SYSTEM ANALYZER

Rate My PC: Intel Core i5-13600 + Intel Arc A350

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

84 / 100
HIGH-END

Power Build

Top 16% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
93%
VS
GPU
74%
PROCESSOR

Intel Core i5-13600

44,240 Benchmark Score
Top 7% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A350

0 Benchmark Score
Top 26% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-13600 and Intel Arc A350 pairing is a desktop build that combines a high‑end 14‑core CPU with a compact, low‑power entry‑level GPU. No measured FPS rows exist for this exact combination in the data set, so all gaming frame‑rate discussion in this analysis is estimated from benchmark scores and component specifications rather than direct measurements.

Balance and Bottleneck

The most telling evidence of system balance comes from the percentile positions: the CPU sits at the 88th percentile among all processors, while the GPU lands at the 50th percentile. The combined percentile of 69 confirms that the CPU is far more capable than the GPU. In workloads that rely on the GPU—such as gaming at high resolutions or rendering with ray tracing—the GPU will be the limiting factor. For CPU‑bound tasks like video encoding, data compression, or multi‑threaded compilation, the CPU’s strong multi‑core performance (Cinebench R23 multi‑core score of 26,620) will dominate, and the GPU will have little influence.

The CPU’s PassMark multi‑thread score of 31,725 and single‑thread score of 4,049 indicate a processor that can handle heavy parallel workloads without breaking a sweat. In contrast, the GPU’s FP32 compute of 3.072 TFLOPS and its 4 GB VRAM on a 64‑bit bus (124.0 GB/s bandwidth) are typical of an entry‑level part, so the GPU will be the bottleneck in any graphically intensive task. The combined percentile of 62 reflects this imbalance: the system is capable, but the GPU holds back overall performance in graphics‑heavy scenarios.

Gaming Performance

Because the data set contains no measured FPS for the i5‑13600 + Arc A350 combination, the following gaming expectations are estimates derived from the GPU’s architecture and the CPU’s strength. The Arc A350 has 768 shader units, 48 TMUs, and 24 ROPs, with a base/boost clock of 2000 MHz. Its 4 GB GDDR6 memory at 124.0 GB/s is sufficient for 1080p gaming at low‑to‑medium settings, but not for high‑refresh or high‑detail play. The CPU is strong enough to avoid bottlenecking at typical 1080p resolutions, so the GPU will be the sole limit.

Based on the GPU’s compute throughput (3.072 TFLOPS FP32) and the 6 RT cores, ray tracing will be extremely limited; even rasterized games will require reduced settings to maintain playable frame rates. The GPU’s 50th percentile standing among all GPUs suggests it is a middle‑of‑the‑road part, but its low VRAM and narrow bus make it more suited to 1080p/60 class gaming than anything else. For players targeting high‑refresh (144Hz) monitors, this system would likely fall short unless settings are dropped to very low. The CPU’s single‑thread score of 4,049 ensures that frame pacing in CPU‑bound titles will not be the issue, but the GPU will still limit overall output.

CPU Analysis

The Intel Core i5‑13600 is a 14‑core, 20‑thread processor built on the Raptor Lake architecture (10 nm process, 215 mm² die). It runs at a base clock of 2.70 GHz and boosts to 5.00 GHz, with a 24 MB shared L3 cache and 1.25 MB per core L2. The CPU supports DDR4 and DDR5 memory in a dual‑channel configuration, and includes an integrated UHD Graphics 770, which is useful for display output or as a fallback but not for gaming.

Benchmark results show a strong multi‑core performer: Cinebench R23 multi‑core scores 26,620, while single‑core scores 3,758. Passmark tests further illustrate its capabilities: multi‑thread 31,725, integer math 111,044, floating point 81,892, data compression 383,972, and encryption 22,182. The CPU’s 88th percentile among all CPUs places it just slightly behind four immediate rivals—the AMD Ryzen AI 9 385, Intel Core i9‑13950HX, Intel Core Ultra 9 288H, and AMD Ryzen 5 7500X3D—all of which have average scores within 0.7% of the i5‑13600. This indicates the CPU is effectively tied with those top‑tier parts in aggregate performance.

The CPU’s launch MSRP is $255, which is a single mention of that price. The 14 cores and 20 threads make it well suited for software development, rendering, and multi‑tasking. Its 65W TDP is modest, and the integrated GPU can handle light display tasks when the discrete GPU is not active.

Upgrade Path and Platform

The CPU uses the Intel Socket 1700 platform, which supports both DDR4 and DDR5 memory (dual channel). The CPU itself provides 16 PCIe Gen5 lanes, while the GPU is a PCIe 4.0 x8 part. This means the GPU is not using the full CPU PCIe bandwidth, but for a 4 GB, 64‑bit GPU, the PCIe 4.0 x8 interface is not a limiting factor. The platform’s power requirements are low: the CPU has a TDP of 65 W and the GPU a TDP of 25 W, and the suggested power supply for the GPU is 200 W. This leaves ample headroom for additional drives or fans.

The socket is the same as that used by other 13th‑generation Intel processors, so a user could upgrade the CPU later without changing the motherboard. Given that the CPU is already in the 88th percentile, a CPU upgrade would yield little benefit; instead, the GPU is the clear upgrade target. Swapping the Arc A350 for a more powerful GPU would raise the combined percentile from 62 and remove the GPU bottleneck, allowing the CPU’s strength to be fully utilized in gaming and graphics workloads.

FAQ

Q: What is the CPU’s core and thread count?

A: The Intel Core i5‑13600 has 14 cores and 20 threads.

Q: What is the CPU’s boost clock?

A: The boost clock is 5.00 GHz.

Q: What memory types does the platform support?

A: It supports DDR4 and DDR5 in a dual‑channel configuration.

Q: What is the GPU’s VRAM capacity?

A: The Arc A350 has 4 GB of GDDR6 memory.

Q: What is the combined percentile of this build?

A: The system’s combined percentile is 62, indicating it sits above the median but well below the top tier.

Q: Does the CPU have integrated graphics?

A: Yes, it includes UHD Graphics 770.

Q: What is the GPU’s architecture?

A: The GPU is based on the Xe‑HPG architecture (Alchemist generation) on a 6 nm process.

GPU Analysis

The Intel Arc A350 is a compact GPU built on the Xe‑HPG architecture, manufactured on TSMC’s 6 nm process with 7,200 million transistors on a 157 mm² die. It runs at a flat 2000 MHz clock for both base and boost, with memory clocked at 1937 MHz (15.5 Gbps effective). The memory subsystem consists of 4 GB GDDR6 on a 64‑bit bus, providing 124.0 GB/s of bandwidth. The GPU has 768 shading units, 48 TMUs, 24 ROPs, and 6 ray tracing cores. Its pixel rate is 48.00 GPixel/s and texture rate is 96.00 GTexel/s. Compute performance is 3.072 TFLOPS FP32 and 6.144 TFLOPS FP16 (2:1). It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

The GPU’s percentile of 50 places it exactly in the middle of all GPUs, meaning it is neither weak nor strong. There are no benchmark scores for the GPU in the data set, but its specs indicate it is aimed at 1080p gaming with modest settings. The 4 GB VRAM is a limitation for modern titles that require more memory, and the 64‑bit bus restricts effective bandwidth. Ray tracing performance is minimal given the 6 RT cores and low compute throughput. The GPU is single‑slot, uses no extra power connectors, and has no display outputs—it is a compute‑only or secondary part.

Benchmark Performance

The CPU’s average benchmark score is 44,240, which places it at the 88th percentile of all CPUs. Specific results include Cinebench R23 multi‑core 26,620 and single‑core 3,758, Cinebench R20 multi‑core 11,180 and single‑core 1,578, and Cinebench R15 multi‑core 2,683 and single‑core 378. Passmark results include multi‑thread 31,725, integer math 111,044, floating point 81,892, data compression 383,972, encryption 22,182, extended instructions 23,045, find prime numbers 109, physics 1,782, random string sorting 42,040, and single‑thread 4,049. These numbers show a CPU that is strong in both single‑thread and multi‑thread tasks, with no significant weaknesses.

The GPU has no benchmark scores listed, but its percentile of 50 indicates a mid‑range position. The combined percentile of 62 is lower than the CPU’s 88th, reflecting the GPU’s relatively modest capability. Together, the system excels in CPU‑bound workloads—such as rendering, compression, and development—but underperforms in GPU‑intensive tasks like high‑refresh gaming or 3D rendering.

Build Overview

This is a desktop build pairing a high‑end 14‑core CPU with a low‑end 4 GB GPU. The CPU is a top‑tier part, sitting in the 88th percentile, while the GPU is exactly average at the 50th percentile. The combined percentile of 62 indicates that the system is not balanced—the CPU is significantly more capable than the GPU. This is a system designed for productivity and CPU‑heavy tasks, not for gaming at high settings or 4K. The CPU’s strong single‑thread and multi‑thread scores make it a good choice for software development, video editing, and office work, while the GPU is sufficient for basic display output and light 1080p gaming.

Who Should Build It

This build targets users who prioritize CPU performance over GPU performance. Gamers playing at 1080p with low‑to‑medium settings will find it playable, but those seeking high refresh or 1440p+ should look elsewhere. Content creators who rely on CPU‑based video encoding (e.g., using the CPU’s 20 threads) will benefit from the i5‑13600’s high multi‑core scores. Software developers compiling large projects will see strong performance, and students or office workers will have more than enough CPU headroom for multitasking. The GPU’s 4 GB VRAM and 124 GB/s bandwidth are insufficient for modern AAA titles at high detail, so the intended audience is those who run light workloads or older games.

Usage Scenarios

High‑refresh gaming — Not recommended. The GPU’s 3.072 TFLOPS and 4 GB VRAM will limit frame rates to modest 1080p levels, and the 64‑bit bus restricts bandwidth for high‑resolution textures. The CPU is strong enough, but the GPU is the bottleneck.

Streaming — The CPU’s strong multi‑core performance (Cinebench R23 multi‑core of 26,620) can handle software encoding (x264) without dropping frames, making it a viable streaming machine when paired with the GPU for display output.

Video editing — The CPU excels in multi‑threaded rendering tasks, with a PassMark multi‑thread score of 31,725 and high data compression (383,972). The GPU’s limited VRAM may slow previews, but final render will be CPU‑bound.

3D rendering — The CPU’s 20 threads will accelerate CPU‑based renderers (e.g., Blender’s Cycles CPU). The GPU’s 3.072 TFLOPS is too weak for GPU‑accelerated rendering, but CPU‑only pipelines will be effective.

Software development — The CPU’s high integer math (111,044) and single‑thread score (4,049) make it ideal for code compilation, unit testing, and running VMs. The GPU is not needed for development.

Student and office work — Overkill for the CPU, but the system runs smoothly on the integrated graphics if the discrete GPU is not needed. The low TDP (65W CPU, 25W GPU) keeps the system cool and quiet, making it a fine daily driver for productivity.