SYSTEM ANALYZER

Rate My PC: Intel Core Ultra 7 265K + NVIDIA GeForce RTX 5060

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

95 / 100
ULTIMATE READY

Apex Performer

Top 5% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
97%
VS
GPU
93%
PROCESSOR

Intel Core Ultra 7 265K

70,879 Benchmark Score
Top 3% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5060

26,331 Benchmark Score
Top 7% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core Ultra 7 265K and NVIDIA GeForce RTX 5060 pairing represents a modern desktop combination that targets a wide performance band. The CPU, built on Arrow Lake architecture with a 3 nm process, and the GPU, based on Blackwell 2.0, deliver a balanced platform that sits in the 83rd percentile overall. This analysis examines the measured data to determine where this build excels, where it struggles, and who should consider it.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The NVIDIA GeForce RTX 5060 is a discrete graphics card built on the Blackwell 2.0 architecture using a 5 nm process at TSMC, housing 21,900 million transistors on a 181 mm² die. The GPU operates with a base clock of 2280 MHz and a boost clock of 2497 MHz, paired with 8 GB of GDDR7 memory on a 128-bit bus. Memory bandwidth reaches 448.0 GB/s, a figure that supports the card’s positioning in the mid-range segment. The card draws a TDP of 145 W, uses a single 8-pin power connector, and connects via PCIe 5.0 x8.

The compute configuration includes 3840 shading units, 120 texture mapping units, and 48 raster operations pipelines. For accelerated workloads, the RTX 5060 features 30 RT cores and 120 tensor cores, enabling hardware-accelerated ray tracing and AI-based features. Pixel rate is 119.9 GPixel/s, texture rate is 299.6 GTexel/s, and FP32 throughput is 19.18 TFLOPS. These specifications place the card at the 72nd percentile among all GPUs, with an average benchmark score of 26331.

Benchmark results show a mixed picture across API tests. In 3DMark Steel Nomad DX12, the card scores 3628, while Geekbench OpenCL and Vulkan scores reach 112787 and 113321, respectively. PassMark tests reveal strengths in DirectX 11 with a score of 200, but weaknesses in DirectX 12 where the score drops to 77. The PassMark G3D score of 20891 and GPU compute score of 10899 indicate solid general rendering capabilities. Compared to nearest rivals, the RTX 5060 sits within a tight band: it trails the AMD Radeon 860M by 0.3%, matches the NVIDIA GeForce MX550 at -0.3%, lags the AMD Radeon RX 5700 XT 50th Anniversary by 0.8%, and leads the AMD Radeon RX 6750 XT by 1.2%. These deltas are minimal, suggesting that the GPU’s raw compute performance is nearly interchangeable with those cards, though architectural differences in RT and tensor capabilities may not be fully captured by average scores.

For rendering workloads, the 8 GB VRAM capacity is a limiting factor at higher resolutions and with large textures, but the 448.0 GB/s bandwidth provides ample throughput for 1080p and 1440p tasks. The RT cores enable real-time ray tracing, though the measured FPS in ray-traced titles like Cyberpunk 2077 at 59.9 FPS at 1080p suggests that Ultra settings with RT effects are playable but not headroom-heavy. The tensor cores support DLSS-style upscaling, which could extend playability, but the benchmark data does not include DLSS-specific tests.

Usage Scenarios — grounded in the scores: high-refresh gaming, streaming, video editing, 3D rendering, software development, student and office work

High-refresh gaming: At 1920x1080, the build delivers strong results in esports titles, with Valorant hitting 450 FPS and Counter-Strike: Global Offensive reaching 434 FPS. The 130.4 average FPS across all measured games indicates that the pairing can push well beyond 144 Hz in many competitive scenarios, though demanding AAA titles like Cyberpunk 2077 at 59.9 FPS fall short of high-refresh thresholds.

Streaming: The CPU’s 20 cores and 20 threads provide ample headroom for encoding while gaming. The multi-core Cinebench R23 score of 35850 suggests that simultaneous game capture and stream encoding would not bottleneck the system, while the GPU’s 120 tensor cores could accelerate AI-based encoding features. The 94th percentile CPU performance further supports this use case.

Video editing: The CPU’s Geekbench multicore score of 23085 and PassMark multithread score of 58594 indicate strong parallel processing for timeline rendering and export tasks. The GPU’s 19.18 TFLOPS FP32 performance accelerates effects and color grading, while the 8 GB VRAM is adequate for 1080p and 1440p editing projects but may strain with 4K multi-stream timelines.

3D rendering: Cinebench R20 multicore score of 20918 and R15 score of 5020 show the CPU handles CPU-based rendering efficiently. For GPU rendering, the RTX 5060’s 30 RT cores and 19.18 TFLOPS provide decent performance, but the PassMark DirectX 12 score of 77 suggests that some modern rendering APIs may not be fully optimized, potentially slowing GPU-accelerated renderers that rely on DX12.

Software development: The CPU’s PassMark data compression score of 665554 and data encryption score of 48246 indicate fast compile times and secure data handling. The 20 threads enable parallel builds, and the single-core Geekbench score of 2713 ensures responsive UI interactions. The 30 MB shared L3 cache reduces latency for iterative coding tasks.

Student and office work: The CPU’s single-thread performance is strong, with Cinebench R23 single-core at 2020 and PassMark single-thread at 4928, ensuring snappy application launches and document editing. The integrated Arc Xe-LPG Graphics 64EU provides a fallback display output, and the 125 W TDP is manageable for a desktop workstation. The 102.4 GB/s memory bandwidth handles typical office multitasking without strain.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The Intel Core Ultra 7 265K is a 20-core, 20-thread desktop processor from the Core Ultra Series 2, based on the Arrow Lake architecture with the codename Arrow Lake-S. It operates on a 3 nm process at TSMC, containing 17,800 million transistors on a 243 mm² die. The base clock is 3.90 GHz with a boost clock of 5.50 GHz, and the TDP is 125 W. It uses the Intel Socket 1851 and supports DDR5 memory on a dual-channel bus with a bandwidth of 102.4 GB/s. ECC memory is supported, and the CPU provides 20 PCIe Gen 5 lanes. The multiplier is unlocked, allowing overclocking. The launch MSRP is $394.

The cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 30 MB of shared L3 cache. This configuration supports both high-frequency single-thread operations and multi-threaded workloads. The 3 nm process node contributes to efficiency, though the TDP of 125 W indicates a performance-oriented design rather than a low-power part.

Benchmark scores place the CPU at the 94th percentile among all CPUs, with an average benchmark score of 70879. In Cinebench tests, the multicore scores are 5020 (R15), 20918 (R20), and 35850 (R23), while single-core scores are 708, 2953, and 2020, respectively. Geekbench multicore and single-core scores are 23085 and 2713. PassMark tests show a multithread score of 58594 and single-thread score of 4928, with specialized tests including floating point math at 189629, integer math at 143242, and extended instructions at 54333.

Compared to nearest rivals, the Core Ultra 7 265K is 0.2% behind the Intel Xeon 6511P, 0.7% behind the Intel Xeon Platinum 8270, 1% ahead of the Intel Core i7-14700KF, and 1.3% ahead of the AMD Ryzen 7 9700F. These deltas are small, meaning the CPU is competitive with those high-end parts in average benchmark scores, though the Xeon rivals may have different memory and platform characteristics.

For real workloads, the 20 threads handle heavily parallel tasks like video encoding and compilation with ease, as evidenced by the Cinebench R23 multicore score of 35850. The single-core performance, indicated by the Geekbench single-core score of 2713, ensures that lightly threaded applications like web browsers and office suites remain responsive. The PassMark physics score of 3731 and find prime numbers score of 491 suggest strong but not exceptional compute density for certain algorithms.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The combined percentile of 83rd, with CPU at 94th and GPU at 72nd, indicates that the GPU is the limiting component in most graphics-bound scenarios. The CPU has significant headroom over the GPU, meaning that in gaming, the RTX 5060 will typically be the bottleneck that determines FPS, especially at higher resolutions.

FPS scaling across resolutions confirms this. In Call of Duty: Warzone, the build delivers 192.1 FPS at 1080p, 170.8 FPS at 1440p, and 142.6 FPS at 4K. The relatively modest drop from 1080p to 1440p (about 21.3 FPS) and then to 4K (about 28.2 FPS) suggests that the GPU is still capable at 4K but with diminishing returns. In contrast, in Cyberpunk 2077, the FPS drops from 59.9 at 1080p to 43.9 at 1440p and 27.8 at 4K, indicating that the GPU’s 8 GB VRAM and compute limits are more pronounced in demanding titles.

The CPU’s 94th percentile means it is unlikely to bottleneck the GPU in most games, but there are exceptions. In esports titles like Valorant, the CPU’s single-core performance is crucial, and the 450 FPS at 1080p suggests the CPU can feed the GPU adequately. However, in CPU-intensive simulations like Rust, which hits 71.4 FPS at 1080p, the CPU’s 20 threads may be taxed by game logic, though the GPU is still likely the primary limiter.

The pair rank by FPS is 1708 out of 3861 pairs, with an average FPS of 130.4 across all games. This mid-table position indicates that the build is not at the top of the performance stack, but it is above average. The bottleneck analysis shows that for 4K gaming, the GPU is the clear constraint, as FPS drops significantly across all titles. For 1080p, the CPU and GPU are more balanced, but the GPU still governs maximum frame rates.

FAQ

Q: What is the CPU’s position among all processors?

A: The Intel Core Ultra 7 265K sits at the 94th percentile among all CPUs, with an average benchmark score of 70879, putting it ahead of 94% of tested processors.

Q: How does the GPU compare to its nearest competitors?

A: The RTX 5060 has an average score of 26331, which is 0.3% behind the AMD Radeon 860M and NVIDIA GeForce MX550, 0.8% behind the AMD Radeon RX 5700 XT 50th Anniversary, and 1.2% ahead of the AMD Radeon RX 6750 XT.

Q: What is the combined performance percentile of this build?

A: The CPU and GPU pairing achieves a combined percentile of 83, indicating it outperforms 83% of tested desktop configurations.

Q: What is the average FPS across all measured games?

A: The build averages 130.4 FPS across all games tested, with a pair rank of 1708 out of 3861 pairs.

Q: Does the CPU support ECC memory?

A: Yes, the Intel Core Ultra 7 265K supports ECC memory, which is beneficial for workstation reliability and data integrity.

Q: What is the memory bandwidth of the GPU?

A: The RTX 5060 has a memory bandwidth of 448.0 GB/s, using 8 GB of GDDR7 memory on a 128-bit bus.

Q: What is the boost clock of the CPU?

A: The CPU has a boost clock of 5.50 GHz, with a base clock of 3.90 GHz, supporting high-frequency single-thread performance.

Who Should Build It

This desktop build targets users who need strong CPU performance with capable GPU acceleration. Gamers at 1080p and 1440p will find the RTX 5060 delivers high frame rates in most titles, with the CPU ensuring no bottleneck in competitive games. The measured FPS shows that at 1080p, the build exceeds 100 FPS in many games, including 193 FPS in Minecraft and 234 FPS in Rainbow Six Siege, making it suitable for high-refresh monitors up to 144 Hz or 165 Hz.

Content creators working with video editing or 3D rendering will benefit from the CPU’s 20 threads and 94th percentile performance. The Cinebench R23 multicore score of 35850 ensures efficient rendering, while the GPU’s tensor cores and RT cores provide acceleration for AI and ray-traced workloads. The 8 GB VRAM is a limitation for 4K texture-heavy projects, but 1080p and 1440p workflows are supported.

Software developers compiling large codebases will appreciate the CPU’s PassMark multithread score of 58594 and data compression score of 665554. The ECC memory support adds reliability for long-running builds. Students and office workers gain from the CPU’s single-core speed and the GPU’s ability to handle occasional graphics tasks, though this build is more powerful than needed for basic productivity.

Small business workstations requiring ECC memory and multi-threaded performance for tasks like financial modeling or database management will find the CPU’s capabilities fitting, though the GPU’s gaming focus may be underutilized. The build is overkill for pure office work but adequate for mixed-use environments where occasional gaming or media editing occurs.

Gaming Performance

The measured FPS data, based on actual testing with Ultra settings, provides a detailed picture of gaming capability. At 1920x1080, the build excels in esports and lighter titles: Valorant leads at 450 FPS, Counter-Strike: Global Offensive at 434 FPS, and Counter-Strike 2 at 196 FPS. Roblox reaches 249.5 FPS, and Minecraft: Java Edition hits 194.9 FPS. These results indicate the build is well-suited for competitive gaming at 1080p.

For AAA titles at 1080p, the performance varies. Call of Duty: Warzone achieves 192.1 FPS, and Assetto Corsa runs at 116.8 FPS, but Cyberpunk 2077 drops to 59.9 FPS and Red Dead Redemption 2 to 50.5 FPS. The Medium is the most demanding, with only 41 FPS at 1080p, suggesting that ray tracing or heavy effects push the GPU to its limits.

At 2560x1440, the FPS numbers decline but remain playable for most titles. Valorant still hits 384 FPS, and Counter-Strike: Global Offensive reaches 299 FPS. Warzone maintains 170.8 FPS, and Cyberpunk 2077 falls to 43.9 FPS, which is below the 60 FPS threshold for smooth play. Red Dead Redemption 2 runs at 38.8 FPS, and The Medium at 35 FPS, indicating that demanding games require settings adjustments.

At 3840x2160, the GPU’s 8 GB VRAM and compute limits become evident. Valorant is still high at 307 FPS, but Cyberpunk 2077 drops to 27.8 FPS, and Red Dead Redemption 2 to 24.2 FPS. Ark: Survival Ascended is nearly unplayable at 9 FPS, and The Medium at 27 FPS. The build is not designed for 4K gaming with Ultra settings, as the average FPS across games at this resolution falls below the 60 FPS target for many titles.

Build Overview

This is a desktop-class build combining the Intel Core Ultra 7 265K CPU with the NVIDIA GeForce RTX 5060 GPU. The CPU, from the Core Ultra Series 2, is a 20-core, 20-thread processor on the Arrow Lake architecture with a 3 nm process, while the GPU is a mid-range Blackwell 2.0 card with 8 GB of GDDR7 memory. The pairing achieves an 83rd combined percentile, with the CPU at 94th and the GPU at 72nd among their respective categories.

The build is positioned as a high-end CPU with a mid-range GPU, creating an unbalanced configuration where the CPU has significant headroom over the GPU. This makes it suitable for CPU-bound workloads like rendering and compilation, while gaming performance is constrained by the GPU’s capabilities, particularly at higher resolutions. The desktop form factor with a 125 W CPU TDP and 145 W GPU TDP allows for standard air or liquid cooling. The build supports DDR5 memory with ECC, PCIe Gen 5 for storage and expansion, and provides modern display outputs via HDMI 2.1b and DisplayPort 2.1b.

Benchmark Performance

The CPU’s benchmarks are strong across the board. In Cinebench R23, the multicore score is 35850 and single-core is 2020, while Geekbench multicore reaches 23085 and single-core 2713. PassMark tests show a multithread score of 58594 and single-thread of 4928, with specialized scores in floating point math (189629), integer math (143242), and data compression (665554). The CPU’s average benchmark score is 70879, placing it at the 94th percentile, with nearest rivals including the Intel Xeon 6511P (-0.2%), Intel Xeon Platinum 8270 (-0.7%), Intel Core i7-14700KF (+1%), and AMD Ryzen 7 9700F (+1.3%).

The GPU’s benchmarks are more modest. The 3DMark Steel Nomad DX12 score is 3628, Geekbench OpenCL is 112787, and Vulkan is 113321. PassMark DirectX 11 scores 200, but DirectX 12 drops to 77, and DirectX 10 to 127. The PassMark G3D score is 20891 and GPU compute is 10899. The GPU’s average benchmark score is 26331, placing it at the 72nd percentile, with nearest rivals including the AMD Radeon 860M (-0.3%), NVIDIA GeForce MX550 (-0.3%), AMD Radeon RX 5700 XT 50th Anniversary (-0.8%), and AMD Radeon RX 6750 XT (+1.2%).

The combined picture shows a CPU that outperforms 94% of all processors, paired with a GPU that outperforms 72% of all graphics cards. This creates a system where the CPU is the dominant component, capable of handling the most demanding multi-threaded workloads, while the GPU provides adequate but not exceptional graphics performance. The 83rd combined percentile reflects this balance, placing the build above average but not at the top tier. The average FPS of 130.4 across games indicates that for most gaming scenarios, the GPU is sufficient, though the CPU’s headroom suggests future GPU upgrades could unlock more performance without needing a new processor.