Archeage
This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 47 | 70 | 77 |
| 1440p QHD | 58 | 82 | 119 | 137 |
| 1080p Full HD | 85 | 123 | 155 | 158 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i5-9400 + NVIDIA GeForce RTX 3080, In-Depth Analysis
Archeage, a 2014 MMORPG, scales predictably across resolutions when paired with the Intel Core i5-9400 and NVIDIA GeForce RTX 3080, but the shape of that scaling reveals where the bottleneck sits. At 1080p with Low settings, the combo produces 158.4 FPS, which drops to 137.2 FPS at 1440p and then to 77.4 FPS at 4K. The step from 1080p to 1440p is a modest 13% reduction, while the jump from 1440p to 4K is a much steeper 44% decline. This pattern—gentle at first, then severe—is characteristic of a system that is CPU-limited at lower resolutions and becomes GPU-limited as pixel count climbs. At 1080p Low, the i5-9400’s six threads are likely the ceiling, holding the RTX 3080 back from its full potential; at 4K, the GPU’s rendering workload dominates, and the frame rate falls in line with what the Ampere architecture can sustain.
The same trend holds for High settings, where 1080p delivers 122.7 FPS, 1440p drops to 81.9 FPS, and 4K falls to 46.8 FPS. Here, the 1440p-to-4K reduction is 43%, nearly identical to the Low preset’s drop. Ultra settings show the most dramatic scaling: 84.6 FPS at 1080p, 58.2 FPS at 1440p, and 33.9 FPS at 4K. The 1080p-to-1440p loss on Ultra is 31%, larger than on Low or High, indicating that even at 1080p, Ultra’s added effects are already pushing the GPU harder. Across all presets, the 4K results are the clearest indicator of the RTX 3080’s limits in this title, with the gap between Low and Ultra at 4K being 43.5 FPS—a wider spread than at any other resolution.
How This Combo Ranks
In the broader database of tested combinations, this pairing sits at rank 617 out of 1727 combos for Archeage. That places it in the upper third of all systems tested, which is a strong showing for a game that launched before either component existed. The rank reflects a balance: the RTX 3080 is a high-end card from 2020, while the i5-9400 is a mid-range CPU from 2018. The combo outperforms the majority of systems, but it does not crack the top tier, where newer CPUs with higher single-thread performance would likely pair better with the GPU’s capabilities. The measured FPS data supports this—at 1080p Low, the system hits 158.4 FPS, which is smooth but not exceptional for a flagship GPU, suggesting the CPU is leaving performance on the table. At 4K Ultra, the 33.9 FPS result is below the 60 FPS threshold many players target, which explains why the rank, while solid, is not elite.
Relative to the CPU’s standalone position, the i5-9400 sits at the 50th percentile among all CPUs, with an average benchmark score of 2305. Its nearest rivals are the Intel Core i3-10305 (2300, 0.2% faster), the Intel Core i3-1125G4 (2299, 0.2% faster), and the Intel Xeon E-2134 (2295, 0.4% faster), while the Intel Core i7-8809G is 0.6% ahead at 2319. This clustering shows the i5-9400 is right in the middle of a pack of similarly performing processors—none of these rivals are decisively faster or slower. For Archeage, this means the CPU is neither a standout asset nor a severe liability; it is a competent six-core part that handles the game’s MMO workload adequately, but it does not provide the headroom that a higher-percentile chip would. The GPU, by contrast, ranks at the 80th percentile among all GPUs, with an average benchmark score of 35787, placing it well above the CPU in relative strength. This imbalance—a top-quintile GPU paired with a median CPU—is the defining characteristic of this combo.
GPU Role
The NVIDIA GeForce RTX 3080 brings 10 GB of GDDR6X memory on a 320-bit bus, yielding 760.3 GB/s of bandwidth. In Archeage, this memory configuration is more than sufficient; the game is not texture-heavy by modern standards, and the measured FPS does not show signs of VRAM starvation at any resolution or preset. The GPU’s clock speeds are a base of 1440 MHz and a boost of 1710 MHz, which are modest for a card of this class, but the architecture’s efficiency compensates. The RTX 3080’s 8704 shading units and 272 texture mapping units are the key drivers of raw rasterization performance, and they scale well with resolution until 4K, where the frame rates drop sharply. At 1080p Low, the card produces 158.4 FPS, but at 4K Low, it falls to 77.4 FPS—a 51% reduction. This is not a memory bottleneck (10 GB is ample at 4K in this title) but rather a compute-bound scenario where the GPU’s pixel throughput is the limiting factor.
The RTX 3080’s 96 render output units (ROPs) and 164.2 GPixel/s pixel rate are directly relevant to 4K performance. At 3840x2160, the GPU must fill over 8 million pixels per frame, and the Ultra preset’s additional effects—likely higher shadow resolution and post-processing—push the fill rate to its limit, resulting in 33.9 FPS. The card’s FP32 throughput of 29.77 TFLOPS is high, but Archeage’s engine, which dates to 2014, does not leverage modern compute features heavily. The GPU’s 68 RT cores and 272 tensor cores are irrelevant here, as the game does not use ray tracing or DLSS. The measured data shows that the RTX 3080 behaves like a traditional rasterization card in this title: it is fast at 1080p and 1440p, but 4K Ultra exceeds its comfortable envelope. The 80th percentile GPU ranking (average benchmark score 35787) is consistent with these results—it is a strong card, but not the top 1%, and its nearest rivals, such as the AMD Radeon Pro Duo (35860, 0.2% faster) and the AMD Radeon RX 7900 GRE (36101, 0.9% faster), are within a rounding error of its synthetic scores.
FAQ
Q: What is the best resolution for this combo in Archeage?
A: 1440p provides the best balance. At High settings, it delivers 81.9 FPS, which is smooth, while 1080p High hits 122.7 FPS but is likely CPU-limited, and 4K High drops to 46.8 FPS, which is below the 60 FPS threshold.
Q: Does the RTX 3080's 10 GB VRAM cause issues at 4K?
A: No. The measured data shows no indication of VRAM-related stuttering or crashes. The GPU’s 760.3 GB/s bandwidth and 10 GB capacity are sufficient for Archeage at 4K, as the game’s textures are not memory-intensive; the 33.9 FPS at 4K Ultra is a compute limit, not a memory one.
Q: How does this combo compare to the average system?
A: It ranks 617 out of 1727 tested combos, placing it in the upper 36% of all systems. The GPU is in the 80th percentile among all GPUs, while the CPU is at the 50th percentile, so the combo’s overall rank is dragged down by the processor.
Q: Is the CPU a bottleneck at 1080p?
A: Yes. At 1080p Low, the system produces 158.4 FPS, but at 1440p Low, it still manages 137.2 FPS—a small drop—which suggests the CPU is holding the GPU back at the lower resolution. A faster CPU would likely push the 1080p figure higher.
Q: Which preset should I avoid?
A: Ultra at 4K. The 33.9 FPS result is the lowest in the measured set and is not playable for most users. Even at 1440p, Ultra’s 58.2 FPS is borderline, so High is the safer choice for higher resolutions.
Q: How does the CPU compare to its nearest rivals?
A: The i5-9400’s average benchmark score is 2305, which is within 0.6% of its closest competitors. The Intel Core i7-8809G is 0.6% faster (2319), while the Intel Core i3-10305 is 0.2% faster (2300). None of these differences are significant in practice.
Settings Recommendations
The measured FPS data points to High as the optimal preset for this combo across most resolutions. At 1080p, High delivers 122.7 FPS—a 22% reduction from Low’s 158.4 FPS but still far above the 60 FPS target, and the visual uplift from Low is substantial. At 1440p, High’s 81.9 FPS is excellent, comfortably above the 60 FPS threshold, while Medium’s 118.9 FPS at 1440p offers even more headroom if the player prefers frame rate over fidelity. The Ultra preset is the outlier: it drops to 84.6 FPS at 1080p, 58.2 FPS at 1440p, and 33.9 FPS at 4K, making it viable only at 1080p, where the 84.6 FPS is still playable but not ideal. At 4K, no preset reaches 60 FPS—High’s 46.8 FPS is the best playable option, and Low’s 77.4 FPS is the only one above 60, but it sacrifices significant visual quality.
For players prioritizing smooth gameplay, Medium at 1440p is the sweet spot: 118.9 FPS is nearly double the 60 FPS baseline, and the visual difference from High is minor in an MMORPG setting. For those with high-refresh-rate monitors, Low at 1080p (158.4 FPS) is the only preset that approaches the upper limits of a 144 Hz display, but the graphical trade-offs are severe. The data suggests that High at 1440p is the most balanced choice, offering 81.9 FPS with good fidelity, while Ultra should be reserved for 1080p-only scenarios where the 84.6 FPS result is acceptable. At 4K, players must accept a compromise: High’s 46.8 FPS is the best quality-per-frame-rate ratio, but it is not smooth by modern standards.
CPU Role
The Intel Core i5-9400 has six cores and six threads, with a base clock of 2.90 GHz and a boost clock of 4.10 GHz. Its 9 MB of shared L3 cache and 64 KB L1 per core are typical for a Coffee Lake part, and the 65 W TDP indicates a power-efficient design. In Archeage, the CPU’s role is evident in the resolution scaling: at 1080p Low, the system produces 158.4 FPS, which is likely near the engine’s single-thread limit for this processor. The i5-9400’s Cinebench R23 single-core score of 1125 is modest by modern standards, and this directly impacts MMO performance, which relies heavily on a single main thread for game logic and network handling. The six threads are enough to avoid major stutters, but they do not provide the headroom that a higher-clocked or higher-IPC CPU would offer.
The CPU’s percentile rank of 50 among all CPUs, with an average score of 2305, places it in the middle of the pack. Its nearest rivals—the i3-10305 (2300, 0.2% faster), i3-1125G4 (2299, 0.2% faster), Xeon E-2134 (2295, 0.4% faster), and i7-8809G (2319, 0.6% faster)—are all within a hair of its performance. This means that in Archeage, the i5-9400 is neither a weak link nor a strength; it is a competent six-core part that handles the game’s demands adequately. The bottleneck at 1080p is confirmed by the FPS data: 158.4 FPS at Low is high, but the RTX 3080 is capable of far more in other titles, and the 13% drop from 1080p to 1440p at Low (158.4 to 137.2 FPS) is smaller than the GPU-bound drop from 1440p to 4K (137.2 to 77.4 FPS). This pattern shows the CPU is the limiting factor at 1080p, and the GPU takes over as the resolution increases. For players using this combo, the practical takeaway is to target 1440p or higher, where the CPU’s limitations are masked by the GPU’s workload, and to avoid relying on the CPU for extreme frame rates at 1080p.
Hardware Specifications
Intel Core i5-9400
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-9400 + NVIDIA GeForce RTX 3080 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 77.4 |
| 3840x2160 | Medium | 69.9 |
| 3840x2160 | High | 46.8 |
| 3840x2160 | Ultra | 33.9 |
| 2560x1440 | Low | 137.2 |
| 2560x1440 | Medium | 118.9 |
| 2560x1440 | High | 81.9 |
| 2560x1440 | Ultra | 58.2 |
| 1920x1080 | Low | 158.4 |
| 1920x1080 | Medium | 155.4 |
| 1920x1080 | High | 122.7 |
| 1920x1080 | Ultra | 84.6 |
Archeage with ii5-9400 + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Other Games with ii5-9400 + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.