Undisputed

Undisputed

AVERAGE FPS
56
playable

This combination offers playable performance with an average of 56 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 31 38 52
1440p QHD 32 49 60 83
1080p Full HD 44 68 83 115

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 52
3840x2160 Medium 38
3840x2160 High 31
3840x2160 Ultra 20
2560x1440 Low 83
2560x1440 Medium 60
2560x1440 High 49
2560x1440 Ultra 32
1920x1080 Low 115
1920x1080 Medium 83
1920x1080 High 68
1920x1080 Ultra 44

Undisputed with Intel Core Ultra 5 225 + Intel Arc B370, In-Depth Analysis

The Intel Core Ultra 5 225 paired with the Intel Arc B370 integrated graphics produces a very specific performance envelope in Undisputed. The data places this combination at rank 2592 out of 2813 tested configurations, which reflects a system heavily constrained by its graphics solution. The Arc B370 is an integrated part with a 25 W TDP, drawing on system memory, and its 3DMark Steel Nomad score of 1184 places it in the 5th percentile of all GPUs. This is not a gaming powerhouse; it is an IGP designed for basic computing, yet the benchmark results show it can run a modern sports title at playable framerates under the right conditions. The following analysis breaks down exactly where this pairing excels and where it falls short, using only the measured data from this specific configuration.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B370 is an integrated graphics processor (IGP) built on the Xe3-LPG architecture, operating with a base clock of 300 MHz and a boost clock of 2400 MHz. Critically for gaming, it uses "System Shared" memory, meaning it has no dedicated VRAM; it borrows from the system's DDR5 memory pool. This makes bandwidth "System Dependent," which is the primary bottleneck for this component in a game like Undisputed. The GPU's raw compute capabilities are modest: 1280 shading units, 40 texture mapping units, and 20 raster operation pipelines, delivering a fill rate of 48.00 GPixel/s and a texture rate of 96.00 GTexel/s. Its FP32 performance is 6.144 TFLOPS, which is a far cry from what discrete gaming GPUs offer.

The impact of these specifications is clear in the measured FPS. At 1080p with Low settings, the Arc B370 manages an average of 115 FPS, which is excellent for an IGP. However, as the settings climb, the lack of dedicated memory bandwidth becomes apparent. Moving to Medium settings at 1080p drops the average to 83 FPS, and High settings yield 68 FPS. Pushing to Ultra at 1080p results in a steep fall to 44 FPS. The trend is consistent: the GPU can handle the geometric load, but the system shared memory struggles to feed the renderer at higher detail levels. The GPU's nearest rivals in benchmark scores—such as the ATI Radeon HD 5770 (deltaPct -0.5) and the AMD Radeon HD 7650M (deltaPct -0.7)—are all legacy parts from a different era, underscoring that the Arc B370 is not positioned for high-end gaming. DirectX 12 Ultimate support (12_2) is present, so modern rendering features are technically available, but the hardware lacks the bandwidth to exploit them at high resolutions. The data suggests the Arc B370 is the definitive limiting factor in this pairing; the CPU is far more capable, but the GPU's memory constraints cap performance.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

*Q: Can this system run Undisputed at 4K resolution?*

A: It can run at 4K, but not comfortably for competitive play. The measured average FPS at 3840x2160 is 52 FPS on Low settings, 38 FPS on Medium, 31 FPS on High, and only 20 FPS on Ultra. The 4K Medium preset shows a minimum FPS of 32, indicating significant frame dips that would affect gameplay smoothness.

Q: What is the best resolution/settings combination for a smooth experience?

A: The 1080p Low preset delivers the highest average FPS at 115, with a minimum of 70 FPS on Medium, making 1080p Low the safest bet for maintaining a high frame rate. For a balanced approach, 1080p Medium at 83 FPS average offers a good middle ground between visual quality and responsiveness.

Q: How much performance is lost when moving from 1080p to 1440p?

A: The data shows a significant drop. At Low settings, the average FPS falls from 115 at 1080p to 83 at 1440p, a reduction of 32 FPS. At High settings, it drops from 68 FPS at 1080p to 49 FPS at 1440p. This indicates the GPU is increasingly stressed as pixel count rises.

Q: Is the Intel Core Ultra 5 225 CPU holding back the Arc B370?

A: No. The CPU has a Passmark multithread score of 30459 and a single-thread score of 4412, placing it in the 85th percentile of all CPUs. In Undisputed, the CPU is clearly not the bottleneck; the GPU's average FPS falls off sharply with resolution and settings, which is a classic sign of a graphics-limited scenario.

Q: How does this GPU compare to its closest rivals?

A: The Arc B370 has an average benchmark score of 1184, which is nearly identical to the ATI Mobility Radeon HD 5570 (1186) and the ATI Radeon HD 5770 (1190). The deltaPct values are -0.2 and -0.5 respectively, meaning the Arc B370 is essentially on par with these older cards in raw compute, despite being a much newer integrated design.

Q: What is the FPS range on 1440p Medium settings?

A: The measured average FPS at 2560x1440 with Medium settings is 60 FPS, with a minimum of 51 FPS and a maximum of 69 FPS. This indicates a playable experience but with noticeable variance, making it less consistent than the 1080p Medium preset.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 5 225 is a 10-core, 10-thread processor from the Arrow Lake-S family, with a base clock of 3.30 GHz and a boost clock of 4.90 GHz. Its multi-threaded and single-threaded performance is robust, as evidenced by Cinebench R23 scores of 25891 (multi-core) and 3655 (single-core), alongside a Passmark single-thread score of 4412. These numbers place the CPU in the 85th percentile of all processors, with nearest rivals like the AMD Ryzen 5 5600F (avgScore 36945, deltaPct 0) and the AMD Ryzen 5 5500X3D (avgScore 37018, deltaPct -0.2) showing the Ultra 5 225 is essentially neck-and-neck with these established desktop chips.

In the context of Undisputed, a sports simulation game that relies on consistent physics and AI calculations, the CPU's 10 cores and 4.90 GHz boost clock are more than sufficient. The benchmark data confirms this: when the GPU is not overly stressed, the system can deliver high framerates. For instance, at 1080p Low, the average FPS hits 115, a number that is typically CPU-limited on weaker processors but here is achieved with headroom. The CPU's L3 cache is 20 MB (shared), and it supports DDR5 memory with a bandwidth of 102.4 GB/s, which helps feed the IGP's system shared memory. However, the data shows that the CPU is never the limiting factor in this pairing. As resolution increases, FPS drops consistently across all settings—from 115 FPS at 1080p Low to 52 FPS at 4K Low—which is a direct result of GPU load, not CPU capability. The CPU's Passmark physics score of 2342 further indicates it can handle the game's simulation logic without bottlenecking the frame output. In summary, the Ultra 5 225 provides ample processing power; the Arc B370 is the component that defines the ceiling for this system's performance in Undisputed.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a complete picture of this system's performance across three resolutions and four quality presets. At 1920x1080, the system shows its best results. The Low preset delivers an average of 115 FPS, which is smooth and responsive for a fighting game. Medium settings reduce the average to 83 FPS, with a minimum of 70 FPS and a maximum of 95 FPS, indicating a playable but slightly less stable experience. High settings average 68 FPS, and Ultra settings drop to 44 FPS, showing a clear degradation as texture quality and effects increase.

Moving to 2560x1440, the strain on the Arc B370 becomes evident. The Low preset averages 83 FPS, which is a 32 FPS drop from 1080p. Medium settings average 60 FPS, with a minimum of 51 FPS and a maximum of 69 FPS, making it borderline acceptable for casual play. High settings average 49 FPS, and Ultra settings plummet to 32 FPS, which is below the threshold for smooth gameplay in a fast-paced title. At 3840x2160, the results are largely unplayable except for the Low preset. Low settings average 52 FPS, which is surprising given the resolution, but Medium drops to 38 FPS (minimum 32 FPS, maximum 43 FPS), High averages 31 FPS, and Ultra drops to 20 FPS. These 4K numbers confirm that the integrated GPU is overwhelmed by the pixel count, and only the lowest visual preset provides a marginally acceptable frame rate.

The data also reveals consistency issues. The 1080p Medium preset has a spread of 25 FPS between minimum and maximum, while the 1440p Medium preset has an 18 FPS spread. This variance suggests that the system shared memory is causing intermittent stutters, particularly in scenes with many fighters or dynamic lighting. The 4K Medium preset shows a similar pattern with an 11 FPS spread, but at an average of 38 FPS, the experience is already compromised. Overall, the measured FPS breakdown shows that this system is only truly comfortable at 1080p, with the Low and Medium presets being the only configurations that consistently maintain high frame rates.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling behavior is a textbook example of a GPU-bound system. When comparing 1080p to 4K at the same settings, the FPS drops are substantial and consistent. At Low settings, the average FPS falls from 115 at 1080p to 83 at 1440p (a 28% reduction) and then to 52 at 4K (a 55% reduction from 1080p). At Medium settings, the drop is from 83 FPS at 1080p to 60 FPS at 1440p, and finally to 38 FPS at 4K. The High preset shows a similar trajectory: 68 FPS at 1080p, 49 FPS at 1440p, and 31 FPS at 4K. Ultra settings are the most punishing, falling from 44 FPS at 1080p to 32 FPS at 1440p and just 20 FPS at 4K.

This scaling pattern indicates that the limiting component is the GPU, not the CPU. If the CPU were the bottleneck, the FPS would remain relatively flat across resolutions, because the CPU work per frame is roughly constant regardless of pixel count. Instead, the FPS drops almost linearly with the increase in pixel count, which is the signature of a graphics processor that is saturated. The Arc B370 has a pixel rate of 48.00 GPixel/s, which is insufficient for 4K rendering (8.3 million pixels) at high detail levels. The system shared memory further exacerbates this, as the bandwidth is "System Dependent" and cannot keep up with the demands of higher resolutions. The data strongly suggests that to improve 4K performance, one would need to drastically reduce settings to Low, which yields 52 FPS, but even that is below the ideal 60 FPS target. The resolution scaling analysis confirms that this system is best suited for 1080p gaming, where the GPU can maintain acceptable frame rates without being overwhelmed.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings for this system in Undisputed depend on the user's priority for frame rate versus visual fidelity. For the most responsive and competitive experience, the 1080p Low preset is the clear winner, delivering an average of 115 FPS. This is well above the 60 FPS threshold and ensures smooth animations and minimal input lag, which is crucial for a sports title where timing is key. The 1080p Medium preset is a strong alternative, offering an average of 83 FPS with a minimum of 70 FPS, which still provides a fluid experience while adding moderate visual improvements like better textures and lighting effects. The minimum FPS of 70 on Medium ensures that the game rarely stutters, making it a safe choice for users who want a bit more visual polish without sacrificing playability.

At 1440p, the Medium preset is the only option that approaches playability, with an average of 60 FPS and a minimum of 51 FPS. However, the lower minimum FPS introduces occasional dips that could be noticeable during intense exchanges. The 1440p Low preset at 83 FPS is smoother, but it sacrifices visual quality at a resolution where the higher pixel count should be an advantage. For 4K, the data strongly advises against using anything above Low settings. The 4K Low preset averages 52 FPS, which is playable but not ideal, while Medium (38 FPS), High (31 FPS), and Ultra (20 FPS) are all too slow for a game that demands quick reactions. Therefore, the best experience per the measured rows is 1080p Medium, as it balances visual quality with a high and stable frame rate. If maximum frame rate is the absolute goal, 1080p Low is the superior choice, but for most users, the 83 FPS average and 70 FPS minimum of 1080p Medium provide the best overall experience. The Ultra preset is not recommended at any resolution, as it consistently produces frame rates below 45 FPS, which is unsuitable for smooth gameplay.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + Intel Arc B370 in Undisputed

Resolution Settings Avg FPS
3840x2160 Low 52.0
3840x2160 Medium 38.0
3840x2160 High 31.0
3840x2160 Ultra 20.0
2560x1440 Low 83.0
2560x1440 Medium 60.0
2560x1440 High 49.0
2560x1440 Ultra 32.0
1920x1080 Low 115.0
1920x1080 Medium 83.0
1920x1080 High 68.0
1920x1080 Ultra 44.0

Undisputed with iUltra 5 225 + Other GPUs

See how Undisputed performs with the same CPU but different graphics cards.

Undisputed with Arc B370 + Other CPUs

See how Undisputed performs with the same GPU but different processors.

Other Games with iUltra 5 225 + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.