an MMORPG like Allods Online that relies on a single main thread for game logic.
The data shows that at 1080p with Low settings, the combo achieves 276 FPS, but at 1440p with Low settings, it achieves 236 FPS. The drop from 1080p to 1440p is only 40 FPS, while the drop from 1440p to 4K is 87 FPS. This suggests that the CPU is capable of driving frame rates above 200 FPS at lower resolutions, but the GPU becomes the limiting factor as resolution increases.
The CPU’s multi-threaded performance is also robust, with a cinebench_r20_multicore score of 12111 and a passmark_multithread score of 34092. In Allods Online, this translates to smooth performance in crowded areas or during large-scale battles, where multiple threads handle NPCs and network data. However, the single-thread score is more indicative of the game’s core logic, and the i7-12700KF’s 5.00 GHz boost clock ensures that this thread is not starved.
Compared to its nearest rivals, the i7-12700KF has an average score of 35365, which is -0.1% lower than the Intel Core i7-13700T (35403) and -0.2% lower than the Intel Core 5 213PE (35428). It is 0.2% higher than the Intel Core i5-13600T (35305) and 0.2% higher than the Intel Core i7-12700K (35287). This indicates that the CPU is well-matched with its peers, and the measured FPS in Allods Online reflects its capability.
How This Combo Ranks
The Intel Core i7-12700KF and NVIDIA GeForce RTX 4080 combination ranks 264 out of 3670 tested combos for Allods Online. This places it in the top 7.2% of all combinations, which is a strong showing for a game released in 2010. The high rank is driven by the GPU’s 86th percentile ranking among all GPUs (average benchmark score 54247) and the CPU’s 85th percentile ranking.
The combo’s rank suggests that it outperforms the vast majority of tested systems, but it is not at the absolute top. This is likely due to the game’s age and its reliance on single-threaded performance, where newer CPUs with higher single-thread scores may have an edge. However, the measured FPS at 1080p (276 FPS Low, 252 FPS Medium) indicates that the combo is more than capable of exceeding the refresh rates of most monitors.
The GPU’s nearest rivals include the NVIDIA GeForce RTX 4080 SUPER (0.1% higher score) and the AMD Radeon Pro W5700X (-1.1% lower score). The CPU’s nearest rivals are the Intel Core i7-13700T (-0.1% lower) and the Intel Core i5-13600T (0.2% higher). These small deltas indicate that the combo’s components are well-balanced, and the rank of 264 out of 3670 is a reflection of their combined performance.
FAQ
Q: What is the average FPS at 4K with High settings?
A: The measured average FPS is 73 at 3840x2160 with High settings.
Q: How does the CPU’s single-thread performance affect the game?
A: The CPU scores 1043 in 3dmark_single_thread and 3984 in passmark_single_thread, which helps maintain high frame rates at 1080p, where the game is CPU-bound.
Q: Is the Ultra preset playable at 1440p?
A: Yes, the average FPS is 88 at 2560x1440 with Ultra settings, which is playable but lower than the Medium preset’s 216 FPS.
Q: What is the minimum FPS recorded at 1080p with Medium settings?
A: The minimum FPS is 214 at 1920x1080 with Medium settings.
Q: How does this combo rank among all tested combinations?
A: It ranks 264 out of 3670 combos, placing it in the top 7.2% of all tested systems.
Q: What is the GPU’s memory bandwidth?
A: The NVIDIA GeForce RTX 4080 has a memory bandwidth of 716.8 GB/s with 16 GB of GDDR6X memory.
Measured FPS Breakdown
The following table details the exact measured FPS values for each resolution and settings combination:
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|------------|----------|---------|---------|---------|
| 3840x2160 | High | 73 | N/A | N/A |
| 3840x2160 | Low | 149 | N/A | N/A |
| 3840x2160 | Medium | 116 | 99 | 134 |
| 3840x2160 | Ultra | 46 | N/A | N/A |
| 2560x1440 | High | 140 | N/A | N/A |
| 2560x1440 | Low | 236 | N/A | N/A |
| 2560x1440 | Medium | 216 | 184 | 249 |
| 2560x1440 | Ultra | 88 | N/A | N/A |
| 1920x1080 | High | 211 | N/A | N/A |
| 1920x1080 | Low | 276 | N/A | N/A |
| 1920x1080 | Medium | 252 | 214 | 290 |
| 1920x1080 | Ultra | 140 | N/A | N/A |
The data shows a clear progression: at each resolution, Low settings provide the highest FPS, followed by Medium, High, and Ultra. The Medium preset is the only one with recorded minimum and maximum FPS values, indicating that it is the most stable configuration in the dataset. At 4K, the gap between Low (149 FPS) and High (73 FPS) is significant, while at 1080p, the gap between Medium (252 FPS) and Ultra (140 FPS) is the largest.
GPU Role
The NVIDIA GeForce RTX 4080 is based on the AD103 chip with Ada Lovelace architecture, featuring 9728 shading units, 304 TMUs, and 112 ROPs. It has a base clock of 2205 MHz and a boost clock of 2505 MHz, with 16 GB of GDDR6X memory on a 256-bit bus. The GPU’s benchmark scores place it at the 86th percentile, with a passmark_g3d score of 34457 and a 3dmark_steel_nomad_dx12 score of 6567.
In Allods Online, the GPU’s role becomes dominant at higher resolutions and settings. At 4K Ultra, the average FPS drops to 46, which is a 68% reduction from 4K Low (149 FPS). This indicates that the GPU’s pixel rate of 280.6 GPixel/s is saturated at Ultra settings, where additional effects like shadows and post-processing increase the rendering load. The texture rate of 761.5 GTexel/s also plays a role, as higher settings require more texture sampling.
The GPU’s 16 GB VRAM is more than sufficient for this game, as Allods Online’s 2010 release date means it likely uses less than 4 GB even at 4K. The memory bandwidth of 716.8 GB/s ensures that texture streaming is not a bottleneck, even in busy areas with many players. The GPU’s directx_12 score of 132 in passmark suggests that the game’s API usage is not fully utilizing the GPU’s capabilities, which explains why the CPU can keep up at lower resolutions.
The RTX 4080’s nearest rival, the RTX 4080 SUPER, has a 0.1% higher average score, but the measured FPS in this game shows no significant difference. The GPU’s end-of-life production status and its predecessor/successor naming indicate that it is a mature product, and its performance in Allods Online is consistent with its benchmark scores. The data confirms that the GPU is the limiting factor at 4K Ultra, while the CPU handles lower resolutions with ease.
Hardware Specifications
Intel Core i7-12700KF
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700KF + NVIDIA GeForce RTX 4080 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 149.0 |
| 3840x2160 | Medium | 116.0 |
| 3840x2160 | High | 73.0 |
| 3840x2160 | Ultra | 46.0 |
| 2560x1440 | Low | 236.0 |
| 2560x1440 | Medium | 216.0 |
| 2560x1440 | High | 140.0 |
| 2560x1440 | Ultra | 88.0 |
| 1920x1080 | Low | 276.0 |
| 1920x1080 | Medium | 252.0 |
| 1920x1080 | High | 211.0 |
| 1920x1080 | Ultra | 140.0 |
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