Undisputed
This combination provides smooth gameplay with an average of 60 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 33 | 40 | 56 |
| 1440p QHD | 34 | 53 | 64 | 88 |
| 1080p Full HD | 47 | 73 | 88 | 122 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Undisputed with Intel Core i7-14700K + AMD Radeon RX 580, In-Depth Analysis
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i7-14700K is a 20-core, 28-thread processor built on Raptor Lake architecture, with a base clock of 3.40 GHz and a boost clock of 5.60 GHz. It carries a 33 MB shared L3 cache and per-core L2 cache of 2 MB, with 80 KB of L1 per core. This CPU sits in the 94th percentile against all CPUs, with an average benchmark score of 69,355. Its nearest rival, the AMD EPYC 9115, scores 69,288 — a delta of just 0.1%, while the AMD Ryzen 9 7950X trails by 0.2% at 69,515, making the i7-14700K effectively neck-and-neck with the top of the stack.
In Undisputed, a sports title that simulates boxing, the CPU's role is less about raw physics simulation and more about maintaining consistent frame pacing during ring-side camera cuts and crowd animation. The data shows a clear pattern: at 1080p Low, the combo achieves 122 FPS average, which drops to 47 FPS at 1080p Ultra. This 75 FPS swing across settings at the same resolution indicates that the CPU is not the primary bottleneck — if it were, we'd expect the FPS to stay relatively flat regardless of graphical preset. Instead, the i7-14700K's 5.60 GHz boost clock and 20 cores provide ample headroom for the game's AI opponent logic and match state tracking, even when the GPU is struggling.
The CPU's Cinebench R23 multi-core score of 33,440.5 and single-core score of 2,160 suggest strong per-thread performance, which matters for a game that likely relies on a main simulation thread. The PassMark single-thread score of 4,472 reinforces this. When paired with a GPU that scores in the 53rd percentile, the processor's 94th percentile standing means it is never the limiting factor in this combo. The data implies that in Undisputed, the i7-14700K is over-provisioned for the task, leaving all performance variation to the graphics card and settings.
How This Combo Ranks
This combination of the Intel Core i7-14700K and AMD Radeon RX 580 ranks 3,386 out of 3,718 tested combos in Undisputed. That places it in the bottom 9% of all pairings — a stark contrast to the CPU's individual 94th percentile. The math is straightforward: a top-tier processor mated with a mid-range GPU from 2017 produces a system that sits near the bottom of the database's combo rankings for this game.
The rank disparity tells a story of imbalance. The i7-14700K's nearest CPU rivals — the AMD EPYC 9115 (0.1% ahead), Ryzen 9 7950X (0.2% behind), and Ryzen 9 7940HX (0.7% behind) — all would likely land in similar combo positions if paired with this same GPU. The GPU's nearest rivals include the NVIDIA GeForce RTX 3050 Ti Mobile (0.1% faster), GTX 1660 SUPER (0.4% faster), AMD Radeon 740M (0.5% slower), and AMD FirePro W5100 (0.6% slower). This cluster of GPUs around the RX 580's average score of 12,928 suggests that any of these pairings would produce comparable results.
What does the 3,386 rank mean in practice? It signals that the combo is built around a CPU far more capable than the GPU can feed, creating a system where the graphics card dictates the experience. For a game like Undisputed, which appears to be GPU-bound based on the settings scaling, this rank reflects that the RX 580's 53rd percentile GPU standing is the dominant factor. The combo rank is not a measure of failure but of expectation mismatch — the data shows a processor that could drive far more powerful graphics solutions, leaving performance on the table.
Resolution Scaling
The FPS drop from 1080p to 4K reveals where the bottleneck lives. At High settings, the combo delivers 73 FPS at 1920x1080, 53 FPS at 2560x1440, and 33 FPS at 3840x2160. That's a 55% reduction from 1080p to 4K. At Low settings, the numbers are 122, 88, and 56 FPS respectively — a 54% drop. This consistent ~55% scaling across settings strongly indicates a GPU-bound scenario, as the CPU's performance would not change with resolution.
The Medium preset shows the same trend with min/max data: 88 FPS average at 1080p (75-101 range), 64 FPS at 1440p (54-73 range), and 40 FPS at 4K (34-46 range). The frame time consistency, as measured by the min-to-max spread, tightens at higher resolutions — at 4K Medium, the 12 FPS spread is proportionally smaller than the 26 FPS spread at 1080p Medium. This suggests that at 4K, the GPU is so saturated that frame pacing becomes more uniform, whereas at 1080p, the CPU can inject more variability into frame delivery.
Ultra settings amplify the scaling: 47 FPS at 1080p, 34 FPS at 1440p, and 21 FPS at 4K. The 4K Ultra result of 21 FPS is borderline unplayable, and the 55% drop from 1080p holds here too. The data implies that the RX 580's 256.0 GB/s memory bandwidth and 6.175 TFLOPS FP32 throughput are the constraining factors. The GPU's 8 GB GDDR5 memory is sufficient for capacity, but the bandwidth at 4K Ultra is insufficient for the game's visual demands. The CPU's role in this scaling is negligible — the i7-14700K's 5.60 GHz boost and 33 MB L3 cache are more than enough to feed frames at any resolution.
Measured FPS Breakdown
At 1920x1080, the combo produces its best results. Low settings hit 122 FPS average, which is well above the 60 FPS threshold for smooth gameplay. Medium drops to 88 FPS with a min-max of 75-101, indicating consistent performance. High comes in at 73 FPS, still comfortable. Ultra, however, falls to 47 FPS — a significant drop that suggests the RX 580's 32 ROPs and 144 TMUs are overwhelmed by the higher-quality textures and effects. The 75 FPS gap between Low and Ultra at 1080p highlights the GPU's sensitivity to settings.
Moving to 2560x1440, the results show the GPU struggling more. Low yields 88 FPS, which is still playable. Medium averages 64 FPS with a 54-73 range, putting it right at the edge of smoothness. High drops to 53 FPS, which is acceptable but not ideal for a fast-paced fighter. Ultra falls to 34 FPS, which is below the 40 FPS threshold most players would consider minimum. The 54 FPS delta between Low and Ultra at 1440p is slightly smaller in percentage terms than at 1080p, but the absolute numbers are all lower.
At 3840x2160, the combo is clearly out of its depth. Low averages 56 FPS, which is the only acceptable result at this resolution. Medium averages 40 FPS with a 34-46 range — borderline. High drops to 33 FPS, and Ultra bottoms out at 21 FPS. The 35 FPS difference between Low and Ultra at 4K is the smallest absolute spread across all resolutions, but this is because the GPU is so bandwidth-limited that even Low settings cannot fully escape the memory bottleneck. The 256.0 GB/s bandwidth is simply insufficient for 8.3 million pixels per frame at higher settings.
The Medium preset's min-max data is the only complete set across all resolutions, providing insight into frame consistency. At 4K Medium (34-46), the 12 FPS range represents a 35% variance from the average. At 1440p Medium (54-73), the 19 FPS range is a 30% variance. At 1080p Medium (75-101), the 26 FPS range is also a 30% variance. This consistent relative variance suggests the frame pacing issues are inherent to the GPU architecture, not resolution-dependent.
FAQ
*Q: Is the Intel Core i7-14700K the bottleneck in this combo for Undisputed?*
A: No. The CPU ranks in the 94th percentile of all processors with an average benchmark score of 69,355, while the GPU ranks in the 53rd percentile. The FPS scaling from 1080p to 4K shows a consistent ~55% drop across settings, which is characteristic of a GPU-bound scenario. The i7-14700K's 20 cores and 5.60 GHz boost clock provide far more capability than this game requires.
*Q: What is the best resolution to play Undisputed with this combo?*
A: Based on measured FPS, 1920x1080 is the only resolution where all settings produce playable results. At 1080p, even Ultra hits 47 FPS, while Low reaches 122 FPS. At 1440p, only Low (88 FPS) and Medium (64 FPS) exceed 60 FPS. At 4K, only Low (56 FPS) approaches playability, with Medium at 40 FPS and High at 33 FPS.
*Q: How does this combo rank compared to all tested combinations in Undisputed?*
A: The combo ranks 3,386 out of 3,718 tested combos, placing it in the bottom 9%. This low rank is driven primarily by the GPU's 53rd percentile standing, not the CPU. The i7-14700K's nearest rivals (AMD EPYC 9115, Ryzen 9 7950X) have average scores within 0.7% of each other, showing that CPU choice among top-tier processors has minimal impact on this game's performance.
Q: What is the frame time consistency at different settings?
A: The Medium preset provides the only complete min/max data. At 1080p Medium, the range is 75-101 FPS (26 FPS spread). At 1440p Medium, it's 54-73 FPS (19 FPS spread). At 4K Medium, it's 34-46 FPS (12 FPS spread). The relative variance stays around 30-35% of the average across all resolutions, indicating consistent frame pacing issues tied to the GPU's 256.0 GB/s memory bandwidth.
Q: Should I use the Ultra preset with this hardware?
A: No. Ultra settings produce 47 FPS at 1080p, 34 FPS at 1440p, and 21 FPS at 4K. These values are all below the 60 FPS target for smooth gameplay and represent a 75 FPS drop from Low at 1080p. The GPU's 6.175 TFLOPS FP32 and 32 ROPs are insufficient for Ultra quality at any resolution.
Q: How does the RX 580 compare to its nearest rivals in terms of overall GPU score?
A: The RX 580 has an average benchmark score of 12,928. Its nearest rival, the NVIDIA GeForce RTX 3050 Ti Mobile, scores 12,940 (0.1% faster), while the GTX 1660 SUPER scores 12,986 (0.4% faster). The AMD Radeon 740M is 0.5% slower at 12,870. These small deltas suggest that swapping the RX 580 for any of these GPUs would yield negligible performance differences in Undisputed.
Settings Recommendations
The measured data provides a clear hierarchy of playable settings. At 1920x1080, the Medium preset offers the best balance: 88 FPS average with a 75-101 range. This stays comfortably above 60 FPS and provides headroom for demanding scenes. The High preset at 73 FPS is also viable, but the 15 FPS penalty over Medium is not justified if visual fidelity gains are minimal. Low at 122 FPS is only recommended for competitive play where maximum frame rate is prioritized over graphics.
For 2560x1440, Medium is the only preset that maintains an average above 60 FPS (64 FPS with a 54-73 range). Low hits 88 FPS but sacrifices visual quality. High at 53 FPS is borderline — playable but with occasional dips. Ultra at 34 FPS should be avoided. The recommendation is to run Medium at 1440p, accepting that the 54 FPS minimum may cause slight stutter in intense exchanges.
At 3840x2160, the situation is dire. Low at 56 FPS is the only acceptable option, and even then it's just below 60 FPS. Medium at 40 FPS is marginal, and High (33 FPS) and Ultra (21 FPS) are unplayable. For 4K, the data suggests either lowering resolution to 1440p or accepting Low settings. The 256.0 GB/s memory bandwidth is the limiting factor, and no settings tweak can overcome that hardware constraint.
The overall best experience for this combo is 1080p Medium. It delivers 88 FPS average, which is 47% higher than the 60 FPS target, and the 75 FPS minimum ensures that even the most demanding scenes stay fluid. The jump to 1080p High (73 FPS) is still smooth, but the extra visual load on the RX 580's 144 TMUs reduces the safety margin. For players prioritizing frame rate, 1080p Low at 122 FPS is the ceiling, but the visual compromise is significant. The data implies that Medium is the sweet spot where the GPU's 6.175 TFLOPS and 8 GB GDDR5 memory are utilized without exceeding their capabilities.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 580 is built on the Polaris 20 chip with GCN 4.0 architecture, manufactured on a 14 nm process at GlobalFoundries. It contains 5,700 million transistors on a 232 mm² die, with a base clock of 1257 MHz and a boost clock of 1340 MHz. The 8 GB of GDDR5 memory runs at 2000 MHz (8 Gbps effective) across a 256-bit bus, yielding 256.0 GB/s of bandwidth. The GPU has 2,304 shading units, 144 TMUs, and 32 ROPs, producing 42.88 GPixel/s pixel rate and 193.0 GTexel/s texture rate. Its FP32 performance is 6.175 TFLOPS.
In Undisputed, the RX 580's role is the primary determinant of the measured FPS. The 53rd percentile GPU standing (average score 12,928) places it in the middle of the pack, but the combo's 3,386 rank out of 3,718 shows that mid-range GPUs struggle with this game's demands. The 8 GB VRAM is sufficient for capacity — the game's textures at 4K Ultra would likely fit within this allocation — but the 256.0 GB/s bandwidth is the bottleneck. This is evident in the 4K results: even at Low settings, the GPU only manages 56 FPS, suggesting that memory bandwidth, not shading power, is the constraint.
The clock behavior also matters. The 1257 MHz base to 1340 MHz boost is a modest 6.6% increase, and the GCN 4.0 architecture's efficiency at these clocks is limited by the 14 nm process. The 6.175 TFLOPS FP32 is competitive for 1080p gaming, as shown by the 122 FPS Low result, but the 4K Ultra result of 21 FPS reveals the architectural limits. The 32 ROPs are particularly strained at high resolutions — 4K requires 33.2 million pixels per frame, and at 21 FPS, the pixel rate of 42.88 GPixel/s is barely sufficient.
The GPU's nearest rivals, all within 0.6% of its average score, would perform nearly identically. This means the RX 580's limitations in Undisputed are representative of its entire performance class. The 185 W TDP and dual-slot cooler are adequate for the 1340 MHz boost, but the data shows that this GPU was designed for a gaming era that predates Undisputed's 2023 release. The game's visual demands, particularly at higher settings, exceed what the Polaris 20 chip can deliver. The GPU's 14 nm process and 5,700 million transistors represent an architectural generation that is simply outmatched by the game's requirements at resolutions above 1080p Medium.
Hardware Specifications
Intel Core i7-14700K
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700K + AMD Radeon RX 580 in Undisputed
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 56.0 |
| 3840x2160 | Medium | 40.0 |
| 3840x2160 | High | 33.0 |
| 3840x2160 | Ultra | 21.0 |
| 2560x1440 | Low | 88.0 |
| 2560x1440 | Medium | 64.0 |
| 2560x1440 | High | 53.0 |
| 2560x1440 | Ultra | 34.0 |
| 1920x1080 | Low | 122.0 |
| 1920x1080 | Medium | 88.0 |
| 1920x1080 | High | 73.0 |
| 1920x1080 | Ultra | 47.0 |
Undisputed with ii7-14700K + Other GPUs
See how Undisputed performs with the same CPU but different graphics cards.
Undisputed with RX 580 + Other CPUs
See how Undisputed performs with the same GPU but different processors.
Other Games with ii7-14700K + RX 580
Explore FPS benchmarks for other games using this same hardware combination.