Undisputed

Undisputed

AVERAGE FPS
243
excellent

This combination delivers exceptional performance with an average of 243 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 87 135 163 227
1440p QHD 137 214 258 359
1080p Full HD 190 296 357 497

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 227
3840x2160 Medium 163
3840x2160 High 135
3840x2160 Ultra 87
2560x1440 Low 359
2560x1440 Medium 258
2560x1440 High 214
2560x1440 Ultra 137
1920x1080 Low 497
1920x1080 Medium 357
1920x1080 High 296
1920x1080 Ultra 190

Undisputed with Intel Core Ultra 7 265K + NVIDIA GeForce RTX 5080, In-Depth Analysis

Undisputed, the boxing simulation from Steel City Interactive, presents a unique challenge for high-end hardware due to its focus on close-quarters character rendering and physics-based interactions. The benchmark results for the Intel Core Ultra 7 265K and NVIDIA GeForce RTX 5080 combination provide a clear picture of how this specific pairing handles the game's demands. This analysis will break down the measured FPS data, the role of each component, and how this combo stacks up against the broader testing database.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture, built on a 3 nm process. It operates with a base clock of 3.90 GHz and a boost clock of 5.50 GHz, drawing a 125 W TDP. In the context of Undisputed, the CPU's role is to manage the game's simulation logic, including fighter AI, physics for punches and knockdowns, and the overall match state. The high boost clock is critical for maintaining a stable frame rate, especially in moments where multiple fighters are in close proximity and the game must process numerous collision checks simultaneously.

The benchmark data suggests that the CPU is not the primary bottleneck at most settings. Even at 1080p with Low settings, where the GPU load is minimized, the system achieves an average of 497 FPS. This extremely high frame rate indicates that the processor's single-thread performance, as evidenced by its Cinebench R23 single-core score of 2020, is more than sufficient to feed the GPU in this title. The 20 cores provide ample multi-threaded headroom for background tasks and the game's engine, but the sheer speed of the individual cores is what allows for such high frame rates in a scenario with minimal graphical overhead.

Comparing the 265K to its immediate rivals in the database, its average benchmark score of 70,879 places it in the 94th percentile of all CPUs. It sits a marginal 0.2% behind the Intel Xeon 6511P and 0.7% behind the Intel Xeon Platinum 8270. More relevant for gaming, it is 1% ahead of the Intel Core i7-14700KF and 1.3% ahead of the AMD Ryzen 7 9700F. These slim margins indicate that for a game like Undisputed, which primarily relies on a few fast cores, the 265K offers performance parity with other top-tier desktop processors, ensuring it does not limit the frame rate in most scenarios.

However, the data reveals a potential CPU influence at the highest settings. When moving from High to Ultra at 1080p, the average FPS drops from 296 to 190, a significant 106 FPS decrease. This is a larger relative drop than what is seen when moving from Low to Medium (497 to 357). While the GPU is certainly doing more work at Ultra, the sheer magnitude of the drop suggests that the processor's ability to handle the increased draw calls and physics calculations at that preset could be a contributing factor. The CPU's Passmark physics score of 3731 and data compression score of 665,554 are solid, but the Ultra preset's demands appear to create a scenario where the combination of CPU and GPU work results in a substantial performance hit, unlike the more linear scaling seen at lower settings.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5080 is the primary rendering engine in this combo, featuring 16 GB of GDDR7 memory on a 256-bit bus, providing a substantial 960.0 GB/s of bandwidth. Its base clock is 2295 MHz, boosting to 2617 MHz. The GPU's role in Undisputed is to render the detailed fighter models, the ring environment, and the crowd, all while maintaining high visual fidelity. The 16 GB VRAM is more than ample for the game's textures at any resolution, meaning memory capacity is unlikely to be a limiting factor.

The benchmark results show that the RTX 5080 delivers exceptional performance, particularly at lower resolutions. At 1080p Low, it achieves an astronomical 497 FPS, indicating that the GPU is nowhere near its full potential in this scenario. The GPU's strength is further demonstrated by its Passmark G3D score of 36,565, placing it in the 87th percentile of all GPUs. When compared to its nearest rivals, it is 0.6% ahead of the AMD Radeon 8060S and 0.7% ahead of the AMD Radeon RX 6750 GRE 12 GB. It shows a 2.3% lead over the AMD Radeon Pro W5700X, while trailing the AMD Radeon RX 9070 GRE by 2.2%. These figures confirm that the RTX 5080 is positioned at the top end of the performance spectrum for this game.

The scaling from 1080p to 4K highlights the GPU's dominance. At High settings, the frame rate drops from 296 FPS at 1080p to 214 FPS at 1440p, and finally to 135 FPS at 4K. This is a predictable progression, but the 4K High result of 135 FPS is still well above the 60 FPS target for smooth gameplay. The GPU's 56.28 TFLOPS of FP32 compute power and 293.1 GPixel/s pixel rate provide ample raw throughput. The 4K Ultra setting, which averages 87 FPS, demonstrates that even the most demanding preset is playable, though it does show the GPU's limits as it becomes fully engaged. The data confirms that the RTX 5080 is the performance driver in this pairing, with its capabilities scaling effectively across all tested resolutions and settings.

FAQ

Q: Can this combo run Undisputed at 4K with the High preset?

A: Yes, the measured data shows an average of 135 FPS at 3840x2160 with High settings, which is well above the threshold for a smooth experience on high refresh rate displays.

Q: What is the performance difference between the Low and Ultra presets at 1440p?

A: The average FPS drops from 359 at Low to 137 at Ultra at 2560x1440. This represents a 222 FPS difference, showing that the Ultra preset is significantly more demanding on the hardware.

Q: Is the Intel Core Ultra 7 265K a bottleneck for the RTX 5080 in this game?

A: The data indicates the CPU is not a primary bottleneck at most settings. At 1080p Low, the system achieves 497 FPS, showing the CPU can feed the GPU effectively. However, the 106 FPS drop from High to Ultra at 1080p suggests the CPU's performance at that specific preset may be a contributing factor to the performance scaling.

Q: How does the RTX 5080 compare to its nearest rival, the AMD Radeon RX 9070 GRE, based on average benchmark scores?

A: The RTX 5080 trails the AMD Radeon RX 9070 GRE by 2.2% in the average benchmark score, despite having a higher raw score of 56,083 compared to 56,083 for the rival.

Q: What is the minimum FPS recorded in the benchmark results?

A: The only minimum FPS values provided are for the Medium preset. The minimum FPS was 304 at 1080p, 219 at 1440p, and 139 at 4K.

Q: What is the combo's overall ranking in the database for this game?

A: The Intel Core Ultra 7 265K and NVIDIA GeForce RTX 5080 combination ranks 217th out of 3,718 tested combos for Undisputed.

How This Combo Ranks

The data shows that the Intel Core Ultra 7 265K and NVIDIA GeForce RTX 5080 combination is a top-tier pairing for Undisputed. With a rank of 217 out of 3,718 tested combos, it sits in the top 5.8% of all systems tested for this game. This high ranking is a direct result of the GPU's exceptional performance, as the RTX 5080's 87th percentile standing among all GPUs is a strong indicator of its ability to handle the game's demanding rendering tasks.

The combo's rank is more evidence of the GPU than the CPU. While the 265K is a capable processor, ranking in the 94th percentile among all CPUs, its performance in this game's specific workload is matched by several rivals. The fact that this combo is in the 95th percentile of all combos suggests that the pairing is synergistic, with the CPU providing enough speed to avoid limiting the RTX 5080. The measured FPS data supports this, as the system is able to achieve very high frame rates even at lower resolutions where CPU overhead is more likely to be a factor. The ranking reflects that this system is built for high-refresh-rate gaming in Undisputed, providing far more performance than the average tested setup.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the combo's performance across three resolutions and four quality presets. At 1920x1080, the system is clearly GPU-limited only at the highest settings. The Low preset yields an average of 497 FPS, which is an exceptional result. The Medium preset averages 357 FPS, with a minimum of 304 and a maximum of 411 FPS. High settings reduce the average to 296 FPS. The Ultra preset, while still performing admirably, shows a significant drop to an average of 190 FPS. This data shows that at 1080p, the combo is capable of exceeding the refresh rate of most monitors on the market at any preset.

Moving to 2560x1440, the performance remains extremely high. The Low preset averages 359 FPS, while Medium averages 258 FPS, with a minimum of 219 FPS. The High preset delivers a smooth 214 FPS average. The Ultra preset at 1440p averages 137 FPS, which is still more than enough for a high refresh rate 1440p display. The scaling from 1080p to 1440p shows a predictable decrease in frame rate, with the RTX 5080's 960.0 GB/s of memory bandwidth proving sufficient to handle the increased pixel count without any severe performance cliffs.

At 3840x2160, the demands on the GPU become more pronounced. The Low preset averages 227 FPS, a 54% decrease from the 1080p Low result. The Medium preset averages 163 FPS, with a minimum of 139 and a maximum of 188 FPS. The High preset still maintains a highly playable 135 FPS average. The Ultra preset, which represents the game's maximum visual fidelity, averages 87 FPS. This is the only tested configuration that dips below the 100 FPS mark, indicating that 4K Ultra is the most demanding scenario for this hardware.

Settings Recommendations

Based on the measured FPS data, the High preset offers the best balance of visual fidelity and performance across all resolutions. At 1080p, it delivers a 296 FPS average, which is so high that it offers no practical advantage over the Medium preset for most users, but the visual upgrade is tangible. At 1440p, the High preset's 214 FPS average is ideal for 144Hz and 165Hz monitors. At 4K, the High preset's 135 FPS average is excellent, providing a smooth experience on high-refresh-rate 4K displays without the significant performance cost of the Ultra preset.

The Medium preset is a strong alternative for users who prioritize frame rate above all else, especially at 4K. The 163 FPS average at 4K Medium is a 20% improvement over High, which could be beneficial for competitive play or for users with 144Hz 4K monitors. The minimum FPS of 139 at 4K Medium ensures that there are no noticeable stutters, making it a more stable option than the High preset in terms of consistency.

The Ultra preset is not recommended for general play due to the significant performance cost. While the 87 FPS average at 4K is playable, the 190 FPS at 1080p shows that the preset's demands scale disproportionately with resolution. The 106 FPS drop from High to Ultra at 1080p indicates that the Ultra preset is not efficiently optimized. For users with 240Hz monitors, the Low preset at 1080p (497 FPS) or 1440p (359 FPS) would be the only way to fully utilize the display's refresh rate, but the visual compromise is substantial. The High preset is the sweet spot for this hardware.

Resolution Scaling

The performance scaling from 1080p to 4K reveals the nature of the bottleneck in this system. At High settings, the average FPS drops from 296 at 1080p to 214 at 1440p, a decrease of 27.7%. Moving from 1440p to 4K, the FPS drops from 214 to 135, a further decrease of 36.9%. This scaling pattern indicates that the system is increasingly GPU-bound as resolution increases, which is expected. The RTX 5080's rendering capabilities are the limiting factor at higher resolutions, while the CPU has ample headroom.

The scaling at the Medium preset shows a similar trend. The FPS drops from 357 at 1080p to 258 at 1440p (a 27.7% decrease), and then to 163 at 4K (a 36.8% decrease). This consistency in the percentage drop between resolutions suggests that the game's engine scales predictably with pixel count. However, the scaling at the Low preset is slightly different. The FPS drops from 497 at 1080p to 359 at 1440p (a 27.8% decrease), and then to 227 at 4K (a 36.8% decrease). The fact that the percentage drops are nearly identical across all presets is a strong indicator that the GPU is the dominant limiting factor at all resolutions, even at 1080p Low.

The most telling data point is the comparison of the FPS drops between presets at a fixed resolution. At 1080p, the drop from Low to Ultra is 497 to 190 FPS, a 61.8% reduction. At 4K, the drop from Low to Ultra is 227 to 87 FPS, a 61.7% reduction. The consistency of these relative drops across resolutions confirms that the RTX 5080 is the primary performance driver, and the CPU is not introducing a variable bottleneck. The system's performance is a clear function of the GPU's workload, which is precisely what a balanced high-end gaming system should exhibit. The 4K Ultra result of 87 FPS is the only scenario where the GPU is truly pushed to its limits, showing that this combo is capable of delivering a high-end experience at any resolution, with the understanding that the Ultra preset at 4K will require a high-refresh-rate VRR display to mitigate the lower average frame rate.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + NVIDIA GeForce RTX 5080 in Undisputed

Resolution Settings Avg FPS
3840x2160 Low 227.0
3840x2160 Medium 163.0
3840x2160 High 135.0
3840x2160 Ultra 87.0
2560x1440 Low 359.0
2560x1440 Medium 258.0
2560x1440 High 214.0
2560x1440 Ultra 137.0
1920x1080 Low 497.0
1920x1080 Medium 357.0
1920x1080 High 296.0
1920x1080 Ultra 190.0

Undisputed with iUltra 7 265K + Other GPUs

See how Undisputed performs with the same CPU but different graphics cards.

Undisputed with RTX 5080 + Other CPUs

See how Undisputed performs with the same GPU but different processors.

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