Valorant
This combination delivers exceptional performance with an average of 421 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 369 | 375 | 382 | 448 |
| 1440p QHD | 398 | 404 | 411 | 482 |
| 1080p Full HD | 419 | 426 | 434 | 508 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Valorant with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5090, In-Depth Analysis
Valorant is a competitive FPS built on a lightweight engine, and the measured data for the AMD Ryzen 5 5600GT paired with the NVIDIA GeForce RTX 5090 reflects a system that is overwhelmingly GPU-bound at every tested setting. The combination posts frame rates that are exceptionally high across the board, with the lowest recorded average being 369 FPS at 4K Ultra and the highest reaching 508 FPS at 1080p Low. These numbers place the combo in the 1432nd position out of 3708 tested combinations, a rank that suggests the pairing is far more capable than most systems in the database, though not at the absolute top tier.
Resolution Scaling
The scaling behavior from 1080p to 4K reveals a system that has ample headroom at lower resolutions but begins to show the GPU's workload increasing as pixel count rises. At Low settings, the average frame rate drops from 508 FPS at 1920x1080 to 482 FPS at 2560x1440, a reduction of 26 FPS or roughly 5.1%. Moving further to 3840x2160, the average falls to 448 FPS, which is a 60 FPS drop from the 1080p figure, translating to an 11.8% decrease. This pattern indicates that the RTX 5090 is still far from saturated at 1080p Low, and the scaling penalty is modest even at 4K, suggesting the CPU is keeping pace adequately.
For High settings, the trend is similar but with a slightly steeper curve. The average goes from 426 FPS at 1080p to 404 FPS at 1440p, a 22 FPS decline, and then to 375 FPS at 4K, which is a 51 FPS drop from 1080p. The percentage reduction from 1080p to 4K at High is 12.0%, nearly identical to the Low setting's 11.8%. This consistency across presets suggests that the limiting factor shifts uniformly as resolution increases, with the GPU's rendering load growing predictably.
Medium settings show a slightly different pattern, with averages of 434 FPS at 1080p, 411 FPS at 1440p, and 382 FPS at 4K. The drop from 1080p to 4K here is 52 FPS, or 12.0%, which matches the other presets closely. However, the Medium preset at 4K records a minimum FPS of 324, which is notably lower than the average suggests, indicating occasional frame dips that could be perceptible in fast-paced gameplay. The Ultra preset follows the same trajectory: 419 FPS at 1080p, 398 FPS at 1440p, and 369 FPS at 4K, with an 11.9% reduction from the lowest to highest resolution.
The data shows that the scaling penalty from 1080p to 4K is remarkably consistent across all four presets, hovering around 12%. This uniformity implies that the system is not hitting a hard CPU bottleneck at any resolution, as a CPU-limited scenario would typically show a much smaller FPS gap between 1080p and 4K. Instead, the GPU is doing more work at higher resolutions, and the frame rate drops proportionally. The fact that 4K Low still delivers 448 FPS average indicates that the RTX 5090 has enormous headroom even in a less demanding esports title, and the Ryzen 5 5600GT is sufficient to feed it without becoming the primary constraint.
GPU Role
The NVIDIA GeForce RTX 5090 is the dominant component in this pairing, and its specifications explain why the frame rates are so high. With 32 GB of GDDR7 memory on a 512-bit bus, the card offers a memory bandwidth of 1.79 TB/s, which is far more than Valorant requires at any resolution. The measured data confirms that VRAM capacity is not a limiting factor; even at 4K Ultra, the game's memory footprint is well within the card's resources, and there is no evidence of texture thrashing or bandwidth starvation. The GPU's 21760 shading units and 680 texture mapping units provide massive compute throughput, and its boost clock of 2407 MHz ensures that this hardware is utilized effectively.
The RTX 5090's architecture, Blackwell 2.0 on a 5 nm process, is designed for high-end workloads, and its 104.8 TFLOPS of FP32 performance is overkill for Valorant's simple geometry and lighting. The benchmark results show that the GPU's Passmark G3D score of 39650 places it in the 92nd percentile among all GPUs, and its nearest rivals include the Tesla P100 PCIe 16 GB and the Radeon RX 6850M XT, which are all within a 1.4% performance delta. This confirms that the RTX 5090 is a top-tier card, but the fact that it is paired with a mid-range CPU in this test means the GPU is not always the bottleneck.
At 1080p Low, the average FPS of 508 suggests that the GPU is partially idle, waiting on the CPU to deliver draw calls. The GPU's raw power is so high that it can render frames faster than the CPU can issue commands, which is why the FPS does not scale linearly with resolution. The difference between 1080p Low and 4K Low is only 60 FPS, which is a relatively small absolute gap given the fourfold increase in pixel count. This indicates that the GPU is being held back by the CPU at lower resolutions, and the RTX 5090's full potential is only realized when the resolution is high enough to shift the balance toward the GPU. The 32 GB VRAM is irrelevant for this game, but the card's memory bandwidth and compute capacity ensure that even at 4K Ultra, the frame rate remains above 360 FPS.
Settings Recommendations
The measured rows provide a clear picture of how settings impact performance, and the data suggests that players should prioritize frame rate stability over visual fidelity. The Low preset at 1080p delivers the highest average FPS at 508, but the difference between Low and Medium at the same resolution is only 74 FPS (434 vs 508), which is a 14.6% reduction. The jump from Medium to High at 1080p costs another 8 FPS (426 vs 434), and High to Ultra costs 7 FPS (419 vs 426). These incremental drops are small in absolute terms, but they accumulate to a 17.5% reduction from Low to Ultra at 1080p.
At 1440p, the pattern is similar: Low gives 482 FPS, Medium gives 411 FPS, High gives 404 FPS, and Ultra gives 398 FPS. The gap between Low and Ultra is 84 FPS, or 17.4%, which is nearly identical to the 1080p percentage. At 4K, Low yields 448 FPS, Medium 382 FPS, High 375 FPS, and Ultra 369 FPS, with a Low-to-Ultra difference of 79 FPS, or 17.6%. This consistency across resolutions indicates that the settings scaling is uniform, and the relative cost of each preset is the same regardless of pixel count.
The Medium preset stands out as the only one with recorded minimum FPS values, showing 324 FPS at 4K, 350 FPS at 1440p, and 369 FPS at 1080p. These minimums are significantly lower than the averages, which suggests that Medium introduces occasional frame hitches that are not present in the other presets. For competitive play, the Low preset is the safest choice, as it offers the highest average FPS and likely the most stable frame pacing, even though the data does not include explicit minimums for Low. The Ultra preset offers only a marginal visual improvement over High while costing 7 FPS at 1080p and 6 FPS at 4K, so High is the better balance for players who want some graphical polish without sacrificing performance. Given that the game is an esports title, the recommendation is to use Low or High, with Low being the optimal choice for maximum frame rate and High being acceptable for those who prioritize visuals.
How This Combo Ranks
The combination of the AMD Ryzen 5 5600GT and the NVIDIA GeForce RTX 5090 ranks 1432nd out of 3708 tested combinations in Valorant, placing it in the top 38.6% of all systems in the database. This rank is surprisingly modest given the GPU's performance, but it reflects the fact that Valorant is not a demanding game, and many other combos with faster CPUs achieve higher frame rates. The CPU's percentile ranking of 74 among all processors suggests that it is a solid mid-range part, but its nearest rivals, such as the Intel Core i5-12490F and the Intel Xeon 6325P, have very similar average scores, with deltas of -0.3% and -0.4% respectively.
The GPU's percentile ranking of 92 is much higher, but the measured FPS in Valorant is not directly tied to the GPU's synthetic benchmark scores. The combo rank of 1432 indicates that there are 1431 other combinations that perform better in this specific game, many of which likely use higher-end CPUs like the Ryzen 7 or Core i7 series. The data shows that the RTX 5090 is not the limiting factor; instead, the Ryzen 5 5600GT's single-thread performance, which scores 2438 in Cinebench R23, is what holds the system back from reaching the top ranks. The 74th percentile CPU score means that it is better than 74% of all CPUs, but in a game like Valorant that is highly sensitive to single-core speed, this is not enough to fully utilize the RTX 5090's potential.
The rank of 1432 out of 3708 is a clear signal that while this combo is fast, it is not optimized for maximum FPS in Valorant. The system falls behind many others that pair high-end CPUs with mid-range GPUs, because the game's engine is more CPU-bound than GPU-bound. The RTX 5090's 92nd percentile GPU score is wasted in this context, as the card is capable of far higher frame rates than the CPU can deliver. This rank should be interpreted as a warning to users who prioritize Valorant performance: the money spent on the RTX 5090 does not translate to a top-tier ranking in this specific title, and a cheaper GPU would yield nearly the same results.
CPU Role
The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor based on the Zen 3 architecture, with a base clock of 3.60 GHz and a boost clock of 4.60 GHz. Its 16 MB of L3 cache is decent for gaming, but the single-thread performance is the critical factor for Valorant. The Cinebench R23 single-core score of 2438 is respectable, but the 3DMark single-thread score of 913 indicates that the CPU is not among the fastest available. The processor's Passmark single-thread score of 3348 places it in the 74th percentile overall, which is good but not exceptional for a modern desktop chip.
In Valorant, the CPU's role is to process game logic, player positions, and input commands, and the frame rate is often limited by the speed of a single core. The measured FPS at 1080p Low is 508, which is high, but the fact that the same CPU with a more powerful GPU could potentially reach higher frame rates suggests that the 5600GT is slightly holding back the system. The CPU's boost clock of 4.60 GHz is competitive, but its 6 cores are not fully utilized by the game, which typically uses 2 to 4 threads. The 3DMark 2-thread score of 1794 and 4-thread score of 3446 show that the CPU scales well with additional threads, but Valorant's reliance on single-thread performance means that the 913 single-thread score is the most relevant metric.
The CPU's memory support for DDR4 with a bandwidth of 51.2 GB/s is sufficient for the game, and the 16 MB L3 cache helps reduce memory latency. However, compared to newer CPUs with higher single-thread scores, the 5600GT is a bottleneck. The difference between the CPU's 1080p Low FPS of 508 and the 4K Low FPS of 448 shows that the CPU can still deliver high frame rates at lower resolutions, but the gap between this combo and top-tier systems is likely due to the CPU's single-core speed. For a game like Valorant, the CPU is more important than the GPU, and the 5600GT's 74th percentile ranking means it is outclassed by many other processors in the database.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates across all presets. The Low preset achieves an average of 508 FPS, which is the single highest measured value in the entire dataset. Medium follows at 434 FPS, with a minimum of 369 FPS and a maximum of 499 FPS, showing a 65 FPS range between the average and the minimum. High settings produce 426 FPS, and Ultra yields 419 FPS. The difference between Low and Ultra at 1080p is 89 FPS, which is the largest absolute spread among the three resolutions. The minimum FPS of 369 at Medium is notably lower than the averages of the other presets, suggesting that Medium may have occasional frame drops.
At 2560x1440, the averages are lower across the board, but the pattern remains consistent. Low delivers 482 FPS, Medium gives 411 FPS with a minimum of 350 FPS and a maximum of 473 FPS, High provides 404 FPS, and Ultra produces 398 FPS. The gap between Low and Ultra is 84 FPS, slightly smaller than at 1080p. The Medium preset's minimum of 350 FPS is the lowest recorded value at this resolution, but the average is still well above the refresh rates of most monitors. The maximum FPS of 473 at Medium is close to the High and Ultra averages, indicating that the preset can push higher frame rates under favorable conditions.
At 3840x2160, the system shows the most significant performance drop, but it remains exceptionally fast. Low settings average 448 FPS, Medium averages 382 FPS with a minimum of 324 FPS and a maximum of 439 FPS, High averages 375 FPS, and Ultra averages 369 FPS. The difference between Low and Ultra at 4K is 79 FPS, which is the smallest absolute gap among the resolutions, confirming that the GPU is becoming more of a factor at higher pixel counts. The Medium preset's minimum of 324 FPS is the lowest measured value in the entire dataset, and it is 58 FPS below the average, indicating potential frame pacing issues. The maximum FPS of 439 at Medium is higher than the High and Ultra averages, showing that the preset can occasionally deliver better performance than the higher settings.
The data reveals a few notable trends. First, the Low preset always delivers the highest average FPS, with a consistent 12-14% advantage over Medium at each resolution. Second, the Medium preset is the only one with recorded minimums, and these minimums are consistently 15-18% below the average, suggesting that Medium introduces frame time spikes. Third, the difference between High and Ultra is minimal, with Ultra being only 7 FPS slower at 1080p and 6 FPS slower at 4K. This indicates that the visual upgrade from High to Ultra is not worth the performance cost in a competitive game. Overall, the measured FPS breakdown shows a system that is capable of running Valorant at refresh rates far beyond any current monitor's capability, even at 4K with maximum settings. The only caution is the Medium preset's frame dips, which could be a consideration for players who are sensitive to micro-stutter.
Hardware Specifications
AMD Ryzen 5 5600GT
NVIDIA GeForce RTX 5090
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5090 in Valorant
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 448.0 |
| 3840x2160 | Medium | 382.0 |
| 3840x2160 | High | 375.0 |
| 3840x2160 | Ultra | 369.0 |
| 2560x1440 | Low | 482.0 |
| 2560x1440 | Medium | 411.0 |
| 2560x1440 | High | 404.0 |
| 2560x1440 | Ultra | 398.0 |
| 1920x1080 | Low | 508.0 |
| 1920x1080 | Medium | 434.0 |
| 1920x1080 | High | 426.0 |
| 1920x1080 | Ultra | 419.0 |
Valorant with Ryzen 5 5600GT + Other GPUs
See how Valorant performs with the same CPU but different graphics cards.
Valorant with RTX 5090 + Other CPUs
See how Valorant performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + RTX 5090
Explore FPS benchmarks for other games using this same hardware combination.