Allods Online
This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 18 | 28 | 36 |
| 1440p QHD | 21 | 34 | 53 | 68 |
| 1080p Full HD | 34 | 53 | 85 | 108 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core i7-12700KF + Intel Arc B370, In-Depth Analysis
The Intel Core i7-12700KF and Intel Arc B370 pairing delivers a performance profile that is heavily skewed by its components' respective strengths and weaknesses. The CPU is a high-end desktop part from the Alder Lake generation, while the GPU is a low-power integrated solution from the Arc Graphics-M line. Benchmark results in Allods Online show a system that is almost entirely constrained by its graphics processor, with the central processor having ample headroom to spare.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i7-12700KF is a 12-core, 20-thread processor based on the Alder Lake-S architecture, built on Intel's 10 nm process. It operates with a base clock of 3.60 GHz and a boost clock of 5.00 GHz, and it supports both DDR4 and DDR5 memory through a dual-channel interface. Its cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 25 MB of shared L3 cache. This processor sits in the 85th percentile against all CPUs, indicating that it is a substantially more capable compute unit than the majority of the market.
The CPU’s benchmark scores reinforce this position. In Cinebench R23, it scores 28,838 points in multi-core and 4,071 points in single-core tests. Its Geekbench results show 14,367 multi-core and 2,255 single-core points. In the 3DMark suite, the processor scores 9,982 with max threads and 1,043 in single-thread tests. The PassMark multithread score is 34,092, while the single-thread score is 3,984.
When compared to its nearest rivals, the i7-12700KF is essentially at parity. The Intel Core i7-13700T has an average score of 35,403, which is a deltaPct of -0.1 relative to this chip. The Intel Core 5 213PE scores 35,428, a -0.2 deltaPct, and the Intel Core i5-13600T scores 35,305, a 0.2 deltaPct. The Intel Core i7-12700K is nearly identical, with a score of 35,287 and a 0.2 deltaPct. This means the 12700KF is effectively tied with its closest competitors, trading places by fractions of a percent.
In the context of Allods Online, an MMORPG that often has complex scenes with many players and NPCs, the processor’s high multi-threaded throughput is beneficial for maintaining game logic and network processing. However, the measured FPS data shows that even at 1080p Low settings, where the CPU load is typically highest relative to the GPU, the system only reaches 108 FPS average. At 4K Ultra, the average FPS drops to 11. This pattern suggests that the CPU is not the limiting factor in this pairing; the processor has far more compute headroom than the graphics solution can utilize, which is consistent with its 85th percentile ranking and strong benchmark scores.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B370 is a distinct contrast to the CPU. It is an integrated graphics processor based on the Xe3-LPG architecture, using Intel's 3 nm process. Its base clock is 300 MHz and its boost clock is 2400 MHz. The memory configuration is listed as "System Shared," meaning it uses a portion of the system's main memory rather than dedicated VRAM, with bandwidth described as "System Dependent." The GPU has 1,280 shading units, 40 texture mapping units, and 20 raster output units, along with 10 ray tracing cores.
The Arc B370’s performance metrics place it at the 5th percentile against all GPUs, which is a very low standing. Its only recorded 3DMark Steel Nomad DX12 score is 1,184 points. The nearest rivals for this GPU are all older, low-end parts: the ATI Mobility Radeon HD 5570 scores 1,186 (a deltaPct of -0.2), the ATI Radeon HD 5770 scores 1,190 (-0.5), and the AMD Radeon HD 7650M scores 1,192 (-0.7). The AMD FirePro M2000 is slightly behind with 1,168 points (1.4 deltaPct). The data shows the Arc B370 is performance-equivalent to graphics hardware that is well over a decade old.
This GPU’s low compute throughput is the primary bottleneck in Allods Online. The pixel rate is 48.00 GPixel/s and the texture rate is 96.00 GTexel/s, but these values are insufficient for modern game rendering at higher resolutions and settings. The fact that the GPU relies on system memory for its frame buffer further limits its effective bandwidth. The measured FPS in the game reflects this, showing that the graphics processor is unable to maintain high frame rates even at lower resolutions, and it struggles severely at 4K.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data shows a clear and dramatic scaling pattern across resolutions, which strongly indicates that the GPU is the limiting component. Moving from 1080p to 1440p and then to 4K, the average FPS drops significantly at every settings level, which is the classic signature of a graphics-bound system.
At Low settings, the average FPS falls from 108 at 1080p to 68 at 1440p, and then to 36 at 4K. This is a drop of 37% from 1080p to 1440p, and a further drop of 47% from 1440p to 4K. At High settings, the averages are 53, 34, and 18 FPS respectively. The scaling is less linear but the same trend is evident: a 36% drop from 1080p to 1440p and a 47% drop from 1440p to 4K. Medium settings follow the pattern with 85, 53, and 28 FPS, showing a 38% and 47% decrease respectively. Even at Ultra settings, the numbers drop from 34 at 1080p to 21 at 1440p and 11 at 4K.
The magnitude of these drops, particularly the halving of frame rates when moving from 1440p to 4K, is consistent with a GPU that has limited pixel throughput and memory bandwidth. The resolution increase places a greater demand on the GPU’s fill rate and memory subsystem, which are the exact areas where the Arc B370 is weakest. Conversely, a CPU-bound system would show relatively stable FPS across resolutions because the CPU load does not change as dramatically with resolution. The data here shows a sharp decline, confirming that the Intel Core i7-12700KF is not the performance ceiling. The CPU has enough power to feed the GPU at 1080p, but the GPU simply cannot keep up when the pixel count increases.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a complete picture of the system's performance in Allods Online across three resolutions and four settings presets. At 1920x1080, the system achieves its highest frame rates. With Low settings, the average FPS is 108. At Medium settings, the average is 85 FPS, with a minimum of 72 and a maximum of 97 FPS. High settings yield an average of 53 FPS, and Ultra settings produce an average of 34 FPS.
At 2560x1440, the averages are noticeably lower. The Low preset averages 68 FPS. Medium settings average 53 FPS, with a minimum of 45 and a maximum of 61 FPS. The High preset averages 34 FPS, and the Ultra preset drops to an average of 21 FPS.
At 3840x2160, the performance is marginal at best. The Low preset averages 36 FPS. Medium settings average 28 FPS, with a minimum of 24 and a maximum of 32 FPS. High settings average 18 FPS, and Ultra settings average just 11 FPS.
The pattern is consistent: higher resolutions reduce the average FPS across all settings, and higher settings reduce the average FPS across all resolutions. The only rows with min and max FPS data are the Medium settings, which show a spread of 25 FPS at 1080p, 16 FPS at 1440p, and 8 FPS at 4K. This indicates that the frame time variance is also larger at lower resolutions, likely due to the CPU having more headroom to push frames that the GPU can then process unevenly. The data makes clear that 1080p Low is the only configuration that approaches a high refresh rate experience, while 4K is only playable at very low settings, and even then it falls short of a smooth 60 FPS.
How This Combo Ranks — use comboRankInGame vs other tested combos
The overall ranking for this specific combination of CPU and GPU in Allods Online is 3,385 out of 3,670 tested combos. This places the system in the bottom 8% of all configurations tested for this game. The rank is a direct reflection of the GPU's very low performance percentile, which drags the entire combination down despite the CPU being in the 85th percentile.
A ranking this low signifies that the Intel Core i7-12700KF is being severely held back by the Intel Arc B370. The CPU is capable of far higher performance, as evidenced by its benchmark scores and its parity with much newer processors like the i7-13700T and i5-13600T. However, in this pairing, the GPU is the bottleneck, and its performance is comparable to legacy parts like the ATI Radeon HD 5770. This mismatch means that the system's actual gaming performance is nowhere near what the CPU alone could deliver. The 3,385th rank out of 3,670 combos indicates that most other systems, even those with older or less capable CPUs, will outperform this one in Allods Online because they are paired with more capable graphics hardware.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal settings for this configuration in Allods Online depend heavily on the target resolution and the player's preference for visual fidelity versus smoothness.
At 1920x1080, the Low preset is the only one that provides a consistently smooth experience, with an average FPS of 108. This is high enough to take advantage of a 100 Hz or 144 Hz monitor. The Medium preset, at 85 FPS average, is also very playable and offers a better visual experience, with the minimum FPS of 72 still being above the 60 FPS threshold for smooth gameplay. High settings at 53 FPS average are borderline, and Ultra at 34 FPS is not recommended for any fast-paced action.
At 2560x1440, the options become more limited. The Low preset, averaging 68 FPS, is the only one that consistently clears the 60 FPS line. The Medium preset, at 53 FPS average, is playable but not perfectly smooth, and the minimum of 45 FPS may be noticeable in busy scenes. High and Ultra settings, at 34 and 21 FPS respectively, are not suitable for a responsive gaming experience.
At 3840x2160, none of the presets deliver a smooth experience. The Low preset averages 36 FPS, and the Medium preset averages 28 FPS. Both are below the 30 FPS threshold that is often considered the minimum for playability, and the Ultra preset at 11 FPS is effectively a slideshow. Given these numbers, the best experience is achieved at 1920x1080 with Medium settings, as it balances the highest visual quality with an average FPS of 85 and a minimum of 72, ensuring a stable and fluid frame rate. For players who prioritize frame rate above all else, 1080p Low is the clear choice. Playing at 1440p or 4K is not recommended for this combination, as the GPU lacks the raw performance to maintain adequate frame rates at those resolutions.
Hardware Specifications
Intel Core i7-12700KF
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700KF + Intel Arc B370 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 36.0 |
| 3840x2160 | Medium | 28.0 |
| 3840x2160 | High | 18.0 |
| 3840x2160 | Ultra | 11.0 |
| 2560x1440 | Low | 68.0 |
| 2560x1440 | Medium | 53.0 |
| 2560x1440 | High | 34.0 |
| 2560x1440 | Ultra | 21.0 |
| 1920x1080 | Low | 108.0 |
| 1920x1080 | Medium | 85.0 |
| 1920x1080 | High | 53.0 |
| 1920x1080 | Ultra | 34.0 |
Allods Online with ii7-12700KF + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Allods Online with Arc B370 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
Other Games with ii7-12700KF + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.