Undisputed

Undisputed

AVERAGE FPS
62
good

This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 35 42 58
1440p QHD 35 55 66 92
1080p Full HD 49 76 91 127

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 58
3840x2160 Medium 42
3840x2160 High 35
3840x2160 Ultra 22
2560x1440 Low 92
2560x1440 Medium 66
2560x1440 High 55
2560x1440 Ultra 35
1920x1080 Low 127
1920x1080 Medium 91
1920x1080 High 76
1920x1080 Ultra 49

Undisputed with Intel Core i5-14400F + Intel Arc B390, In-Depth Analysis

The Intel Core i5-14400F paired with the Intel Arc B390 is a combination that lands near the bottom of the performance ladder for Undisputed, ranking 2491 out of 2813 tested combos. This places it in the 12th percentile of all system configurations, a position driven almost entirely by the GPU’s limited compute capabilities. The CPU is a solid mid-range part, but the graphics solution holds the entire system back, resulting in a build that struggles to maintain playable frame rates at higher resolutions and settings. The data shows a clear bottleneck: the Arc B390’s integrated-class performance cannot keep pace with the demands of this sports title, even when paired with a capable 10-core processor.

How This Combo Ranks

The combo rank of 2491 out of 2813 tested configurations places this system in the bottom 11% of all combinations tested for Undisputed. This is a poor result, indicating that the hardware pairing is not well-suited for achieving high frame rates in this game. To put this in perspective, the ranking means that only 322 other combinations performed worse, while the vast majority of tested systems delivered better average FPS. The bottleneck is unambiguous: the GPU’s benchmark percentile sits at 9, meaning it outperforms only 9% of all graphics cards in the database. The CPU, by contrast, has a percentile of 83, outperforming 83% of all processors. This massive disparity between the two components confirms that the GPU is the limiting factor in nearly every scenario.

When examining the GPU’s nearest rivals, the picture becomes even clearer. The Arc B390’s average benchmark score of 1482 in 3DMark Steel Nomad DX12 is just 1.3% higher than the NVIDIA GeForce GT 520MX, a GPU from a completely different era. It also edges out the GeForce 800M by 1.5%, the GT 625 OEM by 2.5%, and the GT 710 by 2.7%. These are all entry-level or legacy graphics solutions, which underscores how far behind the curve this Intel part is. The CPU’s nearest rivals, on the other hand, show a much tighter grouping. The Core i5-14400F’s average benchmark score of 32279 is within 0.5% of the AMD Ryzen 7 PRO 8840U, Intel Core i9-11900, AMD Ryzen 7 6800HS, and Intel Core i7-12800H. This indicates the processor is competitive with other mid-range and older high-end chips, but that strength is wasted when paired with such a weak GPU.

The practical implication of this ranking is that the system will deliver low FPS in Undisputed, especially at higher settings. The combo’s position is not salvageable by tweaking settings alone; even at the lowest settings, the frame rates are only marginally acceptable at 1080p, and they fall off sharply at higher resolutions. This is a configuration that would be better suited for older games or non-gaming workloads, as its gaming performance in this title is severely constrained.

GPU Role

The Intel Arc B390 is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, built on Intel’s 3 nm process. Its specifications immediately explain its poor performance: the GPU has 1536 shading units, 48 texture mapping units, and 24 raster output units. It also includes 12 ray tracing cores, but given the overall low compute throughput, these are unlikely to provide meaningful acceleration in Undisputed. The base clock is 300 MHz, with a boost clock of 2500 MHz, but the memory configuration is where the biggest weakness lies. The GPU uses system-shared memory, meaning it has no dedicated VRAM, and the memory bus width and bandwidth are listed as “System Shared” and “System Dependent,” respectively. This means performance is heavily dependent on the system’s RAM speed and capacity, and it will always be slower than a dedicated VRAM solution.

The FP32 performance is rated at 7.680 TFLOPS, which sounds respectable on paper but is not competitive in practice. For comparison, the GPU’s 3DMark Steel Nomad DX12 score of 1482 puts it in the 9th percentile of all GPUs. The pixel rate is 60.00 GPixel/s, and the texture rate is 120.0 GTexel/s, but these numbers do not translate into playable frame rates in a modern game like Undisputed. The GPU’s TDP is 80 W, but since it is an IGP with no power connectors and a slot width of “IGP,” it draws power from the motherboard rather than a dedicated PCIe slot. The bus interface is also listed as “IGP,” meaning it is not a discrete card but rather integrated into the processor package or motherboard.

In Undisputed, the GPU’s role is to render the boxing matches, including character models, ring environments, and lighting effects. The data shows that this GPU is simply not up to the task. At 1080p with Low settings, the average FPS is 127, which is the only scenario where the system achieves a truly smooth experience. However, even at 1080p Medium, the average drops to 91 FPS, and at High it falls to 76 FPS. These are playable numbers, but they are not impressive. The situation deteriorates rapidly at higher resolutions. At 1440p, the Low setting yields 92 FPS, but Medium drops to 66 FPS, High to 55 FPS, and Ultra to 35 FPS. At 4K, the numbers are mostly below the threshold for smooth gameplay, with Low at 58 FPS, Medium at 42 FPS, High at 35 FPS, and Ultra at 22 FPS.

The GPU’s nearest rivals, all of which are NVIDIA parts from the GT series or older mobile chips, highlight its position. The Arc B390 outperforms the GT 520MX by 1.3%, the 800M by 1.5%, the GT 625 OEM by 2.5%, and the GT 710 by 2.7% in the Steel Nomad benchmark. These are minuscule margins, and all of these GPUs are considered obsolete for modern gaming. The conclusion is straightforward: the Arc B390 is not a gaming GPU in any meaningful sense, and its performance in Undisputed reflects that reality.

CPU Role

The Intel Core i5-14400F is a 10-core, 16-thread processor based on the Raptor Lake architecture, built on Intel’s 10 nm process. It has a base clock of 2.50 GHz and a boost clock of 4.70 GHz, with a TDP of 65 W. The cache configuration includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 20 MB of shared L3 cache. It supports both DDR4 and DDR5 memory in a dual-channel configuration, and it has PCIe Gen 5 support with 16 lanes. The processor was released in January 2024 with a launch MSRP of $196. It has no integrated graphics, which is why the system relies on the separate Arc B390 GPU.

In terms of raw CPU performance, the i5-14400F is a strong contender. Its Cinebench R23 multi-core score is 21645, and its single-core score is 3055. In Geekbench, it scores 11268 multi-core and 2058 single-core. PassMark results show a multi-thread score of 25470 and a single-thread score of 3701. The average benchmark score across all tests is 32279, placing it in the 83rd percentile of all CPUs. Its nearest rivals are all within a 0.5% margin: the AMD Ryzen 7 PRO 8840U scores 32233 (0.1% lower), the Intel Core i9-11900 scores 32226 (0.2% lower), the AMD Ryzen 7 6800HS scores 32354 (0.2% higher), and the Intel Core i7-12800H scores 32121 (0.5% lower). This shows that the i5-14400F is competitive with these other mid-range and older high-end processors, and it is more than capable of handling the CPU demands of Undisputed.

The game Undisputed is a sports title, and the data suggests that the CPU is not the limiting factor in this combo. At 1080p Low, the system achieves 127 FPS, which is a strong result and indicates that the CPU can feed the GPU with enough data to reach high frame rates when the graphics load is low. The problem is that the GPU cannot maintain those frame rates when the resolution or settings increase. The CPU’s 10 cores and 16 threads are more than sufficient for a game of this type, which likely does not utilize more than a few cores heavily. The boost clock of 4.70 GHz ensures good single-threaded performance, which is often more important in sports games.

The CPU’s role in this combo is to provide a stable foundation, and it does so admirably. However, its performance is wasted because the GPU cannot keep up. The data shows a clear pattern: at 1080p Low, the system is CPU-bound, achieving 127 FPS. At 1080p Ultra, the FPS drops to 49, which is a 61% reduction, indicating that the GPU is now the limiting factor. This transition from CPU-bound to GPU-bound occurs early, and it is the defining characteristic of this pairing.

Measured FPS Breakdown

The measured frame rates for this combo in Undisputed reveal a system that is playable only at the lowest settings and resolutions. The data covers three resolutions (1920x1080, 2560x1440, and 3840x2160) and four settings levels (Low, Medium, High, and Ultra).

At 1920x1080, the system achieves its best results. With Low settings, the average FPS is 127, which is smooth and well above the 60 FPS threshold. Medium settings yield an average of 91 FPS, with a minimum of 78 FPS and a maximum of 105 FPS. This is still a playable experience, though the minimum frame rates indicate some stuttering. High settings drop the average to 76 FPS, which is acceptable but not ideal. Ultra settings are the worst at this resolution, with an average of 49 FPS, which is below the 60 FPS target and will feel sluggish to most players.

At 2560x1440, the performance degrades significantly. Low settings produce an average of 92 FPS, which is still playable. Medium settings drop to 66 FPS, with a minimum of 56 FPS and a maximum of 76 FPS. This is borderline playable, but the minimum frame rates are concerning. High settings yield 55 FPS, which is below the 60 FPS threshold and will be noticeable. Ultra settings are poor, with an average of 35 FPS, making the game feel choppy and unresponsive.

At 3840x2160, the system is not capable of delivering a smooth experience at any setting. Low settings produce an average of 58 FPS, which is close to 60 but not quite there. Medium settings drop to 42 FPS, with a minimum of 36 FPS and a maximum of 48 FPS. High settings yield 35 FPS, and Ultra settings are the worst at 22 FPS. At 4K, even the lowest settings cannot maintain a consistent 60 FPS, and the higher settings are unplayable.

The data shows that the system is best suited for 1080p gaming with Low to Medium settings. At 1440p, only Low settings provide a consistently playable experience. At 4K, the system is not viable for this game. The minimum FPS values, where available, show that frame pacing is also an issue. At 1080p Medium, the minimum is 78 FPS, but at 1440p Medium, it drops to 56 FPS, and at 4K Medium, it falls to 36 FPS. These low minimums suggest that the system experiences frame drops during intense gameplay moments, such as close-up punches or crowd reactions.

Resolution Scaling

The resolution scaling of this combo shows a steep performance drop as pixel count increases, which is the expected behavior for a GPU-limited system. Moving from 1080p to 1440p at the same settings results in a significant FPS loss, and moving from 1440p to 4K results in an even larger drop. This pattern confirms that the GPU is the primary bottleneck.

At Low settings, the average FPS goes from 127 at 1080p to 92 at 1440p, a 27.6% drop. From 1440p to 4K, it goes from 92 to 58, a 37.0% drop. The total drop from 1080p to 4K is 54.3%, going from 127 to 58 FPS. At Medium settings, the averages are 91 at 1080p, 66 at 1440p, and 42 at 4K. This represents a 27.5% drop from 1080p to 1440p, a 36.4% drop from 1440p to 4K, and a 53.8% total drop. At High settings, the averages are 76 at 1080p, 55 at 1440p, and 35 at 4K. The drops are 27.6% from 1080p to 1440p, 36.4% from 1440p to 4K, and 53.9% overall. At Ultra settings, the averages are 49 at 1080p, 35 at 1440p, and 22 at 4K. The drops are 28.6% from 1080p to 1440p, 37.1% from 1440p to 4K, and 55.1% overall.

The consistency of these percentage drops across all settings is telling. It indicates that the GPU’s performance scales almost linearly with the number of pixels being rendered. This is a classic sign of a pixel-bound workload, where the GPU is the sole limiting factor. The CPU is not playing a significant role in these scaling losses, as its performance is more than sufficient to handle the game’s logic at any resolution. The data shows that the GPU’s fill rate and memory bandwidth, which are constrained by the system-shared memory, are the key constraints. As resolution increases, the demand on these resources grows, and the GPU cannot keep up.

The limiting component is unambiguously the GPU. The CPU’s benchmark scores are strong, and its nearest rivals are all within 0.5%, showing that it is a capable processor. The GPU, on the other hand, is in the 9th percentile, and its nearest rivals are all legacy parts. The resolution scaling data reinforces this conclusion: the FPS drops are too consistent and too large to be caused by CPU limitations. A CPU bottleneck would show a more pronounced drop at low resolutions and a smaller drop at high resolutions, but the data shows the opposite.

FAQ

*Q: What is the best resolution and settings combination for this system in Undisputed?*

A: The data shows that 1920x1080 with Low settings achieves an average FPS of 127, which is the highest performance level measured. Medium settings at 1080p yield 91 FPS, which is also playable. For a smooth experience, 1080p Low or Medium is recommended, as 1440p and 4K result in average FPS below 60 at most settings.

Q: How does the Intel Core i5-14400F compare to its nearest rivals in CPU benchmarks?

A: The i5-14400F has an average benchmark score of 32279. Its nearest rival, the AMD Ryzen 7 PRO 8840U, scores 32233, which is 0.1% lower. The Intel Core i9-11900 scores 32226, 0.2% lower. The AMD Ryzen 7 6800HS scores 32354, 0.2% higher, and the Intel Core i7-12800H scores 32121, 0.5% lower. All rivals are within 0.5% of the i5-14400F’s score.

Q: How does the Intel Arc B390 compare to its nearest rivals in GPU benchmarks?

A: The Arc B390 has an average 3DMark Steel Nomad DX12 score of 1482. It is 1.3% higher than the NVIDIA GeForce GT 520MX (1463), 1.5% higher than the GeForce 800M (1460), 2.5% higher than the GT 625 OEM (1446), and 2.7% higher than the GT 710 (1443). These are all very small margins, indicating the Arc B390 performs at a similar level to these legacy GPUs.

Q: What is the FPS drop from 1080p to 4K at High settings?

A: At High settings, the average FPS is 76 at 1920x1080 and 35 at 3840x2160. This represents a 53.9% drop in performance when moving from 1080p to 4K. The drop from 1080p to 1440p is 27.6% (76 to 55 FPS), and from 1440p to 4K is 36.4% (55 to 35 FPS).

Q: Is the CPU or GPU the limiting factor in this combination?

A: The GPU is the clear limiting factor. The CPU has a benchmark percentile of 83, while the GPU has a percentile of 9. The CPU’s nearest rivals are all within 0.5%, showing competitive performance, while the GPU’s nearest rivals are legacy parts like the GT 520MX. The FPS scaling from 1080p to 4K also shows a consistent percentage drop across all settings, which is a sign of a GPU bottleneck.

Q: What are the frame rates at 4K Ultra settings?

A: At 3840x2160 with Ultra settings, the average FPS is 22. This is the lowest measured result in the data set. For comparison, 4K High yields 35 FPS, 4K Medium yields 42 FPS, and 4K Low yields 58 FPS. At 4K Ultra, the game is not playable in any practical sense.

*Q: What is the combo’s overall rank among all tested systems for Undisputed?*

A: The combo ranks 2491 out of 2813 tested combinations. This places it in the bottom 11% of all systems tested for this game. Only 322 combinations performed worse, which shows that this pairing is far below average for Undisputed.

Hardware Specifications

Intel Core i5-14400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4700 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14400F + Intel Arc B390 in Undisputed

Resolution Settings Avg FPS
3840x2160 Low 58.0
3840x2160 Medium 42.0
3840x2160 High 35.0
3840x2160 Ultra 22.0
2560x1440 Low 92.0
2560x1440 Medium 66.0
2560x1440 High 55.0
2560x1440 Ultra 35.0
1920x1080 Low 127.0
1920x1080 Medium 91.0
1920x1080 High 76.0
1920x1080 Ultra 49.0

Undisputed with ii5-14400F + Other GPUs

See how Undisputed performs with the same CPU but different graphics cards.

Undisputed with Arc B390 + Other CPUs

See how Undisputed performs with the same GPU but different processors.

Other Games with ii5-14400F + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.