SYSTEM ANALYZER

Rate My PC: Intel Core i5-13600K + Intel Arc A380E

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

83 / 100
HIGH-END

Power Build

Top 17% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
91%
VS
GPU
74%
PROCESSOR

Intel Core i5-13600K

37,685 Benchmark Score
Top 9% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A380E

0 Benchmark Score
Top 26% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-13600K paired with an Intel Arc A380E represents a deeply unbalanced desktop configuration, where a top-tier mid-range CPU is constrained by an entry-level GPU. The benchmark data positions the CPU in the 86th percentile among all processors, while the GPU sits at the 50th percentile, creating a system where the processor’s capabilities will be almost entirely latent in graphics-bound tasks. This analysis is based solely on the provided benchmark scores and architectural data, as no measured FPS rows exist for this exact combination.

CPU Analysis

The Intel Core i5-13600K is a 14-core, 20-thread processor built on Intel’s Raptor Lake architecture, specifically the Raptor Lake-S die. It operates on a 10 nm process node from Intel, with a die size of 257 mm². The core configuration combines performance and efficiency cores, with a base clock of 3.50 GHz and a boost clock of 5.10 GHz. This clock speed differential is substantial, and the benchmark scores reflect its ability to scale from lightly threaded to heavily threaded workloads. The processor supports both DDR4 and DDR5 memory across a dual-channel bus, and it includes ECC memory support, which is a notable feature for stability-critical workstation tasks. The 125 W TDP indicates a power-hungry part, but the data shows it is a high-performance desktop chip.

The CPU’s benchmark results are exceptional. In Cinebench R23, it scores 24,221 in multi-core and 2,000.5 in single-core. The single-core score of 2000.5 is particularly telling, as it places the chip among the fastest for tasks that rely on a single thread, such as legacy applications or lightly threaded games. The multi-core score of 24,221 demonstrates strong parallel performance, though the data shows it is only 0.4% ahead of the Intel Core Ultra 5 235H in average benchmark score, and 0.4% behind the Intel Core 5 211E. The 3DMark results show a clear scaling pattern: 2,168 with 2 threads, 4,283 with 4 threads, 7,074 with 8 threads, and 10,157 with max threads. This indicates the processor scales effectively up to its full thread count, with diminishing returns after 8 threads.

The PassMark suite provides a detailed view of real-world compute. The multi-thread score of 37,680 and single-thread score of 4,124 are strong, and the integer math score of 122,481 and floating-point math score of 90,538 show balanced arithmetic capability. The data compression score of 476,394 and encryption score of 27,075 are high, indicating the CPU handles data-intensive tasks well. The extended instructions score of 28,805 suggests robust SIMD capability, which benefits media encoding and scientific computing. The processor sits in the 86th percentile against all CPUs, with an average benchmark score of 37,685, placing it just 0.2% behind the AMD Ryzen AI 5 PRO 435 and 0.3% behind the AMD Ryzen AI Embedded P132. This places it in a tightly contested performance band, but the i5-13600K’s strength is its combination of high single-thread and multi-thread performance, making it a versatile compute engine.

Balance and Bottleneck

The data is unequivocal: this pairing creates a severe CPU-bound bottleneck in most workloads, but the bottleneck manifests inversely. The CPU’s 86th percentile performance is largely wasted because the GPU’s 50th percentile performance will limit frame rates in gaming and graphics rendering. The CPU can process game logic and physics far faster than the GPU can render frames, meaning the GPU will be the primary constraint in any graphics-heavy task. This is not a case where the CPU limits the GPU; rather, the GPU limits the system’s overall output, leaving the CPU idle waiting for the GPU to catch up.

The benchmark scores support this imbalance. The CPU’s Cinebench R23 multi-core score of 24,221 and 3DMark max-thread score of 10,157 indicate it can handle complex simulations and encoding. However, the GPU’s FP32 performance of 4.096 TFLOPS and pixel rate of 64.00 GPixel/s are entry-level figures. In gaming, the CPU’s single-thread score of 1,085 in 3DMark and 4,124 in PassMark will allow it to feed the GPU with draw calls efficiently, but the GPU’s 6 GB of VRAM and 186.0 GB/s bandwidth will become the limiting factor at higher resolutions. The combined percentile of 68 for the system reflects this drag, as the GPU pulls the overall score down from the CPU’s lofty position.

For CPU-centric workloads, the balance is more favorable. In tasks like data compression, encryption, and software compilation, the GPU is irrelevant, and the CPU’s full power is utilized. The PassMark integer math score of 122,481 and floating-point score of 90,538 will drive through these workloads without GPU involvement. However, in any task that offloads to the GPU, such as video encoding with Quick Sync or 3D rendering, the A380E’s limited compute resources will stall the pipeline. The data shows the CPU is a 86th-percentile performer, but the system’s 68th-percentile combined score demonstrates that the GPU is the dominant limiter for overall system performance in graphics and mixed workloads.

Usage Scenarios

High-refresh gaming: The CPU’s single-thread performance is excellent, but the GPU’s 4.096 TFLOPS FP32 and 64.00 GPixel/s pixel rate will cap frame rates. At 1080p, the A380E may achieve playable frame rates in esports titles, but the lack of measured FPS data means this is estimated from the GPU’s 50th-percentile standing. The CPU will not be the bottleneck; the GPU will.

Streaming: The CPU’s 14 cores and 20 threads are more than sufficient for encoding video via x264 while gaming, but the GPU’s limited VRAM and bandwidth will constrain the game’s visual settings. The CPU’s PassMark multi-thread score of 37,680 ensures the stream encoding will not impact game performance, but the GPU may struggle with the combined load of rendering and display output.

Video editing: The CPU excels here, with a Cinebench R23 multi-core score of 24,221 and PassMark data compression score of 476,394, which will speed up timeline scrubbing and export. The GPU’s 6 GB VRAM and 186.0 GB/s bandwidth are sufficient for 1080p editing, but 4K timelines with heavy effects will strain the A380E’s 1024 shading units.

3D rendering: The CPU’s 24,221 multi-core score in Cinebench R23 is strong for CPU-based rendering, but GPU-accelerated renderers will be slow. The A380E’s FP32 of 4.096 TFLOPS is a fraction of what dedicated render GPUs offer, and the 8 RT cores are entry-level for ray tracing, making this a poor choice for GPU rendering.

Software development: The CPU is a powerhouse for compilation, with PassMark integer math of 122,481 and multithread score of 37,680. The GPU is irrelevant here, so the system will provide fast build times. The 24 MB of shared L3 cache aids in code locality, and the 20 threads handle parallel builds efficiently.

Student and office work: This is massive overkill. The CPU’s single-thread score of 4,124 in PassMark will handle spreadsheets and browsers with ease, but the GPU’s 50th-percentile performance is wasted on office tasks. The system will be responsive, but the components are mismatched for this workload.

FAQ

Q: What is the CPU’s percentile ranking?

A: The Intel Core i5-13600K is in the 86th percentile against all CPUs, with an average benchmark score of 37,685.

Q: What is the GPU’s memory bandwidth?

A: The Intel Arc A380E has 186.0 GB/s of memory bandwidth, using 6 GB of GDDR6 on a 96-bit bus.

Q: Does the CPU support ECC memory?

A: Yes, the Intel Core i5-13600K has ECC memory support, which is listed in the memory support specifications.

Q: What is the combined percentile of this system?

A: The combined percentile for this CPU+GPU pairing is 68, indicating the GPU drags down the system’s overall standing.

Q: What is the CPU’s boost clock speed?

A: The Intel Core i5-13600K has a boost clock of 5.10 GHz, with a base clock of 3.50 GHz.

Q: How many RT cores does the GPU have?

A: The Intel Arc A380E has 8 RT cores, part of the Xe-HPG architecture with DirectX 12 Ultimate support.

Q: What is the CPU’s Cinebench R23 multi-core score?

A: The CPU scores 24,221 in Cinebench R23 multi-core, placing it in the 86th percentile overall.

Who Should Build It

This system is not a balanced build, and the target user is one who prioritizes CPU compute over graphics. The data shows the CPU is an 86th-percentile performer, making it ideal for software developers, data analysts, and engineers who run CPU-intensive workloads like compilation, simulation, or data processing. The PassMark integer math score of 122,481 and multi-thread score of 37,680 are the key metrics here, indicating that the CPU will dominate in these tasks. Students in computer science or engineering fields will benefit from the CPU’s power, though the GPU is overkill for their needs.

For gamers, this build is only sensible at 1080p with low to medium settings, and the GPU’s 50th-percentile performance means it will be the limiting factor. The 6 GB VRAM will restrict texture quality in modern titles, and the 186.0 GB/s bandwidth will cap performance. Content creators working in video editing will see strong CPU performance in export and encoding, but the GPU’s 4.096 TFLOPS will slow GPU-accelerated effects. Small business workstations that run financial modeling or database operations will benefit from the CPU’s 20 threads and ECC support, but the GPU is unnecessary for such tasks. This is a CPU-first system where the GPU is an afterthought, and it should be built by those who know their workloads are processor-bound.

GPU Analysis

The Intel Arc A380E is an entry-level discrete GPU built on the Xe-HPG architecture, specifically the DG2-128 chip, manufactured on a 6 nm process by TSMC. It has 7,200 million transistors on a 157 mm² die, with a transistor density of 45.9M per mm². The GPU operates at a fixed 2000 MHz base and boost clock, with memory running at 1937 MHz for 15.5 Gbps effective. It has 6 GB of GDDR6 memory on a 96-bit bus, delivering 186.0 GB/s of bandwidth. The compute resources include 1024 shading units, 64 TMUs, and 32 ROPs. The pixel rate is 64.00 GPixel/s, and the texture rate is 128.0 GTexel/s. The FP32 performance is 4.096 TFLOPS, with FP16 at 8.192 TFLOPS via a 2:1 ratio.

The GPU is in the 50th percentile against all GPUs, which is the median of the performance distribution. It has 8 RT cores, which supports hardware ray tracing, but the low shading unit count limits the overall ray tracing throughput. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, ensuring modern API compatibility. The 186.0 GB/s bandwidth is sufficient for 1080p gaming but will be a bottleneck for higher resolutions or large textures. The 6 GB VRAM is adequate for current games at 1080p, but it may exceed capacity in VRAM-hungry titles, causing texture streaming issues. The GPU has a 75 W TDP, which is low, and it is a single-slot design with no power connectors, drawing all power from the PCIe slot. The suggested PSU is 250 W, which is modest. The GPU supports 4x DisplayPort 2.0 outputs, making it suitable for multi-monitor setups. This is an end-of-life product, with the successor being Battlemage. The benchmark data shows no scores for this GPU, so its performance is inferred from its percentile and architectural specifications.

Upgrade Path and Platform

The Intel Core i5-13600K uses the Intel Socket 1700 platform, which supports both DDR4 and DDR5 memory. The CPU has a 125 W TDP, and the platform supports PCIe Gen 5 with 16 lanes from the CPU. The GPU uses a PCIe 4.0 x8 interface, which is compatible with the CPU’s PCIe Gen 5 slots. The immediate upgrade path is clear: the GPU is the weak link. The data suggests the CPU can handle a far more powerful GPU without becoming a bottleneck. The 86th-percentile CPU will not limit a mid-range or even high-end GPU in most scenarios, so upgrading to a GPU with higher FP32 performance and more VRAM would balance the system. The CPU’s 24 MB of shared L3 cache and 20 threads provide headroom for future GPU demands.

The platform’s memory support is dual-channel, and the CPU’s memory bandwidth is not listed, but it supports both DDR4 and DDR5, allowing users to choose based on cost and performance. The 125 W TDP of the CPU and 75 W TDP of the GPU suggest a total system draw that is well within the 250 W suggested PSU, but upgrading to a more powerful GPU would require a larger PSU. The PCIe Gen 5 support is forward-looking, but the current GPU uses PCIe 4.0 x8, which is sufficient for its bandwidth. A sensible next upgrade would be to replace the A380E with a GPU that has a higher percentile ranking, as the CPU will support it. The socket 1700 platform is at the end of its lifecycle for new CPUs, but the i5-13600K remains a capable part. The data shows the CPU is not the limiting factor, so the upgrade path is focused on the GPU and potentially the PSU to support it.

Build Overview

This is a desktop build that pairs an 86th-percentile CPU with a 50th-percentile GPU, resulting in a combined percentile of 68. The system is a high-performance CPU workstation with an entry-level GPU, making it a lopsided configuration. The Intel Core i5-13600K is a 14-core, 20-thread Raptor Lake processor that excels in both single-threaded and multi-threaded tasks, as evidenced by its Cinebench R23 scores of 2,000.5 single-core and 24,221 multi-core. The Intel Arc A380E is an entry-level Alchemist GPU with 6 GB of VRAM and 4.096 TFLOPS FP32, placing it at the median of all GPUs. The overall tier of this system is below the sum of its parts: the CPU’s 86th percentile is dragged down by the GPU’s 50th percentile, resulting in a 68th-percentile combined score. This is not a balanced gaming or rendering rig, but it is a potent CPU compute machine. The build class is desktop, and the pairing is one where the CPU is the star and the GPU is an afterthought, suitable for users who know their workloads are CPU-bound.

Benchmark Performance

The CPU’s benchmark performance is extensive. In 3DMark, it scores 9,368 with 16 threads, 2,168 with 2 threads, 4,283 with 4 threads, 7,074 with 8 threads, 10,157 with max threads, and 1,085 single-thread. In Cinebench, it scores 3,642 in R15 multi-core, 287.5 in R15 single-core, 13,373 in R20 multi-core, 1,887 in R20 single-core, 24,221 in R23 multi-core, and 2,000.5 in R23 single-core. In Geekbench, it scores 15,575 multi-core and 2,297 single-core. In PassMark, it scores 476,394 in data compression, 27,075 in data encryption, 28,805 in extended instructions, 155 in find prime numbers, 90,538 in floating-point math, 122,481 in integer math, 37,680 in multithread, 2,258 in physics, 51,073 in random string sorting, and 4,124 in single-thread. The average benchmark score is 37,685, and the percentile is 86.

The GPU has no benchmark scores in the data, so its performance is based on its 50th percentile ranking. The combined picture is one of stark contrast: the CPU is a top-tier performer, while the GPU is average. The system’s combined percentile is 68, which reflects the GPU’s drag on the CPU’s output. There are no measured FPS rows for this exact combination, so all FPS estimates are derived from the benchmark scores. The data indicates that in CPU-bound tasks, this system will perform in the 86th percentile, but in GPU-bound tasks, it will perform at the 50th percentile. The CPU’s 3DMark max-thread score of 10,157 and Cinebench R23 multi-core of 24,221 are the standout numbers, while the GPU’s lack of benchmark data means its 4.096 TFLOPS and 186.0 GB/s bandwidth are the only quantitative measures of its capability. The overall system is a high-CPU, low-GPU configuration that will excel in compute workloads and lag in graphics.