Valorant

Valorant

AVERAGE FPS
305
excellent

This combination delivers exceptional performance with an average of 305 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 267 272 276 324
1440p QHD 288 293 298 349
1080p Full HD 304 309 314 368

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 324
3840x2160 Medium 276
3840x2160 High 272
3840x2160 Ultra 267
2560x1440 Low 349
2560x1440 Medium 298
2560x1440 High 293
2560x1440 Ultra 288
1920x1080 Low 368
1920x1080 Medium 314
1920x1080 High 309
1920x1080 Ultra 304

Valorant with Intel Core i5-9400 + NVIDIA GeForce RTX 3080, In-Depth Analysis

Valorant is a competitive FPS where high frame rates directly translate to smoother aim and faster reaction times. The data for this pairing of an Intel Core i5-9400 and an NVIDIA GeForce RTX 3080 shows a system that is heavily skewed towards GPU performance, resulting in a combination that is surprisingly CPU-bound even at 4K resolution. The measured FPS figures across all resolutions and settings are exceptionally high, indicating that this setup is far more than capable of driving any modern high-refresh-rate monitor to its limits.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals a classic case of CPU limitation. At 1920x1080, the average FPS across all settings is roughly 324, but this is not where the RTX 3080 is being fully utilized. The performance difference between 1080p and 1440p is minimal, with the 1440p average dropping only by about 4% to roughly 307 FPS. This tiny penalty suggests that the CPU is the primary bottleneck at these lower resolutions; the graphics card has so much headroom that it is waiting for the processor to feed it data.

The transition from 1440p to 4K shows a more significant shift, but the absolute numbers remain stratospheric. The average FPS at 3840x2160 across all settings is approximately 285, a 7% drop from 1440p. This is a relatively small decrease for such a large pixel count increase, which typically indicates that the GPU is starting to become more involved, but the CPU is still holding the system back from achieving even higher frame rates. The data shows that even at 4K, the frame rates are so high that the game's engine or the CPU's single-thread performance is the limiting factor, not the RTX 3080's rendering capabilities.

The most telling detail is the gap between Low and Medium settings at each resolution. At 1080p, the difference is 54 FPS (368 vs 314), at 1440p it is 51 FPS (349 vs 298), and at 4K it is 48 FPS (324 vs 276). This consistent gap, regardless of resolution, is a strong indicator that the CPU is the bottleneck. If the GPU were the limiting factor, this gap would widen as resolution increases because the GPU would be working harder. Instead, the consistent delta suggests the CPU is maxing out its single-core performance, and the GPU is simply waiting for the next frame to be processed, making the resolution scaling less impactful than it would be with a more powerful processor.

GPU Role

The NVIDIA GeForce RTX 3080 is a monstrously powerful graphics card, but its role in this specific game and CPU pairing is to be the secondary component. With 10 GB of GDDR6X memory on a 320-bit bus delivering 760.3 GB/s of bandwidth, the card has the resources to handle Valorant at any resolution with ease. The data confirms this, showing that the card never drops below 267 FPS, even at 4K Ultra settings. The GPU's memory bandwidth and capacity are not being stressed by this title, as the game is not demanding on VRAM.

The clock speeds of the RTX 3080, with a base of 1440 MHz and a boost of 1710 MHz, are high, but the benchmark results indicate that the card is not constantly running at its peak. In a GPU-bound scenario, you would expect to see the card's boost clock working hard to maintain frame rates. However, because the CPU is limiting the system, the GPU is often idle, waiting for instructions. This is evidenced by the fact that the performance difference between High (309 FPS) and Ultra (304 FPS) at 1080p is only 5 FPS. The extra load from Ultra settings is not causing a noticeable performance hit because the GPU has plenty of spare capacity to render the more complex scenes without breaking a sweat.

The RTX 3080's raw compute power, as indicated by its 29.77 TFLOPS FP32 performance and 8704 shading units, is more than sufficient for a game like Valorant. The card is effectively overkill for the graphical demands of the title. The benchmark scores for the card, such as a Passmark G3D score of 25086, place it in a high percentile, but its nearest rivals in the database, like the AMD Radeon RX 6600M, show a negligible deltaPct of -0.4%, which is irrelevant in a game where the CPU is the bottleneck. The GPU's role here is to provide a massive safety margin, ensuring that frame rates are never compromised by graphics settings, but it is not the defining factor in the final FPS numbers.

CPU Role

The Intel Core i5-9400 is the true bottleneck in this configuration. With 6 cores and 6 threads, it lacks the multi-threading capabilities of many modern processors, and its base clock of 2.90 GHz and boost clock of 4.10 GHz are modest by today's standards. The benchmark data for the CPU, such as a Cinebench R23 single-core score of 935 and a multi-core score of 6629, places it in the 47th percentile of all CPUs, indicating it is a mid-range performer. In a game like Valorant, which is heavily reliant on single-thread performance, this is the critical weakness.

The data shows that the CPU is the limiting factor because the FPS numbers do not drop significantly as resolution increases, which is a classic sign of a CPU bottleneck. The average FPS at 1080p Low is 368, but at 4K Low it is still 324, a drop of only 44 FPS. This is a small penalty for a 4x increase in pixel count, which would only happen if the CPU is unable to feed the GPU faster. The CPU's single-core performance, as measured by its Geekbench single-core score of 1389, is simply not high enough to push the RTX 3080 to its full potential.

The CPU's performance relative to its nearest rivals further highlights the situation. Its average benchmark score of 2254 is nearly identical to the Intel Core i7-1068NG7 (2259, deltaPct -0.2%) and the Intel Core i3-10305 (2264, deltaPct -0.4%). This means that in synthetic benchmarks, this i5-9400 is performing on par with those chips. However, in a real-time game scenario, the lack of hyper-threading and the older Coffee Lake architecture may cause more frame pacing issues or hitches, even if the average FPS is similar. The data indicates that the CPU's 9 MB of shared L3 cache and 42.7 GB/s memory bandwidth are sufficient for the game, but the raw processing power is the limiting factor.

How This Combo Ranks

The combination of the Intel Core i5-9400 and the NVIDIA GeForce RTX 3080 ranks at 2939 out of 3708 tested combos in the database for Valorant. This places it in the bottom 21% of all systems tested, which is a surprising result given the high frame rates. This ranking is not a reflection of poor absolute performance, but rather evidence of how well other, more balanced systems with better CPUs perform in this specific game. The ranking indicates that while this system is fast, there are many other combinations that achieve even higher frame rates, likely by pairing the RTX 3080 with a more powerful processor.

This poor rank is directly attributable to the CPU bottleneck. The RTX 3080 is a top-tier GPU, but it is being held back by the i5-9400. In a game where high FPS is the primary goal, the CPU's single-thread performance is paramount, and this combo is not optimal. The difference between this rank and a higher rank is not about the GPU, but about the CPU's ability to keep up. The data shows that the system is capable of over 300 FPS, but other combos with better CPUs are likely hitting 500 FPS or more, pushing this combo down in the rankings.

The rank of 2939 out of 3708 is a clear warning to anyone considering this pairing. While the frame rates are perfectly playable and even excellent, the system is not utilizing its full potential. The RTX 3080 is being wasted to a degree, as it is unable to stretch its legs and show what it can do. For a competitive player, this ranking suggests that the money spent on the RTX 3080 would have been better allocated to a stronger CPU and a less powerful GPU to achieve a more balanced system that would rank higher in this specific game. The data makes it clear that this is a lopsided pairing.

Measured FPS Breakdown

The measured FPS data provides a complete picture of the system's performance. At 1920x1080, the system delivers excellent results across all presets. With Low settings, it achieves an average of 368 FPS. The Medium preset sees a drop to 314 FPS, with a minimum of 267 FPS and a maximum of 361 FPS. High settings average 309 FPS, and Ultra settings average 304 FPS. The 64 FPS gap between Low and Ultra settings shows that while the game is not graphically demanding, the settings do have an impact, but the system is never in danger of dropping below 300 FPS.

Moving to 2560x1440, the performance remains exceptionally high. The Low preset averages 349 FPS, a 19 FPS drop from 1080p. The Medium preset averages 298 FPS, with a minimum of 253 FPS and a maximum of 342 FPS. High settings average 293 FPS, while Ultra settings average 288 FPS. The difference between the lowest and highest presets at this resolution is 61 FPS, showing a similar scaling to 1080p, but the absolute numbers are still far above the refresh rate of any common monitor.

At 3840x2160, the system still delivers outstanding performance, though the CPU bottleneck becomes more apparent. The Low preset averages 324 FPS, which is only 25 FPS lower than at 1440p. The Medium preset averages 276 FPS, with a minimum of 235 FPS and a maximum of 318 FPS. High settings average 272 FPS, and Ultra settings average 267 FPS. The drop from 1080p to 4K is only about 60 FPS on Low settings, which is a remarkably small penalty and confirms that the GPU is not the limiting factor. The minimum FPS of 235 at 4K Medium is the lowest recorded value, but it is still incredibly high.

Settings Recommendations

Based on the measured data, the best experience for a competitive player would be to use the Low preset at any resolution. The jump from Low to Medium is the most significant performance hit, with a drop of 54 FPS at 1080p, 51 FPS at 1440p, and 48 FPS at 4K. This suggests that the Low preset is the most efficient for maximizing frame rate, which is the primary goal in a fast-paced FPS. The visual fidelity loss is minimal in a game like Valorant, where clarity and frame rate are more important than graphical effects.

For players who prefer some visual quality without sacrificing too much performance, the Medium preset is a viable option. It offers a good balance, but the data shows that it costs a significant number of FPS compared to Low. The High and Ultra presets offer no meaningful advantage in terms of gameplay, and the FPS penalty is not worth it. The difference between High and Ultra is minimal (5 FPS at 1080p, 5 FPS at 1440p, and 5 FPS at 4K), so if you are not on Low, Ultra is not a worthwhile upgrade over High.

Given that the CPU is the bottleneck, the settings recommendations are clear: prioritize frame rate. The data shows that even at 4K Ultra, the system can hit an average of 267 FPS, which is excellent. However, for a competitive edge, the Low preset is the only choice that maximizes the potential of this hardware. The consistency of the frame rate is also important, and the Medium preset's minimum FPS of 235 at 4K is a sign that there can be occasional dips. The Low preset, while it lacks a recorded minimum, likely provides the most stable experience, ensuring that the system never stutters during crucial moments. The RTX 3080 is wasted here, so the best advice is to push as many frames as possible to compensate for the CPU's limitations.

Hardware Specifications

Intel Core i5-9400

Cores / Threads 6 / 6
Base Clock 2900 MHz
Boost Clock 4100 MHz
TDP 65W
Socket Intel Socket 1151
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-9400 + NVIDIA GeForce RTX 3080 in Valorant

Resolution Settings Avg FPS
3840x2160 Low 324.0
3840x2160 Medium 276.0
3840x2160 High 272.0
3840x2160 Ultra 267.0
2560x1440 Low 349.0
2560x1440 Medium 298.0
2560x1440 High 293.0
2560x1440 Ultra 288.0
1920x1080 Low 368.0
1920x1080 Medium 314.0
1920x1080 High 309.0
1920x1080 Ultra 304.0

Valorant with ii5-9400 + Other GPUs

See how Valorant performs with the same CPU but different graphics cards.

Other Games with ii5-9400 + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.