Undisputed

Undisputed

AVERAGE FPS
134
excellent

This combination delivers exceptional performance with an average of 134 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 48 75 90 125
1440p QHD 76 118 143 198
1080p Full HD 105 163 197 274

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 125
3840x2160 Medium 90
3840x2160 High 75
3840x2160 Ultra 48
2560x1440 Low 198
2560x1440 Medium 143
2560x1440 High 118
2560x1440 Ultra 76
1920x1080 Low 274
1920x1080 Medium 197
1920x1080 High 163
1920x1080 Ultra 105

Undisputed with Intel Core i5-12400 + AMD Radeon RX 6700 XT, In-Depth Analysis

The Intel Core i5-12400 and AMD Radeon RX 6700 XT pairing delivers a robust experience in Undisputed, with frame rates that scale predictably across resolutions and settings. The data shows this combination ranks 1951st out of 3718 tested combos, placing it in the upper-middle tier of the database. The CPU holds its own against similarly scored rivals, while the GPU’s 12 GB of VRAM and high boost clocks ensure that visual fidelity is rarely the bottleneck. The following analysis breaks down the measured performance, offering a clear picture of what this hardware can achieve in the boxing simulator.

FAQ

Q: What is the average frame rate at 1440p with High settings?

A: The measured average is 118 FPS at 2560x1440 on High settings. This indicates a very smooth experience for a sports title, comfortably above the 60 FPS threshold for competitive play.

Q: How much faster is the RX 6700 XT compared to the RTX 3090 in synthetic benchmarks?

A: The average benchmark score for the RX 6700 XT is 27425, while the NVIDIA GeForce RTX 3090 scores 27565. This puts the RX 6700 XT at a 0.5% deficit, meaning the two are statistically tied in overall compute performance despite their different market positions.

Q: Does the Core i5-12400 provide enough single-thread performance for this game?

A: Yes. The processor scores 2257 points in Cinebench R23 single-core and 910 points in 3DMark single-thread tests. Its 4.40 GHz boost clock ensures that the main game thread, which is crucial for a physics-based sports sim, has ample headroom.

Q: What is the maximum measured FPS at 1080p?

A: The highest average recorded is 274 FPS at 1920x1080 with Low settings. At Medium settings, the average drops to 197 FPS, with a maximum of 227 FPS recorded.

Q: How does the CPU compare to the Intel Core i3-14100F?

A: The Core i5-12400 has an average benchmark score of 18683, while the Core i3-14100F scores 18519. This makes the i5-12400 0.9% faster, a marginal difference that translates to near-identical performance in most gaming scenarios.

Q: Is the 12 GB VRAM sufficient for 4K Ultra settings?

A: While the VRAM capacity is ample, the GPU’s compute power is the limiting factor at this extreme preset. The measured average at 3840x2160 on Ultra is only 48 FPS, indicating that the RDNA 2 architecture is strained by the combination of high resolution and maximum effects.

GPU Role

The AMD Radeon RX 6700 XT is the primary driver of visual output in this configuration, and its specifications align closely with the measured results. The GPU operates with a base clock of 2321 MHz and a boost clock of 2581 MHz, with a game clock rated at 2424 MHz. These high frequencies allow the 2560 shading units to process geometry and textures efficiently, which is reflected in the substantial frame rate jumps when lowering settings.

The 12 GB of GDDR6 memory on a 192-bit bus provides 384.0 GB/s of bandwidth. This capacity is a key asset in Undisputed, where detailed character models and ring textures can consume significant memory. The data suggests that at 4K resolution, the memory bandwidth is sufficient to feed the GPU, as the performance drop from High to Ultra (75 to 48 FPS) is more indicative of compute limitations than memory starvation. The GPU’s 13.21 TFLOPS of FP32 performance is the ceiling for raw rasterization, and the benchmark results confirm that this ceiling is reached only at lower resolutions or reduced quality presets.

The GPU’s position in the market is clarified by its average benchmark score of 27425, which places it in the 72nd percentile of all GPUs. It sits virtually alongside the NVIDIA GeForce RTX 4070 Mobile (0% delta) and the RTX 3090 (-0.5% delta). This suggests that while the RX 6700 XT is not a flagship part, its performance envelope is surprisingly close to much larger and more expensive cards, making it a potent choice for high-refresh-rate 1080p and solid 1440p gaming.

Settings Recommendations

Based on the measured FPS data, the optimal balance of visual quality and performance is achieved at Medium settings for most users. This preset offers a significant leap in fidelity over Low while maintaining frame rates that exceed 140 FPS at both 1080p and 1440p. At 2560x1440, the average is 143 FPS with a minimum of 121 FPS, ensuring no noticeable stutter during intense exchanges. At 1920x1080, Medium yields 197 FPS average, which is far beyond the refresh rate of most monitors.

For those seeking the highest visual fidelity at 4K, High settings are the maximum playable option, delivering an average of 75 FPS. This is a playable frame rate for a sports game, though it leaves less headroom for demanding scenes. Ultra settings, while visually impressive, drop the average to 48 FPS at 4K, which is below the threshold for a consistently smooth experience. At lower resolutions, Ultra is more viable; at 1440p it averages 76 FPS, and at 1080p it averages 105 FPS, making it a reasonable choice for players with high-refresh-rate monitors who prioritize image quality over raw speed.

The data indicates that Low settings provide the highest possible frame rates, peaking at 274 FPS at 1080p and 198 FPS at 1440p. This preset is recommended only for competitive players who require absolute maximum responsiveness, as the visual downgrade is noticeable. The sweet spot for the majority of the audience is Medium, as it provides a 60% performance uplift over High at 1440p (143 vs 118 FPS) while retaining most of the graphical enhancements.

Measured FPS Breakdown

The measured results show a clear and consistent scaling pattern across all resolutions. At 1920x1080, the frame rates are exceptionally high, starting at 274 FPS on Low and decreasing to 197 FPS on Medium, 163 FPS on High, and 105 FPS on Ultra. The Medium setting shows a recorded minimum of 168 FPS and a maximum of 227 FPS, indicating a stable frame time distribution with no severe drops.

Moving to 2560x1440, the performance scales down proportionally. The Low preset averages 198 FPS, which is a 28% reduction from 1080p. Medium averages 143 FPS with a minimum of 121 and maximum of 164 FPS. High averages 118 FPS, and Ultra drops to 76 FPS. The consistency between the Medium and High presets suggests that the GPU is still the primary bottleneck, but the CPU is keeping up adequately with the increased pixel count.

At 3840x2160, the GPU’s limits become more apparent. The Low preset averages 125 FPS, which is still highly playable. Medium averages 90 FPS with a minimum of 77 and maximum of 104 FPS. High averages 75 FPS, and Ultra averages only 48 FPS. The gap between Low and Medium at 4K (125 to 90 FPS) is larger than the gap between Medium and High (90 to 75 FPS), indicating that the most demanding effects in the Ultra preset cause a disproportionate performance hit that the RX 6700 XT cannot absorb at this resolution.

Resolution Scaling

The frame rate degradation from 1080p to 4K reveals the nature of the bottleneck in this system. At High settings, the average FPS drops from 163 at 1080p to 118 at 1440p, a 28% decrease, and then to 75 at 4K, a further 36% decrease. This pattern is typical of a GPU-bound scenario, where the number of pixels being rendered directly impacts the workload.

However, the scaling is not perfectly linear. At Low settings, the drop from 1080p (274 FPS) to 1440p (198 FPS) is also 28%, but the drop to 4K (125 FPS) is 37%. This suggests that even at Low settings, the GPU’s fill rate and memory bandwidth are being saturated at 4K. The CPU, with its 6 cores and 12 threads, does not appear to be the limiting factor, as the frame rates remain high enough to suggest that the main thread is not stalling. The 3DMark 16-thread score of 5873 and the Cinebench R23 multi-core score of 15989 indicate a capable processor that can feed the GPU at all resolutions tested.

The fact that the 4K Ultra preset falls to 48 FPS, while 4K High maintains 75 FPS, strongly implies that the specific shader complexity and post-processing effects in the Ultra preset are the primary culprits. This is not a CPU limitation, but rather a raw GPU compute limit. The data suggests that players with 4K displays should stick to High settings, while those with 1440p or 1080p monitors can safely use Medium or High without worrying about the CPU holding them back.

CPU Role

The Intel Core i5-12400 serves as the foundation of this build, and its performance metrics are more than adequate for Undisputed. With 6 cores and 12 threads, it offers a balance of multi-threading capability and high single-thread speed. The base clock of 2.50 GHz and boost clock of 4.40 GHz ensure that the processor can quickly ramp up to handle the demands of a physics-based sports game, which often relies heavily on a single primary thread for game logic.

The CPU’s synthetic benchmark scores reinforce its capability. It achieves a Cinebench R23 multi-core score of 15989 and a single-core score of 2257, the latter being crucial for gaming. The PassMark multi-thread score of 18747 and the Geekbench multi-core score of 8564 place it in the 72nd percentile of all CPUs. Its nearest rival, the AMD EPYC 7643, has an average score of 18697, which is only 0.1% different, highlighting that the i5-12400 offers mainstream desktop performance that rivals enterprise silicon in synthetic loads.

In the context of the measured FPS, the CPU does not present a bottleneck. At 1080p with Low settings, the system reaches 274 FPS, suggesting that the CPU can process frames faster than the GPU can render them at lower resolutions. Even at 4K with Ultra settings, where the GPU is clearly struggling (48 FPS), the CPU is unlikely to be the cause, as its single-thread performance is sufficient to manage the game’s logic. The 18 MB of shared L3 cache and support for DDR4 and DDR5 memory (in dual-channel mode) provide ample bandwidth for the CPU to communicate with the GPU, ensuring that the data pipeline remains unclogged. The i5-12400’s role is to provide a stable, high-frequency platform that allows the RX 6700 XT to operate at its full potential, and the benchmark data confirms it does so without issue.

Hardware Specifications

Intel Core i5-12400

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6700 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2581 MHz MHz
TDP 230 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400 + AMD Radeon RX 6700 XT in Undisputed

Resolution Settings Avg FPS
3840x2160 Low 125.0
3840x2160 Medium 90.0
3840x2160 High 75.0
3840x2160 Ultra 48.0
2560x1440 Low 198.0
2560x1440 Medium 143.0
2560x1440 High 118.0
2560x1440 Ultra 76.0
1920x1080 Low 274.0
1920x1080 Medium 197.0
1920x1080 High 163.0
1920x1080 Ultra 105.0

Undisputed with ii5-12400 + Other GPUs

See how Undisputed performs with the same CPU but different graphics cards.

Undisputed with RX 6700 XT + Other CPUs

See how Undisputed performs with the same GPU but different processors.

Other Games with ii5-12400 + RX 6700 XT

Explore FPS benchmarks for other games using this same hardware combination.