SYSTEM ANALYZER

Rate My PC: AMD Ryzen 5 5500 + Intel Arc B580

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

88 / 100
HIGH-END

Power Build

Top 12% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
84%
VS
GPU
92%
PROCESSOR

AMD Ryzen 5 5500

19,593 Benchmark Score
Top 16% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc B580

23,021 Benchmark Score
Top 8% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen 5 5500 and Intel Arc B580 pairing represents a study in contrasting hardware philosophies. The CPU is a 6-core, 12-thread Zen 3 part built on TSMC’s 7 nm process, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. It carries a 65 W TDP and a 16 MB L3 cache, putting it in the capable mid-range desktop tier. The GPU, meanwhile, is Intel’s Battlemage-generation Arc B580, built on the Xe2-HPG architecture using a 5 nm process. With 2560 shading units, 160 texture mapping units, and 80 raster output pipelines, it is a substantial piece of silicon. The data shows the CPU sits at the 73rd percentile among all CPUs, while the GPU lands at the 68th percentile among all GPUs, giving the combined build a 71st percentile ranking. This suggests a system that is competent across the board, though not at the bleeding edge of performance.

CPU Analysis

The Ryzen 5 5500’s benchmark scores reveal a processor that excels in multi-threaded workloads relative to its single-thread performance. In Cinebench R23, it scores 16429 points in multi-core and 2319 points in single-core. The multi-core score is roughly 7 times the single-core score, which is expected for a 6-core/12-thread part, but the absolute numbers indicate it is a strong performer for its class. Its 3DMark scores tell a similar story: 5386 with 16 threads, 4593 with 8 threads, 3151 with 4 threads, and 1645 with 2 threads, with a single-thread score of 836. The scaling from 2 to 4 threads (nearly doubling) and from 8 to 16 threads (a modest 18% increase) suggests that the extra threads beyond 8 provide diminishing returns for many tasks, but the core architecture is efficient.

When compared to its nearest rivals, the Ryzen 5 5500 is essentially neck-and-neck. It trails the AMD Ryzen AI 5 430 by a mere 0.1% in average benchmark score, and the Intel Core i5-12500 by 0.4%. It actually beats the Intel Core i7-10700F by 0.5% and the Intel Core i5-11600KF by 0.7%. This places it in a very competitive zone where minor differences in workload optimization can flip the ranking. The average benchmark score of 19593 is slightly below the 19617 of the Ryzen AI 5 430 and the 19668 of the i5-12500, but it outperforms the i7-10700F’s 19499.

In real workloads, the data implies the CPU is well-suited for tasks that leverage multiple cores, such as video encoding or software compilation. Its Passmark multi-thread score of 19330, combined with a data compression score of 245533, indicates strong throughput for data-heavy tasks. The floating-point math score of 36815 and integer math score of 65001 further confirm its capability in number-crunching scenarios. However, the single-thread Passmark score of 3058 suggests that lightly-threaded applications, like older games or certain office software, may not see a dramatic advantage over lower-core-count rivals. The 3DMark max threads score of 5411, which is close to the 16-thread score of 5386, shows that the processor’s scaling tops out around 12 threads, which is exactly its thread count.

FAQ

Q: How does the Ryzen 5 5500 compare to the Intel Core i5-12500?

A: The Ryzen 5 5500 has an average benchmark score of 19593, which is 0.4% lower than the Intel Core i5-12500’s 19668. In practical terms, this means the two processors are nearly interchangeable in performance, with the Intel part holding a negligible edge.

Q: What is the memory bandwidth of the Ryzen 5 5500?

A: The CPU supports dual-channel DDR4 memory with a theoretical bandwidth of 51.2 GB/s. This is a standard figure for the platform, and the data shows it is sufficient for the CPU’s performance level.

Q: Does the Intel Arc B580 support modern graphics APIs?

A: Yes, the Arc B580 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. This ensures broad compatibility with current and upcoming game titles.

Q: What is the suggested power supply wattage for this build?

A: The GPU’s suggested PSU is 450 W. The CPU has a 65 W TDP, so a quality 450 W unit should provide adequate headroom for the entire system.

Q: How much VRAM does the Arc B580 have and what is its bandwidth?

A: The Arc B580 has 12 GB of GDDR6 memory on a 192-bit bus, yielding a bandwidth of 456.0 GB/s. This is a substantial amount of memory for 1080p and 1440p gaming.

Q: Is the Ryzen 5 5500 a good processor for multi-threaded tasks?

A: Yes, its Cinebench R23 multi-core score of 16429 and Passmark multithread score of 19330 indicate strong parallel processing capabilities. This makes it suitable for rendering, encoding, and other parallel workloads.

Q: What is the combined percentile ranking of this CPU and GPU pairing?

A: The build has a combined percentile of 71, meaning it outperforms 71% of all CPU and GPU pairings in the database. The CPU alone ranks at the 73rd percentile, while the GPU ranks at the 68th.

Upgrade Path and Platform

The Ryzen 5 5500 is built for the AMD Socket AM4 platform, which is a mature ecosystem with a wide range of compatible motherboards. The CPU supports dual-channel DDR4 memory with a bus speed of 51.2 GB/s, and it operates on PCIe Gen 3. This is a notable limitation, as the GPU is designed for PCIe 4.0 x8. The Arc B580’s bus interface is PCIe 4.0 x8, meaning that running it on a PCIe 3.0 slot could potentially reduce bandwidth, though the practical impact depends on the workload and resolution.

The CPU has a 65 W TDP, which is modest, and the GPU has a 190 W TDP. The suggested PSU for the GPU is 450 W, which provides a reasonable headroom calculation. For a system with this CPU and GPU, a 450 W power supply should be sufficient for most configurations, assuming no other power-hungry components are added. The GPU requires a single 8-pin power connector and occupies a dual-slot form factor, with dimensions of 272 mm in length, 115 mm in height, and 45 mm in width.

A sensible next upgrade for this platform would be a newer CPU on the same AM4 socket, such as a higher-core-count Ryzen 5000 series part, though the data does not specify which models are compatible. Alternatively, moving to a newer platform with PCIe Gen 4 support could unlock the full bandwidth of the GPU. However, the current platform’s DDR4 memory support means that a full platform change would require new RAM as well. The CPU’s unlocked multiplier also allows for overclocking, which could provide a modest performance boost without changing other components.

Usage Scenarios

High-Refresh Gaming: At 1080p, the build delivers strong frame rates in esports titles. Counter-Strike 2 runs at 152 FPS, Valorant at 339.2 FPS, and Tom Clancy’s Rainbow Six Siege at 178 FPS. These numbers indicate the system is well-suited for competitive gaming at 1080p, where high refresh rates are crucial. However, at 1440p, these figures drop to 95.7, 287.9, and 117 FPS respectively, which are still playable but not as consistently high.

Streaming: The CPU’s 6-core/12-thread configuration provides enough parallel resources to handle game capture and encoding simultaneously. The Cinebench R23 multi-core score of 16429 suggests it can handle software encoding at moderate bitrates, though a dedicated encoder on the GPU could offload this work. The GPU’s modern architecture should also support hardware encoding, though specific encoder details are not in the data.

Video Editing: The Passmark data compression score of 245533 and floating-point math score of 36815 indicate strong performance in video editing tasks that involve codecs and effects. The CPU’s multi-threaded capabilities are well-suited for rendering timelines, and the GPU’s 12 GB VRAM can hold large textures and effects. However, 4K editing may strain the system, as the 3840x2160 gaming frame rates suggest lower performance at higher resolutions.

3D Rendering: The CPU’s Cinebench R20 multi-core score of 6900 and R23 score of 16429 demonstrate solid performance in CPU-based rendering. The GPU’s FP32 performance of 13.67 TFLOPS and FP16 of 27.34 TFLOPS indicate it can accelerate GPU-based renderers. This makes the build a viable option for hobbyist or semi-professional 3D work.

Software Development: The CPU’s 12 threads and strong multi-threaded scores (Passmark multithread of 19330) are beneficial for compiling code and running virtual machines. The data encryption score of 14851 shows it can handle cryptographic operations efficiently, and the extended instructions score of 17236 suggests good SIMD performance for scientific computing.

Student and Office Work: The single-thread performance is adequate for everyday tasks. The Passmark single-thread score of 3058 and Geekbench single-core score of 1730 are sufficient for web browsing, document editing, and spreadsheet work. The system’s overall capability is far beyond what is needed for basic office tasks, making it a bit of an overkill but future-proof for more demanding applications.

Benchmark Performance

The CPU’s benchmark scores show a consistent pattern of solid multi-threaded performance. In 3DMark, the score scales from 836 (single-thread) to 5386 (16-thread) and 5411 (max-thread), indicating that the processor effectively utilizes its 12 threads. The Cinebench R23 multi-core score of 16429 places it in a comfortable mid-range tier, while the single-core score of 2319 is typical for a Zen 3 part. The Geekbench scores of 7976 (multi-core) and 1730 (single-core) corroborate this position.

The GPU’s benchmark scores are more variable. Its 3DMark Steel Nomad DX12 score is 3068, which is a measure of modern gaming performance. The Geekbench OpenCL score is 92821, and the Vulkan score is 109672, showing strong compute capabilities. However, the Passmark DirectX scores are peculiar: DirectX 9 scores 183, DirectX 10 and 12 both score 76, and DirectX 11 scores 128. The Passmark G3D score is 15748, and the GPU compute score is 7729. The low DirectX 10 and 12 scores relative to the G3D score are unusual and may indicate driver overhead or specific benchmark quirks.

The combined picture is a system that ranks at the 71st percentile overall. The CPU’s average benchmark score of 19593 is close to its rivals, and the GPU’s average score of 23021 is within 0.6% of the NVIDIA GeForce RTX 2080 and 0.7% of the RTX 3080. The pair’s average FPS across all tested games is 99.1, which is respectable, though the ranking of 2796 out of 3732 pairs shows there is room for improvement.

GPU Analysis

The Intel Arc B580 is built on the Xe2-HPG architecture, which is Intel’s second-generation discrete GPU design. It has 12 GB of GDDR6 memory on a 192-bit bus, providing 456.0 GB/s of bandwidth. The GPU is equipped with 2560 shading units, 160 TMUs, and 80 ROPs, along with 20 ray tracing cores. The memory clock runs at 2375 MHz, with an effective data rate of 19 Gbps. The base and boost clocks are both 2670 MHz, which is unusual as most GPUs have a lower base clock; this suggests a fixed clock design.

The GPU’s raw compute capabilities are significant. It delivers 13.67 TFLOPS of FP32 performance and 27.34 TFLOPS of FP16 performance (with a 2:1 ratio). The pixel rate is 213.6 GPixel/s, and the texture rate is 427.2 GTexel/s. These numbers indicate a GPU that is well-balanced for rasterization and compute tasks. The presence of 20 RT cores means it is capable of hardware ray tracing, though the data does not specify dedicated tensor cores for AI workloads, which are common in NVIDIA GPUs.

In terms of benchmark performance, the GPU’s 3DMark Steel Nomad score of 3068 suggests it is a capable DirectX 12 performer. The Geekbench Vulkan score of 109672 is particularly strong, indicating good low-level API performance. However, the Passmark DirectX scores are inconsistent, which might be a driver issue or an artifact of the benchmark methodology. The G3D score of 15748 places it in the upper mid-range, and it is within 0.6% of the RTX 2080’s average score of 22895, suggesting similar overall gaming performance in legacy titles. The GPU’s 68th percentile ranking among all GPUs reinforces its position as a solid mid-range option.

Who Should Build It

This build is suited for gamers who play at 1080p or 1440p and want to achieve high frame rates in a variety of titles. The measured FPS data shows strong performance in esports games like Valorant (339.2 FPS at 1080p) and Counter-Strike 2 (152 FPS at 1080p), making it ideal for competitive players. For AAA games, the system handles them at playable frame rates, such as Cyberpunk 2077 at 42.3 FPS and Red Dead Redemption 2 at 42.5 FPS at 1080p, though these are not high-refresh-rate levels.

Content creators, particularly those working with video or 3D rendering, will find the CPU’s multi-threaded performance useful. The Cinebench R23 multi-core score of 16429 and the Passmark floating-point math score of 36815 indicate it can handle rendering tasks efficiently. The GPU’s 12 GB VRAM is also beneficial for holding large textures and complex scenes in GPU-accelerated renderers.

Software developers will appreciate the 12 threads for compiling code and running multiple virtual machines. The data encryption score of 14851 and extended instructions score of 17236 show it can handle security and scientific workloads. Students and office workers will find the system more than adequate for their needs, with the single-thread performance of 1730 in Geekbench being sufficient for everyday tasks, and the overall capability ensuring it remains relevant for years.

Small business workstations could also benefit from this build, as the CPU’s reliability and the GPU’s compute capabilities can handle tasks like data analysis, financial modeling, and light CAD work. The system’s 71st percentile ranking ensures it is not a low-end compromise, but rather a robust solution for a range of professional applications.

Build Overview

This is a desktop build that pairs the AMD Ryzen 5 5500 with the Intel Arc B580. The CPU is a 6-core, 12-thread Zen 3 processor, and the GPU is Intel’s Battlemage-generation Arc B580 based on the Xe2-HPG architecture. The combined percentile ranking is 71, meaning this system outperforms 71% of all CPU and GPU pairings in the database. The CPU alone ranks at the 73rd percentile, while the GPU ranks at the 68th percentile, showing a slight imbalance where the CPU is marginally stronger relative to its peers.

The build is designed for 1080p and 1440p gaming, with the measured FPS data showing strong performance in esports titles and acceptable performance in AAA games. It is also a capable system for content creation and development work, thanks to the CPU’s multi-threaded strength and the GPU’s 12 GB VRAM. The overall tier is upper-mid-range, as indicated by the 71st percentile ranking and the average FPS across games of 99.1.

Balance and Bottleneck

The data suggests that the CPU and GPU are relatively well-balanced, but there are workload-specific bottlenecks. In lightly-threaded tasks, the CPU’s single-thread performance (Passmark single-thread score of 3058) may become a limiting factor, especially in older games that rely on a few fast cores. In contrast, the GPU’s performance scales well with resolution, but it can be held back by the CPU in CPU-bound scenarios.

Looking at the FPS data, at 1080p, the system often achieves higher frame rates in games, indicating the GPU is the limiting factor. For example, in Counter-Strike 2, the 1080p score of 152 FPS drops to 95.7 FPS at 1440p, showing that the GPU is working harder. However, in a game like Ark: Survival Ascended, the 1080p score of 20.8 FPS is very low, suggesting that the GPU is severely bottlenecked, likely by the game’s optimization or the CPU’s limitations in that specific title.

The CPU’s 3DMark 2-thread score of 1645 and single-thread score of 836 indicate that it is not a top-tier single-thread performer, which could bottleneck high-refresh-rate gaming in some titles. The GPU’s percentile of 68 is lower than the CPU’s 73, suggesting that in a balanced system, the GPU is more likely to be the limiting factor in GPU-intensive workloads. However, the FPS scaling from 1080p to 1440p is often more than a simple linear reduction, indicating that the CPU can become a constraint at lower resolutions where the GPU has more headroom.

Gaming Performance

The measured FPS data, which is confirmed as measured (dataIsMeasured is true), shows a wide range of performance across different games and resolutions. At 1080p, the system excels in esports titles: Valorant runs at 339.2 FPS, Counter-Strike: Global Offensive at 330.5 FPS, and Tom Clancy’s Rainbow Six Siege at 178 FPS. These are excellent numbers for competitive gaming. At 1440p, these drop to 287.9, 228.7, and 117 FPS respectively, which are still very playable.

For AAA games at 1080p, the system delivers playable but not exceptional frame rates. Cyberpunk 2077 runs at 42.3 FPS, Red Dead Redemption 2 at 42.5 FPS, and Control at 63.2 FPS. These are all playable, but they are not high-refresh-rate territory. At 1440p, these numbers drop further, with Cyberpunk 2077 at 30.6 FPS and Red Dead Redemption 2 at 27.9 FPS, which are borderline playable but may require settings adjustments.

At 4K (3840x2160), the system struggles with most modern titles. Cyberpunk 2077 runs at 24.6 FPS, and Red Dead Redemption 2 at 22.7 FPS, which are not smooth. However, some lighter games are still playable, such as Valorant at 230.7 FPS and Counter-Strike: Global Offensive at 136.9 FPS. The data indicates the system is best suited for 1080p gaming, with 1440p being viable for esports and less demanding titles, while 4K is only suitable for very light games or older titles.