Valorant

Valorant

AVERAGE FPS
174
excellent

This combination delivers exceptional performance with an average of 174 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 117 121 125 196
1440p QHD 147 153 159 246
1080p Full HD 170 176 186 288

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 196
3840x2160 Medium 125
3840x2160 High 121
3840x2160 Ultra 117
2560x1440 Low 246
2560x1440 Medium 159
2560x1440 High 153
2560x1440 Ultra 147
1920x1080 Low 288
1920x1080 Medium 186
1920x1080 High 176
1920x1080 Ultra 170

Valorant with Intel Core i7-14700F + NVIDIA GeForce GTX 1650, In-Depth Analysis

Valorant is a competitive FPS that demands high frame rates, and the data for the Intel Core i7-14700F paired with the NVIDIA GeForce GTX 1650 shows a configuration that is heavily skewed by its graphics card. The measured FPS at 1080p is exceptional, but the experience degrades predictably as resolution increases. This analysis breaks down the measured performance, contextualizes it against other tested combinations, and examines the specific roles of the CPU and GPU in producing these results.

Resolution Scaling

The most striking observation from the measured data is the dramatic drop in frame rates as resolution scales from 1920x1080 to 3840x2160. At the "Low" settings preset, the average FPS falls from 288.0 at 1080p to 245.9 at 1440p, before plummeting to 195.6 at 4K. This represents a 32% reduction in average FPS from 1080p to 4K. For the "Ultra" preset, the decline is from 170.4 at 1080p to 146.6 at 1440p, and finally to 116.6 at 4K, a 31.6% drop.

This scaling pattern is the classic signature of a GPU-bound scenario at higher resolutions. The GTX 1650's 4 GB of GDDR5 memory and 128.1 GB/s of bandwidth are simply being overwhelmed by the sheer pixel count of 4K. The fact that the percentage drop is nearly identical across all settings presets suggests that the limiting factor is not the complexity of the scene (which is governed by settings) but the raw fill-rate and memory throughput required to output frames at 3840x2160. At 1080p, the load is light enough for the CPU to shine, but by 4K, the GTX 1650 is working at its absolute limit, acting as a hard ceiling on performance. The data implies that for this combo, 1080p is the sweet spot, while 4K is only viable if the user is willing to accept a significant performance penalty.

How This Combo Ranks

The combo's overall ranking in Valorant is quite poor, sitting at rank 1585 out of 1650 tested combinations. This places it in the bottom 4% of all tested hardware pairings. This low rank is almost entirely attributable to the GPU. The GTX 1650 holds a percentile ranking of 43 against all GPUs, meaning it performs better than only 43% of its peers. In stark contrast, the Core i7-14700F is a powerhouse, ranking in the 94th percentile against all CPUs. This massive disparity between the two components is the defining characteristic of this setup.

The nearest rivals for the GPU, according to the data, are the NVIDIA GeForce RTX 3050 A Mobile (0.4% faster), the AMD Radeon 550X (0.4% faster), and the AMD Radeon Pro WX 5100 (0.5% faster). These are all comparably performing parts, which reinforces that the GTX 1650 is a low-to-mid-range graphics solution. The CPU's nearest rivals are the AMD Ryzen 9 9900X (0.6% faster), the AMD Ryzen 9 9900X3D (1.1% faster), and the Intel Xeon Phi 7290 (1.2% slower). This places the i7-14700F in the upper echelon of processors, a stark contrast to its partner. The data clearly shows a system where a top-tier CPU is paired with a modest GPU, and the game's frame rate is ultimately dictated by the weaker link.

Settings Recommendations

Given the measured data, the optimal settings for this hardware combination depend heavily on the user's target resolution and refresh rate. At 1920x1080, the "Low" preset delivers the highest average FPS at 288.0, which is ideal for competitive play on a high-refresh-rate monitor. The "Medium" preset at 185.5 FPS and "High" at 176.4 FPS are also excellent options that offer a better visual experience without dropping below the 144 FPS threshold, which is a common target for esports titles. "Ultra" at 170.4 FPS is still very playable, but the performance gain from lowering settings is significant.

At 2560x1440, the "Low" preset maintains a high average of 245.9 FPS, but "Medium" (158.8) and "High" (153.0) fall below the 160 FPS mark. For 4K, the situation is more constrained. The "Low" preset is the only one that manages to stay above 190 FPS, while "High" (120.5), "Medium" (125.0), and "Ultra" (116.6) all hover in the 116-125 FPS range. The data suggests that for a balanced experience, "High" at 1080p is a good choice, providing a 5.6% improvement over "Ultra" while likely offering a minimal visual difference. For maximum competitive performance, "Low" is the clear winner at every resolution.

Measured FPS Breakdown

The complete set of measured average FPS values reveals a clear performance hierarchy. At 1920x1080, the "Low" preset leads with 288.0 FPS, followed by "Medium" at 185.5, "High" at 176.4, and "Ultra" at 170.4. This shows a 40.8% performance penalty for using "Ultra" over "Low" at this resolution. The difference between "Medium" and "High" is minimal (a 5.1% drop), suggesting the "High" preset offers better value in terms of visual fidelity for a negligible FPS cost.

At 2560x1440, the same pattern holds: "Low" is fastest at 245.9 FPS, then "Medium" at 158.8, "High" at 153.0, and "Ultra" at 146.6. The gap between "Low" and "Medium" widens to 35.4%, indicating that the GPU's memory bandwidth is becoming a bottleneck. At 3840x2160, the "Low" preset still manages 195.6 FPS, but "Medium" drops to 125.0, "High" to 120.5, and "Ultra" to 116.6. The difference between "Low" and "Medium" at 4K is a massive 36.1%, and the frames are compressed into a narrow 116-125 FPS band for the higher settings, showing that the GPU has no headroom left to spare.

GPU Role

The NVIDIA GeForce GTX 1650 is the clear bottleneck in this configuration. Its specifications from the data are modest: 4 GB of GDDR5 memory on a 128-bit bus, yielding a bandwidth of 128.1 GB/s. The base clock is 1485 MHz with a boost clock of 1665 MHz. The GPU's compute capabilities are limited, with 896 shading units and a pixel rate of 53.28 GPixel/s. These figures explain why the higher resolutions and quality presets cause such a significant FPS drop.

The GPU's benchmark scores corroborate this. In the Passmark G3D test, it scores 7880, which is a mid-to-low range result. More tellingly, its DirectX 11 score is 58 and DirectX 12 score is 35, which are quite low and indicate that the card struggles with modern API workloads. The GPU's percentile ranking of 43 places it in the lower half of all GPUs. The measured FPS data shows that at 4K, even the "Low" preset (195.6 FPS) is significantly slower than the 1080p "Low" (288.0 FPS), which is a direct consequence of the GPU's limited memory bandwidth being saturated by the higher pixel count. This is a card that is fundamentally built for 1080p gaming, and the data confirms that it struggles to maintain high frame rates at higher resolutions in a demanding competitive title.

FAQ

Q: What is the best resolution for this CPU/GPU combo in Valorant?

A: Based on the measured data, 1920x1080 is the optimal resolution. It provides the highest average frame rates across all settings, with the "Low" preset achieving 288.0 FPS and even "Ultra" maintaining a solid 170.4 FPS.

Q: How much faster is the "Low" preset compared to "Ultra" at 1080p?

A: At 1920x1080, the "Low" preset achieves an average of 288.0 FPS, while "Ultra" achieves 170.4 FPS. This means "Low" is 69% faster than "Ultra" in this specific scenario.

Q: Does the CPU or GPU limit performance at 4K?

A: The data indicates the GPU is the limiting factor. The average FPS drops from 195.6 on "Low" to 116.6 on "Ultra" at 3840x2160, demonstrating that the GTX 1650's processing power and memory bandwidth are saturated by the high pixel count.

Q: What is the combo's ranking compared to other tested hardware?

A: This specific combination of the Intel Core i7-14700F and NVIDIA GeForce GTX 1650 ranks 1585 out of 1650 tested combos in Valorant, placing it in the bottom percentile of all tested systems.

Q: Is the GTX 1650 more comparable to a high-end or low-end GPU?

A: The GTX 1650 is a low-to-mid-range performer. Its Passmark G3D score is 7880, and its percentile rank is 43 when compared to all GPUs. Its nearest rivals include the AMD Radeon 550X and the NVIDIA Quadro P2200, which are also entry-level or professional workstation cards.

Q: What is the FPS difference between "Medium" and "High" at 1440p?

A: At 2560x1440, the "Medium" preset achieves an average of 158.8 FPS, while "High" achieves 153.0 FPS. The difference is only 5.8 FPS, or roughly a 3.7% performance drop for moving up one preset level.

CPU Role

The Intel Core i7-14700F is a formidable processor that is entirely unchallenged by Valorant's engine. With 20 cores and 28 threads, a base clock of 2.10 GHz, and a boost clock of 5.40 GHz, it has immense processing power. Its cache hierarchy includes a large 33 MB shared L3 cache, which is excellent for gaming. This CPU's benchmark scores are superb: it achieves 35443 in Cinebench R23 multi-core and 5003 in single-core, and its Passmark single-thread score is 4261. It ranks in the 94th percentile of all CPUs, making it one of the strongest processors available.

In the measured FPS data, the CPU's strength is evident in the high frame rates achieved at 1080p. The jump from 1080p "Ultra" (170.4 FPS) to 1080p "Low" (288.0 FPS) shows the CPU's ability to feed frames quickly when the GPU is not the primary constraint. The fact that the FPS at 4K "Low" (195.6) is higher than 1080p "Ultra" (170.4) further proves that the CPU is not a bottleneck; the GPU is simply unable to keep up with the CPU's output at higher resolutions. The CPU's performance is so far beyond what the GTX 1650 can handle that its role is purely to ensure that the GPU is always the limiting factor. Its score of 16571 in Geekbench multi-core and 2711 in single-core shows a massive capacity for parallel and sequential workloads, which is overkill for a game like Valorant but future-proofs the system for other, more demanding titles.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + NVIDIA GeForce GTX 1650 in Valorant

Resolution Settings Avg FPS
3840x2160 Low 195.6
3840x2160 Medium 125.0
3840x2160 High 120.5
3840x2160 Ultra 116.6
2560x1440 Low 245.9
2560x1440 Medium 158.8
2560x1440 High 153.0
2560x1440 Ultra 146.6
1920x1080 Low 288.0
1920x1080 Medium 185.5
1920x1080 High 176.4
1920x1080 Ultra 170.4

Valorant with ii7-14700F + Other GPUs

See how Valorant performs with the same CPU but different graphics cards.

Valorant with GTX 1650 + Other CPUs

See how Valorant performs with the same GPU but different processors.

Other Games with ii7-14700F + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.