Allods Online

Allods Online

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 19 31 39
1440p QHD 23 37 59 75
1080p Full HD 37 59 94 120

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 39
3840x2160 Medium 31
3840x2160 High 19
3840x2160 Ultra 12
2560x1440 Low 75
2560x1440 Medium 59
2560x1440 High 37
2560x1440 Ultra 23
1920x1080 Low 120
1920x1080 Medium 94
1920x1080 High 59
1920x1080 Ultra 37

Allods Online with Intel Core i5-11400F + Intel Arc B390, In-Depth Analysis

# Allods Online with Intel Core i5-11400F + Intel Arc B390

The Intel Core i5-11400F paired with the Intel Arc B390 produces a highly constrained gaming experience in Allods Online, with the data showing this combination ranks near the bottom of the tested pool at position 2459 out of 2775 combos. The measured frame rates across all resolutions and settings reveal a system that struggles to maintain playable performance, particularly at higher quality presets, while the integrated-class GPU clearly emerges as the dominant bottleneck in nearly every scenario tested.

Resolution Scaling

The frame rate progression from 1080p to 4K in Allods Online reveals a GPU that is heavily taxed even at the lowest resolution. At Low settings, the average FPS drops from 120 at 1920x1080 to 75 at 2560x1440, a 37.5% reduction, and then further to 39 at 3840x2160, which represents a 67.5% decline from the 1080p baseline. This steep scaling curve indicates that the Intel Arc B390's rendering capabilities are the primary limiting factor, as the pixel throughput demands increase dramatically with resolution.

At Medium settings, the scaling pattern continues with 94 FPS at 1080p, dropping to 59 FPS at 1440p (a 37.2% decrease), and then to 31 FPS at 4K (a 67.0% decrease from 1080p). The High preset shows 59 FPS at 1080p, 37 FPS at 1440p (37.3% lower), and 19 FPS at 4K (67.8% lower). The consistency of these percentage drops across different quality settings — all hovering around 37% for the 1080p-to-1440p transition and 67-68% for the 1080p-to-4K transition — strongly suggests that the bottleneck is resolution-dependent pixel fill rather than CPU-bound scene complexity.

The Ultra preset exhibits the most dramatic scaling failure, with 37 FPS at 1080p, 23 FPS at 1440p, and a nearly unplayable 12 FPS at 4K. The 4K Ultra result represents a 67.6% reduction from the already-low 1080p Ultra figure. When the resolution doubles from 1080p to 4K (four times the pixel count), the frame rate drops by roughly two-thirds across all settings, which aligns with a GPU that is operating at its absolute performance ceiling even at the lowest tested resolution.

GPU Role

The Intel Arc B390 is an integrated graphics processor based on the Xe3-LPG architecture, built on Intel's 3 nm process node. Its specifications include 1536 shading units, 48 texture mapping units, and 24 raster operation units, with 12 ray tracing cores. The GPU operates with a base clock of 300 MHz and a boost clock of 2500 MHz, producing a pixel rate of 60.00 GPixel/s and a texture rate of 120.0 GTexel/s. The FP32 performance is rated at 7.680 TFLOPS, with FP16 at 15.36 TFLOPS (2:1).

Critically, the memory configuration is "System Shared" in size, type, bus width, and bandwidth, with the bandwidth explicitly listed as "System Dependent." This means the GPU relies on the same DDR4 memory as the CPU, which operates at 51.2 GB/s in dual-channel configuration. The shared memory architecture is a fundamental constraint for gaming performance, as the GPU must compete with CPU workloads for memory bandwidth, and the system-dependent nature of the memory bandwidth means real-world performance can vary based on the specific system configuration.

The GPU's benchmark data shows a 3DMark Steel Nomad DX12 score of 1482, placing it in the 9th percentile of all GPUs. Its nearest rivals in the benchmark database include the NVIDIA GeForce GT 520MX (scoring 1463, a 1.3% delta), the NVIDIA GeForce 800M (1460, 1.5% delta), the NVIDIA GeForce GT 625 OEM (1446, 2.5% delta), and the NVIDIA GeForce GT 710 (1443, 2.7% delta). These comparisons illustrate that the Arc B390 is positioned at the very bottom of the GPU performance spectrum, which explains why Allods Online frame rates are so constrained at higher settings.

How This Combo Ranks

The combination of the Intel Core i5-11400F and Intel Arc B390 ranks 2459 out of 2775 tested combos in Allods Online, placing it in the bottom 11% of all configurations. This ranking reflects the severe performance limitations imposed by the GPU, despite the CPU being a reasonably capable mid-range processor with a 71st percentile ranking among all CPUs.

The CPU's nearest rivals in the database include the AMD EPYC 7H12 (avg score 17120, 0.3% delta), the Intel Core i5-12450H (17239, -0.4% delta), the AMD Ryzen 3 PRO 8300G (17278, -0.6% delta), and the Intel Core Ultra 7 164U (17074, 0.6% delta). These rivals all cluster within 1% of the i5-11400F's average benchmark score of 17177, demonstrating that the CPU is competitively positioned in the mid-range segment.

However, the GPU's 9th percentile ranking completely dominates the system's gaming performance. The measured FPS data confirms this imbalance: at 1080p Low, the system achieves 120 FPS, which is viable, but at 1080p Ultra, it drops to 37 FPS. The fact that the combo rank is so low (2459th) while the CPU ranks in the 71st percentile highlights that the GPU is the sole determining factor in this system's gaming capability. Any other CPU paired with this GPU would likely produce nearly identical results in Allods Online, as the game's rendering demands vastly outpace what the Arc B390 can deliver.

Settings Recommendations

Based on the measured frame rates, the optimal settings for this configuration depend heavily on the target resolution and the user's tolerance for frame rate fluctuations. At 1920x1080, the Low preset delivers 120 FPS average, which is smooth and responsive for an MMORPG. The Medium preset at 1080p provides 94 FPS average with a minimum of 80 FPS and maximum of 108 FPS, offering a substantial visual upgrade over Low while maintaining frame rates above 80 FPS at all times. The High preset at 1080p drops to 59 FPS, which is still playable but represents a significant step down from Medium.

At 2560x1440, the Low preset produces 75 FPS, which is acceptable for most gameplay scenarios. The Medium preset at 1440p yields 59 FPS average with a range of 50 to 68 FPS, which is playable but with occasional dips below 60 FPS. The High preset at 1440p falls to 37 FPS, which is marginal for an MMORPG where combat responsiveness matters.

At 3840x2160, even the Low preset only achieves 39 FPS, and Medium drops to 31 FPS with a minimum of 26 FPS. High at 4K produces 19 FPS, and Ultra is nearly unplayable at 12 FPS. For 4K gaming, the Low preset is the only viable option, and even then, the frame rate is below the 60 FPS threshold that most players would consider smooth.

The data indicates that Medium settings at 1080p offers the best balance of visual quality and performance, with the 80 FPS minimum ensuring consistent playability. For users prioritizing maximum frame rates, Low at 1080p delivers 120 FPS, which is double the Medium preset's minimum. The Ultra preset is not recommended at any resolution, as even at 1080p it only achieves 37 FPS, which is lower than the High preset at 1440p.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are 120 for Low, 94 for Medium (with a minimum of 80 and maximum of 108), 59 for High, and 37 for Ultra. The spread from Low to Ultra at 1080p is 83 FPS, indicating that the quality preset has a massive impact on performance at this resolution.

At 2560x1440, the average FPS values are 75 for Low, 59 for Medium (with a minimum of 50 and maximum of 68), 37 for High, and 23 for Ultra. The transition from Low to Medium at 1440p costs 16 FPS, while Medium to High costs 22 FPS, and High to Ultra costs 14 FPS. The Medium preset's minimum of 50 FPS is notably low, suggesting occasional stutters in demanding scenes.

At 3840x2160, the average FPS values are 39 for Low, 31 for Medium (with a minimum of 26 and maximum of 36), 19 for High, and 12 for Ultra. The 4K results show that the GPU is completely overwhelmed, with even the Low preset failing to reach 40 FPS. The Medium preset's minimum of 26 FPS indicates severe frame pacing issues, while the Ultra preset's 12 FPS average is effectively a slideshow.

Comparing across resolutions at the same settings, the Low preset shows 120 FPS at 1080p, 75 FPS at 1440p (62.5% of 1080p), and 39 FPS at 4K (32.5% of 1080p). The Medium preset shows 94 FPS at 1080p, 59 FPS at 1440p (62.8%), and 31 FPS at 4K (33.0%). The High preset shows 59 FPS at 1080p, 37 FPS at 1440p (62.7%), and 19 FPS at 4K (32.2%). This consistent scaling across all settings reinforces that the GPU is purely resolution-limited and that the CPU is not constraining performance at any tested configuration.

FAQ

Q: Can this system run Allods Online at 60 FPS?

A: Yes, but only at 1080p with Low (120 FPS) or Medium (94 FPS) settings. At 1440p, the Low preset achieves 75 FPS, but Medium drops to 59 FPS, which is just below the 60 FPS threshold. At 4K, no preset reaches 60 FPS, with the best result being 39 FPS at Low.

Q: What is the best settings preset for this configuration?

A: The Medium preset at 1920x1080 provides 94 FPS average with a minimum of 80 FPS, offering the best balance of visual quality and performance stability. The Low preset at 1080p delivers 120 FPS for maximum frame rates, but with reduced visual fidelity.

Q: Is the CPU or GPU the bottleneck in this system?

A: The GPU is the clear bottleneck. The Intel Arc B390 ranks in the 9th percentile of all GPUs, while the Intel Core i5-11400F ranks in the 71st percentile of all CPUs. The consistent ~37% FPS drop from 1080p to 1440p and ~67% drop from 1080p to 4K across all settings confirms resolution-dependent GPU limitations.

Q: How does the Intel Arc B390 compare to its nearest GPU rivals?

A: The Arc B390 scores 1482 in 3DMark Steel Nomad DX12, which is 1.3% higher than the NVIDIA GeForce GT 520MX (1463), 1.5% higher than the GeForce 800M (1460), 2.5% higher than the GeForce GT 625 OEM (1446), and 2.7% higher than the GeForce GT 710 (1443).

Q: Is 4K gaming viable with this combination?

A: No. At 3840x2160, the Low preset only achieves 39 FPS, and the Medium preset drops to 31 FPS with a minimum of 26 FPS. The High and Ultra presets produce 19 FPS and 12 FPS respectively, which are not playable for an MMORPG.

Q: What memory configuration does the GPU use?

A: The Intel Arc B390 uses System Shared memory for its VRAM, with the memory type, bus width, and bandwidth all listed as "System Shared" or "System Dependent." This means it relies on the CPU's DDR4 memory, which operates at 51.2 GB/s in dual-channel configuration.

CPU Role

The Intel Core i5-11400F is a 6-core, 12-thread processor from the Core 11th Gen series, based on the Rocket Lake architecture manufactured on Intel's 14 nm process. It has a base clock of 2.60 GHz and a boost clock of 4.40 GHz, with a 65 W TDP. The cache hierarchy includes 80 KB of L1 per core, 512 KB of L2 per core, and 12 MB of shared L3 cache. Memory support is DDR4 in dual-channel configuration with a bandwidth of 51.2 GB/s, and the CPU provides Gen 4 PCIe with 20 lanes.

The CPU's benchmark results show a Cinebench R23 multicore score of 14340 and a single-core score of 2024, along with a Geekbench multicore score of 7737 and single-core score of 1777. The 3DMark results show 5619 for 16 threads, 1691 for 2 threads, 3171 for 4 threads, 4691 for 8 threads, 5652 for max threads, and 868 for single thread. The PassMark suite shows a multithread score of 16908 and a single-thread score of 2981.

In the context of Allods Online, the CPU's role appears minimal given the measured frame rates. The consistent resolution scaling pattern — where FPS drops by approximately 37% from 1080p to 1440p and 67% from 1080p to 4K across all settings — indicates that the GPU's rendering capabilities are the sole limiting factor. If the CPU were the bottleneck, we would expect to see similar FPS values across different resolutions at the same settings, as the CPU workload would remain constant regardless of pixel count.

The i5-11400F's single-thread performance, as evidenced by its 2024 Cinebench R23 single-core score and 868 3DMark single-thread score, is sufficient for the CPU-side workload of an MMORPG like Allods Online. However, the GPU's 9th percentile ranking means that even with a much stronger CPU, the frame rates would not improve meaningfully. The data suggests that the i5-11400F is more than capable of feeding the Arc B390 with draw calls and game logic data, and the system's overall ranking of 2459 out of 2775 combos is entirely attributable to the GPU's performance ceiling.

Hardware Specifications

Intel Core i5-11400F

Cores / Threads 6 / 12
Base Clock 2600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-11400F + Intel Arc B390 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 39.0
3840x2160 Medium 31.0
3840x2160 High 19.0
3840x2160 Ultra 12.0
2560x1440 Low 75.0
2560x1440 Medium 59.0
2560x1440 High 37.0
2560x1440 Ultra 23.0
1920x1080 Low 120.0
1920x1080 Medium 94.0
1920x1080 High 59.0
1920x1080 Ultra 37.0

Allods Online with ii5-11400F + Other GPUs

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Allods Online with Arc B390 + Other CPUs

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