Undisputed
This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 53 | 64 | 89 |
| 1440p QHD | 54 | 84 | 102 | 141 |
| 1080p Full HD | 75 | 116 | 141 | 195 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Undisputed with Intel Core i5-10400F + Intel Arc B570, In-Depth Analysis
The Intel Core i5-10400F paired with the Intel Arc B570 delivers a surprisingly consistent experience in Undisputed, but the data clearly shows that resolution and settings choices dictate whether this combo feels smooth or strained. This pairing is a study in balance: a six-core Comet Lake CPU from 2020 meets a modern Battlemage GPU, and the benchmark results show exactly where each component’s influence begins and ends.
Resolution Scaling
The FPS drop from 1080p to 4K is steep, but the pattern reveals a predictable shift in system bottleneck. At 1920x1080 with Low settings, the combo posts a strong 195 FPS average, which falls to 141 FPS at 2560x1440 and then plummets to 89 FPS at 3840x2160. That is a 54% reduction from 1080p to 1440p, and another 37% drop from 1440p to 4K. The scaling is not linear—it accelerates as resolution climbs, which is the classic signature of a GPU-limited scenario at higher pixel counts.
However, look at the Low settings curve more carefully. At 1080p Low, the 195 FPS figure is far beyond what the GPU’s raw compute would suggest for a modern title, indicating the CPU is doing the heavy lifting at this low resolution. The Core i5-10400F’s boost clock of 4.30 GHz and its PassMark single-thread score of 2541 are sufficient to feed frames at this level. But by 1440p Low, the average drops to 141 FPS, and at 4K Low it falls to 89 FPS—the GPU’s pixel throughput becomes the limiting factor.
The Ultra settings tell a different story. At 1080p Ultra, the combo manages 75 FPS, which is respectable but not exceptional. At 1440p Ultra, it falls to 54 FPS, and at 4K Ultra, it drops to just 34 FPS. The gap between Low and Ultra at each resolution is substantial: at 1080p, that is a 120 FPS difference (195 vs 75); at 1440p, an 87 FPS difference; and at 4K, a 55 FPS difference. This widening gap with higher settings confirms that the Arc B570’s shading units and memory bandwidth are the primary constraints when visual fidelity increases.
The Medium settings offer a middle ground, with 141 FPS at 1080p, 102 FPS at 1440p, and 64 FPS at 4K. Notably, the 4K Medium result includes a minimum FPS of 55 and a maximum of 74, showing some frame pacing variance but no catastrophic drops. The resolution scaling data suggests that 1440p is the sweet spot for this combo—it delivers playable framerates across all settings, while 4K requires dropping to Medium or Low for smooth gameplay.
How This Combo Ranks
This specific CPU-GPU combination ranks 2256 out of 2813 tested combos in Undisputed, placing it in the lower half of the database. That percentile position is worth interpreting carefully: it does not mean the combo is weak, but rather that there are many faster pairings available. The rank reflects the fact that the Core i5-10400F is a mid-range 2020 processor, and while the Arc B570 is newer, it sits in the lower mid-range of GPUs.
The CPU’s percentileVsAllCpus of 68 indicates it outperforms 68% of all processors in synthetic benchmarks, which is respectable for a six-core part. The GPU’s percentileVsAllGpus of 65 shows similar positioning. Yet the combo rank of 2256 out of 2813 (roughly the 20th percentile) suggests that in Undisputed specifically, the pairing underperforms relative to its component averages—likely because the game is sensitive to both CPU single-thread performance and GPU rasterization throughput.
Compare this to the nearest rivals in the database. The Intel Xeon 6756E scores 14163 in average benchmarks, just 0.2% below the i5-10400F’s 14185, yet that Xeon is a server part. The AMD EPYC 7552 is 0.5% slower, and the Intel Core 7 160UL is 0.3% faster. These are all within noise margins, meaning the CPU’s synthetic performance is solid but not exceptional. On the GPU side, the Arc B570’s nearest rival is the NVIDIA GeForce RTX 3070 Mobile, which scores 20534 versus the B570’s 20556—a 0.1% difference. The Intel Arc A750 is 0.1% slower, and the AMD Radeon R9 M390X is 0.5% slower. This places the B570 in a narrow performance band, but its actual in-game results in Undisputed show it punching above its synthetic weight at lower resolutions.
The combo rank is what it is: 2256th. This is not a top-tier pairing for competitive play at 4K Ultra, but the data shows it handles 1080p and 1440p with authority. For a builder targeting high refresh rates at 1080p, this rank is misleading because the 195 FPS Low result is far above what the rank suggests.
GPU Role
The Intel Arc B570 is built on TSMC’s 5 nm process with the Xe2-HPG architecture, and its specifications directly explain the measured FPS results. It has 2304 shading units, 144 texture mapping units, and 80 raster output pipelines. The pixel rate of 200.0 GPixel/s and texture rate of 360.0 GTexel/s are the raw numbers that determine how fast it can fill pixels and apply textures—these are the figures that matter when you crank settings from Low to Ultra.
The GPU’s memory configuration is a key factor. It has 10 GB of GDDR6 memory on a 160-bit bus, delivering 380.0 GB/s of bandwidth. This is not a high-bandwidth setup by modern standards, but for a sports game like Undisputed, it is sufficient. The 4K Medium result of 64 FPS with a min of 55 FPS suggests the 10 GB frame buffer is adequate at this resolution, as there are no signs of texture thrashing or stutter.
Clock speeds are consistent at 2500 MHz for both base and boost, which is relatively low for a modern GPU. This explains why the card does not scale as aggressively at 4K—it simply does not have the raw clock speed to push through heavy pixel workloads. The FP32 performance of 11.52 TFLOPS is modest, and the 19.6 billion transistors on a 272 mm² die show a dense but not enormous chip.
The GPU’s PassMark G3D score of 14195 and its average benchmark score of 20556 place it at the 65th percentile of all GPUs. In Undisputed, the B570’s behavior is consistent with its specifications: it excels at 1080p and 1440p where its pixel rate and texture rate are not overwhelmed, but it struggles at 4K Ultra where the 34 FPS average indicates it is hitting a compute wall. The 18 ray tracing cores are present, but this game does not appear to use them heavily, as the FPS drops are more linear with resolution than with RT effects.
Measured FPS Breakdown
The full dataset provides exact numbers for every combination. At 3840x2160, the results are: Low 89 FPS, Medium 64 FPS (min 55, max 74), High 53 FPS, and Ultra 34 FPS. The jump from Low to Medium is 25 FPS, from Medium to High is 11 FPS, and from High to Ultra is 19 FPS. These are not smooth steps—the biggest drop is between Low and Medium, suggesting that the Medium preset introduces significant shader complexity, while the Ultra preset adds the heaviest load.
At 2560x1440, the numbers improve substantially: Low 141 FPS, Medium 102 FPS (min 86, max 117), High 84 FPS, and Ultra 54 FPS. The delta between Low and Medium is 39 FPS, between Medium and High is 18 FPS, and between High and Ultra is 30 FPS. The 1440p Medium result is the most balanced, offering 102 FPS with a narrow min-max range of 86 to 117, indicating stable frame pacing.
At 1920x1080, the combo shines: Low 195 FPS, Medium 141 FPS (min 120, max 162), High 116 FPS, and Ultra 75 FPS. The Low result of 195 FPS is the highest in the entire dataset, showing that at 1080p with minimal settings, the CPU is not a bottleneck—it can feed the GPU faster than it can render. The Medium result of 141 FPS is also strong, with a minimum of 120 FPS ensuring no drops below the 120 Hz mark for most monitors. The High setting at 116 FPS is still smooth, but the Ultra setting at 75 FPS is where the GPU starts to show its limits.
Comparing across resolutions at the same setting, the scaling is telling. At Low, 1080p to 1440p is a 54 FPS drop (195 to 141), and 1440p to 4K is a 52 FPS drop (141 to 89). At Medium, the drops are 39 FPS and 38 FPS respectively. At High, they are 32 FPS and 31 FPS. At Ultra, they are 21 FPS and 20 FPS. This pattern shows that at lower settings, the absolute FPS drops are larger because the starting point is higher, but the percentage drop is more severe at Ultra—74% of the 1080p performance is lost at 4K Ultra, versus 54% lost at 4K Low.
CPU Role
The Intel Core i5-10400F is a six-core, twelve-thread processor based on Comet Lake architecture, manufactured on Intel’s 14 nm process. Its base clock is 2.90 GHz, boosting to 4.30 GHz, and it has a 12 MB shared L3 cache. These specifications are modest by 2025 standards, but they are perfectly adequate for a sports game like Undisputed which is not heavily threaded.
The CPU’s synthetic benchmarks show a clear profile. Its Cinebench R23 multi-core score is 10283, with a single-core score of 1451. The Geekbench multi-core score is 6257, and single-core is 1420. The PassMark multi-thread score is 12115, with a single-thread score of 2541. These numbers indicate a part that is roughly 68th percentile among all CPUs—solid for everyday use, but not a performance leader.
In Undisputed, the CPU’s role is most visible at 1080p Low, where the 195 FPS result exceeds what the GPU’s pixel rate alone could achieve. This suggests the CPU is not the limiting factor at this resolution and settings combination. The 3DMark single-thread score of 688 and the 2-thread score of 1350 show that the i5-10400F can handle the game’s main thread efficiently. The 4-thread score of 2560 and 8-thread score of 3929 indicate that even if the game uses multiple cores, the CPU has headroom.
However, at 4K Ultra with a 34 FPS average, the CPU is clearly not the bottleneck—the GPU is. The fact that 1080p Low yields 195 FPS while 4K Ultra yields 34 FPS is a 5.7x reduction, which mirrors the 4x pixel count increase plus additional shader load. The CPU’s TDP of 65 W and PCIe Gen 3 interface (16 lanes) do not appear to hinder performance, as the PCIe 4.0 x8 bus of the GPU is backward compatible.
The CPU’s nearest rivals in synthetic benchmarks include the Intel Xeon 6756E (0.2% faster), AMD EPYC 7552 (0.5% slower), and Intel Core 7 160UL (0.3% faster). These are all within 1% of the i5-10400F’s average score of 14185, showing that this CPU is not uniquely fast or slow for its class. The real story is that the i5-10400F provides enough single-thread performance to keep the Arc B570 fed at 1080p and 1440p, but at 4K, the GPU’s limitations take over regardless of CPU capability.
FAQ
*Q: Can this combo handle 4K gaming in Undisputed?*
A: At 4K, this combo averages 89 FPS on Low, 64 FPS on Medium, 53 FPS on High, and 34 FPS on Ultra. Only Low and Medium are consistently playable, with Medium showing a min of 55 FPS and max of 74 FPS.
Q: What is the best resolution for this pairing?
A: The data shows 2560x1440 on Medium is the sweet spot, delivering 102 FPS average with a minimum of 86 FPS. This offers a balance of visual quality and smoothness, with no risk of dropping below 60 FPS.
Q: Is the CPU or GPU the limiting factor at 1080p?
A: At 1080p Low, the 195 FPS result indicates the CPU is not the bottleneck—the GPU is. The Core i5-10400F’s single-thread score of 2541 in PassMark is sufficient to feed frames at this resolution, but the Arc B570’s pixel rate caps performance.
*Q: How does the Arc B570 compare to its closest rivals in Undisputed?*
A: The GPU’s average benchmark score of 20556 is 0.1% higher than the NVIDIA GeForce RTX 3070 Mobile (20534), 0.1% higher than the Intel Arc A750 (20582), and 0.4% higher than the AMD Quadro M4000M (20480). The in-game results align with these margins.
Q: Does the 10 GB VRAM cause any issues at 4K?
A: The 4K Medium result shows a 55 FPS minimum and no stutter, indicating the 10 GB frame buffer is sufficient for Undisputed at this resolution. The 380.0 GB/s bandwidth is adequate for the game’s texture demands.
Q: Should I use High or Ultra settings at 1440p?
A: At 1440p, High averages 84 FPS while Ultra averages 54 FPS. If you prefer frame rate, High is the choice; if visual fidelity is paramount, Ultra is still playable but near the 60 FPS threshold. Medium offers 102 FPS as a compromise.
Hardware Specifications
Intel Core i5-10400F
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + Intel Arc B570 in Undisputed
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 89.0 |
| 3840x2160 | Medium | 64.0 |
| 3840x2160 | High | 53.0 |
| 3840x2160 | Ultra | 34.0 |
| 2560x1440 | Low | 141.0 |
| 2560x1440 | Medium | 102.0 |
| 2560x1440 | High | 84.0 |
| 2560x1440 | Ultra | 54.0 |
| 1920x1080 | Low | 195.0 |
| 1920x1080 | Medium | 141.0 |
| 1920x1080 | High | 116.0 |
| 1920x1080 | Ultra | 75.0 |
Undisputed with ii5-10400F + Other GPUs
See how Undisputed performs with the same CPU but different graphics cards.
Undisputed with Arc B570 + Other CPUs
See how Undisputed performs with the same GPU but different processors.
Other Games with ii5-10400F + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.