Valorant

Valorant

AVERAGE FPS
561
excellent

This combination delivers exceptional performance with an average of 561 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 492 500 508 596
1440p QHD 530 539 548 642
1080p Full HD 559 568 578 677

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 596
3840x2160 Medium 508
3840x2160 High 500
3840x2160 Ultra 492
2560x1440 Low 642
2560x1440 Medium 548
2560x1440 High 539
2560x1440 Ultra 530
1920x1080 Low 677
1920x1080 Medium 578
1920x1080 High 568
1920x1080 Ultra 559

Valorant with Intel Core i7-14700K + NVIDIA GeForce RTX 4080, In-Depth Analysis

This page presents an Intel Core i7-14700K combined with an NVIDIA GeForce RTX 4080, measured in Valorant across four graphic presets (Low, Medium, High, Ultra) and three resolutions (1080p, 1440p, 4K). The data shows an average frame rate that never falls below 490 FPS in any configuration, with a peak of 677 FPS at 1080p Low. The CPU carries a launch MSRP of $409, and the GPU carries a launch MSRP of $1,199 USD.

Resolution Scaling

The measured data opens a clear window into how Valorant scales across deliver resolutions when paired with this hardware. At 1080p, the average frame rate for Low settings reaches 677 FPS, and stepping down to 1080p High, the value sits at 568 FPS. Momentarily ignoring settings and looking only at the same preset across resolutions, each resolution step produces a relatively modest FPS decline.

For the Low preset, moving from 1080p to 1440p shifts the average from 677 to 642 FPS, and further to 4K, it lands at 596 FPS. The High preset reports 568 FPS at 1080p, drops to 539 at 1440p, and settles at 500 at 4K. Medium, which includes additional measured data for minimum and maximum frame ranges, shows 578 FPS at 1080p, 548 at 1440p, and 508 at 4K. Finally, Ultra yields 559 FPS at 1080p, 530 at 1440p, and 492 at 4K.

From the frame data, the step from 1080p to 1440p causes only a small dip—roughly a 30 to 40 FPS reduction for each preset. The 4K step continues this trend, with a further reduction of around 40 to 60 FPS, but never enough to drop below 492 FPS. Even a 4K Ultra, which is the most visually demanding captured setting, reports 492 FPS average. The pattern is characteristic of a CPU-bounded workload: as resolution increases, the frame count does not slide steeply, because the GPU is not being pushed into a greater payload—the primary framerate ceiling remains the CPU’s single-thread performance. Valorant’s own rendering is light on resources, and the model shows that the GPU contributes relatively little to the frame rate constraint in this scenario.

CPU Role

The Intel Core i7-14700K is a 20-core processor with 28 threads, a base clock of 3.40 GHz, and a boost clock of 5.60 GHz. Its cache allocation includes 2 MB of L2 per core and 33 MB of shared L3, along with 80 KB of L1 per core. These numbers directly affect how the game moves: Valorant is known for heavy single-thread dependency, and the high per-core clock and substantial L2/L3 mass are variables that can raise performance at high framed rates.

The dataset highlights the CPU not just by its physical spec but also through its synthetic benchmarks. The i7-1433, 10000K scores 2160 in the Cinebench R23 single-core test and 33440.5 in multi-core. In Geekbench, it records 2569 single-core and 20767 multi-core. While these numbers are not specific to Valorant, they serve as indicators of raw arithmetic capability. The single-thread numbers and the high boost clock together explain why the game is only insanely high above 500 FPS—even at the lowest resolution.

The processor’s nearest rivals in the database further delineate its strength. The average benchmark score for the CPU is 69435, while the AMD EPYC 9115 (nearest rival) scores 69288, a delta of 0.1%. The Ryzen 9 7950X scores 69515, a -0.2% delta. The Ryzen 9 7940FX yields a -0.7% delta with a 69875 average, and the Ryzen 7 9700F shows 69996, also a tiny margin, -0.9%. This tight band around the 69,000-70,000 range means the i7-14700K is statistically indistinguishable from its closest rivals at /avg, and does not gain a meaningful absolute advantage from this metric alone. However, the game data shows that large total core count might not be the decisive factor, because Valorant’s thread utilization is not bounded by 20 cores. The CPU's single-thread scores—such as Cinebench RTS R15 single-core at 313.5 and R23 single at 2160—suggest that the ground-level per-clock IPC and boost capability dominate the outcome.

How This Combo Ranks

The measured FPS data places this CPU+GPU combination in a ranking of 192th place out of 3,708 total tested combos in Valorant. That ranking is derived from the combination's average FPS across the sampled settings. Being 192 out of nearly four thousand combos is a very high tier, implying that this hardware computes frames faster than the overwhelming majority of system configurations that have been tested. The top-200 placement indicates that the i7-14700K + RTX 4080 pairing provides a high ceiling for competitive reaction times, and that further gains may only be available from a very select few configurations with even sharper single-core capabilities.

The rank also suggests that the dual combination achieves a level of performance where the frame cap at 1080p is more likely be limited by the game’s rendering engine or the monitor’s refresh rate rather than by hardware deficits, given the numbers in the measured data. However, this placement is not the #1 spot, which means this pairing still sits below the ultimate configurations measured. The numbers in the nearest rival sets also suggest that this CPU is positioned in a cluster of very high processors, so the rank is not an irregularity but rather an expected outcome when paired with a top-tier GPU.

Measured FPS Breakdown

Below is an exact breakdown of the average, minimum, and maximum FPS for each sample.

| Resolution | Settings | Average FPS | Min FPS | Max FPS |

|----------------|--------------|-----------------|------------|-------------|

| 1920x1080 | Low | 677 | - | - |

| 1920x1080 | Medium | 578 | 491 | 664 |

| 1920x1080 | High | 568 | - | - |

| 1920x1080 | Ultra | 559 | - | - |

| 2560x1440 | Low | 642 | - | - |

| 2560x1440 | Medium | 548 | 466 | 630 |

| 2560x1440 | High | 539 | - | - |

| 2560x1440 | Ultra | 530 | - | - |

| 3840x2160 | Low | 596 | - | - |

| 3840x2160 | Medium | 508 | 432 | 585 |

| 3840x2160 | High | 500 | - | - |

| 3840x2160 | Ultra | 492 | - | - |

The minimal numbers are available only for Medium preset. At 1080p Medium, the minimum frame rate is 491 FPS on the recorded range, while the maximum 664. Moving to 1440p Medium, the minimum is 466 FPS and maximum 630. At 4K Medium the minimum sits at 432 with maximum 585. These packaged values give a view of the midrange instability: even in the worst frames, the 4K Medium remains above the 500-core, which would still be ample for a high refresh display.

Looking at the data rows in full, Low settings always outperform High, and High performs only slightly better than Medium in many cases. Interestingly, at 1080p the High setting shows 568 FPS, which is only 10 FPS below Medium's 578 but still 10 FPS above the Low? Actually Low is 677, so High is about 100 FPS slower than Low in 1080. This gap persists across all resolutions. For each resolution, Low is about 150 FPS faster than Ultra. The consistency of that delta suggests that the visual fidelity settings (represented in the preset) are the primary factor that changes the GPU workload, while resolution is a minor one.

FAQ

Q: What is the highest average frame rate shown for this combo?

A: The highest measured average is 677 FPS, achieved at 1080p with the Low preset.

Q: At 4K Ultra, what is the average FPS?

A: At 4K Ultra, the combo delivers an average of 492 FPS. This is still above the refresh rate of most high-end monitors.

Q: Is the GPU sagging down or is the CPU the limit?

A: The data suggests the CPU is the primary limiter. Across the resolution span from 1080p to 4K, the FPS decreases by only about 15–15% of the lowest numbers, indicating that the GPU is not yet loaded to its point of failure. The frame rates remain so high across all resolutions that the overall ceiling is set by the processor’s single-thread capacity.

Q: What are the minimum FPS values recorded with Medium settings?

A: For Medium, the recorded minimums are 491 at 1080p, 466 at 1440p, and 432 at 4K. Corresponding maximums are 664, 630, and 585.

Q: Does the RTX 4080’s 16 GB memory make a real difference in this game?

A: The game’s performance does not indicate that it consumes. The GPU resources are so high in this context that any memory usage is well below the 16 GB capacity, and the physical amount of VRAM has no identifiable effect on the FPS numbers shown.

Q: How does the CPU compare to its immediate rivals?

A: The average CPU score is 69355; nearest rivals show deltaPct of +0.1% (EPYC 9115), -0.2% (Ryzen 9 7950X), -0.7% (Ryzen 9 7940HX), and -0.9% (Ryzen 7 9700F), indicating they are all within a fraction of a percent of the i7-14700K's performance rating. This suggests the pairing and comparative behavior in the game is closely matched.

Settings Recommendations

From the measured frame distributions, the Low preset offers premium top-of-the-chart FPS at every resolution—677 at 1080p, 642 at 1440p, and 596 at 4K. That is without a doubt the maximum FPS path. Yet the actual increases from locking the resolution drop two easily to 30-100 FPS when switching to Medium, High, or Ultra. take even the 4K Ultra is still above 490, meaning the hardware is capable of ultra-level visuals even at high refresh rates.

If the target is to keep the gameplay with the lowest chance of jitter or dips, the Medium lookup offers published minimum values. At 4K Medium, the minimum is 432, while at 1080p it stays at 491, so a full session will never plunge below 432 FPS even at that high resolution. Medium also sits within about 50-80 FPS of the Low preset, depending on resolution. Since the difference between Medium and High is minimal, the Medium preset can be considered a safe, highly playable middle ground: it executes overhead of many additional effects compared to Low but still holds the min FPS well above the refresh range of the highest non-high-speed monitors.

For competitive play of best frame rate, Low is the ultimate choice, though it likely removes many visual effects. There is limited gain: from Ultra to High, the change is about only 7-8 FPS (e.g., at 4K, Ultra 492 to High 508 gives 8 frames), so moving from Ultra to High or Medium gives a noticeable benchmark, but High to Ultra for the Ultra ends a smaller difference. Given the price, any capture of the data across all locations indicates that the system is fast enough that most players would prefer to upgrade the highest available refresh rate (e.g., 1440p Ultra) rather than quality, not to compromise the average.

GPU Role

The NVIDIA GeForce RTX 4080 is built on Ada Lovelace architecture, using a process node of 5 nm at TSMC, with 45,900 million transistors on 379 mm². Its core clocks are 2205 MHz base and 2505 MHz boost. Memory comprises 16 GB of GDDR6X on a 256-bit bus, delivering a 716.8 GB/s memory bandwidth. The memory clock reads 1400 MHz (22.4 Gbps effective) and the card states a triple-slot design with 1x 16-pin connector.

On the synthetic side, the GPU's records are 6567 in 3DMark Steel Nomad DX12, 34457 in Passmark G3D, 1239 in Passmark G2D, as well as 214739 in Geekbench OpenCL and 263779 in Vulkan. These values position the card at 86th percentile across all GPUs. Compared to its nearest rivals, the RTX 4080 SUPER (54209 average score, a 0.1% delta) is virtually same, while AMD Rename now shows a -1.1% delta for the W5700X and -2.6% for RX 6750 GRE.

The role of this GPU in the observed frame results is a non-factor for this game. The data proves that—even at 4K with all the settings, the frame rate only declines by 80 FPS from the Low preset, remaining above 490. More importantly, the GPU's high bandwidth and impressive memory bandwidth provide a large headroom for future titles, but on Valorant the pipeline is CPU-limited well before the 4080 reaches encoding. The GPU also adheres to a specific temperature and power slop dimension, but in this benchmark those do not surface as any kind of throttle, because the GPU is not under maximum load. In essence, the RTX 4080 operates as a foundation that never becomes the performance barrier, even at 4K Holy, and the discrepancy between set presets is not driven by GPU resource but by CPU single-thread behavior.

In summary, the Intel Core i7-14700K + RTX 4080 (RTX 4080) is a model of an extremely high-end configuration that produces Valorant framerates that are off the scale. The GPU stands out for its own merits of silicon, but for this game the numeric is set entirely by the CPU's single-thread edge, allowing the 4K even the 4K High will pass the frame rate marker with a majority of the headroom remaining.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + NVIDIA GeForce RTX 4080 in Valorant

Resolution Settings Avg FPS
3840x2160 Low 596.0
3840x2160 Medium 508.0
3840x2160 High 500.0
3840x2160 Ultra 492.0
2560x1440 Low 642.0
2560x1440 Medium 548.0
2560x1440 High 539.0
2560x1440 Ultra 530.0
1920x1080 Low 677.0
1920x1080 Medium 578.0
1920x1080 High 568.0
1920x1080 Ultra 559.0

Valorant with ii7-14700K + Other GPUs

See how Valorant performs with the same CPU but different graphics cards.

Valorant with RTX 4080 + Other CPUs

See how Valorant performs with the same GPU but different processors.

Other Games with ii7-14700K + RTX 4080

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