Valorant

Valorant

AVERAGE FPS
202
excellent

This combination delivers exceptional performance with an average of 202 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 135 141 149 225
1440p QHD 169 177 186 282
1080p Full HD 198 207 218 331

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 225
3840x2160 Medium 149
3840x2160 High 141
3840x2160 Ultra 135
2560x1440 Low 282
2560x1440 Medium 186
2560x1440 High 177
2560x1440 Ultra 169
1920x1080 Low 331
1920x1080 Medium 218
1920x1080 High 207
1920x1080 Ultra 198

Valorant with AMD Ryzen 5 5600 + Intel Arc B390, In-Depth Analysis

The AMD Ryzen 5 5600 paired with the Intel Arc B390 presents a fascinating study in bottleneck dynamics within Valorant. This combination, ranking 2534th out of 2883 tested combos, shows a clear pattern where the integrated GPU is the primary limiting factor, yet the CPU’s strong single-threaded performance ensures the frame rates remain playable. The data reveals a system that is highly responsive to settings changes at higher resolutions but becomes increasingly CPU-bound as resolution drops.

Resolution Scaling

The measured FPS data shows a pronounced scaling pattern as resolution decreases. At 4K (3840x2160) with High settings, the combo delivers 141 FPS. Dropping to 1440p (2560x1440) raises this to 177 FPS, a 25.5% improvement. Moving to 1080p (1920x1080) yields 207 FPS, another 16.9% jump from 1440p. The trend is consistent across all settings presets, but the magnitude of scaling differs significantly.

The Low settings preset exhibits the most dramatic scaling. At 4K Low, the system produces 225 FPS. At 1440p Low, that figure climbs to 282 FPS, a 25.3% increase. At 1080p Low, it reaches 331 FPS, a further 17.4% improvement over 1440p. This aggressive scaling pattern suggests that at lower settings, the GPU workload diminishes rapidly, allowing the CPU to stretch its legs and push frame rates much higher.

Medium settings show a similar but slightly muted curve: 149 FPS at 4K, 186 FPS at 1440p (up 24.8%), and 218 FPS at 1080p (up 17.2%). Ultra settings follow the same shape, with 135 FPS at 4K, 169 FPS at 1440p (up 25.2%), and 198 FPS at 1080p (up 17.2%). The consistency of these percentage increases across presets indicates that the resolution scaling is primarily driven by the GPU’s fill-rate and shading capabilities rather than by specific settings toggles.

The fact that the gap between 4K and 1080p narrows as settings move from Low to Ultra is telling. At Low settings, the 1080p result is 47.1% higher than 4K. At Ultra settings, the difference shrinks to 46.7%. This marginal narrowing suggests that even at Ultra, the GPU is not the sole bottleneck at 1080p; the CPU begins to assert its influence. The data indicates a system where the GPU is heavily taxed at 4K, but at 1080p, the CPU’s six cores and twelve threads are sufficient to keep feeding frames, yet the GPU still caps the maximum output.

The min FPS figures, available only for Medium settings, reinforce this analysis. At 4K Medium, the minimum is 126 FPS with an average of 149, a 15.4% variance. At 1440p Medium, the minimum is 158 FPS against a 186 average, a 15.1% variance. At 1080p Medium, the minimum is 185 FPS versus a 218 average, a 15.1% variance. The consistent variance across resolutions indicates that the frame pacing is stable and that the bottleneck remains consistent; there is no sudden hitches or stutters introduced by the resolution change.

CPU Role

The AMD Ryzen 5 5600 is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer. It operates with a base clock of 3.50 GHz and a boost clock of 4.40 GHz. The CPU’s benchmark results show a strong single-threaded presence, scoring 882 in 3dmark_single_thread and 2584 in Cinebench R23 single-core. These scores are critical for Valorant, which is known to be heavily dependent on single-thread performance for its game logic and physics calculations.

The CPU’s multi-threaded scores are also respectable, with a Cinebench R23 multi-core score of 18309 and a Geekbench multi-core score of 9158. The 3dmark results show scaling from 1737 at 2 threads to 5659 at max threads, indicating good thread utilization. However, for Valorant, the single-thread performance is the more relevant metric, and the data suggests the Ryzen 5 5600 is more than capable of handling the game’s CPU demands.

The CPU’s percentile ranking of 74 means it outperforms 74% of all CPUs in the benchmark database. Its nearest rivals include the Intel Core Ultra 7 258V with an average score of 20454 (0.1% difference) and the AMD Ryzen 5 8500G with a score of 20425 (0.2% difference). The fact that the Ryzen 5 5600’s average benchmark score of 20468 is nearly identical to these rivals indicates that its computational throughput is well-balanced.

In the context of this Valorant combo, the CPU’s role becomes clearer when examining the FPS data. At 1080p Low, the system achieves 331 FPS. This high frame rate suggests the CPU is not the limiting factor at this setting; the GPU is still the ceiling. However, the fact that the 1080p Low result is not even higher implies that the CPU’s single-thread performance, while strong, is still a secondary constraint. The 3dmark_single_thread score of 882 places it well within the range needed for high-FPS esports titles, but the GPU’s 7.680 TFLOPS of FP32 compute is the binding constraint.

The CPU’s 32 MB of shared L3 cache is likely beneficial for Valorant’s map and agent data, but the data does not directly measure cache impact. The 65W TDP and 7nm process node indicate an efficient chip that can maintain boost clocks under sustained load, which is critical for maintaining consistent frame rates during intense firefights. The CPU’s release date of April 2022 makes it a mature product with mature drivers, contributing to stability.

GPU Role

The Intel Arc B390 is an integrated GPU based on the Xe3-LPG architecture, built on a 3nm process node. It features 1536 shading units, 48 texture mapping units, and 24 raster output units. The GPU’s clock speeds are notable: a base clock of 300 MHz and a boost clock of 2500 MHz. This wide clock range allows the GPU to scale its performance dynamically, which is reflected in the FPS data’s sensitivity to resolution and settings.

The GPU’s memory is system-shared, with bandwidth listed as "System Dependent." This is a critical factor, as the GPU must compete with the CPU for memory bandwidth. The Ryzen 5 5600 supports DDR4 with a dual-channel memory bus and a theoretical bandwidth of 51.2 GB/s. In practice, the shared memory architecture means the GPU’s effective bandwidth is lower than a dedicated card’s, which likely contributes to the significant FPS drops at higher resolutions where memory bandwidth demands increase.

The GPU’s benchmark score is 1482 in 3dmark_steel_nomad_dx12, placing it in the 9th percentile of all GPUs. Its nearest rivals are all older NVIDIA parts: the GeForce GT 520MX (1463, 1.3% slower), the GeForce 800M (1460, 1.5% slower), the GeForce GT 625 OEM (1446, 2.5% slower), and the GeForce GT 710 (1443, 2.7% slower). This ranking confirms that the Arc B390 is a low-performance GPU, more in line with entry-level discrete cards from a decade ago than modern gaming GPUs.

The GPU’s 12 ray tracing cores and support for DirectX 12 Ultimate (12_2), Vulkan 1.4, and OpenGL 4.6 are features that are largely irrelevant for Valorant, which is a competitive FPS that does not utilize ray tracing. Instead, the GPU’s raw rasterization performance is what matters. The pixel rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s provide the theoretical foundation for the FPS numbers.

The FPS data shows that the GPU is the dominant bottleneck. At 4K Ultra, the system produces 135 FPS, while at 4K Low, it produces 225 FPS. This 66.7% improvement from lowering settings indicates that the GPU’s shading and texture units are heavily taxed at higher settings. The same pattern holds at 1080p, where Low settings produce 331 FPS versus 198 FPS at Ultra, a 67.2% improvement. The GPU’s 80W TDP and IGP slot width mean it shares thermal and power budgets with the CPU, potentially limiting sustained boost clocks under combined load.

FAQ

Q: Why does the FPS scale so dramatically when lowering resolution from 4K to 1080p?

A: The data shows the GPU is the primary bottleneck. At 4K High, the average FPS is 141, but at 1080p High, it reaches 207. This 46.8% improvement indicates the integrated Arc B390’s shading and memory bandwidth are insufficient for high pixel counts, so reducing resolution directly alleviates the GPU load.

Q: Is the Ryzen 5 5600 holding back the Intel Arc B390 in Valorant?

A: Benchmark results indicate the CPU is not the main limiting factor. The CPU’s single-thread score of 882 in 3dmark and Cinebench R23 single-core score of 2584 are strong, and the FPS at 1080p Low (331) suggests the GPU is still the ceiling, not the CPU.

Q: What is the best resolution for this combo in Valorant?

A: At 1080p, the system provides the highest frame rates. The data shows 331 FPS at Low, 218 FPS at Medium, 207 FPS at High, and 198 FPS at Ultra. These figures are all significantly higher than the corresponding 1440p results, making 1080p the optimal resolution for maximum performance.

Q: How does the Arc B390 compare to its nearest GPU rivals?

A: The Arc B390 scores 1482 in 3dmark_steel_nomad_dx12, which is 1.3% higher than the GeForce GT 520MX (1463), 1.5% higher than the GeForce 800M (1460), 2.5% higher than the GeForce GT 625 OEM (1446), and 2.7% higher than the GeForce GT 710 (1443). It outperforms all of them, but only marginally.

Q: Does the Medium settings preset show any frame pacing issues?

A: The min and max FPS data for Medium settings shows a consistent variance of about 15% across all resolutions. At 4K Medium, the range is 126-171 FPS against a 149 average. At 1080p Medium, the range is 185-250 FPS against a 218 average. This consistency suggests stable frame delivery without major stutters.

Q: How does the CPU’s multi-threaded performance affect Valorant?

A: Valorant is primarily single-threaded, so the CPU’s 3dmark_2_threads score of 1737 and 3dmark_single_thread score of 882 are more relevant than its multi-threaded results. The Cinebench R23 multi-core score of 18309 shows the CPU can handle background tasks, but the game’s FPS is more tied to single-thread speed and the GPU.

How This Combo Ranks

The AMD Ryzen 5 5600 + Intel Arc B390 combination ranks 2534th out of 2883 tested combos in Valorant. This places it in the 12.1th percentile, meaning it outperforms only about 12% of all tested system configurations. This low ranking is almost entirely attributable to the Intel Arc B390’s weak GPU performance, as evidenced by its 9th percentile ranking among all GPUs.

The CPU, by contrast, ranks in the 74th percentile, suggesting that the processor is not the weak link. The disparity between the CPU’s high percentile and the GPU’s low percentile creates a significant bottleneck. The combo’s ranking is lower than what the CPU alone would suggest, confirming that the GPU is the limiting factor.

When compared to other combos, this system sits near the bottom of the database. The 2883 combos tested include both discrete and integrated GPU configurations, and this one’s 2534th position places it firmly in the lower quartile. The FPS data supports this ranking: while 1080p Low produces 331 FPS, which is respectable, the 4K Ultra result of 135 FPS is below what many competitive players would consider acceptable for a high-refresh-rate monitor.

The combo’s ranking also reflects the system’s lack of upgrade path for the GPU, as the Arc B390 is an IGP. Users are locked into this performance level unless they change the entire platform. The data shows that this combo is not well-suited for high-resolution or high-settings gaming, but it is adequate for low-settings competitive play at 1080p.

Settings Recommendations

The measured FPS data provides clear guidance for optimizing this combo in Valorant. At 1080p, which is the recommended resolution for this system, the Low preset delivers 331 FPS. This is the highest frame rate recorded across all tested configurations and is sufficient for even the fastest 360Hz monitors. The Low preset minimizes GPU load, allowing the Ryzen 5 5600’s strong single-thread performance to push the frame rate to its maximum.

For players who prefer a balance between visual quality and performance, the Medium preset at 1080p offers 218 FPS with a min of 185 FPS and a max of 250 FPS. This preset provides a 34.2% reduction in FPS compared to Low, but the visual improvements may be worth it for some players. The min FPS of 185 is still well above the 144Hz threshold, ensuring smooth gameplay on standard high-refresh monitors.

The High preset at 1080p delivers 207 FPS, a 5.1% decrease from Medium. This preset is a reasonable choice for players who want better shadows and textures without sacrificing too much performance. The Ultra preset at 1080p drops to 198 FPS, only 4.3% lower than High. Given the minimal FPS difference between High and Ultra, the Ultra preset is not recommended as it offers diminishing returns for the performance cost.

At 1440p, the data suggests the Low preset (282 FPS) is the only viable option for high-refresh gaming. The Medium preset at 1440p produces 186 FPS, which is still playable, but the High (177 FPS) and Ultra (169 FPS) presets are below the 180Hz threshold and may introduce noticeable input lag on high-refresh displays. At 4K, all presets except Low (225 FPS) fall below 150 FPS, making 4K unsuitable for competitive play.

The optimal configuration is 1080p with the Low preset for maximum frame rate, or the Medium preset for a balance of visuals and performance. The data shows that the GPU’s limitations are best mitigated by keeping resolution at 1080p and using Low or Medium settings. Higher settings at 1080p provide marginal visual benefits while reducing FPS by up to 40%, which is a poor trade-off in a fast-paced FPS where frame rate directly impacts responsiveness.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + Intel Arc B390 in Valorant

Resolution Settings Avg FPS
3840x2160 Low 225.0
3840x2160 Medium 149.0
3840x2160 High 141.0
3840x2160 Ultra 135.0
2560x1440 Low 282.0
2560x1440 Medium 186.0
2560x1440 High 177.0
2560x1440 Ultra 169.0
1920x1080 Low 331.0
1920x1080 Medium 218.0
1920x1080 High 207.0
1920x1080 Ultra 198.0

Valorant with Ryzen 5 5600 + Other GPUs

See how Valorant performs with the same CPU but different graphics cards.

Valorant with Arc B390 + Other CPUs

See how Valorant performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.