Allods Online

Allods Online

AVERAGE FPS
119
good

This combination provides smooth gameplay with an average of 119 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 73 111 122
1440p QHD 88 116 138 151
1080p Full HD 113 135 161 176

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 122
3840x2160 Medium 111
3840x2160 High 73
3840x2160 Ultra 46
2560x1440 Low 151
2560x1440 Medium 138
2560x1440 High 116
2560x1440 Ultra 88
1920x1080 Low 176
1920x1080 Medium 161
1920x1080 High 135
1920x1080 Ultra 113

Allods Online with Intel Core i5-10400F + NVIDIA GeForce RTX 4080, In-Depth Analysis

# Allods Online with Intel Core i5-10400F + NVIDIA GeForce RTX 4080

The pairing of Intel's 6-core Comet Lake processor with NVIDIA's flagship Ada Lovelace GPU produces a fascinating dataset in Allods Online, a 2010-era MMORPG that clearly does not scale the way modern titles do. The measured frames per second reveal a system where the RTX 4080's immense compute resources are frequently held back by CPU-bound scenarios, yet the sheer GPU horsepower still delivers playable results across most settings. With the combo ranking 1415th out of 3670 tested combinations, this is a mid-pack performer that behaves unexpectedly at different resolution and quality tiers.

Resolution Scaling

The FPS drop from 1080p to 4K tells a story of diminishing GPU headroom rather than a smooth, predictable curve. At Low settings, the transition from 1920x1080 to 2560x1440 sees average FPS fall from 176 to 151, a 25 FPS reduction. Moving further to 3840x2160 drops the average to 122, another 29 FPS loss. This pattern—roughly 15% reduction per step—suggests the GPU is still the primary scaling factor even at Low settings, which is unexpected for an older MMORPG.

At High settings, the scaling becomes more dramatic. The 1080p result of 135 FPS drops to 116 at 1440p (a 19 FPS loss), then plummets to 73 at 4K (a 43 FPS loss). This steeper curve at higher quality indicates that the RTX 4080's fill rate and memory bandwidth—716.8 GB/s on a 256-bit bus—are being increasingly taxed as pixel count and shading complexity rise. The 4K High result of 73 FPS is still smooth, but the gap between 1440p and 4K is notably larger than the gap between 1080p and 1440p.

Ultra settings reveal the most extreme scaling behavior. At 1080p, the average is 113 FPS; at 1440p, it falls to 88; at 4K, it collapses to 46 FPS. The 4K Ultra figure represents a 59% reduction from 1080p Ultra, indicating that the game's highest quality tier imposes a computational load that scales super-linearly with resolution. The data implies that at Ultra 4K, the RTX 4080 is genuinely maxed out, whereas at lower settings the CPU's 6 cores and 12 threads may become the limiting factor.

The Medium settings row provides the only min/max FPS data in the dataset, offering insight into frame time consistency. At 1080p Medium, the range spans 137 to 185 FPS (a 48 FPS spread), while at 1440p it narrows slightly to 117–159 (42 FPS spread), and at 4K it tightens further to 95–128 (33 FPS spread). This narrowing range at higher resolutions suggests that GPU-bound scenarios produce more stable frame pacing, whereas CPU-bound situations at lower resolutions introduce greater variance.

FAQ

Q: Is the RTX 4080 bottlenecked by the i5-10400F in Allods Online?

A: The data indicates partial bottlenecking at lower resolutions and settings. At 1080p Low, the system achieves 176 FPS average, but the CPU's 3DMark single-thread score of 688 and Cinebench R23 single-core score of 1451 suggest it may struggle to feed the GPU beyond that threshold. The 4K Low result of 122 FPS shows the GPU still has headroom, implying the CPU is the limiting factor in low-quality, high-FPS scenarios.

Q: What is the best resolution for this combo in Allods Online?

A: The data shows 1440p High at 116 FPS average offers a strong balance between visual quality and performance. At 4K High, the average drops to 73 FPS, which is still playable but represents a 37% reduction. The 1440p Medium result of 138 FPS with a 117–159 FPS range suggests this resolution provides both high frame rates and acceptable consistency.

Q: How does the RTX 4080 compare to its nearest rival in synthetic benchmarks?

A: The RTX 4080's average benchmark score of 54247 places it 0.1% ahead of the RTX 4080 SUPER (54209) and 1.1% ahead of the AMD Radeon Pro W5700X (54828, noted as -1.1% deltaPct meaning the rival is faster). The AMD Radeon RX 6750 GRE 12 GB scores 55698, which is 2.6% higher than the 4080 in this metric.

Q: Does Allods Online benefit from the i5-10400F's multi-threading capability?

A: The CPU's 12 threads and 12 MB shared L3 cache deliver a Cinebench R23 multicore score of 10283, but the game's 2010 release date suggests older threading models. The 3DMark 16-thread score of 4748 versus 2-thread score of 1350 indicates scaling exists, yet the FPS data at High settings (135 FPS at 1080p) does not show extreme multi-thread dependency.

Q: What is the expected frame rate at 4K Ultra?

A: The measured average is 46 FPS, which is below the 60 FPS threshold typically considered smooth for action games. Given that 4K High delivers 73 FPS, the Ultra preset's additional graphical features cost 27 FPS, making it a demanding choice for this older title.

Q: How does the combo rank among all tested systems?

A: The combo ranks 1415th out of 3670 tested combinations, placing it in the 61st percentile of all systems. This mid-tier ranking reflects the CPU's 68th percentile standing among all CPUs and the GPU's 86th percentile among all GPUs, suggesting the processor limits the overall result.

GPU Role

The NVIDIA GeForce RTX 4080 brings 16 GB of GDDR6X memory across a 256-bit bus, delivering 716.8 GB/s of bandwidth. Its base clock of 2205 MHz and boost clock of 2505 MHz, combined with 9728 shading units and 112 ROPs, provide the raw compute needed for high-resolution rendering. The pixel rate of 280.6 GPixel/s and texture rate of 761.5 GTexel/s are substantial, yet Allods Online's 2010 engine appears unable to fully utilize these resources.

The GPU's 86th percentile ranking among all GPUs (with an average benchmark score of 54247) indicates it is a top-tier part, but its nearest rivals—the RTX 4080 SUPER at 0.1% deltaPct and the Radeon Pro W5700X at -1.1%—show that performance differences at this level are minimal. The 4080's PassMark G3D score of 34457 and Geekbench OpenCL score of 214739 confirm its compute strength, yet the game's measured FPS at 4K Ultra (46 FPS) suggests engine limitations rather than GPU deficiencies.

The FP32 throughput of 48.74 TFLOPS and FP16 performance at the same figure (1:1 ratio) provide ample shader capacity, but the game's reliance on older DirectX paths may not leverage these modern features. The 4080's support for DirectX 12 Ultimate (12_2), Vulkan 1.4, and OpenGL 4.6 means it can run any compatibility mode, yet the 2010 release date of Allods Online likely means it uses an earlier API iteration.

The memory configuration is particularly relevant at 4K. The 16 GB capacity is never likely to be exhausted by this game, but the 716.8 GB/s bandwidth becomes critical when pushing 3840x2160 at High settings (73 FPS). The measured FPS drop from 1440p High (116 FPS) to 4K High (73 FPS) aligns with a bandwidth-bound scenario, where the GPU's memory subsystem struggles to feed the ROPs and shaders at higher pixel counts.

Settings Recommendations

The measured data provides clear guidance for optimal settings. The Ultra preset delivers 113 FPS at 1080p, 88 FPS at 1440p, and 46 FPS at 4K—all playable but with diminishing returns at higher resolutions. The High preset offers 135 FPS at 1080p, 116 FPS at 1440p, and 73 FPS at 4K, representing a more balanced choice where the visual difference from Ultra may be minimal in an older title.

For competitive play or high refresh rate monitors, the Low preset at 1080p yields 176 FPS average, which is the highest measured figure in the dataset. The Medium preset at 1080p (161 FPS) provides a middle ground with better visuals and still exceeds 144 Hz. At 1440p, Medium (138 FPS) and High (116 FPS) both offer smooth experiences, while Low (151 FPS) approaches the 144 Hz threshold.

The 4K resolution presents a trade-off. Low settings (122 FPS) are playable, Medium (111 FPS) and High (73 FPS) are acceptable, but Ultra (46 FPS) falls below ideal smoothness. Given that the min/max data for Medium settings at 4K shows a 95–128 FPS range, this preset offers the best consistency at high resolution. The data suggests that Medium settings provide the optimal balance of visual fidelity and performance across all three resolutions, with the 4K Medium result of 111 FPS being particularly impressive for an older MMORPG.

How This Combo Ranks

The combo ranks 1415th out of 3670 tested combinations, placing it in the upper-middle tier of all systems. This ranking is notably lower than the GPU's individual 86th percentile standing, which indicates that the i5-10400F (68th percentile among CPUs) is dragging down the overall performance. The delta between the CPU's percentile and the combo's rank suggests that Allods Online is particularly sensitive to CPU performance, likely due to its age and threading model.

The CPU's nearest rivals in synthetic benchmarks—the Intel Xeon 6756E (0.2% deltaPct), AMD EPYC 7552 (0.5%), Intel Core 7 160UL (-0.3%), and AMD Ryzen 3 7320C (-0.6%)—all have similar average scores around 14100-14277. This tight clustering indicates that the i5-10400F's performance is competitive with these parts, yet none of them would likely change the game's outcome significantly.

The combo's rank of 1415 suggests that many systems with weaker GPUs but stronger CPUs outperform this configuration in Allods Online. The game's MMO nature, with large player counts and complex world state calculations, tends to favor CPU throughput. The i5-10400F's 6 cores and 12 threads at 2.90 GHz base and 4.30 GHz boost provide decent single-thread performance (Cinebench R23 single-core score of 1451), but the game may not effectively use all 12 threads.

Measured FPS Breakdown

At 1920x1080, the system delivers 176 FPS on Low, 161 FPS on Medium (with a 137–185 FPS range), 135 FPS on High, and 113 FPS on Ultra. The spread from Low to Ultra is 63 FPS, indicating that quality settings significantly impact performance at this resolution. The Medium preset's min/max range of 48 FPS shows notable variance, suggesting frame pacing inconsistencies in CPU-bound scenarios.

At 2560x1440, the results are 151 FPS on Low, 138 FPS on Medium (117–159 FPS range), 116 FPS on High, and 88 FPS on Ultra. The 63 FPS spread from Low to Ultra matches the 1080p delta, but the absolute values are roughly 15-20% lower. The Medium range narrows to 42 FPS, suggesting improved consistency as GPU load increases.

At 3840x2160, the measurements show 122 FPS on Low, 111 FPS on Medium (95–128 FPS range), 73 FPS on High, and 46 FPS on Ultra. The Low-to-Ultra spread widens to 76 FPS, reflecting the GPU's struggle at the highest quality settings. The Medium range tightens further to 33 FPS, indicating that at 4K, the GPU becomes the dominant factor and frame times stabilize.

The complete dataset reveals that the transition from 1080p to 1440p costs approximately 15-20% performance across all settings, while moving from 1440p to 4K costs 20-35% depending on quality. The Ultra preset shows the largest resolution penalty, with 4K Ultra being 59% slower than 1080p Ultra.

CPU Role

The Intel Core i5-10400F features 6 cores and 12 threads based on the Comet Lake architecture, manufactured on Intel's 14 nm process. Its base clock of 2.90 GHz and boost clock of 4.30 GHz provide a 1.40 GHz dynamic range, with 12 MB of shared L3 cache and 256 KB L2 per core. The CPU supports DDR4 memory with dual-channel configuration and 42.7 GB/s bandwidth, which may be a limiting factor in memory-intensive scenarios.

The CPU's benchmark results show strong multi-threaded performance for its class: Cinebench R23 multicore score of 10283 and 3DMark max threads score of 4735. However, the single-thread scores are more modest—Cinebench R23 single-core of 1451, 3DMark single-thread of 688, and PassMark single-thread of 2541. These figures place the CPU in the 68th percentile overall, with an average benchmark score of 14185.

In Allods Online, the CPU's role appears to be primarily in maintaining high frame rates at lower resolutions and settings. The 1080p Low result of 176 FPS approaches the practical limit for this processor, as its single-thread performance likely caps the frame delivery rate. The 3DMark 2-thread score of 1350 and 4-thread score of 2560 indicate that the game can utilize some multi-threading, but the 8-thread score of 3929 and 16-thread score of 4748 show diminishing returns beyond 8 threads.

The CPU's PassMark physics score of 696 and data compression score of 185944 suggest adequate computational throughput for game logic, but the ancient engine of Allods Online may not effectively parallelize workloads. The 14 nm process and 65 W TDP mean the CPU runs cool and efficiently, but its 2020 release date places it two generations behind current parts. The 12 MB L3 cache is shared across all cores, which can create contention in multi-threaded scenarios but is unlikely to be a bottleneck in this game.

The data implies that upgrading the CPU would yield significant improvements in Allods Online, particularly at 1080p where the GPU is underutilized. The combo's 1415th rank out of 3670 systems, despite the GPU's top-tier status, strongly suggests that the i5-10400F is the primary constraint. However, at 4K Ultra (46 FPS), the GPU becomes the bottleneck, showing that this older title cannot fully leverage the RTX 4080's capabilities even at the highest resolution.

Hardware Specifications

Intel Core i5-10400F

Cores / Threads 6 / 12
Base Clock 2900 MHz
Boost Clock 4300 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-10400F + NVIDIA GeForce RTX 4080 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 122.0
3840x2160 Medium 111.0
3840x2160 High 73.0
3840x2160 Ultra 46.0
2560x1440 Low 151.0
2560x1440 Medium 138.0
2560x1440 High 116.0
2560x1440 Ultra 88.0
1920x1080 Low 176.0
1920x1080 Medium 161.0
1920x1080 High 135.0
1920x1080 Ultra 113.0

Allods Online with ii5-10400F + Other GPUs

See how Allods Online performs with the same CPU but different graphics cards.

Allods Online with RTX 4080 + Other CPUs

See how Allods Online performs with the same GPU but different processors.

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