Valorant

Valorant

AVERAGE FPS
315
excellent

This combination delivers exceptional performance with an average of 315 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 252 265 278 340
1440p QHD 302 307 312 366
1080p Full HD 319 324 329 386

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 340
3840x2160 Medium 278
3840x2160 High 265
3840x2160 Ultra 252
2560x1440 Low 366
2560x1440 Medium 312
2560x1440 High 307
2560x1440 Ultra 302
1920x1080 Low 386
1920x1080 Medium 329
1920x1080 High 324
1920x1080 Ultra 319

Valorant with Intel Core i5-10400F + AMD Radeon RX 6650 XT, In-Depth Analysis

Valorant is a competitive FPS where frame rate consistency often matters more than raw graphical fidelity, and the pairing of the Intel Core i5-10400F with the AMD Radeon RX 6650 XT delivers an exceptionally strong showing across all tested settings and resolutions. The data indicates this combo is capable of pushing well beyond the refresh rates of most high-end monitors, making it a formidable choice for esports-focused builds. The measured FPS values, ranging from a low of 252 at 4K Ultra to a high of 386 at 1080p Low, suggest that the limiting factor in this system will rarely be the hardware, but rather the game's own engine frame cap or the user's display. This analysis breaks down the specific roles of the CPU and GPU, how the combo ranks against other tested configurations, and what settings provide the best balance of visual quality and performance.

CPU Role

The Intel Core i5-10400F is a 6-core, 12-thread processor based on the Comet Lake architecture, built on Intel's 14 nm process node. It operates with a base clock of 2.90 GHz and can boost up to 4.30 GHz, which is directly relevant to Valorant's performance characteristics. The CPU's benchmark results show a strong single-thread score of 688 in 3dmark_single_thread and 2541 in Passmark's single-thread test, which are crucial metrics for a game like Valorant that relies heavily on a primary simulation thread. The processor's 12 MB of shared L3 cache and dual-channel DDR4 memory support with 42.7 GB/s bandwidth provide a solid foundation for feeding the GPU with draw calls and game state data. In the context of this game, the CPU's ability to sustain high clock speeds on one or two cores is more important than its multi-core throughput, though the 12-thread capability ensures no background tasks will cause stutters.

The measured FPS data supports this interpretation. At 1080p Low, the combo achieves 386 FPS average, which is the highest score in the entire dataset. This is a scenario where the GPU is not heavily burdened, allowing the CPU's single-thread performance to become the primary driver of frame generation. The delta between 1080p Low and 1080p Ultra is only 67 FPS (386 to 319), indicating that even when graphical load increases, the CPU is still able to keep up without becoming a bottleneck. The processor's percentile ranking of 68 among all CPUs, with an average benchmark score of 14185, places it in a respectable mid-to-upper tier, but its nearest rivals—such as the Intel Xeon 6756E (0.2% faster) and the AMD EPYC 7552 (0.5% faster)—are enterprise parts that do not directly translate to gaming performance. The Core i5-10400F's architecture, with its high boost clock relative to its core count, is well-suited for Valorant's engine, which favors fewer, faster cores over many slower ones.

Settings Recommendations

Given the measured FPS rows, the best experience per the data is found at Medium settings across all resolutions, as this preset provides a balanced blend of visual fidelity and performance headroom. At 1080p Medium, the combo delivers a 329 FPS average with a minimum of 280 FPS, which is only 3 FPS less than High settings but offers a slightly better minimum frame rate for smoother pacing. The Medium preset also shows the most consistent frame time behavior in the dataset, with the only recorded min/max spread (280 to 379 at 1080p, 265 to 359 at 1440p, and 236 to 320 at 4K) that indicates a more stable experience than the other presets, which lack min/max data. For competitive play, Low settings at 1080p (386 FPS) are technically the highest average, but the jump from Low to Medium is only 57 FPS, while the visual improvements from Medium are noticeable. At 1440p, Medium again provides a strong 312 FPS average, which is 54 FPS higher than Ultra and only 54 FPS lower than Low, making it the sweet spot for users with 144Hz or 240Hz monitors. For 4K, Medium (278 FPS) is also the recommended choice, as it maintains a 236 FPS minimum, ensuring the experience never drops below high-refresh territory, while High (265 FPS) and Ultra (252 FPS) offer diminishing returns for the extra GPU load. The data does not include a "Competitive" or "Custom" preset, but among the four measured presets, Medium is the most defensible recommendation for a consistent, high-FPS experience.

Resolution Scaling

The FPS drop from 1080p to 4K reveals a system that is largely GPU-bound at higher resolutions, but still CPU-limited at the lowest settings. At Low settings, the average FPS falls from 386 at 1080p to 366 at 1440p (a 5.2% drop) and then to 340 at 4K (a 11.9% drop from 1080p). This relatively modest scaling suggests that the RX 6650 XT is not being fully utilized at 1080p Low, as the CPU is likely hitting its limits first. In contrast, at Ultra settings, the average FPS drops from 319 at 1080p to 302 at 1440p (a 5.3% drop) and then to 252 at 4K (a 21% drop from 1080p). The larger relative decline at Ultra from 1440p to 4K indicates that the GPU is becoming the primary limiting component, as the higher graphical load demands more shader and memory bandwidth. The RX 6650 XT's 8 GB of GDDR6 memory and 280.3 GB/s bandwidth are sufficient for these loads, but the 128-bit bus width means 4K Ultra is where the GPU's pixel throughput (168.6 GPixel/s) starts to show its ceiling. The data shows that the combo never drops below 252 FPS even at 4K Ultra, which is remarkable, but the scaling pattern—where Low settings lose only 46 FPS from 1080p to 4K, while Ultra loses 67 FPS—confirms that the CPU maintains a stable frame rate floor, while the GPU's workload scales more sharply with resolution. This is a classic sign of a well-balanced pairing for esports titles, where the CPU provides a high baseline and the GPU only becomes the bottleneck at extreme resolutions.

How This Combo Ranks

In the database of tested combos for Valorant, this specific pairing of the Intel Core i5-10400F and AMD Radeon RX 6650 XT ranks 2860 out of 3708 total combinations. This places it in the 77th percentile of all tested configurations, meaning it outperforms roughly three-quarters of the combos in the database. However, this rank should be interpreted with context: the database includes many high-end CPUs and GPUs that are designed for 4K gaming or content creation, so a rank of 2860 is not a reflection of poor performance, but rather indicates that there are many combos with more expensive hardware that can achieve higher absolute frame rates. The combo's relative strength is better understood by looking at the measured FPS, which shows it beating the vast majority of systems in Valorant's specific engine. The CPU's percentile of 68 and GPU's percentile of 65 are both mid-range, but when combined, they deliver FPS numbers that rival much more expensive setups due to Valorant's low graphical requirements and high CPU sensitivity. The nearest rival GPUs—such as the NVIDIA Tesla K40m (-0.6% delta) and the AMD FirePro W7000 (-0.7% delta)—are professional workstation cards that do not represent typical gaming alternatives, further highlighting that the RX 6650 XT's gaming performance is better than its raw benchmark score suggests. For a user looking at this rank, the key takeaway is that this combo is not at the very top of the leaderboard, but its actual gameplay performance in Valorant, as evidenced by the 386 FPS peak at 1080p Low, is far more relevant than its percentile rank.

GPU Role

The AMD Radeon RX 6650 XT is built on the RDNA 2.0 architecture using TSMC's 7 nm process, featuring the Navi 23 chip with 11,060 million transistors and a die size of 237 mm². It has 2048 shading units, 128 texture mapping units, and 64 raster output pipelines, with a base clock of 2055 MHz, a game clock of 2410 MHz, and a boost clock of 2635 MHz. The GPU's 8 GB of GDDR6 memory operates at an effective 17.5 Gbps on a 128-bit bus, yielding 280.3 GB/s of bandwidth. In Valorant, this GPU is more than adequate, as the game's art style and low-poly models do not stress modern GPUs heavily. The measured FPS data shows that even at 4K Ultra, the combo maintains a 252 FPS average, which is far above the 240Hz refresh rate of high-end gaming monitors. The GPU's Passmark G3D score of 17166 and its percentile ranking of 65 against all GPUs indicate that it is a mid-range performer, but in this game, the GPU's role is to provide enough raw throughput to avoid becoming a bottleneck at high resolutions. The RX 6650 XT's FP32 performance of 10.79 TFLOPS and texture rate of 337.3 GTexel/s are more than sufficient for Valorant's simple geometry and effects. The GPU's 32 ray tracing cores and support for DirectX 12 Ultimate are irrelevant for this title but add future-proofing. The 176 W TDP and suggested 450 W PSU are modest, but the data shows that the GPU never has to work hard to maintain high frame rates, as evidenced by the small FPS drop from 1080p Medium (329 FPS) to 4K Medium (278 FPS).

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the combo's performance across three resolutions and four settings presets. At 1080p, the lowest resolution tested, the combo achieves its highest average FPS: 386 at Low, 329 at Medium (with a 280 to 379 min/max range), 324 at High, and 319 at Ultra. The spread from Low to Ultra is 67 FPS, indicating that the CPU is the primary limiter at this resolution, as the GPU has ample headroom. At 1440p, the averages are 366 at Low, 312 at Medium (with a 265 to 359 min/max range), 307 at High, and 302 at Ultra. The drop from 1080p to 1440p is consistent across all settings (roughly 5-6%), showing that the GPU is starting to take on more load, but the system remains well above any playability threshold. At 4K, the averages are 340 at Low, 278 at Medium (with a 236 to 320 min/max range), 265 at High, and 252 at Ultra. The 4K Low result of 340 FPS is still exceptionally high, but the gap between Low and Ultra at 4K (88 FPS) is the largest of any resolution, confirming that the GPU is now the bottleneck. The only min/max data points are for Medium settings at each resolution: 280-379 at 1080p, 265-359 at 1440p, and 236-320 at 4K. These ranges show a consistent 100 FPS spread regardless of resolution, suggesting that the frame pacing is stable and that the minimum FPS scales proportionally with resolution. The overall pattern indicates that this combo is overkill for 1080p, excellent for 1440p, and still highly capable at 4K, with no configuration falling below 236 FPS even in the worst-case minimum recorded.

Hardware Specifications

Intel Core i5-10400F

Cores / Threads 6 / 12
Base Clock 2900 MHz
Boost Clock 4300 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-10400F + AMD Radeon RX 6650 XT in Valorant

Resolution Settings Avg FPS
3840x2160 Low 340.0
3840x2160 Medium 278.0
3840x2160 High 265.0
3840x2160 Ultra 252.0
2560x1440 Low 366.0
2560x1440 Medium 312.0
2560x1440 High 307.0
2560x1440 Ultra 302.0
1920x1080 Low 386.0
1920x1080 Medium 329.0
1920x1080 High 324.0
1920x1080 Ultra 319.0

Valorant with ii5-10400F + Other GPUs

See how Valorant performs with the same CPU but different graphics cards.

Valorant with RX 6650 XT + Other CPUs

See how Valorant performs with the same GPU but different processors.

Other Games with ii5-10400F + RX 6650 XT

Explore FPS benchmarks for other games using this same hardware combination.